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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mario Tennis Open review: Holding court]]></title><link>http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/</guid><comments>http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/"><img alt="Image" height="319" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mto518.jpg" style="margin:4px" width="530" /></a></center><a href="http://joystiq.com/game/mario-tennis-open"><em>Mario Tennis Open</em></a>, like most of the Mushroom Kingdom's forays into the world of athletics, isn't really a sports game. All of the pieces are set in place to look like a tennis game, with a layer of Mario's signature whimsy on top, but the game itself is all rhythm and pattern recognition.<br /><br />This simplicity makes it easy to pick up and play, with the unfortunate side effect of making it lose its challenge too quickly. It's a satisfying game and packs some exhilarating moments, but it exhausts its mechanics too soon.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/">Mario Tennis Open (4/6/2012)</a></strong></p><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946978"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33402_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946979"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33403_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946980"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33404_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946981"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33405_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946982"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33406_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/" rel="bookmark">Continue reading <em>Mario Tennis Open review: Holding court</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/">Mario Tennis Open review: Holding court</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 May 2012 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20240840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/18/mario-tennis-open-review-holding-court/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>camelot-software</category><category>mario-tennis-3ds</category><category>mario-tennis-open</category><category>nintendo</category><dc:creator><![CDATA[Steve Watts]]></dc:creator><pubDate>Fri, 18 May 2012 17:45:00 EST</pubDate></item><item><title><![CDATA[Mario Tennis Open puts a new spin on an old classic]]></title><link>http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/</guid><comments>http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/#comments</comments><description><![CDATA[<div style="text-align: center; "> <center>  <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33402_530x320.jpg" style="display:none" /> <!--[if IE]><object width="530" height="318" id="viddlerOuter-52d3fcec" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/52d3fcec/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=20706357&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-52d3fcec"><video id="viddlerVideo-52d3fcec" src="//www.viddler.com/file/52d3fcec/html5mobile?openURL=20706357" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/52d3fcec/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/52d3fcec/" height="318" id="viddlerOuter-52d3fcec" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/52d3fcec/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=20706357&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-52d3fcec"><video controls="controls" height="298" id="viddlerVideo-52d3fcec" poster="//www.viddler.com/thumbnail/52d3fcec/" src="//www.viddler.com/file/52d3fcec/html5mobile?openURL=20706357" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center></div><br />Camelot's <em>Mario Tennis</em> franchise debuts on Nintendo's 3DS handheld with <em>Mario Tennis Open</em>. But this isn't another RPG-fueled handheld installment that have veers from the groundwork laid by console games. <em>Mario Tennis Open</em> is designed to be a console-quality experience for the 3DS.<br /><br />That made for an ultimately unsurprising gameplay experience in the recent preview build I was able to sample -- it felt just like you'd expect a <em>Mario Tennis</em> game to feel. But hiding under the surface was something far more interesting and exciting. <em>Super Mario Tennis </em>is an inventive mini-game that reimagines Nintendo's classic platformer.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/">Mario Tennis Open (4/6/2012)</a></strong></p><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946978"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33402_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946979"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33403_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946980"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33404_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946981"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33405_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mario-tennis-open-4-6-2012/#4946982"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/i33406_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/" rel="bookmark">Continue reading <em>Mario Tennis Open puts a new spin on an old classic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/">Mario Tennis Open puts a new spin on an old classic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Apr 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20207910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/07/mario-tennis-open-puts-a-new-spin-on-an-old-classic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>camelot</category><category>camelot-software</category><category>mario-tennis-3ds</category><category>mario-tennis-open</category><category>nintendo</category><category>super-mario-tennis</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 07 Apr 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Golden Sun: Dark Dawn review: Djinni in a bottle]]></title><link>http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/</guid><comments>http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/"><img align="middle" alt="" border="0" height="280" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/golden-sun-logo-530.jpg" vspace="0" width="530" /></a></div>
Camelot Software Planning has been gone for a long time. Oh sure, the studio has put out more than a few Nintendo sports games over the last few years but, as far as I'm concerned, Camelot closed its doors seven years ago. That's when the last <em>Golden Sun</em> was released (on <em>Game Boy Advance</em>!), adding another title to the company's catalog of quality role-playing games, which includes Sega's excellent <em>Shining Force </em>series. Now, after years in Mario sports exile, Camelot has returned to its RPG roots with <em>Golden Sun: Dark Dawn.<br />
</em><br />
All I can say is: <em>welcome back</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/golden-sun-dark-dawn-ds/">Golden Sun: Dark Dawn (DS)</a></strong></p><a href="http://www.joystiq.com/photos/golden-sun-dark-dawn-ds/#3098642"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/goldensun2010-06-07-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/golden-sun-dark-dawn-ds/#3098643"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/goldensun2010-06-07-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/golden-sun-dark-dawn-ds/#3098644"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/goldensun2010-06-07-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/golden-sun-dark-dawn-ds/#3098645"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/goldensun2010-06-07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/golden-sun-dark-dawn-ds/#3098646"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/goldensun2010-06-09-1_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/" rel="bookmark">Continue reading <em>Golden Sun: Dark Dawn review: Djinni in a bottle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/">Golden Sun: Dark Dawn review: Djinni in a bottle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Nov 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19731571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/25/golden-sun-dark-dawn-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camelot-software</category><category>ds</category><category>golden-sun-dark-dawn</category><category>nintendo</category><category>rpg</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 25 Nov 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Golden Sun: Dark Dawn's Hiroyuki Takahashi on the new game, hoaxes and 3DS]]></title><link>http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/</guid><comments>http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gslogo11232.jpg" alt="" /></a></center>It has been seven years since the last <em>Golden Sun</em> game, the GBA's <em>Golden Sun: The Lost Age</em>. Now, after that long wait, Camelot Software Planning has put aside Mario-flavored sports games (and Capcom's <em>We Love Golf</em>) to produce a new entry in the revered RPG series, <em><a href="http://joystiq.com/game/golden-sun-dark-dawn">Golden Sun: Dark Dawn</a></em>, available next week on DS. We spoke with Hiroyuki Takahashi, one of the two Takahashi brothers responsible for creating the series, and Nintendo assistant producer Yuya Sato about the new game and about bringing a seemingly lost series back to life.<p><a href="http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/" rel="bookmark">Continue reading <em>Golden Sun: Dark Dawn's Hiroyuki Takahashi on the new game, hoaxes and 3DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/">Golden Sun: Dark Dawn's Hiroyuki Takahashi on the new game, hoaxes and 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Nov 2010 15:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19729588/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/23/golden-sun-dark-dawns-hiroyuki-takahashi-on-the-new-game-hoax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>camelot-software</category><category>ds</category><category>golden-sun</category><category>golden-sun-dark-dawn</category><category>golden-sun-the-solar-soothsayer</category><category>hiroyuki-takahashi</category><category>nintendo</category><category>yuya-sato</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 23 Nov 2010 15:20:00 EST</pubDate></item><item><title><![CDATA[Golden Sun: Dark Dawn ad is a warning for parents]]></title><link>http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/</guid><comments>http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/#continued"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/goldensun1119.jpg" /></a></center>Perhaps Nintendo picked the wrong message for its <em><a href="http://joystiq.com/game/golden-sun-dark-dawn">Golden Sun: Dark Dawn</a></em> ad: "Coming soon: the game that will maim your parents." Focusing on the cute, collectible djinn is a good idea for trying to trick Pokemaniacs into picking it up, but maybe we could lay off the family injury next time?<p><a href="http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/" rel="bookmark">Continue reading <em>Golden Sun: Dark Dawn ad is a warning for parents</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/">Golden Sun: Dark Dawn ad is a warning for parents</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Nov 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19726520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/19/golden-sun-dark-dawn-ad-is-a-warning-for-parents/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advertising</category><category>camelot-software</category><category>commercial</category><category>ds</category><category>golden-sun-dark-dawn</category><category>nintendo</category><category>rpg</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 19 Nov 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Golden Sun: Dark Dawn features a hyperlinked 'Encyclopedia']]></title><link>http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/</guid><comments>http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gs1118.jpg" /></a></center>The "Doing Things that Should Have Been Done Long Ago" department at Camelot Software Planning has come up with something brilliant for <em><a href="http://joystiq.com/game/golden-sun-dark-dawn">Golden Sun: Dark Dawn</a></em>, something you've seen before in other contexts: hyperlinks.<br />
<br />
To help fill new players in on the Golden Sun lore, and to help returning players remember the people, places, and events from those GBA games, the dialogue in <em>Dark Dawn</em> is peppered with links like the one above (the "Tap!" graphic is there because that was the first such link to appear). Tap and an encyclopedia entry for that entity appears on the top screen. It's also saved so you can go back through them later. Who were the Warriors of Vale? What's a Sol Sanctum? The game is free to refer back to this stuff, secure in the knowledge that you can figure it all out.<br />
<br />
Now that it's been done, all games with lots of characters, or lots of backstory, should implement this immedlately.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/">Golden Sun: Dark Dawn features a hyperlinked 'Encyclopedia'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19723768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/18/golden-sun-dark-dawn-features-a-hyperlinked-encyclopedia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camelot-software</category><category>ds</category><category>golden-sun</category><category>golden-sun-dark-dawn</category><category>nintendo</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[We Love Golf American release to include online play]]></title><link>http://www.joystiq.com/2008/03/13/we-love-golf-american-release-to-include-online-play/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/13/we-love-golf-american-release-to-include-online-play/</guid><comments>http://www.joystiq.com/2008/03/13/we-love-golf-american-release-to-include-online-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><img vspace="4" hspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/welovegoldvoteforpeoplechunliftw.jpg" /><br /></div>
Capcom's upcoming North American version of <a href="http://www.joystiq.com/2008/02/12/vote-capcom-faves-into-we-love-golf/"><em>We Love Golf</em></a> will add four-player online matches to the recently released Japanese game. Wii players will be able to connect with or without <a href="http://www.joystiq.com/tag/friendcode">Friend Codes</a>, and they'll have the option of Mii avatars in games.<br /><br />Due sometime this year, the Wii golf game is being developed by Camelot Software, long-time cartoon-golf developers. Collectables and other touches add value to the OCD set; the <a href="http://www.joystiq.com/2008/02/12/vote-capcom-faves-into-we-love-golf/">poll</a> results are in, and we'll get Ken and Morgan costumes in this version. But screw those extras, Capcom had us at "Friend Code optional."<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/we-love-golf-wii/">We Love Golf (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/we-love-golf-wii/#810145"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/stephanie_bankershot01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/we-love-golf-wii/#810144"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/mark_shot09_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/we-love-golf-wii/#810143"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/mark_shot07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/we-love-golf-wii/#810142"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/mark_shot06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/we-love-golf-wii/#810141"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/mark_shot04_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/13/we-love-golf-american-release-to-include-online-play/">We Love Golf American release to include online play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Mar 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/13/we-love-golf-american-release-to-include-online-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1138699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/13/we-love-golf-american-release-to-include-online-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camelot</category><category>camelot-software</category><category>capcom</category><category>golf</category><category>tee</category><category>waggle</category><category>we-love-golf</category><category>wii</category><category>wii-love-golf</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Thu, 13 Mar 2008 11:30:00 EST</pubDate></item></channel></rss>