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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Fallout 3 refused classification in Australia</title><link>http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/</guid><comments>http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.classification.gov.au/special.html?p=156&amp;record=228415"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/fallout-3-shocker-490.jpg" /></a></div>
We didn't think <em><a href="http://www.joystiq.com/tag/fallout-3">Fallout 3</a> </em>was close enough to completion for a rating, but the Australian Office of Film and Literature Classification has <a href="http://www.classification.gov.au/special.html?p=156&amp;record=228415">already refused to classify the title</a>, effectively banning it from sale in the country. The game be resubmitted, with edits, in the hopes it meets the gudelines for MA15+ rating. If <a href="http://www.joystiq.com/2008/04/10/rockstar-stands-behind-australian-gta-iv-edits-calls-for-18-r/"><em>Grand Theft Auto IV </em>could do it</a>, we have no doubt that Bethesda will find a way to edit the game for sales in the Land Down Under. So much for the Bloody Mess <a href="http://www.joystiq.com/2008/07/09/new-pics-new-perks-and-no-traits-for-fallout-3/">perk</a>.<br /><br />(Alternate captions: "Was it something I said?", "I can has rating now plees?")<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/908332/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pip-boy-skills-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908331/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/shotgun-asplode-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/908330/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/mutan-bar-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882279/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/wastelandwalk1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/882278/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/bookcharisma1_thumbnail.jpg" alt="" title="" /></a></div><br />[Via <a href="http://games.internode.on.net/content.php?mode=news&amp;id=3380">Internode</a>; thanks, Eden]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.classification.gov.au/special.html?p=156&amp;record=228415>Read</a> | <a href="http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1249982/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/09/fallout-3-refused-classification-in-australia/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>australia</category><category>bethesda</category><category>censorship</category><category>fallout</category><category>fallout-3</category><category>oflc</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-07-09T08:30:00+00:00</dc:date></item><item><title>Arizona's 'blame the media' bill dies in committee</title><link>http://www.joystiq.com/2008/04/08/arizonas-blame-the-media-bill-dies-in-committee/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/08/arizonas-blame-the-media-bill-dies-in-committee/</guid><comments>http://www.joystiq.com/2008/04/08/arizonas-blame-the-media-bill-dies-in-committee/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://gamepolitics.com/2008/04/08/arizona-state-senate-rejects-dangerous-media-content-bill/"><img width="490" vspace="4" hspace="0" height="330" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/content-burning-490.jpg" alt="" /></a><br /></div>
Arizona's Senate Judiciary Committee killed <a href="http://www.azleg.gov/FormatDocument.asp?inDoc=/legtext/48leg/2r/bills/hb2660h.htm">House Bill 2660</a> in a 4-2 vote; the legislation would have <a href="http://www.joystiq.com/2008/04/07/arizona-games-bill-would-hold-content-creators-liable/">held media content producers liable</a> for violent acts committed by consumers of video games, movies, TV and books. <a href="http://gamepolitics.com/2008/04/08/arizona-state-senate-rejects-dangerous-media-content-bill/">GamePolitics</a> reports that the sponsor of the bill, Rep. Warde Nichols (R), says he will reintroduce a more concisely-written version in 2009. He believes, "At the end of the day, companies will have to stand before their customers and shareholders and explain why they are OK with the production and distribution of violent, forced, non-consensual sex acts."<br /><br />The bill was written by attorney Keith Perkins, who runs the Never Again Foundation, and represents rape victims in civil suits. Perkins states under Arizona's current law victims can only sue attackers, but that the money they would collect is minimal -- media groups have much deeper pockets for victims (and their lawyers who get a cut of the settlement). It looks like Nichols' bill bit off way more than it could chew. Sen. Ken Cheuvront (D) put it best when he said the bill was too broad and passing it might have unintended consequences.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamepolitics.com/2008/04/08/arizona-state-senate-rejects-dangerous-media-content-bill/>Read</a> | <a href="http://www.joystiq.com/2008/04/08/arizonas-blame-the-media-bill-dies-in-committee/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1161572/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/08/arizonas-blame-the-media-bill-dies-in-committee/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>arizona</category><category>book-burning</category><category>censorship</category><category>content</category><category>failed</category><category>hb-2660</category><category>hb2660</category><category>law</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-08T15:00:00+00:00</dc:date></item><item><title>Arizona bill would hold content creators liable</title><link>http://www.joystiq.com/2008/04/07/arizona-games-bill-would-hold-content-creators-liable/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/07/arizona-games-bill-would-hold-content-creators-liable/</guid><comments>http://www.joystiq.com/2008/04/07/arizona-games-bill-would-hold-content-creators-liable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/politics/" rel="tag">Politics</a></p><div align="center"><a href="http://www.azleg.gov/FormatDocument.asp?inDoc=/legtext/48leg/2r/bills/hb2660h.htm"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/content-burning-490.jpg" alt="" /></a></div>
A new Arizona bill aims to take on the entire media industry. <a href="http://www.azleg.gov/FormatDocument.asp?inDoc=/legtext/48leg/2r/bills/hb2660h.htm">House Bill 2660</a>, which passed the state House of Representatives last month, aims to make a person "liable for damages if the person produces, publishes or distributes written, audio, video or digital material" that is deemed "dangerous or obscene." Such wording could apply to books, websites, video games, movies, TV shows and <a href="http://youtube.com/watch?v=60og9gwKh1o">Numa Numa</a>. <br /><br />While the bill sounds ridiculous to the point of fiction, it is causing many to be concerned -- for example, who decides what is dangerous and obscene? The <a href="http://www.videogamevoters.org/thefeed/?storyId=19522">Video Game Voters Network</a> has issued a call to action over the bill, and representatives for the MPAA and the Arizona Newspaper Associations have <a href="http://www.azstarnet.com/allheadlines/233110">taken issue</a> with it.<br /><br />We at Joystiq aren't too worried. Should the bill pass, it would logically self-destruct, seeing as it is also dangerous and obscene written material. <br /><br />[Via <a href="http://gamepolitics.com/2008/04/07/arizona-bill-worries-video-game-industry/">Game Politics</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.azleg.gov/FormatDocument.asp?inDoc=/legtext/48leg/2r/bills/hb2660h.htm>Read</a> | <a href="http://www.joystiq.com/2008/04/07/arizona-games-bill-would-hold-content-creators-liable/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1160515/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/07/arizona-games-bill-would-hold-content-creators-liable/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>arizona</category><category>book-burning</category><category>censorship</category><category>content</category><category>hb-2660</category><category>hb2660</category><category>law</category><category>legal</category><category>mpaa</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-07T13:30:00+00:00</dc:date></item><item><title>Australia may receive R-rating for games, fewer bans</title><link>http://www.joystiq.com/2008/02/24/australia-may-receive-r-rating-for-games-less-bans/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/24/australia-may-receive-r-rating-for-games-less-bans/</guid><comments>http://www.joystiq.com/2008/02/24/australia-may-receive-r-rating-for-games-less-bans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://gamepolitics.com/2008/02/24/in-australia-r-rating-for-games-under-government-review/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/gam_australiaratedr_490.jpg" /></a><br /></div>
<a href="http://en.wikipedia.org/wiki/Australia">The Sunburnt Country</a> has never been a very friendly place for video games with adult content. With a maximum game rating of MA15+, games which are deemed unsuitable for the pubescent, corruptible senses of a 15-year-old are often refused classification, and therefore banned. Several North American best-sellers have fallen victim to Australian banning, or been forced to release censored versions for the land down under, such as <em>GTA III</em>, <em>Postal</em>, <em>Manhunt</em>, and (preemptive attack!) <a href="http://www.joystiq.com/2008/02/14/no-classification-for-dark-sector-in-australia/"><em>Dark Sector</em></a>.<br /><br />Luckily for gaming Aussies (50 percent of which are over the age of 18), <a href="http://gamepolitics.com/2008/02/24/in-australia-r-rating-for-games-under-government-review/">government officials are considering the addition of an R18+ rating</a>, allowing the sale of more mature titles. This proposition will be discussed at the next Standing Committee of Attorneys-General on March 28. Should the system undergo the change, for the first time in Australian video games, <a href="http://www.youtube.com/watch?v=ml2Ae2SIXac">there will be blood</a>, nudity, and strong language. You know, <em>the good stuff</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamepolitics.com/2008/02/24/in-australia-r-rating-for-games-under-government-review/>Read</a> | <a href="http://www.joystiq.com/2008/02/24/australia-may-receive-r-rating-for-games-less-bans/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1123297/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/24/australia-may-receive-r-rating-for-games-less-bans/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>australia</category><category>ban</category><category>banning</category><category>censorship</category><category>MA15</category><category>r18</category><category>rating</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-02-24T17:30:00+00:00</dc:date></item><item><title>Guardian: UK plans legally enforceable game ratings</title><link>http://www.joystiq.com/2008/02/11/guardian-uk-plans-legally-enforceable-game-ratings/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/11/guardian-uk-plans-legally-enforceable-game-ratings/</guid><comments>http://www.joystiq.com/2008/02/11/guardian-uk-plans-legally-enforceable-game-ratings/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/politics/" rel="tag">Politics</a></p><div align="center"><a href="http://www.guardian.co.uk/technology/2008/feb/09/games.digitalmedia"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/parliament-inspection-490.jpg" /></a></div>
According to British newspaper <a href="http://www.guardian.co.uk/technology/2008/feb/09/games.digitalmedia"><em>The Guardian</em></a>, a new classification system is set to be introduced for video games sold in the United Kingdom. The proposal would deem the rating system legally binding, making it against the law for retailers to sell games to persons below the recommended age rating.<br /><br /><em>The Guardian </em>does not state who would be responsible for administering the new ratings, although a likely candidate would be the British Board of Film Classification, who spearheaded the <a href="http://www.joystiq.com/tag/manhunt-2"><em>Manhunt 2</em> ban</a>. Although we're hesitant whenever the government tries to step in and tell us what to play (that whole censorship thing), perhaps with a new system they can implement a rating that would allow games like <em>Manhunt 2</em> to be carried. (Hey, we can dream.)<br /><br /> The proposal also goes into ways the government can restrict children from seeing unsuitable games (don't forget all new consoles have family settings) and internet content. A <a href="http://www.joystiq.com/2007/09/05/uk-pm-calls-for-violent-media-review/">commissioned review</a> of violence and video games is due next month.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.guardian.co.uk/technology/2008/feb/09/games.digitalmedia>Read</a> | <a href="http://www.joystiq.com/2008/02/11/guardian-uk-plans-legally-enforceable-game-ratings/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1112269/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/11/guardian-uk-plans-legally-enforceable-game-ratings/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bbfc</category><category>british</category><category>censorship</category><category>guardian</category><category>politics</category><category>uk</category><category>united-kingdom</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-02-11T18:55:00+00:00</dc:date></item><item><title>Suda 51 approved Europe's bloodless No More Heroes</title><link>http://www.joystiq.com/2007/12/13/suda-51-approved-europes-bloodless-no-more-heroes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/suda-51-approved-europes-bloodless-no-more-heroes/</guid><comments>http://www.joystiq.com/2007/12/13/suda-51-approved-europes-bloodless-no-more-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.mcvuk.com/news/29132/Devs-decided-to-censor-Euro-No-More-Heroes"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/no-more-heroes-tgsh.jpg" alt="" /></a><br /></div>
Grasshopper Manufacture CEO Goichi "Suda 51" Suda has made himself a target for fans angered by a recent display of <em>perceived</em> censorship in the European version of upcoming sword swinger, <a href="http://www.joystiq.com/2007/09/30/tgs-hands-on-no-more-heroes/"><em>No More Heroes</em></a>. Much like its Japanese counterpart, <em>No More Euros</em> has been scrubbed clean of blood, rewarding each violent slash with a spectacular gush of coins. In that sense, it couldn't be a <em>more</em> accurate metaphorical representation of the hitman motif that carries over from Suda 51's <em>Killer 7</em>.<br /><br />Regardless, <a href="http://www.mcvuk.com/news/29132/Devs-decided-to-censor-Euro-No-More-Heroes">a statement issued</a> by Goichi Suda and Marvelous president Yashiro Wada hopes to divert the outrage away from publisher Rising Star games, noting that the decision was made "to release in Europe the same version as has shipped in Japan considering the broadly growing Wii market." Apparently, said broadly growing Wii market is entirely separate from that in America, where it's perfectly alright to <em>add</em> blood to the localized <em>No More Heroes</em>. A pretty weak justification then, likely conjured up to avoid a possible <a href="http://www.joystiq.com/tag/manhunt2">BBFC ban-trum</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.mcvuk.com/news/29132/Devs-decided-to-censor-Euro-No-More-Heroes>Read</a> | <a href="http://www.joystiq.com/2007/12/13/suda-51-approved-europes-bloodless-no-more-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1061881/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/13/suda-51-approved-europes-bloodless-no-more-heroes/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Censorship</category><category>Grasshopper</category><category>Killer7</category><category>No-More-Heroes</category><category>NoMoreHeroes</category><category>Suda-51</category><category>Suda51</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2007-12-13T10:00:00+00:00</dc:date></item><item><title>Microsoft gets tough on naughty gamer mottos</title><link>http://www.joystiq.com/2007/10/12/microsoft-gets-tough-on-naughty-gamer-mottos/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/12/microsoft-gets-tough-on-naughty-gamer-mottos/</guid><comments>http://www.joystiq.com/2007/10/12/microsoft-gets-tough-on-naughty-gamer-mottos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.cheapassgamer.com/forums/showthread.php?t=155604"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/bbro.jpg"  alt="" /></a>Even though your "Bros b4 hos" Gamer Motto may be both poignant <em>and</em> accurate, you may want to rethink it if you plan on playing on Xbox Live this weekend. Savings sultan CheapyD warns that <a href="http://www.cheapassgamer.com/forums/showthread.php?t=155604">his account was suspended</a> for around 24 hours for his seemingly innocuous motto of "Konichiwa, bitches!" Another user on the site got a similar punishment for "called the &scaron;hit &thorn;oop," which is probably a bit more fair.<br /><br />As Cheapy points out, a warning probably would have been sufficient,  instead of automatically suspending a paying customer's account. There's still no word on whether or not Van Halen fans will get similar punishment for using their mottos to celebrate <em>For Unlawful Carnal Knowledge.<br /><br /></em><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.cheapassgamer.com/forums/showthread.php?t=155604>Read</a> | <a href="http://www.joystiq.com/2007/10/12/microsoft-gets-tough-on-naughty-gamer-mottos/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1011991/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/12/microsoft-gets-tough-on-naughty-gamer-mottos/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><category>cheapyd</category><category>gamermottos</category><category>microsoft</category><dc:creator>Justin McElroy</dc:creator><dc:date>2007-10-12T16:30:00+00:00</dc:date></item><item><title>Report: Banned games still available in Arab Emirates</title><link>http://www.joystiq.com/2007/08/08/report-banned-games-still-available-in-arab-emirates/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/08/report-banned-games-still-available-in-arab-emirates/</guid><comments>http://www.joystiq.com/2007/08/08/report-banned-games-still-available-in-arab-emirates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.gulfnews.com/nation/Technology/10144963.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/uae.jpg"  alt="" /></a>The United Arab Emirates might have just gotten the <a href="http://www.joystiq.com/2007/04/27/ps3-launches-in-india-xbox-360-in-uae/">Xbox 360</a>, but the country's government doesn't want people playing some of the more violent games out there. That's OK, though -- the citizens of the country seem to have no trouble getting hold of the banned games, according to a recent report. <br /><br />Gulf News <a href="http://www.gulfnews.com/nation/Technology/10144963.html">reveals</a> that UAE retailers routinely sell games like <em>Grand Theft Auto </em>under the table for 170 to 180 dirham (about $45 - $50) despite an official ban from the country's censorship department. "Smaller stores tend to buy games from wholesalers without getting official approval, or import it directly, many of which would be sold under the table." said Lalit Vase, Regional Manager at Take Two Regional Distributor Red Entertainment and Distribution in an interview with Gulf News. Even if the local UAE stores don't have it, it's usually possible to get around the law with <a href="http://www.souq.com/item.php?id=2300799&amp;list=search&amp;pos=4&amp;search_keys=grand+theft+auto&amp;page=1">Internet ordering</a>.<br /><br />It begs the question: If video game bans aren't effective in relatively closed states like the UAE, how effective would similar bans be in more liberal societies?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gulfnews.com/nation/Technology/10144963.html>Read</a> | <a href="http://www.joystiq.com/2007/08/08/report-banned-games-still-available-in-arab-emirates/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/960427/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/08/report-banned-games-still-available-in-arab-emirates/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>arab</category><category>arabemirates</category><category>censorship</category><category>government</category><category>UAE</category><dc:creator>Kyle Orland</dc:creator><dc:date>2007-08-08T18:50:00+00:00</dc:date></item><item><title>ESRB's censorship wound re-opened, user-made content to break the ratings system</title><link>http://www.joystiq.com/2007/06/12/esrbs-censorship-wound-re-opened-user-made-content-to-break-th/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/esrbs-censorship-wound-re-opened-user-made-content-to-break-th/</guid><comments>http://www.joystiq.com/2007/06/12/esrbs-censorship-wound-re-opened-user-made-content-to-break-th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.escapistmagazine.com/issue/101/19"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/06/escapist-breast.jpg" /></a><br /></div>
In an article published today titled "The Breasts that Broke the Game", <em>The Escapist</em> re-visits a bit of news that should have caused a commotion but barely grabbed our attention. In April of last year, the ESRB <a href="http://www.joystiq.com/2006/05/03/hidden-boobies-incite-oblivion-rating-change/">changed the rating of <em>Oblivion</em></a> from "T" to "M", citing newly-discovered gore and violence as well as a <a href="http://www.joystiq.com/2006/04/06/the-ladies-of-oblivion-drop-their-tops/">user-made mod that made all the female characters topless</a>. Bethesda crafted the <a href="http://www.joystiq.com/2006/05/04/bethesda-responds-to-oblivion-rating-change-no-recall-planned/">perfect response</a>, agreeing to comply with the ratings upgrade but reminding everyone it has no control over third-party creations.<br /><br />The mod was created because a woman named Maeyanie hated "government/society/whatever forcing companies to 'protect our innocent population from seeing those evil dirty things 50% of them possess personally anyways'". <em>The Escapist</em> points out that the mod was tame, featuring little more than Barbie doll-style nudity, yet the ESRB still flipped out. <br /><br />User-made content is fast becoming the focus of videogames (see <em><a href="http://www.joystiq.com/tag/spore">Spore</a>, <a href="http://www.joystiq.com/2007/03/07/sony-unveils-cooperative-platformer-littlebigplanet/">LittleBigPlanet</a>, <a href="http://www.joystiq.com/tag/thesims">The Sims</a></em>), and with that will come an influx of sex-related creations. How should the ESRB respond? With a new ratings category ("W" for "We're not responsible")? Slapping an "M" on every game that gives you an iota of customization control?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.escapistmagazine.com/issue/101/19>Read</a> | <a href="http://www.joystiq.com/2007/06/12/esrbs-censorship-wound-re-opened-user-made-content-to-break-th/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/916369/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/06/12/esrbs-censorship-wound-re-opened-user-made-content-to-break-th/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>censorship</category><category>elderscrolls</category><category>escapist</category><category>esrb</category><category>feature</category><category>magazine</category><category>oblivion</category><category>ratings</category><category>theescapist</category><dc:creator>John Bardinelli</dc:creator><dc:date>2007-06-12T16:00:00+00:00</dc:date></item><item><title>PSA: Resident Evil 4 Wii not censored in North America</title><link>http://www.joystiq.com/2007/06/06/psa-resident-evil-4-wii-not-censored-in-north-america/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/06/psa-resident-evil-4-wii-not-censored-in-north-america/</guid><comments>http://www.joystiq.com/2007/06/06/psa-resident-evil-4-wii-not-censored-in-north-america/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5824&amp;Itemid=50&amp;limit=1&amp;limitstart=2"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/06/re4violent.jpg" alt="" /></a>Capcom tells Joystiq that the Wii edition of <em>Resident Evil 4 </em>will not be censored following <a href="http://www.evilavatar.com/forums/showthread.php?t=30905&amp;">rumors</a> the survival-horror masterpiece would be altered for the console. The rumor started when a report surfaced that the Japanese Wii version had been "weirdly censored." The reporter for NextGen <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5824&amp;Itemid=50&amp;limit=1&amp;limitstart=2">wrote</a>, "I suppose Capcom is undertaking some kind of social responsibility, trying to keep kids from understanding that shooting someone in the head kills them, though really, am I the only person who finds it kind of ridiculous?"<br /><br />We aren't that well aware of the Japanese version of the game, but reports have it that the original <em>RE4</em> in Japan for the Gamecube and the PS2 version never had the level of violence seen in the international version. We're guessing that if there was some new censorship in the Japanese game, Famitsu probably would have mentioned it in their <a href="http://www.joystiq.com/2007/05/22/famitsu-gives-resident-evil-4-wii-a-9-5-out-of-10/">9.5 rating</a> for the title. A Capcom spokesperson told us, "The <em>RE4</em> Wii edition that I've played is not lacking in the elements that gave it an M rating."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5824&amp;Itemid=50&amp;limit=1&amp;limitstart=2>Read</a> | <a href="http://www.joystiq.com/2007/06/06/psa-resident-evil-4-wii-not-censored-in-north-america/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/912065/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/06/06/psa-resident-evil-4-wii-not-censored-in-north-america/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><category>nintendo</category><category>re4</category><category>resident evil 4</category><category>wii</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-06-06T16:35:00+00:00</dc:date></item><item><title>Xfire Debate Club, uh, debates video game censorship</title><link>http://www.joystiq.com/2007/04/26/xfire-debate-club-uh-debates-video-game-cencorship/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/26/xfire-debate-club-uh-debates-video-game-cencorship/</guid><comments>http://www.joystiq.com/2007/04/26/xfire-debate-club-uh-debates-video-game-cencorship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/politics/" rel="tag">Politics</a></p><a href="http://www.xfire.com/cms/xf_debate/"><img width="225" vspace="4" hspace="4" height="291" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/04/xfire_debate_club_logo_225px.jpg" /></a>Should video games be expurgated for perceived obscene and/or indecent content? At 4:00 p.m. EDT today, Xfire Debate Club will be hosting talks concerning video game censorship. The heated exchange of words will be moderated by Henry Lowood of Stanford University. Other participants include:<br />
<ul>
    <li>California State Senator <a href="http://www.joystiq.com/search/?q=leland%20yee">Leland Yee</a></li>
    <li>ECA CEO <a href="http://www.joystiq.com/search/?q=hal%20halpin">Hal Halpin</a></li>
    <li><a href="http://www.gamepolitics.com">Game Politics</a> Editor (and <a href="http://www.joystiq.com/tag/thepoliticalgame/">Joystiq contributor</a>) Dennis McCauley</li>
    <li>Russ Pitts of <a href="http://www.escapistmagazine.com">Escapist Magazine</a></li>
    <li>Video game researcher Matteo Bittanti</li>
    <li>Dan Isett, <a href="http://www.parentstv.org/">Parents Television Council</a></li>
</ul>
Those interested in participating in the debate can <a href="mailto:xfirecontests@xfire.com?subject=Xfire Debate Club&amp;body=My%20Xfire%20username:%20">contact Xfire</a> directly (Xfire account is required), although you may not be able to reach them this close to the start. <strike>A transcript is forthcoming.<br /><br /></strike><strong>Update: </strong>the transcript is <a href="http://www.xfire.com/cms/xf_censorship/">now available</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xfire.com/cms/xf_debate/>Read</a> | <a href="http://www.joystiq.com/2007/04/26/xfire-debate-club-uh-debates-video-game-cencorship/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/882552/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/26/xfire-debate-club-uh-debates-video-game-cencorship/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><category>hal halpin</category><category>HalHalpin</category><category>leland yee</category><category>LelandYee</category><category>parents television council</category><category>ParentsTelevisionCouncil</category><category>politics</category><category>Xfire</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-04-26T15:30:00+00:00</dc:date></item><item><title>Gallery exhibit looks to teach parents about video games</title><link>http://www.joystiq.com/2007/04/14/gallery-exhibit-looks-to-teach-parents-about-video-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/14/gallery-exhibit-looks-to-teach-parents-about-video-games/</guid><comments>http://www.joystiq.com/2007/04/14/gallery-exhibit-looks-to-teach-parents-about-video-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><img width="225" vspace="4" hspace="4" height="243" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/04/brendabrathwaite2.jpg" />Brenda Brathwaite is a <a href="http://www.joystiq.com/2007/02/27/joystiq-interviews-brenda-brathwaite-about-sex-and-games/">vocal advocate within the industry</a> known for frank discussions on <a href="http://www.joystiq.com/2006/09/21/textbook-bares-all-on-sex-in-games/">sex</a>, <a href="http://www.joystiq.com/2006/03/26/leland-yee-gdc-a-missed-opportunity/">censorship</a> and <a href="http://www.joystiq.com/2006/10/28/warm-tea-the-bully-boy-on-boy-kiss-goes-mainstream/">ESRB issues</a>. Recently she was awarded the 2007 Presidential Fellowship at the Savannah<br />College of Art and Design to create a lecture and gallery exhibit titled, "What You Don't Know About Video Games..." The installation is aimed at parents and others unfamiliar with video games and the industry. The lecture is designed to cover all kinds of topics like ratings, game content, career options and the good video games are doing in all kinds of fields.<br /><br />The portion that Brathwaite is most excited about is the exhibit. It'll be in an actual gallery space and will give parents a hands-on guided tour of video games at every rating level from E to AO. The latter, of course, will not be readily viewable, and not at all viewable by those under 18. Brathwaite says, "For me, the motivation comes from both being a parent, a game designer and an acquaintance of many parents who know little about our industry, or believe that video games 'are just for kids,' or some great violence-filled, blood-soaked evil ... Hopefully, they'll come away more knowledgeable about our industry, excited about the games we make and better able to make informed choices at retail."<br /><br />For those who have seen Brathwaite speak, she knows how to keep an audience's attention. She explains large concepts in a clear and entertaining manner. If there is anyone we think can explain the industry to parents evenly by showing the good and the bad -- it's Brathwaite. We'll learn more about exhibit details and look forward to some preview photos as the opening draws near. What we're really hoping for is a good internet video of the lecture and exhibit for those who can't get to Savannah but want to see it -- or show it to someone who should.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/04/14/gallery-exhibit-looks-to-teach-parents-about-video-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/874154/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/04/14/gallery-exhibit-looks-to-teach-parents-about-video-games/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>brenda brathwaite</category><category>BrendaBrathwaite</category><category>censorship</category><category>esrb</category><category>exhibit</category><category>gallery</category><category>rating</category><category>savannah college of art and design</category><category>sex</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-04-14T08:00:00+00:00</dc:date></item><item><title>Spectrobes and Sega just don't mix</title><link>http://www.joystiq.com/2007/03/16/spectrobes-and-sega-just-dont-mix/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/16/spectrobes-and-sega-just-dont-mix/</guid><comments>http://www.joystiq.com/2007/03/16/spectrobes-and-sega-just-dont-mix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><a href="http://www.siliconera.com/index.php/2007/03/14/strange-censorship-in-spectrobes/"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/03/sega-censor.jpg" /></a><a href="http://www.joystiq.com/2006/05/02/disney-announces-new-exclusive-ds-title/"><em>Spectrobes</em></a>, Disney Interactive Studios' answer to <a href="http://www.joystiq.com/2007/03/04/pokemon-online-taunts-nintendos-lawyers/"><em>Pokemon</em></a>, seems to harbor a secret grudge against software developer Sega. When naming your captured creatures the "naughty words list" prevents you from using the company's name. Other development studios are fair-game, so why pick on Sega?<br /><br />Relax. While the word "<a href="http://www.joystiq.com/2007/03/07/sega-poll-preludes-rebirth-of-nights/">Sega</a>" conjures images of blue hedgehogs in our minds, the word brings up a very different set of images for Italians. It appears Disney Interactive is taking their word censorship efforts above and beyond the English language. <a href="http://www.siliconera.com/index.php/2007/03/14/strange-censorship-in-spectrobes/">Siliconera</a> tried entering a few French swear words and received the same response.<br /><br />The moral of the story: if you want to name your Spectrobes with dirty words, consider using 1337 5p34k.<br /><br />[Via <a href="http://www.dsfanboy.com/2007/03/14/the-spectrobes-aint-got-no-love-for-sega/">DS Fanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.siliconera.com/index.php/2007/03/14/strange-censorship-in-spectrobes/>Read</a> | <a href="http://www.joystiq.com/2007/03/16/spectrobes-and-sega-just-dont-mix/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/853989/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/03/16/spectrobes-and-sega-just-dont-mix/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><category>disney</category><category>jupiter</category><category>pokemon</category><category>sega</category><category>spectrobes</category><dc:creator>John Bardinelli</dc:creator><dc:date>2007-03-16T08:59:00+00:00</dc:date></item><item><title>Is the industry betraying its games?</title><link>http://www.joystiq.com/2007/02/22/is-the-industry-betraying-its-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/22/is-the-industry-betraying-its-games/</guid><comments>http://www.joystiq.com/2007/02/22/is-the-industry-betraying-its-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://gamasutra.com/features/20070221/qotw_01.shtml"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/02/ontheturningaway.jpg" alt="on the turning away..." /></a>In his final speech as president of the ESA, an inspired <a target="_blank" href="http://www.joystiq.com/search/?q=Lowenstein">Doug Lowenstein</a> took to the D.I.C.E. podium and called on industry professionals in attendance and beyond to join the 'fight' to defend games from unconstitutional censorship. Lowenstein reprimanded the unnamed publishers and developers who "cut and run" when their games become media and political targets; and he criticized the overwhelming tide of apathy, epitomized by a lack of support for the <a target="_blank" href="http://www.joystiq.com/2006/03/13/esa-launches-video-game-voters-network/">Video Game Voters Network</a>. "No one has bothered to take the time to do that, and it makes me sick," barked Lowenstein. "No matter how good we are, and we're good, we can't win the war without an army. And you're the army. And most of the people in this room who have the most at stake are too lazy to join this army ... Don't let others fight the fight for you, because in the end we won't have enough soldiers to succeed."<br /><br />In considering these <a target="_blank" href="http://www.joystiq.com/2007/02/08/lowentstein-chastises-cut-and-run-developers/">grave remarks</a>, Gamasutra posed the following question to professional game developers: <em>"Is Doug Lowenstein fair in his farewell speech comments that game professionals are failing to stand up for their freedom? If he is, what should we each be doing to ensure that censorship is not an issue in the game industry?"<br /><br /></em>Replies have since been <a target="_blank" href="http://gamasutra.com/features/20070221/qotw_01.shtml">posted</a>, revealing some predictably polarized comments. But the respondents all seem to share a fundamental adoration of games; there's a sense that each has been deeply touched by the medium. It's difficult enough to protect those things which bleed and suffer, but it's the duty of us gamers (not just the professionals) to provide the freedom for our beloved to grow. <br /><br />[Via <a href="http://games.slashdot.org/games/07/02/22/196210.shtml" target="_blank">/.</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamasutra.com/features/20070221/qotw_01.shtml>Read</a> | <a href="http://www.joystiq.com/2007/02/22/is-the-industry-betraying-its-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/838555/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/02/22/is-the-industry-betraying-its-games/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Censorship</category><category>DICE</category><category>ESA</category><category>Lowenstein</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-02-22T18:59:00+00:00</dc:date></item><item><title>Fictional story about violent video game causes real censorship</title><link>http://www.joystiq.com/2007/01/10/fictional-story-about-violent-video-game-causes-real-censorship/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/10/fictional-story-about-violent-video-game-causes-real-censorship/</guid><comments>http://www.joystiq.com/2007/01/10/fictional-story-about-violent-video-game-causes-real-censorship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://gamepolitics.com/2007/01/08/video-game-fiction-leads-to-censorship-dispute-at-art-institute-of-california/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/01/ovetz0109.jpg" /></a>San Francisco's Art Institute of California administrators <a href="http://gamepolitics.com/2007/01/08/video-game-fiction-leads-to-censorship-dispute-at-art-institute-of-california/">confiscated</a> copies of a magazine due to one piece. The offending work was Simone Mitchell's story <em>Homicide</em>, a tale of three black youths who go on <em>A Clockwork Orange-</em>style<em> </em>romp. The big twist ending is that it was all a video game being played by three white boys in the 'burbs. That's a better ending than M. Night Shyamalan's last piece of schlock.<br /><br />Mitchell, who is black, says, "There are so many stereotypes in games, of African Americans as thugs, for example. Video gamers are exposed to this kind of violence and offensive language all the time and need to think about what they are doing."<br /><br />Teacher Robert Ovetz (pictured) who protested the censorship was fired. State Senator Leland Yee, who actually wrote California's <a href="http://www.wireless.joystiq.com/2006/10/13/the-political-game-do-game-laws-help-or-hurt-candidates/">controversial</a> game law, attacked the school for the censorship and for firing Ovetz.<br /><br />How can an art school, typically a bastion of free thinking, censor a piece of work? The school even went so far as to not allow a copy of the magazine be kept in the school's library archive. We'd rage and scream, but we've seen Leland Yee in <a href="http://www.joystiq.com/2006/03/26/leland-yee-gdc-a-missed-opportunity/">action</a> and we're sure he'll do a perfectly good job. Maybe defending a violent story, about a violent video game, will help Yee finally tie the two things together in his mind. Mitchell's work may have more ripple effects than originally expected.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamepolitics.com/2007/01/08/video-game-fiction-leads-to-censorship-dispute-at-art-institute-of-california/>Read</a> | <a href="http://www.joystiq.com/2007/01/10/fictional-story-about-violent-video-game-causes-real-censorship/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/732071/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/01/10/fictional-story-about-violent-video-game-causes-real-censorship/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>art institute</category><category>censorship</category><category>leland yee</category><category>robert ovetz</category><category>simone mitchell</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-01-10T09:25:00+00:00</dc:date></item><item><title>Ignorant European pols replace ignorant American pols</title><link>http://www.joystiq.com/2006/12/16/ignorant-european-pols-replace-ignorant-american-pols/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/16/ignorant-european-pols-replace-ignorant-american-pols/</guid><comments>http://www.joystiq.com/2006/12/16/ignorant-european-pols-replace-ignorant-american-pols/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://biz.gamedaily.com/industry/feature/?id=14747"><img width="225" vspace="4" hspace="4" height="392" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2006/12/franco1215.jpg" alt="" /></a>EU justice commissioner Franco Frattini wants to <a href="http://biz.gamedaily.com/industry/feature/?id=14747">establish</a> "basic standards" in games during "design stage, production and retail sale." The retail details are setting parental advisory warnings and age restrictions on sale, it's the "standards" for the "design stage" and "production" that should make gamers in Europe nervous. <br /><br />It is still unclear whether these "design" standards would affect game content developed in Europe being shipped off the continent. More details will be given at an EU justice meeting next month in Germany. Frattini is supported by British Home Secretary John Reid, but Reid has been quoted as saying he's more <a href="http://www.joystiq.com/2006/12/06/kiddie-porn-trumps-video-games/">concerned</a> about child pornography being a danger than video games. <br /><br />There was a time when American politicians were the ignorant ones, but with recent <a href="http://www.joystiq.com/2006/12/07/clinton-and-lieberman-make-nice-with-esrb-why/">changes</a> by the most powerful outspoken critics in the states, it looks like Europe can take the crown. It's about time Europe gets a powerful <a href="http://www.law.cornell.edu/constitution/constitution.billofrights.html">First Amendment</a> going because it's the only thing that protected games in the states from "design" censorship.<br /><br />See also: <br />
<ul>
    <li><a href="http://www.joystiq.com/2006/12/06/kiddie-porn-trumps-video-games/">Kiddie porn trumps video games</a></li>
    <li><a href="http://www.joystiq.com/2006/12/14/uk-study-suggests-games-contribute-to-dearth-in-vocabulary/">UK study suggests games contribute to dearth in vocabulary</a></li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://biz.gamedaily.com/industry/feature/?id=14747>Read</a> | <a href="http://www.joystiq.com/2006/12/16/ignorant-european-pols-replace-ignorant-american-pols/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/719966/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/12/16/ignorant-european-pols-replace-ignorant-american-pols/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><category>government</category><category>politics</category><category>regulation</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2006-12-16T16:15:00+00:00</dc:date></item><item><title>The "Video Game Decency Act" is on the move</title><link>http://www.joystiq.com/2006/09/30/the-video-game-decency-act-is-on-the-move/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/30/the-video-game-decency-act-is-on-the-move/</guid><comments>http://www.joystiq.com/2006/09/30/the-video-game-decency-act-is-on-the-move/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><p class="body"><a href="http://www.house.gov/upton/press/press-09-22-06.html"><img id="vimage_1" height="150" alt="" hspace="4" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2006/09/decendy.jpg" width="225" align="right" vspace="4" border="0" /></a>The U.S. government keeps adding more munitions into the war on the terror of video games. There is the "<a href="http://www.joystiq.com/2006/08/07/pols-wants-truth-in-video-game-rating-act/">Truth in Video Games Act</a>," (H.R. 5912) then the announcement that the <a href="http://www.joystiq.com/2006/09/28/proposed-legislation-esrb-must-complete-every-game/">ESRB must complete every game</a> (S.3935) and now the "Video Game Decency Act" (H.R. 6120) is marching through the U.S. Congress. <br /></p>
<p class="body">Introduced by Republican Fred Upton, the bill is designed within the "guidelines of the Constitution, [and] is a simple, surgical approach to provide new regulatory authority for the Federal Trade Commission to punish bad players in the video game industry." You hear that? They are going after "bad players" now. So unless you have a video game championship under your belt, the FTC is coming for you. Better start <a href="http://www.joystiq.com/2005/11/17/tips-on-becoming-a-pro-gamer/">practicing</a>.</p>
<p class="body">Seriously though, despite the awkward phrasing of this bill, <a href="http://www.house.gov/upton/press/press-09-22-06.html">H.R. 6120</a> seeks to give the FTC the power to "pursue financial sanctions" against publishers who "try to deceive the ratings system." <br /></p>
<p class="body">The Truth in Video Games Act is one thing, and making the ESRB play through every game all the way (no matter how ridiculous that sounds) is all good and fine. However, once words like "decency" start getting thrown around, we are touching the line of censorship and that's bad for everyone.<br /></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.house.gov/upton/press/press-09-22-06.html>Read</a> | <a href="http://www.joystiq.com/2006/09/30/the-video-game-decency-act-is-on-the-move/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/677315/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/09/30/the-video-game-decency-act-is-on-the-move/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><category>fred upton</category><category>government</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2006-09-30T21:05:00+00:00</dc:date></item><item><title>Dead Rising will hit Europe unedited</title><link>http://www.joystiq.com/2006/08/09/dead-rising-will-hit-europe-unedited/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/09/dead-rising-will-hit-europe-unedited/</guid><comments>http://www.joystiq.com/2006/08/09/dead-rising-will-hit-europe-unedited/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.eurogamer.net/article.php?article_id=66583"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2006/08/servbot-rising.jpg" id="vimage_1" alt="" /></a>According to a Capcom spokesperson contacted by <em>Eurogamer.net</em>, the <a href="http://en.wikipedia.org/wiki/PAL">PAL</a> version of <em>Dead Rising</em> will be just as violent as its North American counterpart. "<em>Dead Rising's</em> brilliant violence has been completely preserved for European audiences," he said.<br /><br />The game currently faces an apparent (and confusing) <a href="http://www.joystiq.com/2006/07/21/dead-rising-not-banned-facing-unique-unrated-status-in-german/">"ban" in Germany</a>. <em>Dead Rising</em> -- brilliant violence intact -- will arrive September 8 in Europe.<br /><br /><em><a href="http://en.wikipedia.org/wiki/Dead_Rising">Dead Rising</a> </em>is the current <a href="http://en.wikipedia.org/wiki/Wikipedia:Gaming_Collaboration_of_the_week">Gaming Collaboration of the Week</a> on Wikipedia. The effort to improve Wikipedia's videogame section has been running since October 7, 2004.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=66583>Read</a> | <a href="http://www.joystiq.com/2006/08/09/dead-rising-will-hit-europe-unedited/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/652742/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/08/09/dead-rising-will-hit-europe-unedited/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>censorship</category><dc:creator>Ross Miller</dc:creator><dc:date>2006-08-09T15:55:00+00:00</dc:date></item><item><title>Power to bloggers</title><link>http://www.joystiq.com/2006/05/29/power-to-bloggers/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/29/power-to-bloggers/</guid><comments>http://www.joystiq.com/2006/05/29/power-to-bloggers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><p><a href="http://www.nytimes.com/2006/05/27/technology/27apple.html?_r=1&amp;oref=slogin"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/05/looselips.jpg" alt="" /></a>This ain't strictly gaming related, but there's no doubt that the decision last week by a California appeals court to grant bloggers the same First Amendment rights that are afforded to traditional journalists can be a good thing for gamers.  </p>
<p>In a nutshell, the ruling means that we can't be forced by some wicked company to divulge the source of leaked information that we post on the blog. That means that information Joystiq sources send to us (either directly or via our <a href="http://www.joystiq.com/tips/">anonymous tips form</a>) and that we subsequently publish is generally protected under the First Amendment. This matters, because it improves the quantity and quality of information through us to you.  </p>
<p>Of course, company insiders who are considering divulging information to an online or offline writer of any sort still need to consider whether they can trust the writer to whom they intend to dish. The basic rules of relationships still apply, but this ruling should at the very least remove worry that those who publish online are somehow less protected than those who publish on dead trees.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nytimes.com/2006/05/27/technology/27apple.html?_r=1&amp;oref=slogin>Read</a> | <a href="http://www.joystiq.com/2006/05/29/power-to-bloggers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/622960/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/05/29/power-to-bloggers/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bloggers</category><category>blogging</category><category>censorship</category><category>first amendment</category><category>first amendment rights</category><category>journalism</category><category>law</category><category>writers</category><dc:creator>Vladimir Cole</dc:creator><dc:date>2006-05-29T21:37:00+00:00</dc:date></item><item><title>The great divide: UK vs US censorship</title><link>http://www.joystiq.com/2006/05/23/the-great-divide-uk-vs-us-censorship/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/23/the-great-divide-uk-vs-us-censorship/</guid><comments>http://www.joystiq.com/2006/05/23/the-great-divide-uk-vs-us-censorship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://terranova.blogs.com/terra_nova/2006/05/censorship_acro.html#more"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://img.engadget.com/common/images/3060000000056074.JPG?0.6015663088162688" /></a>When listing the differences between the UK and the USA one usually thinks of spelling, gastronomy and driving on the wrong side of the road, rather than film and game censorship. However, this fascinating post at Terra Nova (along with its thriving comments thread) delves into the <a href="http://www.out-law.com/page-5810">differences between the BBFC and MPAA</a>, as well as cultural factors, to try and establish why American consumers are less happy to have age restrictions on games.<br /><br />The whole thread gives an international perspective to current debates over the censorship of violent games. While sexual content in games can be treated as pornography, the lack of existing US legislation covering violence across other media means that singling games out is plain unfair. In the UK, however, ratings of violent and extremely realistic games fall under the <a href="http://en.wikipedia.org/wiki/Video_Recordings_Act_1984">Video Recordings Act</a>, which covers any recorded video media.<br /><br />We have to wonder when games will get a category of their own and stand alongside more established media such as film and TV. In the meantime, to find out more about international game classification, <a href="http://en.wikipedia.org/wiki/Video_game_controversy">Wikipedia's a great place to begin</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://terranova.blogs.com/terra_nova/2006/05/censorship_acro.html#more>Read</a> | <a href="http://www.joystiq.com/2006/05/23/the-great-divide-uk-vs-us-censorship/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/620889/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2006/05/23/the-great-divide-uk-vs-us-censorship/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>america</category><category>atlantic</category><category>bbfc</category><category>censorship</category><category>cultural</category><category>cultural differences</category><category>CulturalDifferences</category><category>differences</category><category>elspa</category><category>esrb</category><category>europe</category><category>international</category><category>mpaa</category><category>pegi</category><category>ratings</category><category>uk</category><category>us</category><dc:creator>Jennie Lees</dc:creator><dc:date>2006-05-23T07:57:00+00:00</dc:date></item></channel></rss>