Follow us on:

Posts tagged city-of-heroes

City of Heroes dev team becomes Paragon Studios

NCsoft has officially renamed its NCsoft NorCal studio, developer of the superhero MMO City of Heroes, to Paragon Studios. We salute this decision, because any developer working on a superhero game day-in and day-out deserves a decently cool-sounding name. The studio's new moniker comes from the g...

Continue Reading

Craft your own City of Heroes adventures with free 'Mission Architect'

click to super-hero size While Cryptic Studios has its hands full with Champions Online, NCsoft is still very much supporting the developer's earlier superhero MMO effort, City of Heroes. The next major evolution of the five-year-old (and still counting) game is the Mission Architect expansion, a ...

Continue Reading

Telling stories: The next hurdle for story telling

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. What's next for i...

Continue Reading

Telling stories: The games that got it right

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. It's rare that st...

Continue Reading

Telling stories: How much is that ending in the window?

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. Epic Games' Micha...

Continue Reading

Telling stories: What's up with lame endings?

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. While narrative h...

Continue Reading

Telling stories: Balancing gameplay v. narrative

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. How important are...

Continue Reading

Atari buys MMO dev Cryptic Studios

With all of the activity coming out of Atari lately, you'd think the once-struggling publisher stumbled across a bag of cash under the house. The company, which recently has made a habit of picking up other publisher's unwanted cast offs, today acquired City of Heroes developer Cryptic Studios in wh...

Continue Reading

Joystiq interview: NCsoft talks about updating City of Heroes, keeping it relevant

It's been more than four years since MMO faithful were asked to put on skin-tight suits and defend the bustling metropolis of Paragon City in City of Heroes. Since that time, however, numerous other titles have emerged with their bid for players' massively multiplayer affections, from recent effort...

Continue Reading

NCsoft: Customization, tights separate City of Heroes from competition

As more publishers continue to enter the ever-crowded MMO market, it's become increasingly difficult for some titles (even those with heat vision and a magnetic colon) to remain relevant. Joystiq recently unmasked Matt "Positron" Miller, and spoke to the senior designer for NCsoft NorCal at length...

Continue Reading


Featured Stories

Image

Xeodrifter review: Snacktroid

Posted on Dec 17th 2014 1:00PM

Image

UPDATE: Super Joystiq Podcast returns to iTunes

Posted on Dec 15th 2014 2:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW