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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Basement Crawl is a PS4 launch title from Bloober Team]]></title><link>http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/</link><guid isPermaLink="true">http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/</guid><comments>http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/" target="_self"><img alt="Basement Crawl is a PS4 launch title from Bloober Team" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/basementcrawl.png" /></a></center>
<a href="http://www.joystiq.com/tag/bloober-team">Bloober Team</a>, the Polish development studio responsible for <em>Last Flight</em> and <em>Music Master Chopin</em>, has announced <em>Basement Crawl</em> as its next project. Beyond the fact that the game is a PlayStation 4 title set to drop within the console's release window, however, nothing else is known about the game. <br />
<br />
Well, and that it's got this clown in it presumably. We're sorry about that, by the way, it's just that we had to see this clown thing, and so now you do also - we just can't take the full brunt of its nightmare fuel. By sharing it with you, our most beloved readers, its terrible power is diluted and eventually we'll be able to defeat it. <em>But at what cost</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/">Basement Crawl is a PS4 launch title from Bloober Team</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Jun 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20598586/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/06/04/basement-crawl-is-a-ps4-launch-title-from-bloober-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Basement-Crawl</category><category>bloober-team</category><category>clowns</category><category>launch-window</category><category>playstation-4</category><category>PS4</category><category>Sony</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Tue, 04 Jun 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Clowns falling down stairs: the ultimate physics game]]></title><link>http://www.joystiq.com/2007/03/07/clowns-falling-down-stairs-the-ultimate-physics-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/07/clowns-falling-down-stairs-the-ultimate-physics-game/</guid><comments>http://www.joystiq.com/2007/03/07/clowns-falling-down-stairs-the-ultimate-physics-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/pudgyclown.jpg" alt="" />Yesterday, in his talk at the Independent Games Summit, Matthew Wegner beat up clowns. To be specific, he showed a physics sim clip of a dozen full-costumed clown ragdolls tumbling helplessly down a spiral staircase. Wegner, head of the physics game site <a href="http://www.fun-motion.com/">Fun-Motion</a>, called clowns falling down stairs "the ultimate physics game." Why? Because it's a lot easier to identify with clowns in peril then, let's say, a bunch of shapes. Besides, it's just hilarious. Later on, Wegner also showed a sim of a few hundred cows falling through a mess of painful looking barriers. Also very excellent.<br /><br />The thing that Wegner didn't mention though is what's up with all this sadism? Physics games are definitely fun, but what's most fun is destroying stuff--clowns, cows, ragdoll fighters, whatever. So why the connection? Regardless, if I were a clown at GDC right now, I would probably be in hiding.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/07/clowns-falling-down-stairs-the-ultimate-physics-game/">Clowns falling down stairs: the ultimate physics game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2007 18:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/07/clowns-falling-down-stairs-the-ultimate-physics-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/847629/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/07/clowns-falling-down-stairs-the-ultimate-physics-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Clowns</category><category>GDC</category><category>GDC07</category><category>physics</category><dc:creator><![CDATA[Bonnie Ruberg]]></dc:creator><pubDate>Wed, 07 Mar 2007 18:23:00 EST</pubDate></item><item><title><![CDATA[Cash Money Chaos' insanely bloody debut]]></title><link>http://www.joystiq.com/2006/08/09/cash-money-chaos-insanely-bloody-debut/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/09/cash-money-chaos-insanely-bloody-debut/</guid><comments>http://www.joystiq.com/2006/08/09/cash-money-chaos-insanely-bloody-debut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/cash-guns-chaos/" rel="tag">Cash Guns Chaos</a></p><a href="http://cashmoneychaos.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/cmchaos.jpg" id="vimage_1" alt="" /></a><br />You play an Elvis-imposter in SOE's newly announced game <em>Cash Money Chaos</em>. And like the original Elvis, you are <a href="http://www.ibiblio.org/elvis/alien.html">captured by aliens</a>, and are forced to participate in a "twisted 70s game show." No, you're not going to be playing <a href="http://www.cbs.com/daytime/price/"><em>The Price is Right</em></a>. You'll have to fight through dozens of enemies, killing everything in your sight. This "uber fast" shooter appears to play a bit like <a href="http://www.joystiq.com/2005/12/03/greatest-game-ever-hits-xbox-360-this-week/"><em>Robotron</em></a>, if it suddenly turned into <a href="http://www.cinematical.com/2005/09/04/robocop-man-of-letters/"><em>Robocop</em></a> instead: making people's bodies explode in buckets of blood. The game will come with more than 50 levels, and include online infrastructure play for up to 8 players.<br /><br />If you're interested in some really brutal cartoon violence, and want to kill ninjas, hillbillies, clowns, pirates, and aliens, then you'll have to wait a while: <em>Cash Money Chaos</em> is coming "early 2007." Check out the <a href="http://cashmoneychaos.com/">official website</a> to score some art and screenshots.<br /><br />[Thanks, <a href="http://www.shindakun.net/2006/08/09/soe-announces-cash-money-chaos/">steve</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/09/cash-money-chaos-insanely-bloody-debut/">Cash Money Chaos' insanely bloody debut</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Aug 2006 10:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://cashmoneychaos.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/09/cash-money-chaos-insanely-bloody-debut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/652592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/09/cash-money-chaos-insanely-bloody-debut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>70s</category><category>aliens</category><category>blood</category><category>cartoon</category><category>cash money chaos</category><category>CashMoneyChaos</category><category>clowns</category><category>elvis</category><category>game show</category><category>GameShow</category><category>hillbillies</category><category>infrastructure</category><category>multiplayer</category><category>ninja</category><category>online</category><category>pirates</category><category>price is right</category><category>PriceIsRight</category><category>soe</category><category>violence</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 09 Aug 2006 10:10:00 EST</pubDate></item></channel></rss>