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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sony to begin manufacturing PlayStation 3 units in Brazil]]></title><link>http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/</guid><comments>http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/"><img alt="Sony to begin manufacturing PlayStation 3 units in Brazil" data-src-height="288" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/brazilsonyps3.jpg" /></a></div>
Sony has announced plans to <a href="http://blog.br.playstation.com/2013/05/07/playstation-3-fabricado-no-brasil-e-novos-jogos-localizados-em-portugues/">build PlayStation 3 systems locally in Brazil</a>. The consoles will be manufactured in Manaus by Sony Brasil Ltda., with the 250 GB version costing 1,099 Reals.<br />
<br />
Major upcoming games <a href="http://joystiq.com/game/the-last-of-us"><em>The Last of Us</em></a> and <em><a href="http://joystiq.com/game/grand-theft-auto-5">Grand Theft Auto 5</a> </em>are getting localized releases in Brazilian Portuguese as well. A PlayStation 3 bundle featuring <em>God of War: Ascension</em> will hit stores in the region as part of the "Viva Em Estado Play" ("Living in a State of Play") marketing program in South America.<br />
<br />
Sony says it's committed to investing in the local gaming development industry in Brazil, and Sony President Andrew House claims the manufacturing setup will "infuse the Brazilian economy with approximately $300 million over the next 12 months." As one more gesture of goodwill, the first ten consoles manufactured in Brazil will be given away to local gamers.<p><a href="http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/" rel="bookmark">Continue reading <em>Sony to begin manufacturing PlayStation 3 units in Brazil</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/">Sony to begin manufacturing PlayStation 3 units in Brazil</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 May 2013 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20561365/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/07/sony-to-begin-manufacturing-playstation-3-units-in-brazil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brasil</category><category>brazil</category><category>business</category><category>consoles</category><category>forca-brazil</category><category>grand-theft-auto-5</category><category>industry</category><category>localization</category><category>localizing</category><category>manufacturing</category><category>money</category><category>playstation</category><category>portugese</category><category>ps3</category><category>sony</category><category>the-last-of-us</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 07 May 2013 21:45:00 EST</pubDate></item><item><title><![CDATA[Report: China may end ban on game consoles]]></title><link>http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/</guid><comments>http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/"><img alt="Report China may end ban on game consoles" data-src-height="350" data-src-width="415" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/ique.jpg" /></a></center>China Daily reports that the Chinese government is reviewing its current policy against game consoles. The ban was enacted in 2000 in order to protect children's development.<br /><br />Because of the ban, none of the current generation of consoles were able to officially launch in China. Nintendo did manage to release a console of sorts in 2003, in the form of the plug-and-play <a href="http://en.wikipedia.org/wiki/IQue_Player">iQue Player</a> (above), and has followed up with handhelds all the way up to the 3DS XL.<br /><br />China Daily's anonymous Ministry of Culture source said it has talked with other ministries about possibly reopening the market. "However, since the ban was issued by seven ministries more than a decade ago, we will need approval from all parties to lift it," the unnamed source said. Recently, the PS3 obtained <a href="http://www.joystiq.com/2012/11/04/ps3-passes-safety-certification-in-china-valid-to-2016/">safety certification</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/">Report: China may end ban on game consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jan 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20440534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/28/report-china-may-end-ban-on-game-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>china</category><category>consoles</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 28 Jan 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Disney Infinity makers confirm annual rollout, future content on disc]]></title><link>http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/</guid><comments>http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/#comments</comments><description><![CDATA[<p class="image-container" style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/"><img alt="Disney Infinity warns filmmakers that yearly releases will include future content" data-src-height="332" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/monstersincdisneyinfin.jpg" /></a></p><p> <a href="http://joystiq.com/game/disney-infinity"><em>Disney Infinity</em></a>'s executive producer John Vignocchi has told Videogamer.com that the new series (which uses physical toys to access digital content) is <a href="http://www.videogamer.com/xbox360/disney_infinity/news/disney_warned_film-makers_that_future_movie_assets_could_be_exposed_by_disney_infinity_hackers.html">targeted for a yearly release schedule</a>. The <a href="http://www.joystiq.com/2013/01/16/disney-reaches-into-the-toy-box-with-the-new-infinity-platform/">starter pack of the brand new "gaming platform"</a> is due out this June, and Vignocchi says it will contain content for the first 12 months of the title, some of which is still unannounced. That means that hackers who are able to dive into the disc's code may indeed find so-far-unrevealed Disney characters and movies, a possibility that Vignocchi confirms developer Avalanche Software has "made the film-makers aware of."<br /> <br /> <span>"There's absolute potential that people are going to see characters prior to their PR campaigns kicking off," says Vignocchi, adding that he hopes that won't "</span>ruin the magic for the consumer." Future consoles, he promises, will allow for more widespread digital distribution of the new content, which means Disney will be able to release it out into the wild as needed. <span>"But given the current generation of consoles," says Vignocchi, "</span><span>the content needs to be on the disc."</span></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/">Disney Infinity makers confirm annual rollout, future content on disc</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Jan 2013 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20438508/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/25/disney-infinity-makers-confirm-annual-rollout-future-content-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>content</category><category>disney</category><category>disney-infinity</category><category>future-consoles</category><category>john-vignocchi</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>releases</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 25 Jan 2013 04:00:00 EST</pubDate></item><item><title><![CDATA[Unreal Engine 4 to be seen 'later this year,' says Mark Rein]]></title><link>http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/</guid><comments>http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/"><img alt="0" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/epicunrealengine4.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Epic's Mark Rein did <a href="http://www.g4tv.com/thefeed/blog/post/720663/unreal-engine-4-to-be-revealed-in-2012-according-to-epics-mark-rein/">some hit-and-run teasing</a> at DICE last week, telling G4 that "people are going to be shocked later this year when they see Unreal Engine 4 and how much more profound an effect it will have." We've heard before that Epic is <a href="http://www.joystiq.com/2011/09/28/epic-games-tim-sweeney-talks-unreal-engine-4-be-patient-until/">working hard on Unreal Engine 4</a>, and while Epic doesn't expect to see games running on the engine until 2014, it makes a lot of sense that Rein would want to show it off, especially if we also <a href="http://www.joystiq.com/2011/10/27/epic-wants-unreal-engine-4-ready-for-the-next-gen-console-launch/">see some next-gen console reveals</a> later on this year.<br /><br />As for what it'll look like, we can only say (and sorry for all of the technical jargon on this one) that it will probably look "very good." How do we know? Because 4 is higher than 3, silly. You probably wouldn't understand.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/">Unreal Engine 4 to be seen 'later this year,' says Mark Rein</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Feb 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20169717/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/11/unreal-engine-4-to-be-seen-later-this-year-says-mark-rein/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>dice</category><category>epic</category><category>epic-games</category><category>mark-rein</category><category>microsoft</category><category>next-gen</category><category>pc</category><category>sony</category><category>unreal-engine</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 11 Feb 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Nexon's Dungeon Fighter Online coming to Xbox Live Arcade later this year]]></title><link>http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/</guid><comments>http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/dungeonfighteronlinenexon.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
One in six people in China have played Nexon's <a href="http://joystiq.com/game/dungeon-fighter-online"><em>Dungeon Fighter Online</em></a> -- the free-to-play 2D action PC MMORPG claimed over 200 million registered users even before its launch in North America, at one point seeing 2.2 million <em>concurrent</em> users. And now Nexon is reaching out for another audience entirely: It's announced that <em>DFO</em> is coming to Xbox Live later in 2011, published by none other than Microsoft Games Studios.<br />
<br />
The console version will be jointly developed by Nexon and Korean developer Softmax, and the game's original developer, Neople, will direct the project. There's no word on whether it will be free-to-play or microtransaction-based on Xbox Live Arcade or not -- <a href="http://dungeonfighter.nexon.net/">the original game</a>, like <a href="http://www.joystiq.com/2011/02/07/nexon-americas-pre-paid-card-empire/">all of Nexon's titles</a>, is supported by sales of in-game items, from gear and potions to XP boosts.<br />
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Joystiq has contacted Nexon to find out more, and we'll let you know what we hear. This announcement could be huge -- a free-to-play MMO hit on consoles, especially in the west, would have big ramifications for the gaming industry at large.<br />
<br />
<strong>Update:</strong> "Nothing has been determined yet" about the model for this one, we're told. Nexon says it's too early in the process to talk about exactly how this version of the game will work.<p><a href="http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/" rel="bookmark">Continue reading <em>Nexon's Dungeon Fighter Online coming to Xbox Live Arcade later this year</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/">Nexon's Dungeon Fighter Online coming to Xbox Live Arcade later this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Mar 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19891186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/24/nexons-dungeon-fighter-online-coming-to-xbox-live-arcade-later/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>dungeon-fighter-online</category><category>microsoft</category><category>microsoft-game-studios</category><category>mmo</category><category>mmorpg</category><category>neople</category><category>nexon</category><category>softmax</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 24 Mar 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Remedy co-founder joins Rovio to bring Angry Birds to consoles]]></title><link>http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/</guid><comments>http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/" linkindex="65"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/alan-wake-angry-bird-530w.jpg" /></a></div>
Petri J&auml;rvilehto, one of the founders of Remedy Entertainment, has joined fellow Finnish developer Rovio Mobile as senior vice president of console development. Serving in this new role, J&auml;rvi- <em>er, let's just go with Petri ...</em> will spearhead Rovio's efforts to "take the <em>Angry Birds </em><a href="http://www.joystiq.com/2010/12/11/apple-reveals-2010s-most-popular-ios-games/" linkindex="66">success</a> <a href="http://www.joystiq.com/2010/11/30/7-million-happy-downloads-of-angry-birds-on-android/" linkindex="67">story</a> to current and emerging console platforms." Currently, a port of the original <em>Angry Birds</em> smartphone game is <a href="http://www.joystiq.com/2011/01/04/angry-birds-bombard-psn-minis-today/" linkindex="68">available</a> for PS3 as a PSN Mini, but Rovio looks to be aiming for new heights as it prepares to launch its flightless birds into future console games.<br />
<br />
"We want to make <a href="http://www.joystiq.com/game/angry-birds" linkindex="69"><em>Angry Birds</em></a> a long-lasting global gaming franchise, and we see the console platforms as a way of delivering an even more entertaining, powerful and involving experience," Rovio CEO Mikael Hed said in a press release, perhaps hinting at the dark, psychological turn the bird-launching series could take on consoles. "I think we're only in the beginning, and with consoles we have the opportunity to create a new kind of gaming experience," Petri added, ending on a cliffhanger.<br />
<br />
To get a sense of where he's coming from -- and just how completely different it is from <em>Angry Birds --</em> Petri personally led the development of <em>Max Payne 1</em> &amp; <em>2</em> and headed up the initial game design of last year's <a href="http://www.joystiq.com/2010/12/31/best-games-2010-alan-wake/">standout</a> Xbox 360 exclusive <a href="http://www.joystiq.com/game/alan-wake" linkindex="70"><em>Alan Wake</em></a>. He will remain on Remedy's board of directors.<p><a href="http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/" rel="bookmark">Continue reading <em>Remedy co-founder joins Rovio to bring Angry Birds to consoles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/">Remedy co-founder joins Rovio to bring Angry Birds to consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Feb 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19830574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/06/remedy-co-founder-joins-rovio-to-bring-angry-birds-to-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>angry-birds</category><category>consoles</category><category>jobs</category><category>petri-jarvilehto</category><category>remedy</category><category>remedy-entertainment</category><category>rovio</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Sun, 06 Feb 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Torchlight (XBLA) preview: Cure for the common controller]]></title><link>http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/</guid><comments>http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightheader.jpg" /></div>
Runic Games' <a href="http://joystiq.com/game/torchlight"><em>Torchlight</em></a> has received lots of well-deserved acclaim since its release back in October of 2009. It took <em>Diablo</em>'s well-traveled hack, slash, and loot action-RPG formula, and updated it with both some solid innovation and a lot of excellent polish. Now, <a href="http://www.joystiq.com/2010/08/21/torchlight-hopefully-out-on-xbla-and-psn-by-holidays-has-sold/2">after a lot of promises</a>, Runic is bringing the game to XBLA, and the question is how such a PC-centric title will work on a console. <br />
<br />
Microsoft let us have some hands-on time this week at CES, and after playing the game for hours on the PC and the better part of an hour on console, I can say the answer is: Pretty well. At this point, I wouldn't call the console version definitive at all -- there are a few quirks in the system like monsters getting caught in corners and some complicated menus (probably a given anyway, as Runic has revamped everything from the original with a brand new interface). But combat works great, the new menu systems are carefully considered and designed, and a vast majority of the PC version's polish shines right through like a Perfect-level gem.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/torchlight-xbla/">Torchlight (XBLA)</a></strong></p><a href="http://www.joystiq.com/photos/torchlight-xbla/#3747904"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-xbla/#3747905"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-xbla/#3747906"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-xbla/#3747907"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/torchlight-xbla/#3747908"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/torchlightscreenshot-1_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/" rel="bookmark">Continue reading <em>Torchlight (XBLA) preview: Cure for the common controller</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/">Torchlight (XBLA) preview: Cure for the common controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Jan 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19792863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/10/torchlight-xbla-preview-cure-for-the-common-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>microsoft</category><category>pc</category><category>runic-games</category><category>torchlight</category><category>XBLA</category><category>xbox</category><category>xbox-live-arcade</category><category>Xbox-Live-Arcade-House-Party</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 10 Jan 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[The Sims 3 coming to PS3, Xbox 360, Wii and DS this fall]]></title><link>http://www.joystiq.com/2010/04/27/the-sims-3-coming-to-ps3-xbox-360-wii-and-ds-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/27/the-sims-3-coming-to-ps3-xbox-360-wii-and-ds-this-fall/</guid><comments>http://www.joystiq.com/2010/04/27/the-sims-3-coming-to-ps3-xbox-360-wii-and-ds-this-fall/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://ea.gamespress.com/link.asp?i=1326&amp;r=0903&amp;r2=8864"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/580ts3consolecoupleretreat.jpg" /></a></div>
As <a href="http://www.joystiq.com/2010/02/08/crysis-2-sims-3-on-consoles-nba-jam-due-holiday-2010/">promised</a>, last year's <a href="http://www.joystiq.com/2010/01/22/ea-sims-3-is-top-selling-pc-game-in-2009-worldwide/">best-selling PC franchise</a> is finally coming to consoles, and <em>just in time</em> for the holiday season. EA has announced that <em>The Sims 3</em> is in development for PS3, Xbox 360, Wii and DS, with all versions planned for fall release. The console versions promise "all-new" features, like "Karma Powers" that determine whether your Sim can "get lucky" or, on the other end of the spectrum, experience an "epic fail." In addition, the PS3 and Xbox 360 editions will include Facebook connectivity, so you can share Trophy and Achievement updates with friends.<br />
<br />
The Wii version will feature an exclusive beach town, complete with its own residents, careers and "lifetime wishes"; and the DS version will introduce a new "Story Mode," a first for a handheld <em>Sims</em> game, allowing players to go through a "complete life simulation."<br />
<br />
"We're bringing players the best console and handheld game for <em>The Sims</em> franchise to date and are excited to offer a unique experience for all types of gamers on their platform of choice," said executive producer Sam Player in <a href="http://ea.gamespress.com/link.asp?i=1326&amp;r=0903&amp;r2=8864">EA's announcement</a>. And there's good reason for the publisher to be excited, too -- considering the franchise has already generated <a href="http://www.joystiq.com/2010/02/04/the-sims-franchise-celebrates-tenth-anniversary-today/">over $2.5 billion</a> in revenue for EA. We can already hear EA's coffers <em>quivering</em> in anticipation.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-sims-3-console-editions/">The Sims 3 (Console Editions)</a></strong></p><a href="http://www.joystiq.com/photos/the-sims-3-console-editions/#2932712"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/sims3427101_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-sims-3-console-editions/#2932713"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/sims3427102_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-sims-3-console-editions/#2932714"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/sims3427103_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/27/the-sims-3-coming-to-ps3-xbox-360-wii-and-ds-this-fall/">The Sims 3 coming to PS3, Xbox 360, Wii and DS this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Apr 2010 09:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ea.gamespress.com/link.asp?i=1326&amp;r=0903&amp;r2=8864>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/the-sims-3-coming-to-ps3-xbox-360-wii-and-ds-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19455652/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/27/the-sims-3-coming-to-ps3-xbox-360-wii-and-ds-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>DS</category><category>ea</category><category>ea-play</category><category>Electronic-Arts</category><category>facebook</category><category>Microsoft</category><category>Nintendo</category><category>sims</category><category>the-sims</category><category>the-sims-3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 27 Apr 2010 09:41:00 EST</pubDate></item><item><title><![CDATA['80s Track Pack available now for Guitar Hero 5 and Band Hero]]></title><link>http://www.joystiq.com/2010/03/26/80s-track-pack-available-now-for-guitar-hero-5-and-band-hero/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/26/80s-track-pack-available-now-for-guitar-hero-5-and-band-hero/</guid><comments>http://www.joystiq.com/2010/03/26/80s-track-pack-available-now-for-guitar-hero-5-and-band-hero/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/nrsisterchristian.jpg" alt="" /></div>
<a href="http://www.joystiq.com/2010/02/25/guitar-hero-5-and-band-hero-march-dlc/">As expected</a>, the '80s Track Pack for <a href="http://www.joystiq.com/tag/guitar-hero"><em>Guitar Hero 5</em></a> and <a href="http://www.joystiq.com/tag/band-hero"><em>Band Hero</em></a> is now available for download on all the various consoles, featuring three respectable songs from the decade of New Wave and hair bands. Well, two or three, depending on how you like The Go-Gos. The entire thing is available for 440<img border="0" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /> on Xbox Live, $5.49 on PSN, or 550 Wii Points, and the individual songs are as follows:<br />
<ul>
    <li><a href="http://www.youtube.com/watch?v=-4ehGN-nTkw">"Girls, Girls, Girls"</a> by Motley Crue <span class="album_title">(160<img border="0" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /></span><span class="album_title">/ $1.99</span><span class="album_title"> /</span><span class="album_title"> 200 Wii Points</span><span class="album_title">)</span></li>
    <li><a href="http://www.youtube.com/watch?v=-_1BGKNk85M">"We Got the Beat"</a> by The Go-Go's <span class="album_title">(160<img border="0" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /></span><span class="album_title"> / $1.99</span><span class="album_title"> /</span><span class="album_title"> 200 Wii Points</span><span class="album_title">)</span></li>
    <li><a href="http://www.youtube.com/watch?v=qilMbQ563wE">"Sister Christian"</a> by Night Ranger <span class="album_title">(160<img border="0" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" alt="" /></span><span class="album_title">/ $1.99</span><span class="album_title"> /</span><span class="album_title"> 200 Wii Points</span><span class="album_title">)</span></li>
</ul>
Say what you want about "We Got the Beat," but we won't tolerate hating on the Crue or Night Ranger and, from the looks of those hairstyles above, they won't either. These songs are available now for both games, so get yourself <em>mo-tor-in'</em> on over to the store if you want 'em.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/26/80s-track-pack-available-now-for-guitar-hero-5-and-band-hero/">'80s Track Pack available now for Guitar Hero 5 and Band Hero</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Mar 2010 04:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/26/80s-track-pack-available-now-for-guitar-hero-5-and-band-hero/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19415271/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/26/80s-track-pack-available-now-for-guitar-hero-5-and-band-hero/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Band Hero</category><category>band-hero</category><category>BandHero</category><category>consoles</category><category>dlc</category><category>download</category><category>downloadable</category><category>downloadable-content</category><category>DS</category><category>guitar-hero</category><category>guitar-hero-5</category><category>hair-bands</category><category>Microsoft</category><category>motley-crue</category><category>Neversoft</category><category>new-wave</category><category>night-ranger</category><category>Nintendo</category><category>points</category><category>psn</category><category>Red-Octane</category><category>songs</category><category>the-go-gos</category><category>track-pack</category><category>Wii</category><category>wii-points</category><category>xbl</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 26 Mar 2010 04:57:00 EST</pubDate></item><item><title><![CDATA[Teens like video games (and other stuff you don't get)]]></title><link>http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/</guid><comments>http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.edge-online.com/news/survey-80-per-cent-teens-own-a-console"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/kidrockingn6402042010.png" /></a></div>
<div style="text-align: right;"><small>[<a href="http://standupforamerica.wordpress.com/2009/04/04/peter-b-in-indianapolis-bread-and-circuses/kids-playing-video-games/">Stand Up For America</a>]</small></div>
Your teenage daughter and/or son aren't kidding around when they say you just don't get it. You really don't. You're not a teenager. You don't know everything like they do. And one of the things they know is that video games are <em>the bomb</em>. The kids still say that, right? <br />
<br />
Anyway, according to a recent Pew Internet &amp; American Life Project <a href="http://www.joystiq.com/tag/study">study</a> (via <a href="http://www.msnbc.msn.com/id/35206710/ns/technology_and_science-tech_and_gadgets/">MSNBC</a>), 80 percent of teenagers between the ages of 12 and 17 own a gaming console and that around 51 percent of those in the same age group own a portable gaming device. "While younger and older teens are equally likely to have a game console, boys are more likely than girls to have one," the study reads, pointing out that 89 percent of boys have a gaming console compared to 70 percent of girls.<br />
<br />
The study itself focuses mostly on the internet and how the young are connecting (hint: they like laptops and -- wait, MySpace?), but it's a good read if you're looking to get in touch with the youngsters. <br />
<br />
[Via <a href="http://www.edge-online.com/news/survey-80-per-cent-teens-own-a-console">Edge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/">Teens like video games (and other stuff you don't get)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.msnbc.msn.com/id/35206710/ns/technology_and_science-tech_and_gadgets/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19345598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/teens-like-video-games-and-other-stuff-you-dont-get/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console-ownership</category><category>consoles</category><category>DS</category><category>Microsoft</category><category>Nintendo</category><category>portable</category><category>study</category><category>teenagers</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 05 Feb 2010 06:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft files motion to dismiss Datel suit, cites Apple and others in defense]]></title><link>http://www.joystiq.com/2010/01/26/microsoft-files-motion-to-dismiss-datel-suit-cites-apple-and-ot/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/26/microsoft-files-motion-to-dismiss-datel-suit-cites-apple-and-ot/</guid><comments>http://www.joystiq.com/2010/01/26/microsoft-files-motion-to-dismiss-datel-suit-cites-apple-and-ot/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.techflash.com/seattle/2010/01/microsoft_uses_mac_clone_defense_vs_xbox_antitrust_charges.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/datellawsuitmsmotion.jpg" /></a></div>
Microsoft has registered a motion to dismiss <a href="http://www.joystiq.com/2009/11/23/datel-suing-microsoft-over-max-memory-card-lockout/">the antitrust lawsuit originally filed</a> by unofficial memory card maker <a href="http://www.joystiq.com/tag/datel">Datel</a>, in which Datel claimed that by <a href="http://www.joystiq.com/2009/10/21/datel-disappointed-by-xbox-360s-unofficial-memory-unit-lockou/">locking out its cards</a>, Microsoft was being illegally anti-competitive in the field of 'Multiplayer Online Dedicated Gaming Systems" and their accessories. Microsoft's motion to dismiss (here's the <a href="http://assets.bizjournals.com/cms_media/pdf/msdateldismiss.pdf">PDF link</a>) <a href="http://www.techflash.com/seattle/2010/01/microsoft_uses_mac_clone_defense_vs_xbox_antitrust_charges.html">actually cites one of its biggest rivals, Apple</a>, who fought off another unofficial vendor by claiming that its users (us) had knowingly agreed that by using its products, any aftermarket products had to come from Apple as well. You can't run OS X on any computers not made by Apple, says Microsoft, and so you can't use any non-Microsoft memory cards on your Xbox.<br />
<br />
As with most legal filings, the situation is complicated. Datel is also trying to claim that Microsoft has a grip on the console market by claiming that <a href="http://nintendo.joystiq.com/2009/11/30/nintendo-wii-price-cut-drove-sales-up-85/">the much better selling Nintendo Wii</a> isn't actually a part of that market, which leaves Microsoft in the weird position of arguing that yes, there are plenty of consoles (including the PSP and even the PlayStation 2) that "have outsold the Xbox 360." And Microsoft also argues that Datel's cheat-enabling memory cards "undermine quality user experience" on Xbox Live, which would also be reason enough to keep them off the system. Interesting arguments, all, but we'll have to see which emerge victorious after a hearing scheduled for March 2 in San Francisco.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/26/microsoft-files-motion-to-dismiss-datel-suit-cites-apple-and-ot/">Microsoft files motion to dismiss Datel suit, cites Apple and others in defense</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jan 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.techflash.com/seattle/2010/01/microsoft_uses_mac_clone_defense_vs_xbox_antitrust_charges.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/26/microsoft-files-motion-to-dismiss-datel-suit-cites-apple-and-ot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19331154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/26/microsoft-files-motion-to-dismiss-datel-suit-cites-apple-and-ot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>antitrust</category><category>apple</category><category>consoles</category><category>datel</category><category>defense</category><category>lawsuit</category><category>markets</category><category>microsoft</category><category>psystar</category><category>sales</category><category>san-francisco</category><category>unauthorized</category><category>us-district-court</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 26 Jan 2010 02:00:00 EST</pubDate></item><item><title><![CDATA[Shane Kim: First console to 100 million wins]]></title><link>http://www.joystiq.com/2008/05/21/shane-kim-first-console-to-100-million-wins/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/21/shane-kim-first-console-to-100-million-wins/</guid><comments>http://www.joystiq.com/2008/05/21/shane-kim-first-console-to-100-million-wins/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://blog.wired.com/games/2008/05/microsofts-shan.html"><img vspace="4" hspace="0" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/shanekimvideomain.jpg" /></a><br /></div>
Microsoft's Shane Kim now sees the end to the console war as a new <em>magic number:</em> first system to 100 million units sold wins, he tells <a href="http://blog.wired.com/games/2008/05/microsofts-shan.html">Wired</a>. That's an increase of 90 million over the <a href="http://www.joystiq.com/2008/05/14/microsoft-10m-xbox-360s-sold-in-us-the-first-this-generation/">10 million mark</a> Microsoft <a href="http://www.joystiq.com/2006/12/06/moore-claims-360-will-surpass-10-million-milestone/">used to promote</a> as the <a href="http://www.xbox.com/en-US/community/news/2008/0514-10million.htm">bellwether</a> of victory. Kim believes consumers are still deciding what system to choose and that this console generation is different from the others. (Yeah, it's the first time Microsoft actually has a chance.)<br /><br />Kim explains that Sony won the last couple generations, but Nintendo is <a href="http://www.joystiq.com/2008/04/24/nintendo-continues-cash-infusion-record-sales-and-profits-in-fy/">clearly in first place</a> this time around; however, he wonders if Nintendo can keep that momentum going up to 100 million (at Nintendo's rate of supply, it could take decades). He even questions it there'll be a <a href="http://www.joystiq.com/2008/04/24/npds-latest-software-tie-ratios-for-consoles/">clear-cut winner</a> this generation. Finally, Kim assures that the Microsoft hardware guys are still working on reducing the cost of Xbox 360, in order to hit that "mass market" price point.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/21/shane-kim-first-console-to-100-million-wins/">Shane Kim: First console to 100 million wins</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 May 2008 12:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.wired.com/games/2008/05/microsofts-shan.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/21/shane-kim-first-console-to-100-million-wins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1201884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/21/shane-kim-first-console-to-100-million-wins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console-race</category><category>console-war</category><category>consoles</category><category>kim</category><category>PS3</category><category>sales</category><category>shane-kim</category><category>Wii</category><category>wired</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 21 May 2008 12:59:00 EST</pubDate></item><item><title><![CDATA[Activision CEO wants Xbox 360 &amp; PS3 at $199]]></title><link>http://www.joystiq.com/2007/11/28/activision-ceo-wants-xbox-360-and-ps3-at-199/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/28/activision-ceo-wants-xbox-360-and-ps3-at-199/</guid><comments>http://www.joystiq.com/2007/11/28/activision-ceo-wants-xbox-360-and-ps3-at-199/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.reuters.com/article/MediaandCommunications07/idUSN2753935820071127"><img width="490" vspace="4" hspace="0" height="191" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/pricexboxps3.jpg" alt="" /></a><br /></div>
Activision CEO Bobby Kotick believes the PS3 and Xbox 360 must be priced at $199 within the next two years in order to obtain mass appeal. Speaking with <a href="http://www.reuters.com/article/MediaandCommunications07/idUSN2753935820071127">Reuters</a>, he believes the Wii has set a <a href="http://www.reuters.com/article/MediaandCommunications07/idUSN2753935820071127">standard of expectation</a> and that consumers notice price over tech specs. He goes on to say that "all will need to be at that $199 price point" in the next two years and that the Wii will likely drop to $129 within a "few years."<br /><br />As the <a href="http://www.joystiq.com/2007/07/24/activision-overtakes-ea-as-top-third-party-publisher/">top third-party publisher</a>, <a href="http://www.joystiq.com/tag/Activision/">Activision</a> depends on console manufacturers selling their product at whatever the cost. The more consoles sold, the more money they stand to make from software sales. The $199 price point does sound consumer friendly and we know the Wii could do it tomorrow (coincidentally, it's the cost of two Gamecubes taped together), the <a href="http://www.joystiq.com/tag/Xbox360/">Xbox 360</a> might get there sooner than later... but the <a href="http://www.joystiq.com/tag/PS3/">PS3</a>? That's a stretch. <br /><br />[Via <a href="http://www.gamedaily.com/articles/news/activision-ceo-ps3-and-xbox-360-must-drop-to-199/18660">GameDaily</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/28/activision-ceo-wants-xbox-360-and-ps3-at-199/">Activision CEO wants Xbox 360 &amp; PS3 at $199</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Nov 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/MediaandCommunications07/idUSN2753935820071127>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/activision-ceo-wants-xbox-360-and-ps3-at-199/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1049768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/activision-ceo-wants-xbox-360-and-ps3-at-199/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>ceo</category><category>consoles</category><category>price</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 28 Nov 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Anatomy of a Fanboy: "We have seen the enemy, and he is us."]]></title><link>http://www.joystiq.com/2007/09/05/anatomy-of-a-fanboy-we-have-seen-the-enemy-and-he-is-us/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/05/anatomy-of-a-fanboy-we-have-seen-the-enemy-and-he-is-us/</guid><comments>http://www.joystiq.com/2007/09/05/anatomy-of-a-fanboy-we-have-seen-the-enemy-and-he-is-us/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.myarcadeplanet.com/articlenav-274-page-5.html"><img vspace="4" hspace="0" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/fanboyanatomy.jpg" /></a><br />
<div align="left">David Keating has decided that it is high time to put his degree in counseling to use, and to write up the anatomy of a fanboy. Now, this isn't the first time anyone has tried to break down what makes us hate the Dreamcast, and love the Atari Jaguar, but it's a nice little read that has the right mix of both intellect and well ... fanboyism.<br /><br />Yes, that's right, we're saying that Keating, who writes for a gaming website called <a href="http://www.myarcadeplanet.com/">myarcadeplanet.com</a>, has caught the fanboy gene himself. However, in order to study the enemy, one must become him, and Keating has done a good job of that.<br /><br />We're not saying he's torn a hole wide open into the fabric of the internets, and turned fanboyism on its ear. However, it's a nice ride and has us realizing why our hackles get raised whenever someone slams the TurboGrafx 16.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/05/anatomy-of-a-fanboy-we-have-seen-the-enemy-and-he-is-us/">Anatomy of a Fanboy: "We have seen the enemy, and he is us."</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2007 08:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/05/anatomy-of-a-fanboy-we-have-seen-the-enemy-and-he-is-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/981279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/anatomy-of-a-fanboy-we-have-seen-the-enemy-and-he-is-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>fanboy</category><category>next-gen</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 05 Sep 2007 08:23:00 EST</pubDate></item><item><title><![CDATA[Rumorang: Warhammer Online heading to consoles]]></title><link>http://www.joystiq.com/2006/12/28/rumorang-warhammer-online-heading-to-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/28/rumorang-warhammer-online-heading-to-consoles/</guid><comments>http://www.joystiq.com/2006/12/28/rumorang-warhammer-online-heading-to-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><a href="http://www.warhammeralliance.com/forums/showthread.php?t=8010"><img align="right" hspace="4" border="0" vspace="4" alt="WAR" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/warhammerbabe.jpg" /></a>A recent EA Mythic job listing has renewed speculation that <em>Warhammer Online: Age of Reckoning</em> (<em>WAR</em>) is being co-developed for consoles, likely Xbox 360 and PlayStation 3. The listing calls for a '<em>Warhammer</em> Console' producer who will lead the production and design of a "title being developed across next generation console platforms for the online MMORPG market." While <em>WAR</em> is not explicitly named, it's certainly implied.<br />
<br />
With this revelation, comes a mess of questions: what effect, if any, would console versions have on <em>WAR</em> for PC? Would the projects be wholly separated? Or would bits and pieces from each version be sacrificed to simplify cross-platform development and keep the overall budget down?<br />
<br />
[Thanks, Ves]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/28/rumorang-warhammer-online-heading-to-consoles/">Rumorang: Warhammer Online heading to consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Dec 2006 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeralliance.com/forums/showthread.php?t=8010>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/rumorang-warhammer-online-heading-to-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/rumorang-warhammer-online-heading-to-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>EA</category><category>Electronic-Arts</category><category>MMO</category><category>Mythic</category><category>Mythic-Entertainment</category><category>PS3</category><category>WAR</category><category>Warhammer</category><category>Warhammer-Online</category><category>Warhammer-Online-Age-of-Reckoning</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 28 Dec 2006 16:25:00 EST</pubDate></item><item><title><![CDATA[Wii woes: some win, some lose, some sing blues]]></title><link>http://www.joystiq.com/2006/12/27/wii-woes-some-win-some-lose-some-sing-blues/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/27/wii-woes-some-win-some-lose-some-sing-blues/</guid><comments>http://www.joystiq.com/2006/12/27/wii-woes-some-win-some-lose-some-sing-blues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><a href="http://www.dfw.com/mld/dfw/living/columnists/catherine_mallette/16320773.htm"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/wiidramafaces.jpg"  alt="" /></a>Wrapping paper has been torn open, ribbons unraveled, and bows ... unbowed. Did you score yourself a next-gen console? We noticed while driving around the Dallas/Fort Worth metroplex that some enterprising entrepreneurs decided to sell PlayStation 3s out of the back of their car trunks for $800. However, no one was lining up to buy 'em. A sad sign advertising Wiis for sale was discarded in the ditch near the same sellers, leading us to believe that they'd run through their supply of Wiis.<br /><br />Further confirmation came when we found <a href="http://www.dfw.com/mld/dfw/living/columnists/catherine_mallette/16320773.htm">this article</a> in the Fort Worth Star-Telegram in the form of a play detailing the trials and tribulations of finding a Wii this holiday season. Did you have as hard of a time? We checked a few area retailer shelves, and they all had the same story: accessories galore, consoles none. What about you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/27/wii-woes-some-win-some-lose-some-sing-blues/">Wii woes: some win, some lose, some sing blues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Dec 2006 10:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dfw.com/mld/dfw/living/columnists/catherine_mallette/16320773.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/wii-woes-some-win-some-lose-some-sing-blues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/wii-woes-some-win-some-lose-some-sing-blues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>christmas</category><category>consoles</category><category>Dallas</category><category>Fort Worth</category><category>holiday</category><category>metroplex</category><category>Nintendo</category><category>shopping</category><category>Wii</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 27 Dec 2006 10:46:00 EST</pubDate></item><item><title><![CDATA[Have gamer cake and eat it too]]></title><link>http://www.joystiq.com/2006/12/16/have-gamer-cake-and-eat-it-too/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/16/have-gamer-cake-and-eat-it-too/</guid><comments>http://www.joystiq.com/2006/12/16/have-gamer-cake-and-eat-it-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://www.younewb.com/index.php/2006/12/12/top-10-gamer-cakes/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/cakewedding.jpg"  alt="" /></a>Mmmmm, cake.  We've seen some impressive gamer cakes, but the crew over at You NEWB <a href="http://www.younewb.com/index.php/2006/12/12/top-10-gamer-cakes/">compiled</a> a ten layer list of frosting covered confectionary goodness.  Sure, we've <a href="http://www.joystiq.com/2006/09/19/three-tiered-mario-mushroom-cake-amazes/">covered</a> the Super Mario cake before, but #2 pays homage to sibling site Engadget.  The pictures are cool, but it would be nice to actually find out how to make these things. Cake post 2.0: How to design what you see. Any geek cake makers in the house? How we long for an homage to us in cake form ... yummy, yummy cake.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/16/have-gamer-cake-and-eat-it-too/">Have gamer cake and eat it too</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Dec 2006 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.younewb.com/index.php/2006/12/12/top-10-gamer-cakes/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/16/have-gamer-cake-and-eat-it-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/719891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/16/have-gamer-cake-and-eat-it-too/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cake</category><category>consoles</category><category>DS</category><category>GameCube</category><category>impressive</category><category>PS2</category><category>PS3</category><category>Wii</category><category>Xbox</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 16 Dec 2006 10:15:00 EST</pubDate></item><item><title><![CDATA[Sid Meier keeping eye on Civilization for consoles]]></title><link>http://www.joystiq.com/2006/12/02/sid-meier-keeping-eye-on-civilization-for-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/02/sid-meier-keeping-eye-on-civilization-for-consoles/</guid><comments>http://www.joystiq.com/2006/12/02/sid-meier-keeping-eye-on-civilization-for-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><a href="http://www.gamespot.com/news/6162633.html?part=rss&amp;tag=gs_news&amp;subj=6162633"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/civilizationi.jpg" /></a>In a recent <a href="http://www.gamespot.com/news/6162633.html?part=rss&amp;tag=gs_news&amp;subj=6162633">interview</a> with Gamespot, Sid Meier, the man who built an empire with <em>Civilization</em>, says a version of the strategy masterpiece may finally make its way onto consoles. While promoting <em>Civilization Chronicles</em> on Gamespot, a compilation set of <em>Civilization</em> games I - IV, Meier responds to EA's successful porting of classic PC genres like RTS' to consoles by saying, "Yes. I think the latest consoles have the processing power to deliver fun experiences with the bigger strategy games. It's definitely something we've been keeping our eyes on and we'll let you know where we'll go from here."<br /><br />PC <em>Civilization</em> addicts can still seek <a href="http://www.civanon.com/">treatment</a>, but for those who think quitting is for losers, Meier says they'll keep making more <em>Civ</em> as long as the fans want it, he also says they are looking into digital distribution for <em>Civ IV</em> campaigns and other "ideas." No announcement of a <em>Civilization V</em>. Love the <em>Civilization</em>, now let's talk about that sequel to <a href="http://firaxis.com/smac/"><em>Alpha Centauri</em></a> ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/02/sid-meier-keeping-eye-on-civilization-for-consoles/">Sid Meier keeping eye on Civilization for consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Dec 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6162633.html?part=rss&amp;tag=gs_news&amp;subj=6162633>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/02/sid-meier-keeping-eye-on-civilization-for-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/711698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/02/sid-meier-keeping-eye-on-civilization-for-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>civilization</category><category>consoles</category><category>PC</category><category>PS3</category><category>sid meier</category><category>SidMeier</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 02 Dec 2006 22:00:00 EST</pubDate></item></channel></rss>