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Posts tagged denis-dyack

Report: Silicon Knights cuts staff by nearly 75 percent, from 97 to just 25 [update]

X-Men Destiny and Too Human developer Silicon Knights may be in dire straits, with a report today stating the company is down from 97 employees to just 25. 1UP cites "two credible independent sources" as telling the news site of the massive layoffs over this past weekend. The report seemingly...

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X-Men Destiny review: Destined for failure

Sometimes you read about a canceled game and think, "Oh, that's too bad, that could have been fun. I wish they'd just release what they had finished so I could check it out." Do me a favor. The next time that thought should happen to flit across your mind, remember X-Men Destiny. Because when...

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X-Men Destiny preview: Designer genes

Silicon Knights founder Denis Dyack is happy to hear that X-Men Destiny looks unlike many of the games already based on Marvel's mutant universe. "We've been collaborating with Marvel and Activision to do things very differently," he says. In most X-Men games, you pick a familiar hero, like...

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Silicon Knights receives Canadian gov. grant to hire 80, self-publish

The Ontario Ministry of Economic Development and Trade announced yesterday that it gave Too Human and Eternal Darkness developer Silicon Knights "support" that will help the company become a "self-sustainable, self-publishing" company. According to the St. Catharine Standard, the developer...

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Silicon Knights' Denis Dyack still wary of game previews, hints at studio's self-publishing goal

During GDC this past March, I met with Silicon Knights head honcho Denis Dyack under the condition that he wouldn't be discussing the studio's upcoming action-RPG, X-Men Destiny (pictured above). The game is slated for release this year, yet we know relatively little about it -– and we've...

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Silicon Knights' Dyack on Too Human: 'we do plan on finishing the trilogy'

During the Game Developers Conference nearly two months ago, Silicon Knights head Denis Dyack met with me in a hotel overlooking that week's event at the Moscone Center. He wasn't there to show off his studio's next game -- X-Men: Destiny -- to press, but for unspecified "meetings" with unnamed...

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Dyack dismayed by layoffs, anticipates growth in Ontario

Following yet another report of company restructuring resulting in job losses, outspoken industry veteran Denis Dyack called industry-wide layoffs within the last year and a half "staggering." However, the Silicon Knights boss does see a brighter future for development over the next five years, at...

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Dyack predicts more publisher consolidation

Publishers have been disappearing faster than Ludwig's snickerdoodles at Joystiq's Mid-Autumn Tea Social lately, both through bankruptcy or (for the lucky ones) being purchased. Designer and industry soothsayer Denis Dyack told Gaming Union he expects that to continue, comparing the shift to that...

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Dyack muses about clouds, won't abandon current consoles

"We have no intentions to stop making video games for the current consoles ... that would be nuts." That was Silicon Knights head Denis Dyack's response to our question about whether his musing about cloud technology had anything to do with a new direction for the company. During Dyack's "musing...

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Dyack: Industry making more games than consumers can handle

When we first heard about Denis Dyack's vision of a single-console future, we were ready to dismiss the idea as, if you'll excuse our language, cockamamie. Now, in a world with cloud computing systems like OnLive and Gaikai in the works, it doesn't seem that nutty. He's still banging the drum and...

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