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Posts tagged denis-dyack

Dyack: Nintendo a 'silent partner', Eternal Darkness IP ownership 'complicated'

var digg_url = 'http://digg.com/xbox/Dyack_says_Eternal_Darkness_IP_ownership_is_complicated'; In the final part of X3F's interview series, Silicon Knights President Denis Dyack said that the question of who owns the Eternal Darkness IP is, "a complicated question with a complicated answer," while ...

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X3F TV -- Denis Dyack, "Future Knights" Interview

var digg_url = 'http://digg.com/xbox/Dyack_says_Eternal_Darkness_IP_ownership_is_complicated'; In the final part of our three part interview with Silicon Knights president Denis Dyack we discuss the future of the studio. From genre bending, clarifications and the unanswered question regarding the ...

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Dyack mum on Eternal Darkness IP ownership

In the final part of our three-part interview with Silicon Knights president Denis Dyack one of the biggest questions lingering in our mind was the ownership debate regarding the Eternal Darkness IP. Some say Nintendo is the sole owner of the name, some say they were simply the publishers. While ...

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Silicon Knights could join a major publisher in the era of consolidation

In the final part of our three-part interview with Silicon Knights president Denis Dyack we discussed the one console future, specifically the topic of consolidation. With companies such as Electronic Arts purchasing developers like BioWare and Pandemic and Microsoft purchasing Lionhead, does ...

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X3F TV: Denis Dyack, "Too Human" interview

var digg_url = 'http://digg.com/xbox/Interview_Dyack_addresses_Too_Human_complaints'; In the second part of our three part interview with Silicon Knights president Denis Dyack the conversation focuses in on Too Human. After listing off his three high points and low points from his experiences ...

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Interview: Dyack addresses Too Human complaints

var digg_url = 'http://digg.com/xbox/Interview_Dyack_addresses_Too_Human_complaints'; Continuing with their week-long series, nos amis at X3F talked with Silicon Knights President Denis Dyack over some of Too Human's biggest perceived faults. Part 1 of today's video interview is embedded above. ...

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Dyack: Valkyrie scene faster than load times, corpse runs

In part two of our three part exclusive interview with Denis Dyack during a studio tour of Silicon Knights the subject of much debate was pointed out in the room like a 300 ton gorilla. Whether you're on the Too Human hate train or defence camp nearly everyone agrees the unskippable Valkyrie death ...

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Denis Dyack talks to X3F on the origin of Silicon Knights

Our friends at X3F have posted the first part of their 1-on-1 interview with Denis Dyack, where he talks about the history of Silicon Knights, from its previous legal entanglements with Crystal Dynamics over the Legacy of Kain IP, through the prerequisite Eternal Darkness discussion (Spoiler: ...

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X3F TV: Denis Dyack, "Origin of the Knights" interview

In the first part of our three part interview with Silicon Knights president Denis Dyack we discuss the origin of the studio from an Atari, Amiga and PC developer of RTS titles to the GameCube remake of the classic PS1 title, Metal Gear Solid. How did Silicon Knights get tapped to create the ...

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Dyack on the corporate culture of Silicon Knights

In our exclusive three-part interview with Denis Dyack, the Silicon Knights president revealed the company is built much like a guild. "We do games differently than other companies," Dyack told X3F. "We're not saying we have it right and everyone else has it wrong but we do it our own way." With ten ...

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