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Posts tagged develop

PSN guarded by 'velvet rope,' Relentless dev says

Creative director David Amor of Relentless Software (Buzz! and the newly announced Blue Toad Murder Files) didn't have a bad word to say about Sony or PSN during his and development director Andrew Eades' interview with GamesIndustry.biz. "We're really happy with our relationship with Sony. So whe...

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Bleszinski sees RPGs as key to the shooter's future

Look, we know, alright? Cliff "Not CliffyB" Bleszinski has a lot to say, and as such, he ends up in the headlines a bit more than anyone could expect. But how can we resist when he says such interesting stuff, like what he said during a recent interview with Develop. He dropped some pretty serious...

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Cliff Bleszinski explains why there are so many bald space marines

If you think Unreal Engine 3 games feature too much gray and brown, laden with "pillars and girders," all being stomped around on by bald space marines, Cliff "Young Clifford" Bleszinski wants you to blame the tech. Speaking with Develop recently, the man that birthed Marcus Fenix said, "The techn...

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Sony to talk 'a lot more' about motion controller at Develop Conference

According to the official programme for this year's Develop Conference (a UK soiree for game devs), the recently totally confirmed PlayStation Motion Controller will be a highlight of a keynote titled "PlayStation: Cutting Edge Technologies." Specifically, attendees are being told to "expect to hea...

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Industry pipes up on lack of overtime pay from crunch time

Just over a month ago, Joystiq talked to Epic Games' Mike Capps about crunch times in game development cycles and how many hours his employees are expected to work throughout the development of a game. Interestingly, Develop put the question of crunch time (among other things) to "over 350 industry ...

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Some Japanese companies not attending E3 over Swine Flu concerns

No, we can't believe we just wrote that headline either. And according to scattered reports (and a variety of phone calls we made this afternoon), it's the unfortunate truth: Some Japanese developers and producers are canceling their trips to E3 2009 due to Swine Flu worries. Capcom's Keiji Inafune...

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Game investor consultant says budgets are tightening for VCs

We here at Joystiq have a long history of making unsubstantiated claims about games we're absolutely, 100 percent, without a doubt not making. Unfortunately though, it seems that Joystiq Publishing™ is going to have to close its doors, as Develop's Nick Gibson tells us that fewer and fewer ven...

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Black Rock dev says racing genre is 'dying out,' Split/Second to give a 'kick start'

Though we're inclined to point out the massively successful Burnout Paradise to Black Rock Studios head Tony Beckwith and Split/Second director Nick Baynes, the two believe "the racing genre is, in many respects, dying out." But alas, friends! There is hope yet! Speaking with Develop recently, the...

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Epic and Metaboli ink deal, Unreal series heading to GameTap

Epic Games, developer of the Gears of War series and everyone's favorite jackrabbit franchise, has apparently signed a deal with Metaboli, the European "partner" to digital download services GameTap and Games Planet, reports Develop. The contract solidifies a three-year partnership between Metabol...

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Big huge layoffs at Big Huge Games

THQ-owned Big Huge Games has reportedly laid off a "huge number" of employees, an unnamed source told Develop this morning. Reports less than two weeks ago had THQ selling Big Huge Games unless it found a buyer quickly. According to THQ spokesperson Julie MacMedan, THQ was looking for a buyer (at ...

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