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Interview: BioWare's Greg Zeschuk on Dragon Age, DLC, and more

Joystiq: Dragon Age is the first PS3 game that BioWare's developed. Can you talk about that process?
Greg Zeschuk: We did partner with Edge of Reality, so we partnered with folks who have had the experience, and that was a good process where we actually had some folks that knew how to do it but also, in general, just worked together with them. A lot of it ended up being like we needed a lot of work to get done and a lot of stuff very fast and everyone was very busy on Dragon Age itself. Collectively, on the console, I would say it was very interesting and challenging to take the richness of the PC game of Dragon Age, with all these different powers and everything else, and actually try to transpose it to the consoles. And the interesting thing about that, or where it worked out really well, is that we literally set ourselves a goal: We didn't want console players to fell like we ripped them off by taking anything away, by minimizing or simplifying. We want them to feel they have all the power at their fingertips, but it's very accessible. It's got the multiple rings that sort of have subsets to them, and you can actually pretty much access any power just a couple little joystick twiddles and button presses. And so with that experience, I think we succeeded there.
Another place where we succeeded on both the PS3 and 360 versions: it feels very different from the PC. Where the PC has got the traditional Baldur's Gate top-down [perspective], the PS3 and 360 are over-the-shoulder and they do have that kind of, very KOTOR feel and that's probably what I play, and that's what I feel most familiar with is KOTOR -- and it actually feels more action-y than the PC does, so I think people will find a very different experience. I recommend both platforms actually, PC and console versions.
Gallery: Dragon Age: Origins
EA takes 30 percent off several PC games until Monday
EA's online store is running an exciting Black Friday sale, with downloadable PC games getting 30 percent off from now until Monday. We're talking about discounts on a bunch of games here, with standouts such as Burnout Paradise The Ultimate Box for a cool $21 and Mass Effect for a very reasonable $14.
Not everything is on sale, however -- some of the newer titles like Left 4 Dead 2 and the Dragon Age Collector's Edition don't qualify (though the regular version of the latter is on sale for $35). If you're determined to get good deals on some of these newer games, we have a feeling you'll be able to find 'em somewhere.
[Via Big Download]
For more Black Friday coverage, check out Black Friday Deals, Cyber Monday Sales,
And other Black Friday 2009 stories today from Walletpop.com
Not everything is on sale, however -- some of the newer titles like Left 4 Dead 2 and the Dragon Age Collector's Edition don't qualify (though the regular version of the latter is on sale for $35). If you're determined to get good deals on some of these newer games, we have a feeling you'll be able to find 'em somewhere.
[Via Big Download]
For more Black Friday coverage, check out Black Friday Deals, Cyber Monday Sales,
And other Black Friday 2009 stories today from Walletpop.com
Direct2Drive offering $10 off Dragon Age: Origins through Nov. 30

The standard edition is priced at $39.95, while the Deluxe edition is priced at $54.95 for the promotion. With the savings we recommend you look into purchasing the (somewhat controversial) downloadable content already available for the title. If paying for storage space is your thing, that is.
Dragon Age: Origins DLC to 'Return to Ostagar' this holiday
Polish up your armor and prune your dialog trees: EA has announced a new Dragon Age: Origins DLC adventure, "Return to Ostagar," is coming to Xbox 360, PS3 and PC this holiday season for $5. The add-on will allow your hero to "revisit Ostagar, the site of the Grey Wardens' darkest hour, to reclaim the honor and learn the secrets of Ferelden's fallen king."
Listen, we're as big of fans of Dragon Age: Origins as you're likely to meet, but we have to question the scheduling of this DLC release. It's not that we don't want it, but who out there has played so much DA:O that they're bored of what's on the disc? Seriously, the thing's like 340 hours long!
Listen, we're as big of fans of Dragon Age: Origins as you're likely to meet, but we have to question the scheduling of this DLC release. It's not that we don't want it, but who out there has played so much DA:O that they're bored of what's on the disc? Seriously, the thing's like 340 hours long!
BioWare considers storytelling challenge of multiplayer experiences
Outside of the MMO genre, solitary experiences are de rigueur for role-playing games, most of all those emerging from the venerable story specialists at BioWare. Speaking to VideoGamer.com, BioWare CEO and co-founder Dr. Ray Muzyka offered some insights into the company's considerations for co-op multiplayer gaming. "We haven't announced anything on that front yet, but those are interesting ideas," Muzyka explained. "They could make a great gameplay experience. Whether we'll do them or not remains to be decided."
Among the things to be decided is how best to incorporate your party of friends with, well, your party of in-game friends. "It's hard to weave a great single-player storyline into a multiplayer experience," Muzyka said. "It's not impossible." The good doctor insists that it's been done and points to the developer's anticipated Star Wars MMO as proof. "We've done it, and we're doing it again now in Star Wars: The Old Republic. But it is challenging."
Among the things to be decided is how best to incorporate your party of friends with, well, your party of in-game friends. "It's hard to weave a great single-player storyline into a multiplayer experience," Muzyka said. "It's not impossible." The good doctor insists that it's been done and points to the developer's anticipated Star Wars MMO as proof. "We've done it, and we're doing it again now in Star Wars: The Old Republic. But it is challenging."
PS3 Dragon Age: Origins out in UK this Friday
PS3-owning Grey Wardens of the British isles will finally have the option to enter the Dragon Age this Friday, November 20. VideoGamer reports that EA has finally confirmed DA: Origins' PS3 UK release date, which comes two weeks after the game launched on other platforms.
The tardiness of the title, according to BioWare CEO Ray Muzyka, was due to certification and manufacturing issues. If you're fan of RPGs (especially those in the BioWare mold), go get Dragon Age!
The tardiness of the title, according to BioWare CEO Ray Muzyka, was due to certification and manufacturing issues. If you're fan of RPGs (especially those in the BioWare mold), go get Dragon Age!
Dragon Age DLC has earned over $1 million

EA has touted that Dragon Age: Origins has already brought in over $1 million in sales of its launch DLC. G4 reports on CFO Eric Brown's presentation at a recent conference, where the EA exec revealed the figure and reiterated, "The game was designed at the outset to have extensive [paid DLC] at launch, as well through the next 12-plus months of its lifespan."
Dragon Age players should remember to blame developer BioWare and its QA department if they felt obligated to pick up the launch DLC, which expands in-game storage space for items. As shady as that sounds, apparently it wasn't enough to deter significant purchases of the optional content.
Wii Fit Plus claims top spot in UK sales chart, Dragon Age debuts in fifth
Wii Fit Plus has taken the top spot in the UK during its second week of release, according to Chart Track. The excellent Dragon Age: Origins premiered in fifth place, behind Wii Fit Plus, Wii Sports Resort and two football games. No surprises there!
Ratchet and Clank: A Crack in Time premiered at the 22nd spot, which is a weaker debut than we had anticipated for the titular duo's final(ish) outing. It'll likely have a stronger showing in the US, though we'll have to wait for the NPD results to see if it lands in the top ten.
Source -- A fitting No1 [Chart Track]
Source -- All formats chart [Chart Track]
Ratchet and Clank: A Crack in Time premiered at the 22nd spot, which is a weaker debut than we had anticipated for the titular duo's final(ish) outing. It'll likely have a stronger showing in the US, though we'll have to wait for the NPD results to see if it lands in the top ten.
Source -- A fitting No1 [Chart Track]
Source -- All formats chart [Chart Track]
Dragon Age: Origins gets patched, tool set released
The still-fresh PC version of Dragon Age: Origins recently got a huge booster shot in two delicious flavors. The first came in the form of Patch v1.01a, which, in addition to fixing a few character corruption issues and display glitches, makes the game easier as a whole. The second, much beefier improvement came with the release of the Dragon Age: Origins tool set, which allows users to create their own adventures using the game's extremely adaptable (and powerful!) engine.
Check out the tool set's capabilities in the trailer posted above. To acquire these modding tools -- or the difficulty-reducing patch -- check out the links below.
Download Dragon Age: Origins v1.01a Patch (13 MB)
Download the Dragon Age: Origins Toolset (472 MB)
Download the EclipseRay Lightmapper Source Code (6 MB)
Check out the tool set's capabilities in the trailer posted above. To acquire these modding tools -- or the difficulty-reducing patch -- check out the links below.
Download Dragon Age: Origins v1.01a Patch (13 MB)
Download the Dragon Age: Origins Toolset (472 MB)
Download the EclipseRay Lightmapper Source Code (6 MB)
Don't blame EA for Dragon Age's inventory (or paid DLC)
In a written response to allegations from Fidgit that Electronic Arts had forced developer BioWare to remove features in Dragon Age: Origins with the intention of selling it as future DLC, BioWare lead systems designer Georg Zoeller says the parent company has "nothing" to do with the decision. At the crux of the argument is the game's launch DLC, Warden's Keep, which gives players a "storage chest" to help expand the in-game inventory, among other additions. Fidgit claims the DLC was pre-planned to "bilk users for more money."
According to Zoeller, Dragon Age originally featured a small storage chest in the game's party camp, but quickly became an issue due to story elements in the game that would change the camp's environment; so the storage area was removed. "We decided that it was not really necessary anyway since the item limitation was rather generous compared to the initial designs at least," Zoeller wrote. Later -- during a brainstorm session -- the team decided to include the chest in premium DLC, which was then made available at launch.
Zoeller claims "storage limitations" were never pinpointed as problems by the game's quality assurance team, because "after all, it was part of the design." While the Bioware designer doesn't have an issue with anger toward the decision, he vehemently denies EA was involved for the sole purpose of getting more money out of players. With the DLC already available across all platforms (560
/ $7, or free to deluxe edition players), it's up to players to make their opinions heard by voting with their wallets.
According to Zoeller, Dragon Age originally featured a small storage chest in the game's party camp, but quickly became an issue due to story elements in the game that would change the camp's environment; so the storage area was removed. "We decided that it was not really necessary anyway since the item limitation was rather generous compared to the initial designs at least," Zoeller wrote. Later -- during a brainstorm session -- the team decided to include the chest in premium DLC, which was then made available at launch.
Zoeller claims "storage limitations" were never pinpointed as problems by the game's quality assurance team, because "after all, it was part of the design." While the Bioware designer doesn't have an issue with anger toward the decision, he vehemently denies EA was involved for the sole purpose of getting more money out of players. With the DLC already available across all platforms (560
/ $7, or free to deluxe edition players), it's up to players to make their opinions heard by voting with their wallets.Review: Dragon Age: Origins

The long wait for a true successor to the fantasy throne ends today with the arrival of Dragon Age: Origins. The latest title from Mass Effect and Star Wars: Knights of the Old Republic developer BioWare is a testament to the company's mastery of the art of building the worlds, characters and stories that constitute a "classic" -- and that's exactly what this excellent experience is.
Gallery: Dragon Age: Origins
Hungary spanks America in Dragon Age: Origins contest
The dust from the 24-hour Dragon Age: Origins Warden's Quest tournament has begun to settle, and the sleep-deprived, blood-soaked winner has been declared: The team representing the nation of Hungary. The Hungarians trailed in the rankings until the fourth round of the contest, when they rallied to pass the BioWare Community team (who finished in second place). We guess you could say they were just Hungarier for victory than everyone else.
America, however, must have only been slightly peckish, ending up with a disappointing ninth place (or next-to-last place) finish, and getting eliminated in the third round of the competition. This might be a small blow to our egos, but hey -- at least we're still better at dragon slaying than the Czech Republic and Slovakia. Booyah!
[Via Kotaku]
America, however, must have only been slightly peckish, ending up with a disappointing ninth place (or next-to-last place) finish, and getting eliminated in the third round of the competition. This might be a small blow to our egos, but hey -- at least we're still better at dragon slaying than the Czech Republic and Slovakia. Booyah!
[Via Kotaku]
Dragon Age: Origins contest offers $12,500, global dominance
Hardcore fans of brutally violent role-playing games will soon travel from their homes in the United States, Canada, United Kingdom, France and handful of other nations to compete in the Dragon Age: Origins Warden's Quest tournament. Ten teams of four players from across the globe will be vying for $12,500 in cold, hard cash, and bragging rights for their respective nation. Nuclear weaponry is no longer the world's most valuable asset -- leet video game skillz, however, are.
The teams will be going head-to-head, receiving points based on the amount of experience and kills they've accumulated, as well as how much of the game they've played through. Low-scoring teams will be eliminated, giving the whole event an Olympic games meets Thunderdome meets Nick Arcade feeling that's really working for us.
The teams will be going head-to-head, receiving points based on the amount of experience and kills they've accumulated, as well as how much of the game they've played through. Low-scoring teams will be eliminated, giving the whole event an Olympic games meets Thunderdome meets Nick Arcade feeling that's really working for us.
PS3's Dragon Age: Origins back on track for Nov. 3

European PS3 owners, however, still need to hang on until "a bit later in November." Don't worry, that brief disappointment will make eventual platform parity feel like something amazing again!
PlayStation UK Blog brings BioWare doctors in for Dragon Age live chat
BioWare fans should start polishing up their Dragon Age: Origins related questions, because the good Canadian doctors from the famed studio will be on hand for a live chat with fans this Friday, October 23, on the PlayStation UK Blog.
Beginning at 7PM BST (2PM EDT), BioWare co-founders Ray Muzyka and Greg Zeschuck will be on hand taking questions about its latest role-playing game. The hour-long event will give fans a chance to ask about upcoming content, exclusive bonuses and what it's like working withthat evil clown from Steven King's It Tim Curry.
Beginning at 7PM BST (2PM EDT), BioWare co-founders Ray Muzyka and Greg Zeschuck will be on hand taking questions about its latest role-playing game. The hour-long event will give fans a chance to ask about upcoming content, exclusive bonuses and what it's like working with






















