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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Dustforce devs explain what they earned, what they learned]]></title><link>http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/</guid><comments>http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/"><img alt="Dustforce dev details struggles to make money despite success" data-src-height="250" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/dustforcesales.jpg" /></a></div>Developer Hitbox Studios has <a href="http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/">cracked open the financial books</a> on <a href="http://joystiq.com/game/dustforce"><em>Dustforce</em></a>, revealing just how much the indie release made. After the game's launch in January of 2012 and some major sales with Steam and the Humble Bundle, <em>Dustforce</em> has earned a total of $668,490 in revenue.<br /><br />That may sound profitable, but that's before taxes, Valve's take, and other fees are removed, which brings the total down to $489,404. Removing various software and hardware costs, accounting fees, and other expenses lowers it even further to $295,000, says Hitbox. In the end, for every $10 copy of the game sold, Hitbox earned $4.41 - which the studio's (now four) developers must split.<br /><br /><em>Dustforce</em> began with a $0 budget, as a game prototype made with GameMaker. After an IndiePub competition win, Hitbox was able to budget the $100,000 prize for the game's development, which it says was enough to support the staff of three for about a year and a half.<br /><br /><span style="font-size: 10pt; line-height: 12pt;">Hitbox's Terence Lee says the release was ultimately worth it. The game's success and "the pleasure of making </span><em style="font-size: 10pt; line-height: 12pt;">Dustforce</em><span style="font-size: 10pt; line-height: 12pt;"> was worth far more than the opportunity cost of working somewhere else." He calls the process a "fantastic foundation for us as a studio," providing experience and funds for work on Hitbox's next title, </span><a href="http://www.joystiq.com/2013/01/17/dustforce-devs-announce-fps-spire/" style="font-size: 10pt; line-height: 12pt;">an FPS called <em>Spire</em></a><span style="font-size: 10pt; line-height: 12pt;">.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/">Dustforce devs explain what they earned, what they learned</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Apr 2013 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20544264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/17/dustforce-devs-explain-what-they-earned-what-they-learned/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>finances</category><category>game</category><category>hitbox-studios</category><category>humble-bundle</category><category>indie</category><category>mac</category><category>money</category><category>pc</category><category>profit</category><category>revenue</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 17 Apr 2013 22:30:00 EST</pubDate></item><item><title><![CDATA[Humble Indie Bundle 6 ends, earns over $2 million]]></title><link>http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/</guid><comments>http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/"><img alt="Humble Indie Bundle 6 ends, earns over $2 million" data-src-height="192" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/humblebundle6.jpg" /></a></div>316,258 individuals signed on for the latest Humble Indie Bundle, which is arguably the best Humble Indie Bundle yet. Humble Indie Bundle 6, which halted sales earlier this evening, managed to earn a total of $2,048,330.42 during the collection's sale.<br /><br />Humble Indie Bundle 6 <a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/">initially launched</a> with the starting lineup of <em>Rochard</em>, <em>Shatter</em>, <em>S.P.A.Z.</em>, <em>Torchlight</em>, <em>Vessel</em> and <em>Dustforce</em>. A week later, the bundle <a href="http://www.joystiq.com/2012/09/25/humble-indie-bundle-6-adds-bit-trip-runner-wizorb-more-goodnes/">expanded</a> to include <em>Bit.Trip Runner</em>, <em>Wizorb</em>, <em>Jamestown</em> and <em>Gratuitous Space Battles </em>for purchases equal or greater to the average sale price of the set. See? Best bundle yet!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/">Humble Indie Bundle 6 ends, earns over $2 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Oct 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20339940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/02/humble-indie-bundle-6-ends-earns-over-2-million/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bit-trip-runner</category><category>dustforce</category><category>gratuitous-space-battles</category><category>humble-indie-bundle</category><category>jamestown</category><category>rochard</category><category>shatter</category><category>spaz</category><category>torchlight</category><category>vessel</category><category>wizorb</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 02 Oct 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Humble Indie Bundle 6 devs ask you to ask them anything on Reddit]]></title><link>http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/</guid><comments>http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/"><img alt="Humble Indie Bundle 6 devs ask you to ask them anything on Reddit" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/spaz.jpg" /></a></div>A few of the developers with games in <a href="http://www.joystiq.com/2012/09/25/humble-indie-bundle-6-adds-bit-trip-runner-wizorb-more-goodnes/">the rather fantastic</a> Humble Indie Bundle 6 are hosting an <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">AMA on Reddit</a> right now.<br /><br />In attendance is Runic Games co-founder Max Schaefer, representing <em>Torchlight</em> (and <em>Torchlight 2</em>, it seems); programmer Matt Bush and composer Terrence Lee of <em>Dustforce</em>'s Hitbox Team; Jan Achrenius and Sampsa Lehtonen of Recoil and <em>Rochard</em>; Mario Wynands of <em>Shatter</em>'s Sidhe, co-founders of MinMax Games Andrew Hume and Richard with <em>Space Pirates and Zombies</em>; and John Krajewski of Strange Loop Games representing <em>Vessel</em>.<br /><br />Already the developers are discussing the likelihood of their Linux games on Steam, the benefits of being in the Humble Indie Bundle, and answering programming and gameplay questions galore. If you want to know what engines these guys use, how they handle physics or what those space pirates are doing hanging out with zombies in the first place, head on over to <a href="http://www.reddit.com/r/IAmA/comments/10ir6n/were_humble_indie_bundle_6_creators_of_torchlight/">Reddit</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/">Humble Indie Bundle 6 devs ask you to ask them anything on Reddit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Sep 2012 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/26/humble-indie-bundle-6-devs-ask-you-to-ask-them-anything-on-reddi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ask-me-anything</category><category>dustforce</category><category>hitbox-team</category><category>humble-indie-bundle-6</category><category>Linux</category><category>mac</category><category>minmax-games</category><category>pc</category><category>recoil-games</category><category>reddit</category><category>rochard</category><category>runic-games</category><category>shatter</category><category>sidhe</category><category>space-pirates-and-zombies</category><category>spaz</category><category>strange-loop-games</category><category>torchlight</category><category>Torchlight-2</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 26 Sep 2012 15:45:00 EST</pubDate></item><item><title><![CDATA[Humble Indie Bundle 6 shatters spatial reasoning with torches, vessels, brooms]]></title><link>http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/</guid><comments>http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/"><img alt="Humble Bundle" data-src-height="262" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/humblebundle.png" /></a></div><a href="http://www.humblebundle.com/">Humble Indie Bundle part six</a> is live, and it's a good'un. The current bundle includes <em>Rochard, Shatter, S.P.A.Z., Torchlight</em> and <em>Vessel </em>for any price you pick. Paying more than the average (currently around $5) unlocks <em>Dustforce </em>as well. The bundle includes soundtracks for each game, excluding <em>Vessel</em>. Normally priced, all these games would cost $86, Humble Indie Bundle reminds us.<br /><br />As always, purchasers can decide how much of their payment goes to charity, the developers or Humble Indie Bundle itself. Humble Indie Bundle 6 will be live for 14 more days; check it out <a href="http://www.humblebundle.com/">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/">Humble Indie Bundle 6 shatters spatial reasoning with torches, vessels, brooms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20326687/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/18/humble-indie-bundle-6-shatters-spatial-reasoning-with-gravity-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>humble-indie-bundle</category><category>humble-indie-bundle-6</category><category>mac</category><category>pc</category><category>rochard</category><category>shatter</category><category>spaz</category><category>torchlight</category><category>vessel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 18 Sep 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Dustforce sweeping up on Mac, discounted for a limited time]]></title><link>http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/</guid><comments>http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dustforce.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 248px; " /></a></div><a href="http://joystiq.com/game/dustforce"><em>Dustforce</em></a>, the game about evil-vanquishing janitors that would bring <em>Crouching Tiger, Hidden Dragon</em> to shame, is now available on Mac. In addition, <em>Dustforce </em>is this week's <a href="http://store.steampowered.com/news/7875/">Midweek Madness</a> deal on Steam. You can <a href="http://store.steampowered.com/app/65300/">grab it now</a> for $5, half the usual price.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/">Dustforce sweeping up on Mac, discounted for a limited time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/dustforce-sweeping-up-on-mac-discounted-for-a-limited-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>hitbox-team</category><category>mac</category><category>pc</category><category>steam</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 02 May 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Video: Getting down and dirty with Dustforce multiplayer]]></title><link>http://www.joystiq.com/2012/01/13/video-getting-down-and-dirty-with-dustforce-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/13/video-getting-down-and-dirty-with-dustforce-multiplayer/</guid><comments>http://www.joystiq.com/2012/01/13/video-getting-down-and-dirty-with-dustforce-multiplayer/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/leafdude.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 293px; " /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/lAfdUkKmLWg" width="599"></iframe></div>
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This multiplayer video for <a href="http://joystiq.com/game/dustforce"><em>Dustforce</em></a> showcases the game's local King of the Hill mode, in which a janitor battles a leaf man for control of platforms. How anyone ever managed to make a game about <em>sweeping</em> seem so interesting is beyond us, but there you go.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/13/video-getting-down-and-dirty-with-dustforce-multiplayer/">Video: Getting down and dirty with Dustforce multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jan 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/13/video-getting-down-and-dirty-with-dustforce-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20148179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/13/video-getting-down-and-dirty-with-dustforce-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>hitbox-team</category><category>pc</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 13 Jan 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Dustforce cleaning out Steam's valves on Jan. 17 for PC, Mac to follow]]></title><link>http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/</guid><comments>http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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	<a href="http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/dustforceparklevel.png" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
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The PC version of <a href="http://www.joystiq.com/game/dustforce"><em>Dustforce</em></a>, the sweeping side-scroller from indie studio Hitbox Team, is set to launch January 17 for $9.99 on Steam, with a Mac update to follow soon after. <em>Dustforce </em>has more than 50 disgusting levels for your janitor to spruce up, and will have an online leaderboard, 4-player local multiplayer modes and a soothing original soundtrack.<br />
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<em>Dustforce </em>received an <a href="http://www.igf.com/02finalists.html">honorable mention</a> from the IGF for Excellence in Visual Art, so even if cleaning isn't your <em>thing</em>, we bet you can still enjoy some pretty, stylized gameplay.<p><a href="http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/" rel="bookmark">Continue reading <em>Dustforce cleaning out Steam's valves on Jan. 17 for PC, Mac to follow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/">Dustforce cleaning out Steam's valves on Jan. 17 for PC, Mac to follow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20145377/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/10/dustforce-cleaning-out-steams-valves-on-jan-17-for-pc-mac-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>hitbox-team</category><category>mac</category><category>pc</category><category>release-date</category><category>STEAM</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 10 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Dustforce trailer shows polish, polishing]]></title><link>http://www.joystiq.com/2011/12/13/dustforce-trailer-shows-polish-polishing/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/13/dustforce-trailer-shows-polish-polishing/</guid><comments>http://www.joystiq.com/2011/12/13/dustforce-trailer-shows-polish-polishing/#comments</comments><description><![CDATA[<center>
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When we saw the protagonist walk into an old stone building in this <a href="http://joystiq.com/game/dustforce"><em>Dustforce</em></a> trailer, we felt a thrill. "This place looks like it could be really dusty," we thought. "This is going to be <em>awesome</em>." And then the broom-wielding character walked into a room full of flying books and scrolls, trailing dust like exhaust. And then it <em>was</em> awesome. <br />
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We'll get really hyped about cleaning again in January -- that's the new release window, according to a <a href="http://www.youtube.com/watch?v=2GBLbbcRdbE">YouTube</a> comment from developer Hitbox Team.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/13/dustforce-trailer-shows-polish-polishing/">Dustforce trailer shows polish, polishing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Dec 2011 22:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/13/dustforce-trailer-shows-polish-polishing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/13/dustforce-trailer-shows-polish-polishing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>hitbox-team</category><category>mac</category><category>pc</category><category>q1-2012</category><category>release-date</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 13 Dec 2011 22:01:00 EST</pubDate></item><item><title><![CDATA[Indie game Dustforce looks so fresh, so clean]]></title><link>http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/</guid><comments>http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/#comments</comments><description><![CDATA[<center>
	<iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/gHCFyOTbJfc" width="530"></iframe><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/dustforcescrn1-620x-1321027859.jpg" style="text-align: -webkit-auto; display: none;" vspace="4" /></center>
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We're pretty sure you've never experienced a game about high-speed platform tidying, but you will soon. <a href="http://dustforce.com/"><em>Dustforce</em></a>, an indie game developed by Cincinnati's Hitbox Studios, will bring sweeping action to Mac and PC in early 2012. Be sure to watch the video -- it's a lot more exciting than it sounds.<br />
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Dustforce puts players in the role of an "acrobatic cleaner" who wall-runs and jumps to sweep leaves, dust, and other detritus off of every available surface, while also defending himself with broom-based martial arts.<br />
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Along with the new video (above) and screens (below), Hitbox Team released an <a href="http://www.youtube.com/watch?v=ZZCp9YJKgrQ">audio sample</a>, by composer Terence Lee. Listen to it while you clean your house!<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dustforce-mac-pc/">Dustforce (Mac/PC)</a></strong></p><a href="http://www.joystiq.com/photos/dustforce-mac-pc/#4603262"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/dustforcescrn1-620x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dustforce-mac-pc/#4603265"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/dustforcescrn2-620x_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/">Indie game Dustforce looks so fresh, so clean</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Nov 2011 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20104448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/12/indie-game-dustforce-looks-so-fresh-so-clean/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dustforce</category><category>hitbox-team</category><category>indie</category><category>mac</category><category>pc</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 12 Nov 2011 08:30:00 EST</pubDate></item></channel></rss>