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Posts tagged e3-2013

Keeping your eyes open in the cold of Company of Heroes 2

After navigating a troubled road alongside former owner and publisher THQ, developer Relic Entertainment has found a new home for its library of titles with Sega. Though shifting to a new company with different policies and directives could hurt a studio's progress, a recent mission playthrough at ...

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Takedown: Red Sabre bringing tactical shooting back to Steam and XBLA

Indie developer Serellan billed its first-person shooter Takedown: Red Sabre as a "spiritual successor to the original Rainbow Six and SWAT 4" when the developer successfully raised $221,833 on Kickstarter in April 2012. Squad-based tactical shooters, where real-life military tactics take priority ...

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Super Joystiq Podcast Live 054: Favorites from E3, Reader Picks

The Joystiq crew returns for another live edition of the Super Joystiq Podcast. When the show kicks off at 3pm Eastern, Joystiq editors will discuss their favorite games and moments during E3 2013 and talk about yours. Expect Dark Souls 2, Quantum Break, PS4 indie Outlast, a discussion on nex...

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Beyond: Two Souls puts on its warpaint

The Beyond: Two Souls demo I played at E3 featured protagonist Jodi Holmes as a CIA operative, undergoing a perilous mission in the war-torn streets of Somalia. Quite how Jodi and her accompanying supernatural entity 'Aiden' came to this point is unclear, and that's fine; Quantic Dream has a curiou...

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Miyamoto unsure where to take F-Zero franchise

Nintendo's Shigeru Miyamoto stalled hopes for a F-Zero return after saying he doesn't know which direction to take with the franchise. Speaking to IGN at E3, Miyamoto said there's "only so much capacity" within Nintendo's internal staff, where the next hypothetical entry would likely be developed. ...

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Co-Opinion: Dark Souls 2

This is Co-Opinion, where two Joystiq editors play a game and discuss their experience. This edition focused on the E3 2013 demo of Dark Souls 2, from developer From Software. Richard Mitchell: So you and I both got a chance to try out Dark Souls 2. I was prepared to die, and I did. Many t...

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Mario Kart 8 drives us up a wall

Mario Kart 8 takes the series in a new direction, which is to say, "sideways." The Wii U's first entry in the franchise introduces the concept of relativistic gravity – an idea not entirely foreign to Mario himself – to the vehicular antics enjoyed by Nintendo's mascots. It also ma...

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Battlefield 4 'Spectator Mode' jumps into many soldiers' boots

Daniel Matros, producer on Battlefield 4, gives us a look at the new Spectator Mode direct from E3. The voyeur mode is there for those soldiers who want to watch a battle go down, but don't want to participate in the skirmish directly. Spectating is live, with no delay – which may presen...

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Here's a first look at the Need for Speed flick

Dreamworks offered a sneak peek of its Need for Speed film at E3, complete with Aaron Paul, flashy cars and flashy car crashing. The question remains: which NFS universe is it set in? Underground? Hot Pursuit? Underground 2? Are they even separate NFS universes? Maybe we'll find out in 2014....

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Titanfall's structure and 'cloud computing' on Xbox One explained

While we were given a quick description of the cloud computing at work in the Xbox One version of Titanfall, we weren't able to get an in-depth answer. So we took to a back room at E3 and asked Respawn Entertainment's Fairfax "Mackey" McCandlish, lead designer on Titanfall, to elaborate. Essen...

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