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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Dreadline: a game about killing soon-to-be-dead people from ex-Irrational and Harmonix devs]]></title><link>http://www.joystiq.com/2012/05/14/dreadline-a-game-about-killing-soon-to-be-dead-people-from-ex-i/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/14/dreadline-a-game-about-killing-soon-to-be-dead-people-from-ex-i/</guid><comments>http://www.joystiq.com/2012/05/14/dreadline-a-game-about-killing-soon-to-be-dead-people-from-ex-i/#comments</comments><description><![CDATA[<center> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/dreadline530px.jpg" style="display: none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 297px; " /><iframe allowfullscreen="" frameborder="0" height="298" mozallowfullscreen="" src="http://player.vimeo.com/video/42122869" webkitallowfullscreen="" width="530"></iframe></center><br />As individuals whose chief export is words on the page, we know full well the power of a looming deadline - oh, wait, it's <em>Dreadline</em>? Well, that ruins our analogy.<br /><br /><em>Dreadline</em> is a hybrid RPG, real-time strategy title from Eerie Canal, a new studio formed by individuals who have worked at Irrational Games, Harmonix and Iron Lore. In <em>Dreadline</em>, players control a group of monsters who travel back through time to human disasters and kill the humans who are doomed to die in the disaster - one level centers around the Titanic, for example.<br /><br /><em>Dreadline</em> has been in the works for six months now and is slated for launch in the first half of 2013 on PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/14/dreadline-a-game-about-killing-soon-to-be-dead-people-from-ex-i/">Dreadline: a game about killing soon-to-be-dead people from ex-Irrational and Harmonix devs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 May 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/14/dreadline-a-game-about-killing-soon-to-be-dead-people-from-ex-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237740/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/14/dreadline-a-game-about-killing-soon-to-be-dead-people-from-ex-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2013</category><category>dreadline</category><category>eerie-canal</category><category>pc</category><category>release-date</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 14 May 2012 19:00:00 EST</pubDate></item></channel></rss>