<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[NaturalMotion gives us a crash course in game physics]]></title><link>http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/</guid><comments>http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/#continued"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/naturalmotion530px1230201.jpg" /></a></div>
Physics can make or break a game -- imagine how boring <em>Half-Life 2</em> would've been without the gravity gun. NaturalMotion, the studio behind <em>Backbreaker</em>, shows how physics work in-game through its Euphoria engine (a staple of Rockstar's most recent games, like <em><a href="http://www.joystiq.com/game/red-dead-redemption">Red Dead Redemption</a> </em>and <em><a href="http://www.joystiq.com/game/grand-theft-auto-iv">GTA IV</a>)</em>.<p><a href="http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/" rel="bookmark">Continue reading <em>NaturalMotion gives us a crash course in game physics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/">NaturalMotion gives us a crash course in game physics</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Dec 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19782090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/31/naturalmotion-gives-us-a-crash-course-in-game-physics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backbreaker</category><category>euphoria</category><category>euphoria-engine</category><category>microsoft</category><category>mobile</category><category>pc</category><category>physics</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 31 Dec 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[Backbreaker update 'Greathouse' getting ready to huddle up in 'early August']]></title><link>http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/</guid><comments>http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/02/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/backbreaker530px822010.jpg" /></a></div>
505 Games has announced a new update for its Euphoria-powered footballer, <a href="http://www.joystiq.com/game/backbreaker"><em>Backbreaker</em></a>. Dubbed "Greathouse," this new update -- which should be available sometime in "early August" -- adds a host of features the community have apparently clamored for, such as an "improved Quarterback camera view and passing game" and 100 new plays, including nine new formations to use. Greathouse also tweaks gameplay on the other side of the ball, introducing a new "user catch system" and "full control" over interceptions.<br />
<br />
For the full patch notes, head past the break.<br />
<br />
<strong>Update: </strong>We mislabeled the launch window for the "Greathouse" update as "next month," when in fact we meant to say "early August." We apologize for the confusion. <p><a href="http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/" rel="bookmark">Continue reading <em>Backbreaker update 'Greathouse' getting ready to huddle up in 'early August'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/">Backbreaker update 'Greathouse' getting ready to huddle up in 'early August'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Aug 2010 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19577921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/03/backbreaker-update-greathouse-getting-ready-to-huddle-up-next/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>505-games</category><category>backbreaker</category><category>euphoria</category><category>euphoria-engine</category><category>football</category><category>microsoft</category><category>naturalmotion</category><category>naturalmotion-games</category><category>playstation</category><category>ps3</category><category>sports</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 03 Aug 2010 06:00:00 EST</pubDate></item><item><title><![CDATA[Backbreaker demo blitzes Xbox Live]]></title><link>http://www.joystiq.com/2010/05/21/backbreaker-demo-blitzes-xbox-live/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/21/backbreaker-demo-blitzes-xbox-live/</guid><comments>http://www.joystiq.com/2010/05/21/backbreaker-demo-blitzes-xbox-live/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_48080c02"><param name="movie" value="http://www.viddler.com/simple/48080c02/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/48080c02/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_48080c02"></embed></object></div>
A demo for the Euphoria-powered, tackle-infused <a href="http://joystiq.com/tag/backbreaker"><em>Backbreaker</em></a> is now available on Xbox Live. The demo clocks in at 415MB and allows players to try out the training mode, an exhibition game and the "Tackle Alley" mode. Tackle Alley is an arcade-style game that has you running the ball up the field against a pre-placed set of defenders. Using <a href="http://www.joystiq.com/2010/05/11/backbreakers-running-game-looks-for-the-gap/"><em>Backbreaker</em>'s offensive options</a>, it's your job to shake the defense and get the ball to the end zone.<br />
<br />
<em>Backbreaker</em> also has another innovative feature: being one of the only football games that <em>isn't Madden</em>. Unfortunately, the team editor isn't available in the demo, so you'll have to wait for the retail release in order to create your <em>totally fictional team that doesn't use any NFL names or trademarks</em>.<br />
<br />
<hr width="100%" size="2" style="margin: 0pt;" />
<br />
Xbox.com: <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-0000464f87dd?cid=SLink"><strong>Add <em>Backbreaker</em> demo to your Xbox 360 download queue</strong></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/21/backbreaker-demo-blitzes-xbox-live/">Backbreaker demo blitzes Xbox Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 May 2010 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/21/backbreaker-demo-blitzes-xbox-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19486653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/21/backbreaker-demo-blitzes-xbox-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>505-games</category><category>backbreaker</category><category>demo</category><category>euphoria</category><category>natural-motion</category><category>xblm</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 21 May 2010 12:45:00 EST</pubDate></item><item><title><![CDATA[Backbreaker video shows off team customization options]]></title><link>http://www.joystiq.com/2010/05/05/backbreaker-video-shows-off-team-customization-options/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/backbreaker-video-shows-off-team-customization-options/</guid><comments>http://www.joystiq.com/2010/05/05/backbreaker-video-shows-off-team-customization-options/#comments</comments><description><![CDATA[<div align="center;" text=""><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_bbee2f26"><param name="movie" value="http://www.viddler.com/simple/bbee2f26/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/bbee2f26/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_bbee2f26"></embed></object></div>
The <a href="http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/">Euphoria</a>-powered football game, <em><a href="http://www.joystiq.com/tag/backbreaker">Backbreaker</a>, </em>shows off team customization tools in its latest trailer. Sure, you <em>could</em> use the robust editing suite to manufacture a pretty sweet team logo and end zone design ... but we know most people won't. <br />
<br />
When it launches on <a href="http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/">June 1st</a>, could you at least promise us to keep your creations clean and devoid of objectionable genitalia for, like, the first day? How about you be a bit more mature and go with something like the Sioux City Slammers or, dare we suggest, the Jasper Joystiqs? No no, not the Joy Sticks. What is <em>wrong</em> with you people?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/backbreaker-video-shows-off-team-customization-options/">Backbreaker video shows off team customization options</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/05/backbreaker-video-shows-off-team-customization-options/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19465356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/backbreaker-video-shows-off-team-customization-options/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>505-games</category><category>american-football</category><category>backbreaker</category><category>customization</category><category>euphoria</category><category>football</category><category>Microsoft</category><category>sports</category><category>team-customization</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 05 May 2010 10:45:00 EST</pubDate></item><item><title><![CDATA[Backbreaker ad packs in the tackles, release pushed to June 1]]></title><link>http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/</guid><comments>http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_48080c02"><param name="movie" value="http://www.viddler.com/simple/48080c02/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/48080c02/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_48080c02"></embed></object></center>It's okay, you don't have to read this. You saw that there was a new <a href="http://joystiq.com/tag/backbreaker"><em>Backbreaker</em></a> video and you came to watch some dudes get tackled. That's fine, and we understand. So, really, you don't have to read this just to make us feel like we're earning our keep. Besides, we've already seen the video, and you should totally watch it. Like, seriously, <em>so many dudes get tackled</em>.<br />
<br />
Actually, there is one thing you should read: The <em>Backbreaker</em> release date has been pushed back a week to June 1. Okay, <em>now</em> you can watch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/">Backbreaker ad packs in the tackles, release pushed to June 1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Apr 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19452500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/23/backbreaker-ad-packs-in-the-tackles-release-pushed-to-june-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>505-games</category><category>backbreaker</category><category>euphoria</category><category>Microsoft</category><category>q2-2010</category><category>release-date</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 23 Apr 2010 23:30:00 EST</pubDate></item><item><title><![CDATA[Video dev diary explains Backbreaker's unique camera]]></title><link>http://www.joystiq.com/2010/03/26/video-dev-diary-explains-backbreakers-unique-camera/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/26/video-dev-diary-explains-backbreakers-unique-camera/</guid><comments>http://www.joystiq.com/2010/03/26/video-dev-diary-explains-backbreakers-unique-camera/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_6c3d9be3"><param name="movie" value="http://www.viddler.com/simple/6c3d9be3/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/6c3d9be3/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_6c3d9be3"></embed></object></center> One of our favorite aspects of the Euphoria-powered football game <a href="http://www.joystiq.com/tag/backbreaker"><em>Backbreaker</em></a> has to be its innovative camera. While many focus on the game's graphics and its incredible physics animation system, it's the low-angle camera that truly separates <em>Backbreaker</em> from its competition. Not only does it make the game look more visceral, it drastically changes the gameplay, making it feel far more like an action game.<br />
<br />
"One of the benefits of having this down-on-the-field camera view is that it really makes playing as the quarterback -- like the passing mechanic -- feel really natural," Rob Donald explains in the dev diary above. While we're inclined to argue that the game certainly looks more real, we wonder if the close view will make players feel like they're at a disadvantage. It's something we'll have to judge when the game comes out <a href="http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/">in May</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/26/video-dev-diary-explains-backbreakers-unique-camera/">Video dev diary explains Backbreaker's unique camera</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Mar 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/26/video-dev-diary-explains-backbreakers-unique-camera/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19416018/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/26/video-dev-diary-explains-backbreakers-unique-camera/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backbreaker</category><category>euphoria</category><category>football</category><category>Microsoft</category><category>naturalmotion</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 26 Mar 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[Backbreaker hits the field on May 25]]></title><link>http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/</guid><comments>http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/backbreaker03222010.jpg" /></div>
505 Games' ambitious tackle-em-up <a href="http://www.joystiq.com/tag/backbreaker"><em>Backbreaker</em></a> is looking to prove that an NFL license isn't all one needs to make a good football game -- and it'll get its chance on May 25, when <a href="http://www.joystiq.com/2007/08/23/new-football-game-backbreaker-uses-euphoria-tech/">the Euphoria-powered game</a> will release in North America. Europeans anxious to break a back (and maybe an arm or two) will have to wait until May 28.<br />
<br />
So, what's your favorite part of football? Is it all of the home runs or <a href="http://www.youtube.com/watch?v=2OKwRsnWO84">the great names, like Dick Butkus</a>?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/backbreaker-360-ps3/">Backbreaker</a></strong></p><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594747"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594748"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594750"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594752"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594753"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_4_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/">Backbreaker hits the field on May 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19409129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/22/backbreaker-hits-the-field-on-may-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>505-games</category><category>backbreaker</category><category>euphoria</category><category>Microsoft</category><category>q2</category><category>q2-2010</category><category>release-date</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 22 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Impressions: Backbreaker]]></title><link>http://www.joystiq.com/2010/03/05/backbreaker-game-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/05/backbreaker-game-preview/</guid><comments>http://www.joystiq.com/2010/03/05/backbreaker-game-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/full/#2594747"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/backbreakerprv1s.jpg" /></a><br />
<em><font size="1">Click to enlarge</font></em></div>
<em>Backbreaker</em> may be the greatest football game no one will ever play. While I can attempt to detail its incredible use of the Euphoria physics engine, its spectacular graphics and truly innovative gameplay, all these features are moot thanks to the crippling fact that the game does not have the NFL license. Without the license, the annual <em>Madden</em> devotee won't have this on his (or her!) radar -- ironic, because <em>Backbreaker</em> makes good on the <a href="http://www.gametrailers.com/video/e3-xbox-madden-nfl/6081?type=flv">lofty promises</a> of <em>Madden 06's</em> teased "CG movie" effect, which EA Sports has yet to deliver on, even four years later.<br />
<br />
It's easy to get jaded about sports games as they iterate, releasing slightly improved games year after year. We've grown accustomed to complacency. But simply <a href="http://www.joystiq.com/2010/01/08/new-backbreaker-trailer-promises-next-level-football/">watch a video</a> of <a href="http://www.joystiq.com/tag/backbreaker"><em>Backbreaker</em></a> and you'll probably agree: this game is a breath of fresh air no one expected from the genre. It goes to show that with proper competition, there's a lot of room for innovation.<br />
<br />
Perhaps the most obvious thing to discuss are <em>Backbreaker's</em> animations, powered by the same tech used in <em>Grand Theft Auto IV</em> and <em>Star Wars: The Force Unleashed</em>. <a href="http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/">Euphoria</a> allows game characters to react to their virtual environment and create dynamic animations. Unlike canned ragdolls, these animations are surprisingly lifelike, and because they can be generated on the fly, ensure the game feels spontaneous. <em>Backbreaker</em> has one huge advantage over games like <a href="http://www.joystiq.com/2008/01/26/the-three-physics-engines-of-the-force-unleashed/"><em>The Force Unleashed</em></a>, though: it's developed by NaturalMotion, the studio that made the Euphoria tech.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/backbreaker-360-ps3/">Backbreaker</a></strong></p><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594747"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594748"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594750"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594752"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/backbreaker-360-ps3/#2594753"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/bb_4_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/03/05/backbreaker-game-preview/" rel="bookmark">Continue reading <em>Impressions: Backbreaker</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/05/backbreaker-game-preview/">Impressions: Backbreaker</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/05/backbreaker-game-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19385366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/05/backbreaker-game-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backbreaker</category><category>euphoria</category><category>football</category><category>Microsoft</category><category>naturalmotion</category><category>sports</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 05 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Video: Backbreaker asks us how it feels]]></title><link>http://www.joystiq.com/2008/07/31/video-backbreaker-asks-how-does-it-feel/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/31/video-backbreaker-asks-how-does-it-feel/</guid><comments>http://www.joystiq.com/2008/07/31/video-backbreaker-asks-how-does-it-feel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="268" id="gamevideos6" align="middle"><param name="quality" value="high"/><param name="play" value="true"/><param name="loop" value="true"/><param name="scale" value="showall"/><param name="wmode" value="window"/><param name="devicefont" value="false"/><param name="bgcolor" value="#000000"/><param name="menu" value="true"/><param name="allowScriptAccess" value="sameDomain"/><param name="allowFullScreen" value="true"/><param name="salign" value=""/><param name="movie" value="http://gamevideos.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com/video/videoListXML%3Fid%3D20472%26ordinal%3D1217490701270%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://gamevideos.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com/video/videoListXML%3Fid%3D20472%26ordinal%3D1217490701270%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" width="420" height="268" /></object><br />NaturalMotion just released a new <a href="http://gamevideos.com/video/id/20472">"How Does it Feel?" trailer</a> for their upcoming (American) football contender <em>Backbreaker</em>. A no-name football game that NaturalMotion is confident can compete against <em>Madden 09 </em>solely because of their gameplay trump card: the Euphoria engine. Promising realistic tackles, unscripted animations and dynamic fumbling goodness, <em>Backbreaker </em>sounds pretty decent on paper. So that's why we have trailers, to actually see with our own two eyes what the game has to offer. But, oddly enough, this <em>Backbreaker </em>trailer doesn't even show a hint of Euphoria goodness. No crunching bones, gang tackles or helmet to helmet collisions. Come on NaturalMotion, let's see your Euphoria trump card.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/31/video-backbreaker-asks-how-does-it-feel/">Video: Backbreaker asks us how it feels</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jul 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.com/video/id/20472>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/video-backbreaker-asks-how-does-it-feel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1271592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/video-backbreaker-asks-how-does-it-feel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backbreaker</category><category>euphoria</category><category>natural-motion</category><category>naturalmotion</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 31 Jul 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Missing@E3: Indiana Jones and the Vanished Game]]></title><link>http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/</guid><comments>http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/indyhat.jpg"  alt="" /><br /></div>
One notable absence from LucasArts E3 room was any presence of Indiana Jones whatsoever. While they were highly touting <em>Star Wars: The Clone Wars</em>, <em>Star Wars: The Force Unleashed</em>, and <em>Fracture</em>, they didn't even have a poster featuring a silhouette of Indy and the Hat anywhere to be seen. Not only that, but LucasArts employees visibly bristled whenever we asked about it. "No comment" stung us like a whip several times.<br /><br />Matt Shell, marketing manager at LucasArts, finally let us know that yes, they're working on something. However, they didn't want to talk about it at all. It just seems odd that they have one of the highest grossing movies of the year, based on one of their most iconic properties, and they don't even want to show us a photo of a whip and say "It's in the game." Jump on that opportunity, Lucas! Especially after you were honking your Euphoria physics engine <a href="http://www.joystiq.com/2006/04/21/indiana-jones-to-raise-bar-for-next-gen/">so loud in 2006</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/">Missing@E3: Indiana Jones and the Vanished Game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jul 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260008/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/18/missing-e3-indiana-jones-and-the-vanished-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>E3-2008</category><category>Euphoria</category><category>Indiana-Jones</category><category>joystiqfeatures</category><category>Lucasarts</category><category>PS3</category><category>Star-Wars</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 18 Jul 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Get a physics lesson with this Euphoria tech demo]]></title><link>http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/</guid><comments>http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=33271"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=33271" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center> With the upcoming release of <a href="http://www.joystiq.com/Grand-Theft-Auto-IV/"><em>Grand Theft Auto IV</em></a> and the building anticipation for titles such as <em><a href="http://www.joystiq.com/search/?q=Star%20Wars%3A%20The%20Force%20Unleashed">Star Wars: The Force Unleashed</a></em> and <em><a href="http://www.joystiq.com/search/?q=Backbreaker">Backbreaker</a></em>, we're constantly asked about the Euphoria physics engine featured in said games -- and by constantly, we mean never. However, to prevent such a onslaught of queries, we present you with <a href="http://www.gametrailers.com/player/33271.html?r=1&amp;type=wmv">a recently released tech demo from Euphoria creators NaturalMotion</a>, which exhibits some of the differences between their engine and those of the ragdoll variety. Yes, we truly have reached a new era of making <a href="http://en.wikipedia.org/wiki/Michelin">Michelin Men</a> fall down in increasingly realistic ways.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/">Get a physics lesson with this Euphoria tech demo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Apr 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/33271.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1178506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/26/get-a-physics-lesson-with-this-euphoria-tech-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>euphoria</category><category>euphoriaengine</category><category>naturalmotion</category><category>PC</category><category>physics</category><category>PS3</category><category>techdemo</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 26 Apr 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Euphoria-based Backbreaker gameplay video is intriguing]]></title><link>http://www.joystiq.com/2008/04/18/euphoria-based-backbreaker-gameplay-video-is-intriguing/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/18/euphoria-based-backbreaker-gameplay-video-is-intriguing/</guid><comments>http://www.joystiq.com/2008/04/18/euphoria-based-backbreaker-gameplay-video-is-intriguing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=32952"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=32952" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>It's far too early to pass any sort of judgment, but we're intrigued by this first gameplay video of the upcoming football game <em><a href="http://www.joystiq.com/tag/Backbreaker/">Backbreaker</a></em>, which seems to be more focused on putting players into the shoes of the athletes than the godlike skycam view of most football titles. No, it has no license, but it does seem to be a different take on the genre, and really, isn't that just as important?<br /><br />The tackles also look fairly realistic and with good reason: The game is powered by the euphoria engine, the same one used in <em><a href="http://www.joystiq.com/2006/04/21/indiana-jones-to-raise-bar-for-next-gen/"></a></em><a href="http://www.joystiq.com/2006/04/21/indiana-jones-to-raise-bar-for-next-gen/"><em></em></a><em><a href="http://www.joystiq.com/search/?q=force+unleashed&amp;x=0&amp;y=0">The Force Unleashed</a> and </em><em><a href="http://www.joystiq.com/search/?q=Grand%20Theft%20Auto%20IV">Grand Theft Auto IV</a></em>. We're going to hear more about this game (slated for a vague 2008 release) in the coming weeks. As such, we just want to be the first to make this joke: Gridirons of War. ... We don't have a wider context for it, but when you see it start to pop up just remember who dropped that bon mot <em>first</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/18/euphoria-based-backbreaker-gameplay-video-is-intriguing/">Euphoria-based Backbreaker gameplay video is intriguing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Apr 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/32952.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/18/euphoria-based-backbreaker-gameplay-video-is-intriguing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1171435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/18/euphoria-based-backbreaker-gameplay-video-is-intriguing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backbreaker</category><category>euphoria</category><category>natural-motion</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 18 Apr 2008 17:30:00 EST</pubDate></item></channel></rss>
