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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[343 turns the other cheek: Halo 4 won't reveal Master Chief's face]]></title><link>http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/</guid><comments>http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/"><img alt="Halo 4 won't show Master Chief's face to 'keep the player invested'" data-src-height="318" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/fwduntodawn.jpg" /></a></div><em><a href="http://www.joystiq.com/game/halo-4">Halo 4</a></em> won't reveal Master Chief's face, so if you were playing the Halo series solely for a glimpse of chiseled space soldier jawline, it might be time to throw in the towel. 343 Industries is continuing the faceless precedent set by Bungie, which refrained from showing Master Chief's visage throughout its time with the franchise.<br /><br />Not that we don't know what Master Chief looks like - he's described in detail in the 2001 novel <a href="http://www.joystiq.com/tag/halo-the-fall-of-reach/"><em>Halo: The Fall of Reach</em></a>.<br /><br />"The funny thing about the Chief is he's actually really well described," O'Connor tells <a href="http://www.eurogamer.net/articles/2012-10-08-why-343-isnt-ready-to-show-master-chiefs-face">Eurogamer</a>. "If you went down into that line and found a nerd with a deep canon Halo t-shirt and said describe the Master Chief to this police sketch artist, that police sketch artist would then produce a perfectly accurate rendering of an older man, almost painfully pale, almost albino white, with pale blue eyes, reddish hair, close cropped to a skin head, and maybe the last remnants of freckles he had when he was a kid."<br /><br />O'Connor wants to keep the mystery alive and doesn't want fans to feel alienated by an official face. "That's a device to keep the player invested in the character and keep the player from constantly being reminded that they're not a hero or that they have to be a boy or they have to be a girl, or whatever that is," O'Connor says.<br /><br />Maybe it's better this way, super fans. More often than not, on-screen adaptations of book descriptions are <a href="http://www.imdb.com/title/tt0990407/">supremely disappointing</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/">343 turns the other cheek: Halo 4 won't reveal Master Chief's face</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Oct 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20344469/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/08/343-turns-the-other-cheek-halo-4-wont-reveal-master-chiefs-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>face</category><category>halo-4</category><category>master-chief</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 08 Oct 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[People of Europe to receive improved faces in Q2?]]></title><link>http://www.joystiq.com/2008/01/07/people-of-europe-to-receive-improved-faces-in-q2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/07/people-of-europe-to-receive-improved-faces-in-q2/</guid><comments>http://www.joystiq.com/2008/01/07/people-of-europe-to-receive-improved-faces-in-q2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://translate.google.com/translate?hl=en&amp;sl=fr&amp;u=http://www.jeuxactu.com/&amp;sa=X&amp;oi=translate&amp;resnum=1&amp;ct=result&amp;prev=/search%3Fq%3Djeux%2Bactu%26hl%3Den%26sa%3DG"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/face_training_coming_to_europe_____possibly.jpg" alt="" /></a>Remember <em>Otona no DS Kao Training</em>? Non-game. Free camera. <a href="http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/"><em>Facening</em></a>. Well, the folks at French site JeuxActu are just <em>absolutely goshdarn convinced</em> that Intelligent Systems' face training non-game is packing its bags and heading to Europe during Q2 this year.<br /><br />As Nintendo has yet to pass official comment on this, we're cautiously treating this as rumor for now, but the incessant popularity of training games in Europe makes us think there could be some truth in the speculation. If it <em>does </em>turn out to be correct, it also means Europeans will be getting that rather dinky camera add-on. As well as having <em>totally awesome faces</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/07/people-of-europe-to-receive-improved-faces-in-q2/">People of Europe to receive improved faces in Q2?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Jan 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?hl=en&amp;sl=fr&amp;u=http://www.jeuxactu.com/&amp;sa=X&amp;oi=translate&amp;resnum=1&amp;ct=result&amp;prev=/search%3Fq%3Djeux%2Bactu%26hl%3Den%26sa%3DG>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/07/people-of-europe-to-receive-improved-faces-in-q2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1080141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/07/people-of-europe-to-receive-improved-faces-in-q2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camera</category><category>europe</category><category>face</category><category>face-training</category><category>facening</category><category>FaceTraining</category><category>localization</category><category>non-game</category><category>nongames</category><category>training</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Mon, 07 Jan 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Virtually Overlooked: Time Cruise]]></title><link>http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/</guid><comments>http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtually-overlooked/" rel="tag">Virtually Overlooked</a></p><span><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/timecruise100407.jpg" /></span><span>Welcome to our weekly feature, </span><font color="#000080"><u><a href="http://www.joystiq.com/category/virtually-overlooked"><span>Virtually Overlooked</span></a></u></font><span>, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a<em> </em></span><span><em>retro-speculative</em>.<br /><br />If you've read Wii Fanboy for any amount of time, you know that we appreciate Turbografx-16 <a href="http://www.joystiq.com/2007/10/03/the-vc-advantage-shout-at-the-devil/">pinball</a> <a href="http://www.joystiq.com/2007/07/20/everybody-get-ready-to-buy-devils-crush/">games</a>. It's pretty likely that if you glance at the site at any random moment, you'll see the words <em>Devil's</em> and<em> Crush</em> somewhere on the screen, usually under a "JC Fletcher" byline. The pinball games more than justify the system, especially now that you don't <em>need</em> a Turbografx-16 system to play them. <br /><br />As awesome as it is to have two great TG16 pinball games on the Virtual Console, it would be <em>more</em> awesome to have three. Obviously. <em>Time Cruise</em> is the elusive, lesser-known Turbografx-16 pinball game.</span><p><a href="http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/" rel="bookmark">Continue reading <em>Virtually Overlooked: Time Cruise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/">Virtually Overlooked: Time Cruise</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Oct 2007 21:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1004931/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/04/virtually-overlooked-time-cruise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>face</category><category>pinball</category><category>time-cruise</category><category>turbografx16</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Oct 2007 21:10:00 EST</pubDate></item><item><title><![CDATA[Guess what kind of game uses the new DS camera]]></title><link>http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/</guid><comments>http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://touch-ds.jp/mfs/kao_training/index.html"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/face070407.jpg" /></a>If you guessed any kind of game at all, sorry. If you correctly identified that as a trick question, then you win at DS fandom. That's right, the DS Lite is getting an official camera peripheral, and the first piece of software to use it is <em>Otona no DS Kao Training </em>(<em>Adults' DS Face <a href="http://www.joystiq.com/tag/Training/">Training</a></em>.) In fact, the camera is <em>called the Facening Scan, </em>leaving no question as to its intended use<em>.<br /><br /></em>What's <a href="http://www.google.com/translate?u=http%3A%2F%2Fwww.facening.com%2Findex.html&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF8">Facening</a>, you may ask? Well, it's a regimen of facial stretching designed to reduce wrinkles and sagging, and to make your face <a href="http://search.japantimes.co.jp/cgi-bin/ek20061017wh.html">appear smaller</a>.<br /><br />The camera is included with the software, as is a DS Lite stand. You bring your own ridiculous face-- you probably already got your first lesson in Facening when you read about this piece of software!<br /><br />[Via NeoGAF]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/">Guess what kind of game uses the new DS camera</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jul 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://touch-ds.jp/mfs/kao_training/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/04/guess-what-kind-of-game-uses-the-new-ds-camera/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adults</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>face</category><category>face training</category><category>faceniing</category><category>FaceTraining</category><category>fumiko</category><category>fumiko inudo</category><category>FumikoInudo</category><category>inudo</category><category>kao</category><category>lite</category><category>nintendo</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 04 Jul 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[The face of Halo's Master Chief?]]></title><link>http://www.joystiq.com/2007/06/12/the-face-of-halos-master-chief/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/the-face-of-halos-master-chief/</guid><comments>http://www.joystiq.com/2007/06/12/the-face-of-halos-master-chief/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><object width="420" height="405" align="middle" id="gamevideos6" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<param value="#000000" name="bgcolor" /> <embed width="420" height="405" align="middle" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="sameDomain" menu="true" name="gamevideos6" bgcolor="#000000" id="gamevideos6" devicefont="false" wmode="window" scale="showall" loop="true" play="true" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D12217%26ordinal%3D1181654543374%26adPlay%3Dfalse"></embed></object></center>Like looking into the Ark of the Covenant, there is a sect of fanboy that believes to actually see the face of Master Chief would mean the melting of your face and the imminent collapse of the universe. Then there are those so desperate to see the man (or woman), they'll look for it in the reflection of the helmet in the <a href="http://www.joystiq.com/2006/12/04/halo-3-starry-night-commercial/">Halo 3 commercial</a>, or just Photoshop it in. Ever see <a href="http://www.joystiq.com/2006/02/07/master-chief-unmasked/">Chuck Norris</a> Master Chief, how about <a href="http://www.joystiq.com/2006/11/15/female-spartan-voiced-by-ellen-degeneres/">Ellen</a>?<br /><br />As for this video, the Master Chief looks half-Protoss under the mask. Maybe Bungie is hinting that Halo 3 will reveal a merging of the <em>Starcraft</em> and <em>Halo</em> universes? Wouldn't that be amazing? We could write fan fiction all day about such things. But is it the face of the Master Chief? Does the Master Chief even have a face? What is a face? All these questions and more will still be there when we <a href="http://www.joystiq.com/2007/05/16/halo-3-to-finish-the-fight-on-september-25th/">finish the fight</a> this September and <em>Halo 3</em> unleashes so we can test this little video for ourselves.<br /><br />[Thanks, <a href="http://www.stuffwelike.com/">Justin</a> and <a href="http://www.gamestooge.com/2007/06/11/master-chiefs-face-revealed/">Jonah</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/12/the-face-of-halos-master-chief/">The face of Halo's Master Chief?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2007 10:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/12/the-face-of-halos-master-chief/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/the-face-of-halos-master-chief/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>face</category><category>halo</category><category>master chief</category><category>silly</category><category>video</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 12 Jun 2007 10:29:00 EST</pubDate></item><item><title><![CDATA[Should game designers get celebritized?]]></title><link>http://www.joystiq.com/2007/03/19/should-game-designers-get-celebritized/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/19/should-game-designers-get-celebritized/</guid><comments>http://www.joystiq.com/2007/03/19/should-game-designers-get-celebritized/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/cliffyb.jpg" />Quick, name ten famous game designers. OK, now name ten famous movie directors. Which list took you longer? Even if you're a serious gamer, the list of movie directors probably came out quicker. Patrick Dugan helps explain why in an excellent post on the small but growing phenomenon of the <a href="http://kingludic.blogspot.com/2007/03/celebritarian-needs.html">celebrity game designer</a>.<br /><br />While movie studios often sell a movie as the singular vision of a single <a href="http://en.wikipedia.org/wiki/Auteur">auteur</a>, games or more often sold as products than statements. With games, "it was far simpler to associate that content with a genre, or better yet, a franchise brand, than it was to associate it with a personality," as Dugan puts it.<br /><br />Perhaps this is for the best. After all, most modern games are produced by a large group of people, not just a celebrity designer that can serve as a public face for the project. Even this is changing, though, with high profile, independent projects like <a href="http://www.joystiq.com/2006/09/12/flow-in-games-an-interactive-thesis-on-dynamic-difficulty/"><em>flOw</em></a> and <a href="http://www.joystiq.com/2006/09/18/super-columbine-massacre-rpg-creator-interview/"><em>Super Columbine Massacre RPG</em></a> being closely associated with a single designer (Jenova Chen and Danny Ledonne, respectively). In an internet world where anyone can easily make and distribute a game, literally anyone can be a celebrity designer.<br /><br />Personally, we just hope this growing trend of attention for the people behind the games doesn't grow into outright celebrity worship. The line between respect for a designer's vision and <a href="http://www.usmagazine.com/"><em>Us Weekly</em></a> style obsession with everything they do isn't as thick as you might think.<br /><br />[Via <a href="http://www.raphkoster.com/2007/03/17/king-lud-ics-on-fire/">Raph</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/19/should-game-designers-get-celebritized/">Should game designers get celebritized?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kingludic.blogspot.com/2007/03/celebritarian-needs.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/should-game-designers-get-celebritized/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/856292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/should-game-designers-get-celebritized/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>celbrity</category><category>celebrity</category><category>CliffyB</category><category>design</category><category>designer</category><category>face</category><category>popularity</category><category>well-known</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Mon, 19 Mar 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[A special message from Nintendo Wii Fanboy]]></title><link>http://www.joystiq.com/2006/11/17/a-special-message-from-nintendo-wii-fanboy/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/17/a-special-message-from-nintendo-wii-fanboy/</guid><comments>http://www.joystiq.com/2006/11/17/a-special-message-from-nintendo-wii-fanboy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.superlaugh.com/1/behappy.swf"><img vspace="4" hspace="4" border="0" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/11/happyface.jpg" /></a>It's here, folks. For many of us, years of waiting ends tomorrow at 12:01 AM, a mere twenty-four hours from now. And indeed, perhaps almost as fun as the Wii itself will be the camping out, braving the elements with your fellow Nintendo die-hards. But, a word of caution.<br /><br />As you very well may know, the PS3 launch was horrendously chaotic. Reports are still coming in from around the country on various shootings, robberies, mayhem, and general discourtesy. It's true that Nintendo will have a larger initial stock, but the demand is no less. We at the Fanboy kindly ask that you show patience and kindness during your launch-day festivities, and remember that you're all there for a common purpose. Should you fail to claim a system on the day of, please, show respect and courtesy to those around you regardless. A few days truly isn't that long in the grand scheme of the things, and the last thing we want is to see someone get hurt over something designed to bring enjoyment and fun to the masses.<br /><br />And with that out of the way, it's time to <em>rock</em> this thing. Nintendo Wii, here we come!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/17/a-special-message-from-nintendo-wii-fanboy/">A special message from Nintendo Wii Fanboy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Nov 2006 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.superlaugh.com/1/behappy.swf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/17/a-special-message-from-nintendo-wii-fanboy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/704071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/17/a-special-message-from-nintendo-wii-fanboy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dont Worry</category><category>DontWorry</category><category>Face</category><category>Happy</category><category>Line</category><category>Message</category><category>Nintendo</category><category>Respect</category><category>Special</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Fri, 17 Nov 2006 23:00:00 EST</pubDate></item><item><title><![CDATA[First half of 2006 owned by the DS]]></title><link>http://www.joystiq.com/2006/07/21/first-half-of-2006-owned-by-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/21/first-half-of-2006-owned-by-the-ds/</guid><comments>http://www.joystiq.com/2006/07/21/first-half-of-2006-owned-by-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamespot.com/news/6154449.html"><strong><img vspace="4" hspace="4" border="0" align="right" alt="Friggin' LOL." id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/snake.jpg" /></strong></a>Seeing as how Japan keeps extremely accurate hardware and software sales numbers on a <a href="http://www.joystiq.com/2006/07/21/japanese-hardware-sales-10-july-16-july-rapid-weight-gain/">weekly</a> and <a href="http://www.joystiq.com/2006/07/14/june-npd-data-ds-lite-sells-like-chapstick-in-arizona/">monthly </a>basis, it comes as no surprise when famed Japanese gaming rag Famitsu releases composite data for the first half of 2006. The question here is not "Did the DS Lite own faces?" but rather, "Exactly how MUCH face did the DS Lite own?" (This was a weak attempt at justifying the picture you see to your right...to be honest, I just thought it was hilarious, and decided to post it.)<br /> <br /> Let's take a look. From December 26, 2005, to June 25, 2006, the DS and DS Lite have captured a whopping 63% of the hardware market (around 4 million units). That's not the <em>portable</em> market, that's the whole flippin' thing, folks. Second place belongs to the PSP at 16.1% of the total market, followed by the PS2 at 13.5%. GBA/GBASP/GBAMicro follow at 5%, and the Xbox 360 trails with a rather silly-sounding 1%.<br /><br />In terms of software, the DS managed to claim seven of the top ten best-selling games in the period. The sequel to <em>Brain Age</em> took first place with over 2.5 million copies sold, followed by <em>Final Fantasy XII</em> for the PS2, and then <em>New Super Mario Bros. </em>in third.<br /><em><br /></em>That's a lot of face.<br /><br />[Thanks, Probot!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/21/first-half-of-2006-owned-by-the-ds/">First half of 2006 owned by the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Jul 2006 22:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6154449.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/21/first-half-of-2006-owned-by-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/645756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/21/first-half-of-2006-owned-by-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Face</category><category>Famitsu</category><category>First Place</category><category>Hardware Numbers</category><category>Owned</category><category>Sales</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Fri, 21 Jul 2006 22:32:00 EST</pubDate></item></channel></rss>