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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Crysis composer Inon Zur scoring Fallout 3</title><link>http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/</guid><comments>http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://fallout.bethsoft.com/eng/home/pr-050608.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/05/fallout-3-e32k6-poster-copy.jpg" alt="" /></a>No matter what <a href="http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/">platform</a> we choose to take on <a href="http://www.joystiq.com/tag/fallout/"><em>Fallout 3</em></a>'s radioactive wasteland, we will be doing so to the musical styling of seasoned game music composer Inon Zur. <br /><br />If Zur's name isn't familiar to you, it's likely you've hummed along to some of his more notable tracks heard in games like <em><a href="http://www.joystiq.com/tag/crysis">Crysis</a> </em>as well as each of the three expansions to <a href="http://www.joystiq.com/tag/dawn-of-war/"><em>Warhammer 40,000: Dawn of War</em></a>. And speaking of three, a trio of the songs Zur created for Bethesda's hotly anticipated RPG are available to listen to on the <a href="http://fallout.bethsoft.com/eng/downloads/music.html">official <em>Fallout 3</em></a> website, from in-game tracks "Megaton" and "Into the Wasteland," to a bass-heavy title track that has us climbing the walls in our underground shelter in the march up to the game's release this fall.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://fallout.bethsoft.com/eng/home/pr-050608.php>Read</a> | <a href="http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1189176/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/08/crysis-composer-inon-zur-scoring-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>inon-zur</category><category>inonzur</category><category>music</category><dc:creator>Jason Dobson</dc:creator><dc:date>2008-05-08T05:00:00+00:00</dc:date></item><item><title>Bethesda: There will be no demo for Fallout 3</title><link>http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/</guid><comments>http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.joystiq.com/photos/fallout-3/763959/full/"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-fearlghouldupont-490.jpg" /></a><br /><small><em>click to enlarge</em></small><br /></div>
<br />Cake, pizza, fabric, all things you can take a chunk out of to judge the quality. But <a href="http://www.joystiq.com/tag/Fallout-3/"><em>Fallout 3</em></a>, it's more like a Jenga tower or a baby: Taking a sample slice out of it won't end up well for anyone. To that end Eurogamer reports that Bethesda's Pete Hines says there will be no demo for the sprawling action RPG.<br /><br /> "When you build it as one thing, there's no way to portion off a section and have it stand on its own without putting the whole game in the demo, which we're just not going to do," Hines told the publication. But honestly, if at their heart demos are to help consumers make wise buying decisions, do you really <em>need </em>one for <em>Fallout 3</em>? We'll be fine waiting to have our minds blown by the whole package. In the interim, enjoy these three new screenshots Bethesda released today, to take the edge off. <br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p>
<a href="http://www.joystiq.com/photos/fallout-3/763958/full/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-dogmeatscrapyard_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/fallout-3/763959/full/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-fearlghouldupont_thumbnail.jpg" alt="" /></a><a href="http://www.joystiq.com/photos/fallout-3/763960/full/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-vaultbday_thumbnail.jpg" alt="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=133899>Read</a> | <a href="http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1173213/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/21/bethesda-there-will-be-no-demo-for-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>demos</category><category>fallout</category><category>fallout-3</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-04-21T13:15:00+00:00</dc:date></item><item><title>Fallout 3 Collector's Edition sounds delightful</title><link>http://www.joystiq.com/2008/04/14/fallout-3-collectors-edition-sounds-delightful/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/14/fallout-3-collectors-edition-sounds-delightful/</guid><comments>http://www.joystiq.com/2008/04/14/fallout-3-collectors-edition-sounds-delightful/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.gamestop.com/gs/landing/fallout3/default.aspx?affid=3002&amp;WT.mc_id=041108nl"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/falloutbox.jpg" /></a><br /></div>
Did you know that it was scientifically possible to desire <a href="http://www.joystiq.com/tag/fallout-3/"><em>Fallout 3</em></a> more than you already do? We didn't until this morning when we saw the (unconfirmed by Bethesda) <a href="http://www.gamestop.com/gs/landing/fallout3/default.aspx?affid=3002&amp;WT.mc_id=041108nl">listing for the collector's edition</a> of it at Gamestop. For $70, you'll get a Vault Boy Bobblehead doll, a hardcover book of art and a behind-the-scenes DVD. Oh, and the whole thing comes in a metal Vault-Tec lunch box. Yes. Please.<br /><br />There's also a date for the game of October 7, but that could just be an estimate. As far as we're concerned (thanks in part to today's announcement) the official date for <em>Fallout 3 </em>is "Not even close to soon enough."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamestop.com/gs/landing/fallout3/default.aspx?affid=3002&amp;WT.mc_id=041108nl>Read</a> | <a href="http://www.joystiq.com/2008/04/14/fallout-3-collectors-edition-sounds-delightful/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1166445/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/14/fallout-3-collectors-edition-sounds-delightful/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>collectors-edition</category><category>fallout-3</category><category>fallout3</category><category>limited-edition</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-04-14T11:00:00+00:00</dc:date></item><item><title>Joystiq impressions: Fallout 3 (360/PC/PS3)</title><link>http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/</guid><comments>http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-3/744105/full/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-3-sunset-shot-490.jpg" /></a><br /><small><em>click to enlarge</em></small> </div>
<br /> <span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/Fallout_3_impressions_new_details_images '; </script> <script src="http://digg.com/api/diggthis.js"></script></span>In a hotel conference room, Bethesda's Pete Hines recently demoed the latest version of the <a href="http://joystiq.com/tag/fallout"><span style="font-style: italic;">Fallout 3</span></a>. He trudged through a collapsed building, firing a machine gun at ambling, radiated mutants. The gore made me wince a little, with blood gurgling from zombie limbs. Earlier, he shot the head off another enemy, and blood arced straight out of the neck, as if it was trying to reach the brain one last time. <br /><br />Only minutes earlier, he'd shown me how the player's character grows up in an underground bunker, with <a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/">those moments</a> acting partly as tutorial and partly as a character creator. Your father, for example, stays hidden in the shadows after your birth until he checks out how the infant will look grown up. Players use a medical gadget to see (read: design) their appearance, then he emerges with roughly similar, paternal features.<br /><br />We've covered the game a <a href="http://www.joystiq.com/2007/07/01/joystiq-first-look-fallout-3/">few</a> <a href="http://www.joystiq.com/2007/07/11/joystiq-impressions-fallout-3/">times</a> <a href="http://joystiq.com/tag/fallout3">before</a>, so in addition to my general impressions, I talked with Hines about some recently revealed features.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/fallout-3/">Fallout 3</a></strong></p><a href="http://www.joystiq.com/photos/fallout-3/256924/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/capitol_m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/256923/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/carrier_m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/256922/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/memorial_m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/254281/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/stripmall_m_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/fallout-3/256926/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/05/wasteland_thumbnail.jpg" alt="" title="" /></a></div><br /> The number of <span style="font-style: italic;">Fallout</span> <a href="http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/">endings</a> has been a talking point. "We're up to over 500 now," Hines noted. I asked further about what that means. "That's the big thing. 'What does it mean?' It's not 500 completely different things that happen at the end of the game." <span style="font-style: italic;">Fallout 3</span> follows the spirit of the prior two games by mixing together a slurry of possible cut-scenes and story elements.<br /> <br /> "For folks who played the original games, this isn't news. It's what the original <span style="font-style: italic;">Fallouts</span> did, where you know, <span style="font-style: italic;">did you do this or did you do this?</span> And which one of those you did plays that part of the cut scene."<br /> <br /> As Hines moved around dark corners, he showed off the system that lets gamers choose to play as a real-time or turn-based shooter. Basically, you hit a button to activate turn-based mode, pausing the scene, and queuing up specific attacks to enemies. After running out of your attack slots -- these are based on the firing rate and clip size of a weapon -- the action plays out in a brief movie-like sequence. Other times, he lobbed grenades around corners in real time, giggling once when a random zombie arm flung back across our field of view.<br /> <br /> Above ground, he showed off some of the Washington D.C. landmarks, saying that the city makes up about a fourth of the game. <span style="font-style: italic;">Fallout 3's</span> entire area is <a href="http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/">smaller</a> than <span style="font-style: italic;">Oblivion</span>, but Hines says it's denser, with more to do and less traveling.<br /><br />
<div style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-3/744106/full/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout-armor-dude-490.jpg" /></a><br /><small><em>click to enlarge</em></small> <br /><br /></div>
I asked if downloadable content would follow in that game's path. Hines answered, "[Downloadable expansions are] certainly something -- given the popularity of the ones we did for <span style="font-style: italic;">Oblivion</span> -- that we'll be looking into. Until we get through the content creation part on the [full] game, it's all theoretical."<br /> <br /> He showed off a few voiced characters, including your father played by Liam Neeson, but most of the dialogue was still placeholder. Bethesda is working on finishing the rest of the game before the company can go back and add final lines, but Hines expects more than <span style="font-style: italic;">Oblivion</span>, with roughly 50 to 60 different character voices.<br /> <br /> As far as the total time of recorded lines, he worked me through the math, saying, "I don't know how many hours it is, but I bet it's a lot. 'Cause we're talking about having like three sound studios running 24 hours-a-day for the better part of a month just to get through everything we've got to record, then process and output. There's a lot ... more voice actors than we used [in <span style="font-style: italic;">Oblivion</span>.]"<br /> <br /> At the end of the hour-long demo, I especially learned that <span style="font-style: italic;">Fallout 3</span> will take days and weeks to ease into. From wry touches at the beginning -- the A button calls out "Da-da" -- to a helpful dog that understands your commands to bring back food and useful items, <span style="font-style: italic;">Fallout</span> is full of depth. I'm looking forward to seeing the game's other layers with its worldwide, <a href="http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/">simultaneous release</a> for 360, PC, and PS3 in Fall, 2008.<br /><br />
<div class="tmbholder" style="text-align: center;"><a href="http://www.joystiq.com/photos/fallout-3/744106/"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/fallout3_logo490.jpg" id="img1" alt="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1163438/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/10/joystiq-impressions-fallout-3-360-pc-ps3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>pete-hines</category><category>petehines</category><category>peter-hines</category><category>peterhines</category><category>role-playing-game</category><category>rpg</category><dc:creator>Zack Stern</dc:creator><dc:date>2008-04-10T11:13:00+00:00</dc:date></item><item><title>New details, 'over 200 endings' for Fallout 3</title><link>http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/</guid><comments>http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.oxmpodcast.com/?p=134"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/fallout-world-ends-chance-490.jpg"  alt="" /></a></div>
<em>Fallout</em> fans can look forward to over 200 different endings with the upcoming <em>Fallout 3</em>, according to Executive Producer Todd Howard. Speaking on the <a href="http://www.oxmpodcast.com/?p=134">OXM podcast</a> (interview starts at 37-minute mark) Howard said, "Being that we are Bethesda, everything gets a bit big. So as of last week, we're over 200 endings. That is not an exaggeration, but it deserves some descriptions."<br /><br />The clarification is that, like other <em>Fallout</em> games, choices you make in the game will affect aspects of the ending, so that figure is really a combination of many sub-endings. The real question, then, is how many times do you have to beat the game to see every sub-ending?<br /><br />Howard also confirmed that <em>Fallout 3 </em>is twice the size than anticipated and <a href="http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/">close to the size</a> of <em>Oblivion. </em>"The game is easily 100 hours," he said. Howard also goes into detail about the dog companion. <em>Fallout 3 </em>is still on track for release this Fall.<br /><br />[Via <a href="http://www.shacknews.com/onearticle.x/51910">Shacknews</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.oxmpodcast.com/?p=134>Read</a> | <a href="http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1149021/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/25/new-details-over-200-endings-for-fallout-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-03-25T20:00:00+00:00</dc:date></item><item><title>Fallout 3 to get simultaneous release on PS3, Xbox 360, PC</title><link>http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/</guid><comments>http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://www.videogaming247.com/2008/02/18/fallout-3-versions-should-all-be-the-same-date-says-bethesda/#more-1107"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/fallout3headpop.jpg" /></a><br /></div>
PS3 owners worried that <em><a href="http://www.joystiq.com/tag/Fallout3/">Fallout 3</a> </em>might come to their system of choice later than Microsoft's box(es) can put their fears to rest. Executive producer Todd Howard said that <em>Fallout 3 </em>should (unlike the company's last big release <em>Oblivion</em>) see a simultaneous release. "They should all be the same date," he said. "That's our plan."<br /><br />It's definitely happy news, but we're going to wait until a bit closer to the game's Q3 release before we go get our SIXAXIS-shaped champagne flutes out of hock. As evidenced by a bevy of PS3 game delays, programming for the system is apparently about as predictable as raising mogwais.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.videogaming247.com/2008/02/18/fallout-3-versions-should-all-be-the-same-date-says-bethesda/#more-1107>Read</a> | <a href="http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1117688/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/18/fallout-3-to-get-simultaneous-release-on-ps3-xbox-360-pc/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout-3</category><category>fallout3</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-02-18T10:15:00+00:00</dc:date></item><item><title>Fallout 3's world '50 to 80 percent' as large as Oblivion</title><link>http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/</guid><comments>http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.gameplayer.com.au/Home/PREVIEWS/PREVIEWGAME/tabid/1484/Default.aspx?CID=b63af243-2989-4d69-ac3c-f929066978ba&amp;v7Pager=1"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/fallout3landmass.jpg"  alt="" /></a><br /></div>
It's said that bigger is not necessarily better, and it's a mantra that <em>Oblivion</em> dev Bethesda seems to have subscribed to for their next sprawling adventure, <em><a href="http://www.joystiq.com/tag/Fallout3/">Fallout 3</a></em>. In a massive interview with Gameplayer, Bethesda spokesperson Pete Hines said that, though no one had walked <em>Fallout 3</em>'s post-apocolyptic D.C. from end to end, it's probably 50 to 80 percent as big as the world of <em>Oblivion</em>.<br /><br />That said, it's not necessarily bad news. Fans of the series (or opponents of walking) might be relieved to hear that Bethesda is taking the quality over quantity route. Not to mention that 50 percent of <em>Oblivion</em>'s land mass is still pretty darned big. Check out the <a href="http://www.gameplayer.com.au/Home/PREVIEWS/PREVIEWGAME/tabid/1484/Default.aspx?CID=b63af243-2989-4d69-ac3c-f929066978ba&amp;v7Pager=1">rest of the interview</a> for a vaultful of other non-geographic info.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gameplayer.com.au/Home/PREVIEWS/PREVIEWGAME/tabid/1484/Default.aspx?CID=b63af243-2989-4d69-ac3c-f929066978ba&amp;v7Pager=1>Read</a> | <a href="http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1116492/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/15/fallout-3s-world-50-to-80-percent-as-large-as-oblivion/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout-3</category><category>fallout3</category><category>oblivion</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-02-15T19:30:00+00:00</dc:date></item><item><title>Bethesda calls for Fallout 3 QA testers, shows new concept art</title><link>http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/</guid><comments>http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://bethblog.com/?p=425"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/f3-bos-concept-490.jpg" /></a></div>
Are you the kind of vault dweller not wanting to seek life outside your safe vault dwelling but still longing for excitement? Bethesda is <a href="http://bethblog.com/?p=425">hiring Quality Assurance (QA) testers</a> for the upcoming <em>Fallout 3</em>. Sure, you get to play the game before anyone else, but as an added incentive, Bethesda's <a href="http://www.ashleycheng.com/">Ashley Cheng</a> notes that top testers usually get pulled to be interns for the company. <br /><br />The developer diary for <em>Fallout 3</em> has also been updated to give a profile for the <a href="http://fallout.bethsoft.com/eng/vault/diaries_diary3-1.09.08.html">Brotherhood of Steel</a>, as well as show off some concept art for the game that you can also peruse in our gallery below. <em>Fallout 3</em> is still slated for a Fall 2008 release.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bethblog.com/?p=425>Read</a> | <a href="http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1082316/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/09/bethesda-calls-for-fallout-3-qa-testers-shows-new-concept-art/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>jobs</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-01-09T13:30:00+00:00</dc:date></item><item><title>The Joystiq Holiday Weekend, 2007</title><link>http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/</guid><comments>http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/fallout-gingerbread-490.jpg" /></a></div>
A <strike>Pip</strike> Vault Boy Gingerbread house (of <em>Fallout </em>fame) is delicious and delectable, especially the blood splattered outside the front door. We bet he ate the little gingerbread people and wiped his smiling face on the pavement. Congratulations to Andy Barnes, who submitted this image to <a href="http://bethblog.com/?p=411">Bethesda's blog</a> and won a <em>Fallout 3 </em>t-shirt. Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a target="_blank" title="View Joystiq interview: NIS America talks PS2 love, Mana Khemia details on Joystiq" href="http://www.joystiq.com/2007/12/24/joystiq-interview-nis-america-talks-ps2-love-mana-khemia-detai/">Joystiq interview: NIS America talks PS2 love, Mana Khemia details</a><br /><a target="_blank" title="View Today's angriest viral video: Judd Apatow, Rock Band and backlash on Joystiq" href="http://www.joystiq.com/2007/12/22/todays-angriest-viral-video-judd-apatow-rock-band-and-backlas/">Today's angriest viral video: Judd Apatow, Rock Band and backlash</a><br /><a target="_blank" title="View Weekly Webcomic Wrapup has gone fishing on Joystiq" href="http://www.joystiq.com/2007/12/22/weekly-webcomic-wrapup-has-gone-fishin/">Weekly Webcomic Wrapup has gone fishing</a><br /><br /><strong>News<br /></strong><a target="_blank" title="View Reminder: Rez HD is a trip on Joystiq" href="http://www.joystiq.com/2007/12/22/reminder-rez-hd-is-a-trip/">Reminder: Rez HD is a trip</a><br /><a target="_blank" title="View HD porn studio swayed to Blu-ray by PS3 owners on Joystiq" href="http://www.joystiq.com/2007/12/22/hd-porn-studio-swayed-to-blu-ray-by-ps3-owners/">HD porn studio swayed to Blu-ray by PS3 owners</a><br /><a target="_blank" title="View Patapon trailer delights some, terrorizes rest on Joystiq" href="http://www.joystiq.com/2007/12/23/patapon-trailer-delights-some-terrorizes-rest/">Patapon trailer delights some, terrorizes rest</a><br /><a target="_blank" title="View NYTimes names Mass Effect game of the year on Joystiq" href="http://www.joystiq.com/2007/12/23/nytimes-names-mass-effect-game-of-the-year-screws-up-details-ag/">NYTimes names Mass Effect game of the year</a><br /><a target="_blank" title="View Rockstar distributing through IGN's Direct2Drive on Joystiq" href="http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/">Rockstar distributing through IGN's Direct2Drive</a><br /><a target="_blank" title="View Sessler speaks about X-Play format shift on Joystiq" href="http://www.joystiq.com/2007/12/22/sessler-speaks-about-x-play-format-shift/">Sessler speaks about X-Play format shift</a><br /><a target="_blank" title="View 'Safer Scotland' places anti-drunk driving ads in 360 games on Joystiq" href="http://www.joystiq.com/2007/12/24/safer-scotland-places-anti-drunk-driving-ads-in-360-games/">'Safer Scotland' places anti-drunk driving ads in 360 games</a><br /><a target="_blank" title="View New games this week: Santa hates you edition on Joystiq" href="http://www.joystiq.com/2007/12/24/new-games-this-week-santa-hates-you-edition/">New games this week: Santa hates you edition</a><br /><a target="_blank" title="View Criterion (cockily) responds to Burnout Paradise criticisms on Joystiq" href="http://www.joystiq.com/2007/12/24/criterion-cockily-responds-to-burnout-paradise-criticisms/">Criterion (cockily) responds to Burnout Paradise criticisms</a><br /><a target="_blank" title="View Blades of Steel, Donkey Kong Country 3 and Rolling Thunder 2 land on Virtual Console on Joystiq" href="http://www.joystiq.com/2007/12/24/blades-of-steel-donkey-kong-country-3-and-rolling-thunder-2-lan/">Blades of Steel, Donkey Kong Country 3 and Rolling Thunder 2 land on Virtual Console</a><br /><a target="_blank" title="View SCEA trademarks 'Resistance 2' on Joystiq" href="http://www.joystiq.com/2007/12/24/scea-trademarks-resistance-2/">SCEA trademarks 'Resistance 2'</a><br /><a target="_blank" title="View Nintendo, Monster Hunter score big in part one of Famitsu's end of year list on Joystiq" href="http://www.joystiq.com/2007/12/24/nintendo-monster-hunter-score-big-in-part-one-of-famitsus-end/">Nintendo, Monster Hunter score big in part one of Famitsu's end of year list</a><br /><a target="_blank" title="View Rock Band Weekly: All-American Rejects, 30 Seconds to Mars, The Sounds; PS3 delayed a week on Joystiq" href="http://www.joystiq.com/2007/12/24/rock-band-weekly-all-american-rejects-30-seconds-to-mars-the/">Rock Band Weekly: All-American Rejects, 30 Seconds to Mars, The Sounds; PS3 delayed a week</a><br /><a target="_blank" title="View Crytek gives community Crysis map pack for Christmas on Joystiq" href="http://www.joystiq.com/2007/12/24/crytek-gives-community-crysis-map-pack-for-christmas/">Crytek gives community Crysis map pack for Christmas</a><br /><a target="_blank" title="View Smallville's Kristin Kreuk to play Chun Li in new Street Fighter flick on Joystiq" href="http://www.joystiq.com/2007/12/24/smallvilles-kristin-kreuk-to-play-chun-li-in-new-street-fighter/">Smallville's Kristin Kreuk to play Chun Li in new Street Fighter flick</a><br /><a target="_blank" title="View Lost Planet star signed to G.I. Joe film on Joystiq" href="http://www.joystiq.com/2007/12/24/lost-planet-star-signed-to-g-i-joe-film/">Lost Planet star signed to G.I. Joe film</a><br /><a target="_blank" title="View Steam's last-minute Christmas sale: 10-50% off everything on Joystiq" href="http://www.joystiq.com/2007/12/24/steams-last-minute-christmas-sale-10-50-off-everything/">Steam's last-minute Christmas sale: 10-50% off everything</a><br /><br /><strong>Rumors &amp; Speculation<br /></strong><a target="_blank" title="View Rumor: Indian gaming company to buy out Sony Online Entertainment for $300 million [update] on Joystiq" href="http://www.joystiq.com/2007/12/23/rumor-indian-gaming-company-to-buy-out-sony-online-entertainmen/">Rumor: Indian gaming company to buy out Sony Online Entertainment for $300 million [update]</a><br /><br /><strong>Culture &amp; Community<br /></strong><a target="_blank" title="View Happy (Holiday Name Here) from Aperture Science on Joystiq" href="http://www.joystiq.com/2007/12/22/happy-holiday-name-here-from-aperture-science/">Happy (Holiday Name Here) from Aperture Science</a><br /><a target="_blank" title="View Team Roomba perfects the art of Team Fortress 2 griefing on Joystiq" href="http://www.joystiq.com/2007/12/22/team-roomba-perfects-the-art-of-team-fortress-2-griefing/">Team Roomba perfects the art of Team Fortress 2 griefing</a><br /><a target="_blank" title="View Get your head in the game with Wii remote VR display on Joystiq" href="http://www.joystiq.com/2007/12/23/get-your-head-in-the-game-with-wii-remote-vr-display/">Get your head in the game with Wii remote VR display</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1070497/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/24/the-joystiq-holiday-weekend-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dailyrecap</category><category>fallout</category><category>fallout-3</category><category>pip-boy</category><category>vault-boy</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-12-24T23:59:00+00:00</dc:date></item><item><title>Fallout 3 Create a Perk contest winner selected, 'Grim Reaper's Sprint'</title><link>http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/</guid><comments>http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://bethblog.com/?p=365#more-365"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/fallout-perk-contest-winner.jpg" alt="" /></a></div>
"Every time you kill an opponent, all your action points are automatically restored." So goes the description for the perk "Grim Reaper's Sprint," winner of Bethesda's <em>Fallout 3 </em>Create a Perk contest. The designer, Marc-Andr&eacute; Deslongchamps of Montreal, will see his perk included in the final game as well as receive a package of <a href="http://fallout.bethsoft.com/vault/falloutcontest.html">PC-related prizes</a>.<br /><br />The contest, announced in <a href="http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/">early October</a>, was in honor of <em>Fallout's </em>10th anniversary. Eleven runner-ups and five random entries <a href="http://bethblog.com/?p=365#more-365">were chosen</a> to also receive gifts; be sure to check out their submitted perks <a href="http://fallout.bethsoft.com/eng/vault/falloutcontest.html">at the contest page</a>. We're hoping to see some of these other perks, especially Kleptomaniac, find their way into <em>Fallout 3</em> in some facet.<br /><br />Now that we know one of the perks, anyone want to place bets on what the others will be?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://bethblog.com/?p=365#more-365>Read</a> | <a href="http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1044842/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/20/fallout-3-create-a-perk-contest-winner-selected-grim-reapers/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>contest</category><category>fallout</category><category>fallout-3</category><category>perks</category><category>pip-boy</category><category>pipboy</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-11-20T16:55:00+00:00</dc:date></item><item><title>Today in Joystiq: November 13, 2007</title><link>http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/</guid><comments>http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/nuka-mass-effect-cola-490.jpg" alt="" /></a></div>
We don't know what makes us jealous of Bethesda developer <a href="http://www.ashleycheng.com/2007/11/thanks-kmart.html">Ashley Cheng</a> more: that he procured a copy of <em>Mass Effect </em>early (thanks to Kmart) or that he drinks <a href="http://fallout.wikia.com/wiki/Nuka-Cola">Nuka Cola</a> (of <em>Fallout 3</em> fame). Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2007/11/13/metareview-crysis-pc/" title="View Metareview: Crysis (PC) on Joystiq" target="_blank">Metareview: Crysis (PC)</a><br /><a href="http://www.joystiq.com/2007/11/13/metareview-assassins-creed-xbox-360-playstation-3/" title="View Metareview: Assassin's Creed (Xbox 360, PlayStation 3) on Joystiq" target="_blank">Metareview: Assassin's Creed (Xbox 360, PlayStation 3)</a><br /><a href="http://www.joystiq.com/2007/11/13/readers-pick-best-webcomic-the-littlest-hashshashin/" title="View Readers pick best webcomic: The Littlest Hashshashin on Joystiq" target="_blank">Readers pick best webcomic: The Littlest Hashshashin</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2007/11/13/fall-xbox-360-dashboard-update-revealed-download-halo-december/" title="View Fall Xbox 360 dashboard update revealed: download Halo December 2 on Joystiq" target="_blank">Fall Xbox 360 dashboard update revealed: download Halo December 2</a><br /><a href="http://www.joystiq.com/2007/11/13/see-the-first-trailer-for-lego-batman/" title="View See the first trailer for Lego Batman on Joystiq" target="_blank">See the first trailer for Lego Batman</a><br /><a href="http://www.joystiq.com/2007/11/13/brash-to-make-game-based-on-jumper/" title="View Brash to make game based on Jumper on Joystiq" target="_blank">Brash to make game based on Jumper</a><br /><a href="http://www.joystiq.com/2007/11/13/watch-nights-transform-into-a-fish-rocket-in-new-trailer/" title="View Watch NiGHTS transform into a fish, rocket in new trailer on Joystiq" target="_blank">Watch NiGHTS transform into a fish, rocket in new trailer</a><br /><a href="http://www.joystiq.com/2007/11/13/ps3-divx-support-announced/" title="View PS3 DivX support announced on Joystiq" target="_blank">PS3 DivX support announced</a><br /><a href="http://www.joystiq.com/2007/11/13/south-parks-timmy-freezepop-in-rock-band/" title="View South Park's Timmy, Freezepop in Rock Band on Joystiq" target="_blank">South Park's Timmy, Freezepop in Rock Band</a><br /><a href="http://www.joystiq.com/2007/11/13/alone-in-the-dark-confirmed-for-wii-ps2/" title="View Alone in the Dark confirmed for Wii, PS2 on Joystiq" target="_blank">Alone in the Dark confirmed for Wii, PS2</a><br /><a href="http://www.joystiq.com/2007/11/13/the-office-game-is-better-than-youd-think/" title="View The Office game is better than you'd think on Joystiq" target="_blank">The Office game is better than you'd think</a><br /><a href="http://www.joystiq.com/2007/11/13/tim-schafer-would-love-to-make-an-xbla-game/" title="View Tim Schafer would 'love' to make an XBLA game on Joystiq" target="_blank">Tim Schafer would 'love' to make an XBLA game</a><br /><a href="http://www.joystiq.com/2007/11/13/ms-confirms-downloadable-xbox-games-free-carcassonne-for-live-a/" title="View MS confirms downloadable Xbox games, free Carcassonne for Live anniv. on Joystiq" target="_blank">MS confirms downloadable Xbox games, free Carcassonne for Live anniv.</a><br /> <a href="http://www.joystiq.com/2007/11/13/nbcs-life-investigates-prince-of-persia/" title="View NBC's 'Life' investigates Prince of Persia on Joystiq" target="_blank">NBC's 'Life' investigates Prince of Persia</a><br /> <a href="http://www.joystiq.com/2007/11/13/some-lego-batman-details-to-whet-your-appetite-for-vengeance/" title="View Some LEGO Batman details to whet your appetite for vengeance on Joystiq" target="_blank">Some LEGO Batman details to whet your appetite for vengeance</a><br /><a href="http://www.joystiq.com/2007/11/13/fable-2-alan-wake-not-cancelled-either/" title="View Fable 2, Alan Wake not cancelled either on Joystiq" target="_blank">Fable 2, Alan Wake not cancelled either</a><br /><a href="http://www.joystiq.com/2007/11/13/wii-photo-channel-gets-better-worse-in-december/" title="View Wii Photo Channel gets better, worse in December on Joystiq" target="_blank">Wii Photo Channel gets better, worse in December</a><br /><a href="http://www.joystiq.com/2007/11/13/mario-more-recognizable-in-canada-than-prime-minister/" title="View Mario more recognizable in Canada than Prime Minister on Joystiq" target="_blank">Mario more recognizable in Canada than Prime Minister</a><br /><a target="_blank" title="View Supreme Commander confirmed for Xbox 360 on Joystiq" href="http://www.joystiq.com/2007/11/13/supreme-commander-confirmed-for-xbox-360/">Supreme Commander confirmed for Xbox 360</a><br /><a target="_blank" title="View Haze on track for December release on Joystiq" href="http://www.joystiq.com/2007/11/13/haze-on-track-for-december-release/">Haze on track for December release</a><br /><a target="_blank" title="View Geometry Wars: Galaxies delayed to 2008 in Europe on Joystiq" href="http://www.joystiq.com/2007/11/13/geometry-wars-galaxies-delayed-to-2008/">Geometry Wars: Galaxies delayed to 2008 in Europe</a><br /><a target="_blank" title="View Gametap's 'Re\Visioned' animated series concludes first season on Joystiq" href="http://www.joystiq.com/2007/11/13/gametaps-re-visioned-animated-series-concludes-first-season/">Gametap's 'Re\Visioned' animated series concludes first season</a><br /><strong><br />Culture &amp; Community<br /></strong><a href="http://www.joystiq.com/2007/11/13/study-shows-that-parents-avoid-playing-video-games-with-their-ki/" title="View Study shows that parents avoid playing video games with their kids on Joystiq" target="_blank">Study shows that parents avoid playing video games with their kids</a><br /><a href="http://www.joystiq.com/2007/11/13/midnight-launch-for-rock-band-keeps-best-buys-open-late/" title="View Midnight launch for Rock Band keeps Best Buys open late on Joystiq" target="_blank">Midnight launch for Rock Band keeps Best Buys open late</a><br /><a href="http://www.joystiq.com/2007/11/13/zero-punctuation-guy-makes-games-too/" title="View Zero Punctuation guy makes games too on Joystiq" target="_blank">Zero Punctuation guy makes games too</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1039179/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/11/13/today-in-joystiq-november-13-2007/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>bioware</category><category>dailyrecap</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><category>mass-effect</category><category>masseffect</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-11-13T23:59:00+00:00</dc:date></item><item><title>Design a Fallout 3 perk, win notoriety and gaming gear</title><link>http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/</guid><comments>http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://fallout.bethsoft.com/vault/falloutcontest.html"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/fallout-contest-490.jpg"  alt="" /></a></div>
In celebration of <em>Fallout's</em> 10th anniversary, new IP owner Bethesda Softworks have opened a contest for the aspiring Vault Dweller to design their own perk to be included in the upcoming <em>Fallout 3</em>. The winner will also receive a bunch of gear for either PC or Console gamers (there are separate packages for each, listed on <a href="http://fallout.bethsoft.com/vault/falloutcontest.html">the contest page</a>).<br /><br />You don't have to possess artistic talent to enter, opting instead to use one of Bethesda's 15 pre-made sketches. However, if you want to submit your own art work, photo or whatever, you're more than welcome to. Contest ends 11:59 p.m. ET on October 31.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://fallout.bethsoft.com/vault/falloutcontest.html>Read</a> | <a href="http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1003943/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/03/design-a-fallout-3-perk-win-notoriety-and-gaming-gear/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout3</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-10-03T06:15:00+00:00</dc:date></item></channel></rss>