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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mistborn fantasy novels becoming Birthright game, due out Fall 2013]]></title><link>http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/</guid><comments>http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mistborn.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Brandon Sanderson is <a href="http://en.wikipedia.org/wiki/Brandon_Sanderson">the author who was selected</a> to finish off the popular <em>Wheel of Time</em> series of fantasy novels after Robert Jordan passed away, and of course he's a legitimate author in his own right with a New York Times top ten series called <a href="http://en.wikipedia.org/wiki/Mistborn_series"><em>Mistborn</em></a>. Sanderson has announced on his own blog that he's teaming up with <a href="http://www.littleorbit.com/">Little Orbit Games</a> (creators of licensed games for <em>Young Justice</em> and <em>Sherlock Holmes</em>) to turn <em>Mistborn</em>'s setting into a video game.<br /><br />The game is set as sort of a prequel to the books, taking place hundreds of years in the past. Sanderson says he's been impressed by Little Orbit from working with them so far, and while there's not a lot of information on the game yet, he says the company "envisioned the game the same way I always had." Sanderson will be staying away from the actual game's design, but he will be writing the plot and dialogue. <a href="http://joystiq.com/game/mistborn-birthright"><em>Mistborn: Birthright</em></a> is due out on "video game platforms" later on in 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/">Mistborn fantasy novels becoming Birthright game, due out Fall 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20201421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/27/mistborn-fantasy-novels-becoming-birthright-game-due-out-fall-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2013</category><category>brandon-sanderson</category><category>fall-2013</category><category>fantasy</category><category>little-orbit-games</category><category>mistborn</category><category>mistborn-birthright</category><category>novels</category><category>release</category><category>wheel-of-time</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 27 Mar 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[First screenshot from Dishonored shows off swordplay]]></title><link>http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/</guid><comments>http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/dishonoredfirstscreenshot.jpg" vspace="4" /></a></div>
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	Game Informer has posted the first screenshot from <em><a href="http://joystiq.com/game/dishonored">Dishonored</a></em>, <a href="http://www.joystiq.com/2011/07/07/dishonored-is-arkanes-next-title-with-deus-ex-and-half-life-2/">the new stealth/action IP</a> from Arkane Studios. As you can see by the gun, sword and garb, the title takes place in an early industrial world -- one with some fantasy twists. Players will be cast Corvo, a talented (and somewhat supernatural) former bodyguard who's wrongly imprisoned for the murder of an Empress he was supposed to be protecting.</div>
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	Like <em>Thief</em> and <em>Deus Ex</em>, also games made by <em>Dishonored</em> co-creative director Harvey Smith, the title will be built around a series of open-ended tasks involving stealth and combat. Game Informer mentions using "mobility, powers and gadgets, environment, and AI" to affect the gameplay, and letting the player do things like stop time to distract guards, or summon a rat swarm, and then "possessing" one of the rats to sneak away.<br />
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	Our interest is piqued, but don't let the excitement get the best of you, just yet -- the game isn't due out until sometime next year.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/">First screenshot from Dishonored shows off swordplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jul 2011 21:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19988655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/11/first-screenshot-from-dishonored-shows-off-swordplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arkane-studios</category><category>bethesda</category><category>dishonored</category><category>fantasy</category><category>game-informer</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 11 Jul 2011 21:10:00 EST</pubDate></item><item><title><![CDATA['Dragon Age: Asunder' is latest franchise novel, available late 2011]]></title><link>http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/</guid><comments>http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/10.0.9.11-image178_530x298.jpg" style="border-width: 1px; border-style: solid; margin: 0px;" /></a></div>
<em>Dragon Age: Asunder</em>, BioWare Lead Writer David Gaider's third novel set in the fantasy realm, will arrive in "late 2011." Gaider had previously chronicled the world of Thedas with<em> <a href="http://www.joystiq.com/2009/01/15/biowares-dragon-age-origins-receives-prequel-novel/">Dragon Age: The Stolen Throne</a></em> and <em>Dragon Age: The Calling -- </em>oh yeah, and <em>both games</em>. <em>Asunder</em> will jump off from <em>Dragon Age 2</em>, with a killer loose in the White Spire, a templar stronghold in the Orlesian Empire.<br />
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With any luck, Gaider's <em>Asunder </em>novel won't be perceived as <a href="http://www.joystiq.com/2011/03/25/dragon-age-2-writer-responds-to-complaint-about-bioware-neglecti/">neglecting the "straight male" demographic</a> in the same way <em>Dragon Age 2</em> was accused of doing. To compensate, expect vivid descriptions of Orlesian breasts and a coupon for Domino's pizza hidden in the novel's pages (not confirmed).<p><a href="http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/" rel="bookmark">Continue reading <em>'Dragon Age: Asunder' is latest franchise novel, available late 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/">'Dragon Age: Asunder' is latest franchise novel, available late 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Jun 2011 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19966815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/15/dragon-age-asunder-is-latest-franchise-novel-available-late/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>book</category><category>david-gaider</category><category>dragon-age</category><category>Dragon-Age-2</category><category>dragon-age-asunder</category><category>ea</category><category>Electronic-Arts</category><category>fantasy</category><category>novel</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 Jun 2011 03:00:00 EST</pubDate></item><item><title><![CDATA[Preview: Elemental: War of Magic]]></title><link>http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/</guid><comments>http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/elementalheader.jpg" /></div>
Stardock's <a href="http://joystiq.com/game/elemental-war-of-magic"><em>Elemental: War of Magic</em></a> is already extraordinary, smashing genres together that may have been too big on their own in the first place. At its heart, it's a 4X game in the style of <em>Civ</em> or <em>Galactic Civilizations</em>, but it's also a fantasy RPG with a deep and long story, and a tactical battle game. It has a huge singleplayer campaign, a sandbox mode that creates gigantic maps at random, and even a multiplayer mode. It's vast and confusing and intricate, and while there are certain gamers who just won't vibe with all of the numbers and how open the gameplay is, there are others - probably old-school strategy types - who will love it for everything it is.<br />
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Stardock's CEO Brad Wardell is one of those for sure -- as he showed me the latest beta of the game earlier this month, his enthusiasm for the game he's built was quite clear. <em>Elemental: War of Magic</em>, like all of Stardock's titles, is as "homespun" as any video game can be, and Wardell's personality and preferences shine through almost all of its (sorry) elements.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/elemental-war-of-magic-2/">Elemental: War of Magic</a></strong></p><a href="http://www.joystiq.com/photos/elemental-war-of-magic-2/#3040903"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/2010-05-202008_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/elemental-war-of-magic-2/#3040904"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/2010-05-202010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/elemental-war-of-magic-2/#3040906"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/2010-05-202011_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/elemental-war-of-magic-2/#3040907"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/2010-05-202012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/elemental-war-of-magic-2/#3040908"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/2010-05-202020_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/" rel="bookmark">Continue reading <em>Preview: Elemental: War of Magic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/">Preview: Elemental: War of Magic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Aug 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19581734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/23/preview-elemental-war-of-magic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4x</category><category>brad-wardell</category><category>civilization</category><category>elemental</category><category>elemental-war-of-magic</category><category>fantasy</category><category>genre</category><category>magic</category><category>pc</category><category>stardock</category><category>strategy</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 23 Aug 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Hunted: The Demon's Forge crafts exclusive pre-order content]]></title><link>http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/</guid><comments>http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/16/hunted-the-demons-forge-crafts-exclusive-pre-order-content/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/huntedlogo8162010530px.jpg" alt="" /></a></div>
Americans anxious to get down to the business of <em>paying money for a game</em> should know that Bethesda has announced pre-order incentives for its upcoming Unreal Engine 3-powered fantasy RPG, <a href="http://www.joystiq.com/game/hunted-the-demons-forge/"><em>Hunted: The Demon's Forge</em></a>. Amazon, Walmart, Best Buy, Steam, Direct2Drive and GameStop will all offer specific bonus content, so head on past the break to get it all straight. (Why does buying a game have to be like this?)<p><a href="http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/" rel="bookmark">Continue reading <em>Hunted: The Demon's Forge crafts exclusive pre-order content</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/">Hunted: The Demon's Forge crafts exclusive pre-order content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Aug 2010 05:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19595538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/17/hunted-the-demons-forge-crafts-exclusive-pre-order-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>best-buy</category><category>bethesda</category><category>Bethesda-Softworks</category><category>direct2drive</category><category>fantasy</category><category>gamestop</category><category>Hunted</category><category>Hunted-The-Demons-Forge</category><category>inxile</category><category>inxile-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>rpg</category><category>steam</category><category>valve</category><category>walmart</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 17 Aug 2010 05:30:00 EST</pubDate></item><item><title><![CDATA[Preview: Vindictus]]></title><link>http://www.joystiq.com/2010/06/21/preview-vindictus/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/21/preview-vindictus/</guid><comments>http://www.joystiq.com/2010/06/21/preview-vindictus/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/vindictusheader.jpg" /></div>
2010 marked <a href="http://joystiq.com/tag/nexon">Nexon</a>'s first appearance ever at an E3, and that says quite a bit about both the company and the free-to-play business model it's adapted for MMO action titles. The South Korean company was showing off three different games at the show: the recently released 2D action MMO <a href="http://dungeonfighter.nexon.net/"><em>Dungeon Fighter Online</em></a>, an upcoming 3D fantasy MMORPG with a casual bent called <a href="http://joystiq.com/tag/dragon-nest"><em>Dragon Nest</em></a>, and this one, <a href="http://joystiq.com/tag/vindictus"><em>Vindictus</em></a>, an action RPG using a heavily modified version of the Source engine to provide a little physics-based hacking and slashing fun.<br />
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While the look of these games is very different, they all have the same origin (free-to-play titles with lots of microtransactions, originating in South Korea and translated over to North America for Western audiences), and the same problems. They all have excellent premises and even some good design ideas, but they just don't have the polish, especially when compared to popular Western games, to make the experience shine.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/vindictus-e3-2010/">Vindictus (E3 2010)</a></strong></p><a href="http://www.joystiq.com/photos/vindictus-e3-2010/#3099579"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/vindictus04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vindictus-e3-2010/#3099580"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/vindictus08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vindictus-e3-2010/#3099581"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/vindictus06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vindictus-e3-2010/#3099582"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/vindictus03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vindictus-e3-2010/#3099583"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/vindictus07_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/21/preview-vindictus/" rel="bookmark">Continue reading <em>Preview: Vindictus</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/21/preview-vindictus/">Preview: Vindictus</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jun 2010 00:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/21/preview-vindictus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19523315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/21/preview-vindictus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2010</category><category>fantasy</category><category>free-to-play</category><category>mmo</category><category>nexon</category><category>nexon-america</category><category>pc</category><category>vindictus</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 21 Jun 2010 00:30:00 EST</pubDate></item><item><title><![CDATA[Producer hopes to start filming Silent Hill 2 in 'late spring']]></title><link>http://www.joystiq.com/2010/05/06/producer-hopes-to-start-filming-silent-hill-2-in-late-spring/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/06/producer-hopes-to-start-filming-silent-hill-2-in-late-spring/</guid><comments>http://www.joystiq.com/2010/05/06/producer-hopes-to-start-filming-silent-hill-2-in-late-spring/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.fearnet.com/news/interviews/b19050_resident_evil_afterlife_set_visit.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/silenthill2film041009580a.jpg" alt="" /></a></div>
Anxious to check out the sequel to 2006's big screen adaptation of <a href="http://www.joystiq.com/2006/04/21/joystiq-review-silent-hill-the-movie/"><em>Silent Hill</em></a>? Producer Don Carmody -- who is also working on the upcoming Paul W.S. Anderson film, <a href="http://www.joystiq.com/tag/resident-evil-afterlife"><em>Resident Evil: Afterlife</em></a> -- told <a href="http://www.fearnet.com/news/interviews/b19050_resident_evil_afterlife_set_visit.html">Fearnet</a> that he's "hoping to start [filming] it in late spring in Toronto." Carmody also reveals in the interview that the first film generated a lot of hate mail. Here's hoping the second go-round invokes a bit less vitriol.<br />
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The sequel will once again feature actress Radha Mitchell, but, as we <a href="http://www.joystiq.com/2009/04/10/gans-not-directing-silent-hill-movie-sequel-actress-radha-mitch/">reported</a> last year, director Christophe Gans does not appear to be returning. Is that a good or bad thing? We'll let you decide.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/06/producer-hopes-to-start-filming-silent-hill-2-in-late-spring/">Producer hopes to start filming Silent Hill 2 in 'late spring'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 May 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fearnet.com/news/interviews/b19050_resident_evil_afterlife_set_visit.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/producer-hopes-to-start-filming-silent-hill-2-in-late-spring/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19467190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/06/producer-hopes-to-start-filming-silent-hill-2-in-late-spring/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>don-carmody</category><category>drama</category><category>fantasy</category><category>film</category><category>hollywood</category><category>movie</category><category>radha-mitchell</category><category>silent-hill</category><category>silent-hill-movie</category><category>suspense</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 06 May 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Fantasy action game Ravensdale steaming up 360, PS3 and PC in 2012]]></title><link>http://www.joystiq.com/2010/04/22/fantasy-action-game-ravensdale-steaming-up-360-ps3-and-pc-in-20/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/22/fantasy-action-game-ravensdale-steaming-up-360-ps3-and-pc-in-20/</guid><comments>http://www.joystiq.com/2010/04/22/fantasy-action-game-ravensdale-steaming-up-360-ps3-and-pc-in-20/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/ravensdale/#2917814"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gamravensdaleconcept580.jpg" /></a></div>
<div style="text-align: center;"><small> </small><em><small>Click to enlarge, punk </small> </em></div>
Fans of steampunk fantasy don't have many choices when it comes to video games which adhere to their beloved genre. Right now, it basically boils down to <a href="http://www.joystiq.com/tag/arcanum"><em>Arcanum</em></a>, <a href="http://www.joystiq.com/tag/penny-arcade-adventures"><em>Penny Arcade Adventures</em></a> and ... <a href="http://www.joystiq.com/tag/banjo-kazooie-nuts-and-bolts"><em>Banjo-Kazooie: Nuts &amp; Bolts</em></a>? Maybe? However, German developer Spellbound Entertainment <a href="http://www.develop-online.net/press-releases/57925/Ravensdale">recently announced a new entry</a> into the category: <em>Ravensdale</em>, a "fast paced fantasy action game in a very unique 'steam powered' setting featuring cool and outrageously over-powered gadgetry."<br />
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The game, which is expected to launch on Xbox 360, PlayStation 3 and PC, is targeted for a 2012 launch. For now, all we've got to sate our curiosity are two pieces of concept art, posted in the gallery below. Make sure you take your time while analyzing them -- you've got about <em>two years</em> to kill.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ravensdale/">Ravensdale</a></strong></p><a href="http://www.joystiq.com/photos/ravensdale/#2917814"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/ravensdale---steam-lord_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ravensdale/#2917815"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/ravensdale-orc-gunner_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/22/fantasy-action-game-ravensdale-steaming-up-360-ps3-and-pc-in-20/">Fantasy action game Ravensdale steaming up 360, PS3 and PC in 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Apr 2010 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/press-releases/57925/Ravensdale>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/22/fantasy-action-game-ravensdale-steaming-up-360-ps3-and-pc-in-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19450103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/22/fantasy-action-game-ravensdale-steaming-up-360-ps3-and-pc-in-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>fantasy</category><category>german</category><category>Microsoft</category><category>ravensdale</category><category>spellbound</category><category>Spellbound-Entertainment</category><category>steam</category><category>steampunk</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 22 Apr 2010 11:25:00 EST</pubDate></item><item><title><![CDATA[GDC: R.A. Salvatore wants you to die]]></title><link>http://www.joystiq.com/2010/03/12/gdc-r-a-salvatore-wants-you-to-die/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/12/gdc-r-a-salvatore-wants-you-to-die/</guid><comments>http://www.joystiq.com/2010/03/12/gdc-r-a-salvatore-wants-you-to-die/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/rasalvatoregdc2010mqs.jpg" alt="" /></div>
Fantasy author <a href="http://joystiq.com/tag/ra-salvatore">R.A. Salvatore</a> took the stage at <a href="http://www.joystiq.com/tag/gdc-2010">GDC 2010</a> today and, while he made it clear that his talk about how to create believable fantasy worlds wasn't specifically about his work <a href="http://www.joystiq.com/2008/01/10/curt-schilling-leaving-baseball-for-game-development/">with 38 Studios' <em>Copernicus</em> project</a>, he did talk a little bit about what he wants from an MMO game and gave the first mention of what the world of Curt Schilling's game is like. Salvatore talked for quite a while in his thick Massachusetts accent about his time in <a href="http://www.joystiq.com/tag/everquest"><em>Everquest</em></a>, which he said was "the best world in a game I've ever seen." He also lauded the idea of a death penalty in an MMO, and said that during his formative MMO experiences the threat of death (he once lost a hard-earned level when he was killed by an NPC that he accidentally clicked to attack) made living that much better. "If you take the pain out of the world," he said, "you lose the accomplishment of winning."<br />
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And while he admitted that the <em>Copernicus</em> designers were fighting with him on whether or not to include a death penalty in the game, the company would at least make sure that a return from death was explained. His team has written over 10,000 years of history for the game's world (all compiled on "a wiki with over hundreds of pages in it"), and one of the major features of the setting's lore is a "device that's perfected" called the "Well of Souls." The Well, "when you die, will bring you back -- if you meet the conditions." He didn't elaborate about what those conditions were, but he asked the audience what a worldwide death-prevention device would do to institutions like kings and religions. "What happens when you take power away from powerful people?" he asked rhetorically. "How would it play out?" And, he suggested, if there were people who "turned the Well on," what if they threatened the rest of the world with turning it off?<br />
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Vague, but intriguing. <em>Copernicus</em> still seems like it has a long way to go (Salvatore didn't show any slides or screenshots during his talk), but fans of the old <em>EQ</em> might find the game a return to the old ways if R.A. has his say.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/12/gdc-r-a-salvatore-wants-you-to-die/">GDC: R.A. Salvatore wants you to die</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Mar 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/12/gdc-r-a-salvatore-wants-you-to-die/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19395982/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/12/gdc-r-a-salvatore-wants-you-to-die/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>copernicus</category><category>curt-schilling</category><category>death</category><category>eq</category><category>everquest</category><category>fantasy</category><category>game</category><category>gdc-2010</category><category>mmo</category><category>ra-salvatore</category><category>world</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 12 Mar 2010 07:00:00 EST</pubDate></item><item><title><![CDATA[The9 invests nearly $15 million into Red 5 Studios, Fire Rain]]></title><link>http://www.joystiq.com/2010/02/06/the9-invests-nearly-15-million-into-red-5-studios-fire-rain/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/06/the9-invests-nearly-15-million-into-red-5-studios-fire-rain/</guid><comments>http://www.joystiq.com/2010/02/06/the9-invests-nearly-15-million-into-red-5-studios-fire-rain/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/news/27109/The9_Invests_In_Red_5_Fire_Rain.php?"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/the9savesred5.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/the9">The9</a> didn't have the best year in 2009 -- <a href="http://www.joystiq.com/tag/blizzard">Blizzard</a> decided to take away its ability to run <a href="http://www.joystiq.com/tag/world-of-warcraft"><em>World of Warcraft</em></a> in China, and as a result, the company <a href="http://www.joystiq.com/2009/11/27/the9-posts-94-percent-drop-in-q3-revenues-after-losing-wow/">reported a <em>Cataclysm</em>ic drop in revenues</a>. But the company doesn't want you counting it out of the MMO game just yet: Reuters says that The9 has invested almost $15 million into <a href="http://www.joystiq.com/2010/01/27/rumor-red-5-studios-gets-the-axe/">the ailing Red 5 Studios</a> (which, coincidentally, is staffed by some ex-Blizzard employees) as well as China-based developer Fire Rain. Last we'd heard of Red 5, it was working <a href="http://www.wow.com/2008/12/26/former-blizzard-devs-at-red-5-studios-plan-their-own-mmo/">on some kind of fantasy MMO</a>, though that may have since changed to an MMOFPS. There's definitely an MMO game of some kind; The studio told our buds at Massively that even with The9's help, the game <a href="http://www.massively.com/2010/02/04/the9-invests-in-red-5-studios-fire-rain/">will be aimed at a worldwide market</a>, not just Chinese players.<br />
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Time will tell if The9 has a solid strategy to rebound after the big loss of <em>WoW</em>, or if it's desperately trying to invest the last bit of capital to keep the company alive. Red 5's work has always seemed interesting -- here's hoping this infusion is enough to get it to a worthwhile release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/06/the9-invests-nearly-15-million-into-red-5-studios-fire-rain/">The9 invests nearly $15 million into Red 5 Studios, Fire Rain</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Feb 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/27109/The9_Invests_In_Red_5_Fire_Rain.php?>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/the9-invests-nearly-15-million-into-red-5-studios-fire-rain/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19347224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/the9-invests-nearly-15-million-into-red-5-studios-fire-rain/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>china</category><category>developers</category><category>fantasy</category><category>fire-rain</category><category>funding</category><category>mmo</category><category>mmofps</category><category>money</category><category>red-5-studios</category><category>the9</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 06 Feb 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[Square Enix announces Sliding Heroes, an iPhone RTS]]></title><link>http://www.joystiq.com/2009/09/18/square-enix-announces-sliding-heroes-an-iphone-rts/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/18/square-enix-announces-sliding-heroes-an-iphone-rts/</guid><comments>http://www.joystiq.com/2009/09/18/square-enix-announces-sliding-heroes-an-iphone-rts/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.facebook.com/note.php?note_id=151543547592&amp;ref=mf"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_slidingheroes_580.jpg" alt="" /></a></div>
While we'd hoped Square Enix's <a href="http://www.siliconera.com/2009/08/10/who-are-square-enixs-sliding-heroes/">trademark for the title <em>Sliding Heroes</em></a> would result in a rhythm-based playground toy simulator (with the appropriate inclined peripheral), <a href="http://www.facebook.com/note.php?note_id=151543547592&amp;ref=mf">a Facebook fan page</a> for the game revealed its true format. The game will be an iPhone real-time strategy title where players control standard fantasy archetypes (mage, warrior, cleric, etc.) by tilting their cellular device. In addition to conquering baddies, players will need to deftly avoid traps and hazards placed throughout the game board.<br /> <br /> That description (and a pair of screenshots) are all we have to go on right now. Keep an eye on Square Enix's Facebook page for more information about this traction-free strategy title.<br /> <br /> [Via <a href="http://www.siliconera.com/2009/09/18/square-enixs-sliding-heroes-revealed/">Siliconera</a>]<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/18/square-enix-announces-sliding-heroes-an-iphone-rts/">Square Enix announces Sliding Heroes, an iPhone RTS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Sep 2009 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/note.php?note_id=151543547592&amp;ref=mf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/18/square-enix-announces-sliding-heroes-an-iphone-rts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19166762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/18/square-enix-announces-sliding-heroes-an-iphone-rts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>facebook</category><category>fantasy</category><category>iPod</category><category>rts</category><category>sliding</category><category>sliding-heroes</category><category>square-enix</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 18 Sep 2009 21:30:00 EST</pubDate></item><item><title><![CDATA[Blood Bowl trailer everything but a blood bath]]></title><link>http://www.joystiq.com/2009/06/19/blood-bowl-trailer-everything-but-a-blood-bath/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/19/blood-bowl-trailer-everything-but-a-blood-bath/</guid><comments>http://www.joystiq.com/2009/06/19/blood-bowl-trailer-everything-but-a-blood-bath/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_41515288"><param name="movie" value="http://www.viddler.com/simple/41515288/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/41515288/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_41515288"></embed></object></center>We haven't seen any gameplay of <a href="http://www.joystiq.com/tag/blood-bowl"><em>Blood Bowl</em></a> yet, and, sadly, this trailer is no different. It does provide us with a taste of the color commentary that will frame the many conflicts taking place in the soon-to-be-bloody bowls, though. There's even a brief look at the many different races and squads that will take to the field in this most literal fantasy football title. In terms of quantity, it looks like the amount of teams will be somewhere between <em>a lot</em> and <em>a whole freakin' lot</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/19/blood-bowl-trailer-everything-but-a-blood-bath/">Blood Bowl trailer everything but a blood bath</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Jun 2009 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/19/blood-bowl-trailer-everything-but-a-blood-bath/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19071522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/19/blood-bowl-trailer-everything-but-a-blood-bath/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood-bowl</category><category>cyanide-studios</category><category>fantasy</category><category>fantasy-football</category><category>Microsoft</category><category>sports</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 19 Jun 2009 04:00:00 EST</pubDate></item><item><title><![CDATA[Cyanide acquires game rights to George R. R. Martin's 'Song of Ice and Fire' series]]></title><link>http://www.joystiq.com/2009/05/12/cyanide-acquires-game-rights-to-george-r-r-martins-song-of-i/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/12/cyanide-acquires-game-rights-to-george-r-r-martins-song-of-i/</guid><comments>http://www.joystiq.com/2009/05/12/cyanide-acquires-game-rights-to-george-r-r-martins-song-of-i/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.cyanide-studio.com/?rub=node&amp;nid=806"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/george_rr_martin_580.jpg" /></a></div>
We don't get to talk about books much here at The Stiq, what with our heavy focus on <em>teh gaming</em> and all, but today is a joyous day, as the best series of books ever made -- George R.R. Martin's <a href="http://en.wikipedia.org/wiki/A_Song_of_Ice_and_Fire"><em>Song of Ice and Fire</em></a> series -- will be turned into games courtesy of <a href="http://www.cyanide-studio.com/?rub=node&amp;nid=806">Cyanide Studio</a>. Don't bother arguing with us, because <a href="http://en.wikipedia.org/wiki/House_Greyjoy"><em>we do not sow</em></a> and these books are <em>so good</em>.<br />
<br />
The press release says that R. R. Martin and Cyanide have already begun development, with the combined efforts bearing fruit for "next generation consoles and the PC." Sadly, no other details are available as of now, but we're holding out hope that these games will be more fun than that <a href="http://www.boardgamegeek.com/boardgame/6472"><em>A Game of Thrones</em> board game</a> ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/12/cyanide-acquires-game-rights-to-george-r-r-martins-song-of-i/">Cyanide acquires game rights to George R. R. Martin's 'Song of Ice and Fire' series</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 May 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cyanide-studio.com/?rub=node&amp;nid=806>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/12/cyanide-acquires-game-rights-to-george-r-r-martins-song-of-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1543980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/12/cyanide-acquires-game-rights-to-george-r-r-martins-song-of-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-clash-of-kings</category><category>a-feast-for-crows</category><category>a-game-of-thrones</category><category>A-Game-of-Thrones-Genesis</category><category>a-storm-of-swords</category><category>fantasy</category><category>georg-r-r-martin</category><category>pc</category><category>song-of-ice-and-fire</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 12 May 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Overlord II releases June 23, here are new screens and a trailer to tide you over]]></title><link>http://www.joystiq.com/2009/05/01/overlord-ii-releases-june-23-here-are-new-screens-and-a-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/01/overlord-ii-releases-june-23-here-are-new-screens-and-a-trailer/</guid><comments>http://www.joystiq.com/2009/05/01/overlord-ii-releases-june-23-here-are-new-screens-and-a-trailer/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_bd632240"><param name="movie" value="http://www.viddler.com/simple/bd632240/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/bd632240/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_bd632240"></embed></object></center>Codemasters has confirmed a US release for <em><a href="http://www.joystiq.com/tag/overlord-2">Overlord II</a> </em>on June 23 (European gamers can get their hands on the game June 26), and, in the latest trailer for the game, it's business as usual for the lord of evil. He bosses around some minions, finds time to stop by the colosseum for a bit of sport, and even crashes a gigantic ship into an equally gigantic spider. It's good times, indeed. <br /><br />After you check out the trailer above, be sure to hop into the gallery below to see some new screens from the game.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/overlord-ii-5-01-09/">Overlord II (5/01/09)</a></strong></p><a href="http://www.joystiq.com/photos/overlord-ii-5-01-09/#1529637"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/overlordii_wolf_mounts_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-5-01-09/#1529636"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/overlordii_heartlandassault_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-5-01-09/#1529635"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/overlordii_fairyland_08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-5-01-09/#1529634"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/ovelordii_nordbergtc6_01_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/01/overlord-ii-releases-june-23-here-are-new-screens-and-a-trailer/">Overlord II releases June 23, here are new screens and a trailer to tide you over</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 May 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/05/01/overlord-ii-releases-june-23-here-are-new-screens-and-a-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1533953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/overlord-ii-releases-june-23-here-are-new-screens-and-a-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codemasters</category><category>fantasy</category><category>Microsoft</category><category>overlord-2</category><category>overlord-ii</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 01 May 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[Meet the new boss in Overlord II]]></title><link>http://www.joystiq.com/2009/03/18/meet-the-new-boss-in-overlord-ii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/18/meet-the-new-boss-in-overlord-ii/</guid><comments>http://www.joystiq.com/2009/03/18/meet-the-new-boss-in-overlord-ii/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_eeb8fb7d"><param name="wmode" value="transparent" /><param name="movie" value="http://www.viddler.com/simple/eeb8fb7d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/eeb8fb7d/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_eeb8fb7d" wmode="transparent"></embed></object></center>Times change, but some things stay the same. Especially if you're a lowly minion in <a href="http://www.joystiq.com/tag/overlord-2"><em>Overlord II</em></a>. You see, the <em>new</em> boss is the son of the old one. He's the <em>Overlad</em>. <br /><br />The video above tells you all of this, but also provides a look at some gameplay, as well as the many mistresses the new Overlord will be able to acquire. It's good to be the <strike>king</strike> Overlord, you know. <br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/overlord-ii-1/">Overlord II</a></strong></p><a href="http://www.joystiq.com/photos/overlord-ii-1/#1529637"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/overlordii_wolf_mounts_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-1/#1529636"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/overlordii_heartlandassault_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-1/#1529635"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/overlordii_fairyland_08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-1/#1529634"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/ovelordii_nordbergtc6_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overlord-ii-1/#1439186"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/olii_yeti_charge_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/18/meet-the-new-boss-in-overlord-ii/">Meet the new boss in Overlord II</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Mar 2009 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/03/18/meet-the-new-boss-in-overlord-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1491938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/18/meet-the-new-boss-in-overlord-ii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codemasters</category><category>fantasy</category><category>Microsoft</category><category>overlord-2</category><category>overlord-ii</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 18 Mar 2009 17:25:00 EST</pubDate></item><item><title><![CDATA[Codemasters talks Overlord, working with Wii]]></title><link>http://www.joystiq.com/2009/02/09/codemasters-talks-overlord-working-with-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/09/codemasters-talks-overlord-working-with-wii/</guid><comments>http://www.joystiq.com/2009/02/09/codemasters-talks-overlord-working-with-wii/#comments</comments><description><![CDATA[<div align="center"><a href="http://multiplayerblog.mtv.com/2009/02/09/codemasters-new-overlord-wii-game-is-for-the-hardcore/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/overlorddarklegend02092009.jpg" /></a><br /></div>
It might not be a good time to port your game to the Wii right now. With <a href="http://www.joystiq.com/tag/dead-rising"><em>Dead Rising</em></a> causing many jaws to <a href="http://www.joystiq.com/2009/02/09/dont-stare-directly-into-the-dead-rising-wii-maintenence-tunne/">hit the floor in disgust</a>, confidence isn't in ready supply. Enter <a href="http://www.joystiq.com/tag/overlord-dark-legend"><em>Overlord: Dark Legend</em></a> brand manager Dan Robinson, who doesn't want you to think his game is just being <em>slapped together</em>.<br /><br />Codemasters "realized quite early on if we just did a port of '<em>Overlord</em>' or '<em>Overlord 2</em>' onto the Wii, we'd get slighted," Robinson told <a href="http://multiplayerblog.mtv.com/2009/02/09/codemasters-new-overlord-wii-game-is-for-the-hardcore/">MTV Multiplayer</a>. The most important thing for his company is that "the game works with the control system." He explained that when making a game on a Nintendo console, a developer has to "make sure that it hits all the buttons that Nintendo fanboys want," because it can be "dead in the water before you've even started." Viewing the Wii as something more than a system to make a quick buck on ... that is a good start! <br /><br />Codemasters, like <a href="http://www.joystiq.com/tag/sega">Sega</a>, is looking for that hardcore buck, too. "I think it's definitely more of a hardcore game than you've got on the Wii at the moment," he said. "I think this gives us an opportunity to show them that the Wii can actually do games like this, and it actually works and it can make good fun." Casual players need not feel left out, however, as he thinks there are "elements of it" that will appeal to them.<br /><br /><em>Overlord: Dark Legend</em> is currently slated for release this summer.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/09/codemasters-talks-overlord-working-with-wii/">Codemasters talks Overlord, working with Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Feb 2009 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2009/02/09/codemasters-new-overlord-wii-game-is-for-the-hardcore/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/codemasters-talks-overlord-working-with-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1455037/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/codemasters-talks-overlord-working-with-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codemasters</category><category>fantasy</category><category>interview</category><category>interviews</category><category>overlord</category><category>overlord-dark-legend</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 09 Feb 2009 18:15:00 EST</pubDate></item><item><title><![CDATA[Avalanche Studios developing 'open-world fantasy' AionGuard]]></title><link>http://www.joystiq.com/2009/01/13/avalanche-studios-developing-open-world-fantasy-aionguard/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/13/avalanche-studios-developing-open-world-fantasy-aionguard/</guid><comments>http://www.joystiq.com/2009/01/13/avalanche-studios-developing-open-world-fantasy-aionguard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.edge-online.com/news/avalanche-breaks-silence-secret-project"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/edge-mag-cover-jan.jpg" /></a><br />
<div align="left">Open-world fantasy news now, with <a href="http://www.edge-online.com/news/avalanche-breaks-silence-secret-project"><em>Edge</em>'s latest issue</a> taking a first look at <em>"AionGuard,"</em> a new Lord of the Rings-inspired project from Avalanche Studios. According to the British mag, <em>AionGuard</em> follows the exploits of an army intent on capturing land that is otherwise "occupied by numerous mythical and magical creatures." As any band of armor-clad warriors will tell you, that's <em>by far</em> the worst kind of land to capture.<br /></div>
</div>
<br />It inevitably leads to violence, which is probably why narrative director Odd Ahlgren says it's like "God Of War, but it's a lot more open and you have lots more choice in how to tackle these situations." He insists that the game isn't an RPG, however, and allays fears that action will revolve around grinding. The folks at Avalanche, who previously parachuted into the jungle with <em>Just Cause</em>, have yet to announce a publisher for the Xbox 360 and PS3 title.<br /><br />Not that they should have trouble finding one -- it says here you'll also be able to <em>pilot dragons</em>. We'd be <strike>lairs</strike> liars if we said that didn't excite us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/13/avalanche-studios-developing-open-world-fantasy-aionguard/">Avalanche Studios developing 'open-world fantasy' AionGuard</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Jan 2009 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/avalanche-breaks-silence-secret-project>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/13/avalanche-studios-developing-open-world-fantasy-aionguard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1428548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/13/avalanche-studios-developing-open-world-fantasy-aionguard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AionGuard</category><category>Avalanche</category><category>Avalanche-Studios</category><category>Dragons</category><category>Edge</category><category>Fantasy</category><category>Just-Cause</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 13 Jan 2009 17:55:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: If it were up to you]]></title><link>http://www.joystiq.com/2008/08/04/wii-warm-up-if-it-were-up-to-you/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/04/wii-warm-up-if-it-were-up-to-you/</guid><comments>http://www.joystiq.com/2008/08/04/wii-warm-up-if-it-were-up-to-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/bb-pl-bstgmevr.png"  alt="" />So, let's say someone just handed you the keys to a game design studio, and with it came a never-ending pile of cash, with which you could buy the rights to any characters or franchise. Hey, it's a fantasy scenario; we can't have road blocks like laws getting in the way here. So there you are, king of your own gaming castle. What do you direct the legions of programmers to work on?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/04/wii-warm-up-if-it-were-up-to-you/">Wii Warm Up: If it were up to you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Aug 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/04/wii-warm-up-if-it-were-up-to-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1273894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/wii-warm-up-if-it-were-up-to-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>design</category><category>fantasy</category><category>please-god-a-new-good-bushido-blade</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 04 Aug 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[$10 Orcs and Elves on Gamestop shelves]]></title><link>http://www.joystiq.com/2008/06/18/10-orcs-and-elves-on-gamestop-shelves/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/18/10-orcs-and-elves-on-gamestop-shelves/</guid><comments>http://www.joystiq.com/2008/06/18/10-orcs-and-elves-on-gamestop-shelves/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=66985&amp;affID=77777&amp;sourceID=FKSJxY2VJAk-3gk7UwC4K.syhnsm.O9ZaA"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/orcelvndsscrnfireportal_cs_0617.jpg" /></a>This tempting deal applies to brick and mortar stores only, but some eagle-eyed Cheap Ass Gamers noticed that <a href="http://www.joystiq.com/2007/10/26/checking-out-spell-casting-in-orcs-and-elves/"><em>Orcs and Elves</em></a> is available at Gamestop for $9.99. The game may be a cell phone port, but $10 for <a href="http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/">John Carmack's</a> fantastical dungeon-crawler is a more-than-fair price. <br /><br />Ten bucks appears to be the going rate at all Gamestops, but we'll throw in a "your mileage may vary" warning just in case. Unfortunately, you won't be able to snag the <a href="http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/">sweet-looking wand stylus</a> with this purchase, but cheap gamers like us just have to cut corners sometimes.<br /><br />You may not be able to buy the game online, but by clicking on the picture or the "Source" link below, you can see if it's available at a Gamestop near you.<br /><br />
<div align="center" class="postgallery">
<p><strong>Gallery: Orcs &amp; Elves</strong></p>
<a href="http://www.joystiq.com/photos/orcs-and-elves/463874/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcelvndsscrnwraithidle_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/orcs-and-elves/463873/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcelvndsscrnwererat_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/orcs-and-elves/463872/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcelvndsscrnvaettirspell2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/orcs-and-elves/463871/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcelvndsscrnvaettirspell_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/orcs-and-elves/463870/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcelvndsscrnwraithattack_thumbnail.jpg" alt="" title="" /></a></div>
<br />[Via <a href="http://cheapassgamer.com">CAG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/18/10-orcs-and-elves-on-gamestop-shelves/">$10 Orcs and Elves on Gamestop shelves</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jun 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=66985&amp;affID=77777&amp;sourceID=FKSJxY2VJAk-3gk7UwC4K.syhnsm.O9ZaA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/18/10-orcs-and-elves-on-gamestop-shelves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1229843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/18/10-orcs-and-elves-on-gamestop-shelves/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>deal</category><category>dungeon-crawler</category><category>ea</category><category>fantasy</category><category>fountainhead-entertainment</category><category>gamestop</category><category>id-software</category><category>orcs-and-elves</category><category>rpg</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Wed, 18 Jun 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Which kingdom? MySims Kingdom!]]></title><link>http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/</guid><comments>http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div style="text-align: center;"><a href="http://www.nwiizone.com/nintendo-wii/nwii/mysims-kingdom-wii-new-images/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/msk-top-lg-06.jpg" /></a><br /></div>
Ah, new screens from <a href="http://www.joystiq.com/2008/05/14/mysims-kingdom-the-home-of-princess-butter/"><em>MySims Kingdom</em></a>, the game in which you build a town of anthropomorphic critters, dig up fossils, and spend your time fish-- no? Oh, that's <em>Animal Crossing</em>. Right. <em>MySims Kingdom</em> is the WiiWare game in which you take on the role of a young king tasked with rebuilding your father's king-- no? That's a <em>Final Fantasy</em> title? Blast! All these games look alike, and with the new medieval/fantasy theme <em>MySims Kingdom</em> is taking on for the sequel, it's looking a lot like <em>My Life as a King</em>. <br /><br />In fact, instead of directing you to look at the screenshots (which, surprisingly, look a lot like <a href="http://www.joystiq.com/2007/09/26/wii-fanboy-review-mysims/"><em>MySims</em>,</a> which means they're cute, but not terribly fresh!), we've prepared a minigame for you after the break. If you happen to prefer the screens, check 'em out in our gallery below -- and hit up <a href="http://www.famitsu.com/game/coming/1215420_1407.html">Famitsu</a>, where they recently featured some others.<br /><br /><p><a href="http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/" rel="bookmark">Continue reading <em>Which kingdom? MySims Kingdom!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/">Which kingdom? MySims Kingdom!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jun 2008 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nwiizone.com/nintendo-wii/nwii/mysims-kingdom-wii-new-images/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1214900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/04/which-kingdom-mysims-kingdom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>fantasy</category><category>medieval</category><category>mysims</category><category>mysims-kingdom</category><category>simulation</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 04 Jun 2008 10:15:00 EST</pubDate></item><item><title><![CDATA[Call for Heroes: Pompolic Wars no longer vaporware, possibly shovelware]]></title><link>http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/</guid><comments>http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://media.wii.ign.com/media/904/904211/imgs_1.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/nwf_pomp2.jpg" /></a><br /></div>
Did you forget about <a href="http://www.joystiq.com/2007/05/04/wii-gets-some-rpg-love/"><em>Call for Heroes: Pompolic Wars</em></a>? Don't worry, so did we.<br /><br />This PC port was supposed to come out at the end of last year, but disappeared off the face of the earth instead. We know many of you are RPG starved, though, so you may be glad to know that media for the game has finally surfaced.<br /><br />IGN has some screens of Data Design Interactive's upcoming Wii game, but we're not sure when to expect the title. As you can probably deduce from the images, <span style="font-style: italic;">Call for Heroes</span> also fits into the fantasy genre, and involves fighting demonic hordes to save the world -- your usual fantasy fare. <br /><br />Yet, you may find yourselves weary of this game; after all, DDI is the company responsible for traumatic titles such as <a href="http://www.joystiq.com/tag/ninjabread-man/"><em>Ninjabread Man</em></a> and other <a href="http://www.joystiq.com/2008/01/03/shovelware-a-cause-and-effect/">shovelware</a>. The PC version (which released last summer) also got an average score of 25% on <a href="http://www.metacritic.com/games/platforms/pc/pompoliccallforheroes?q=pompolic">Metacritic</a>, which is a pretty bad sign.<br /><br />You can judge for yourself whether or not this game looks good, though, by checking out the screens posted after the break.<p><a href="http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/" rel="bookmark">Continue reading <em>Call for Heroes: Pompolic Wars no longer vaporware, possibly shovelware</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/">Call for Heroes: Pompolic Wars no longer vaporware, possibly shovelware</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Mar 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.wii.ign.com/media/904/904211/imgs_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1144481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/19/call-for-heroes-pompolic-wars-no-longer-vaporware-possibly-sho/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>budget</category><category>call-for-heroes</category><category>data-design-interactive</category><category>ddi</category><category>fantasy</category><category>pompolic-wars</category><category>rpg</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Wed, 19 Mar 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Upcoming DS game described as 'Schindler's List meets Alice in Wonderland']]></title><link>http://www.joystiq.com/2008/02/20/upcoming-ds-game-describe-as-schindlers-list-meets-alice-in-wonderl/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/20/upcoming-ds-game-describe-as-schindlers-list-meets-alice-in-wonderl/</guid><comments>http://www.joystiq.com/2008/02/20/upcoming-ds-game-describe-as-schindlers-list-meets-alice-in-wonderl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.destructoid.com/blogs/lucbernard/new-ds-title-71130.phtml"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/schindleralice_cs_0220.jpg" /></a>We never thought <em>anything</em> would ever fall under the category of "<em>Schindler's List</em> meets <em>Alice in Wonderland</em>," but that's exactly how Luc Bernard is describing his new DS game. <br /><br />Bernard, who is most known for the upcoming Wii Ware title <a href="http://www.joystiq.com/2008/02/19/lots-of-info-and-goodies-about-eternitys-child-and-its-maker/"><em>Eternity's Child</em></a>, is certainly a strange character. At least, we've gathered that much after he made the statement, "Yes games can be art and talk about important subjects like films can, and not just space rats in bondage suits that come down to whip you and put gags on your children while drinking all the vodka in the world."<br /><br />It can't be argued that he has an interesting mind, though, so our curiosity is piqued in regards to his DS game. Like <em>Eternity's Child</em>, it will deal with genocidal themes. If that alone wasn't enough to warn you that this game would be a heartbreaker, it's titled <em>Imagination is the Only Escape</em>. Yet, we won't find out more information about it until after GDC, according to Bernard.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/20/upcoming-ds-game-describe-as-schindlers-list-meets-alice-in-wonderl/">Upcoming DS game described as 'Schindler's List meets Alice in Wonderland'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Feb 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.destructoid.com/blogs/lucbernard/new-ds-title-71130.phtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/20/upcoming-ds-game-describe-as-schindlers-list-meets-alice-in-wonderl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1119508/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/20/upcoming-ds-game-describe-as-schindlers-list-meets-alice-in-wonderl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eternitys-child</category><category>fantasy</category><category>genocide</category><category>luc-bernard</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Wed, 20 Feb 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[Wii Fanboy Review: The Spiderwick Chronicles]]></title><link>http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/</guid><comments>http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/spiderwick_chronicles_trio_review_sm.jpg" alt="" />Thanks to the success of <em>Harry Potter</em> and those <em>Lord of the Rings</em> flicks, Hollywood has seen that the fantasy genre is quite the gold mine, laboring day and night to extract every precious bit of money from those that go to the movies. It's just the way things are now.<br /><br />Enter <em>The Spiderwick Chronicles</em>, the latest film with a fantasy setting. It revolves around three siblings who have just moved to the creepy Spiderwick Estate after their parents go through a rather nasty break-up. As one might imagine, these grounds aren't what they appear to be, as its home to more than just the family that recently took up residence.<br /><br /><p><a href="http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/" rel="bookmark">Continue reading <em>Wii Fanboy Review: The Spiderwick Chronicles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/">Wii Fanboy Review: The Spiderwick Chronicles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Feb 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1112642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/13/wii-fanboy-review-the-spiderwick-chronicles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>joystiqfeatures</category><category>sierra</category><category>the-spiderwick-chronicles</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 13 Feb 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Atlus announces Rondo of Swords]]></title><link>http://www.joystiq.com/2008/01/17/atlus-announces-rondo-of-swords/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/17/atlus-announces-rondo-of-swords/</guid><comments>http://www.joystiq.com/2008/01/17/atlus-announces-rondo-of-swords/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/5tDhbHbb_tk&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/5tDhbHbb_tk&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object><br />
<div align="left">Yesterday <a href="http://www.joystiq.com/2008/01/16/nintendo-lays-out-2008s-releases-we-totally-freak/">we found out from Nintendo</a> that <span style="font-style: italic;">Rondo of Swords</span> would be released for the DS in April, leaving us intrigued. <a href="http://www.joystiq.com/bloggers/eric-caoili">Some of us</a> at DS Fanboy (correctly) guessed that it was a localization of Success Corp's <span style="font-style: italic;">Ituwari no Rondo</span>, but that's about it.<br /><br />Atlus cured our curiosity today, though, by providing a press release about the game. Besides copying and pasting the <a href="http://en.wikipedia.org/wiki/Rondo">Wikipedia definition of "rondo"</a> for us (gee, thanks, Atlus!), the publisher announced that the SRPG would be coming to the DS on April 15th. The press release also mentioned quite a few times that the game is "epic," making us wonder if we should have read it out loud with epic voices. Other than that, most of the information about the game can be found at the game's official website <a href="http://www.atlus.com/rondoofswords/">here</a>.<br /><br />For all our snark, we're really looking forward to this game. The combat mechanic makes use of the touch screen, and the idea of a long, challenging game is especially compelling. Unfortunately, we won't find out until April if the game can deliver on its <span style="font-style: italic;">epic</span> promises.<br /><span><br /><br /><br />[Via press release]</span> </div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/17/atlus-announces-rondo-of-swords/">Atlus announces Rondo of Swords</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jan 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.atlus.com/rondoofswords/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/17/atlus-announces-rondo-of-swords/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1089707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/17/atlus-announces-rondo-of-swords/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>epic</category><category>fantasy</category><category>ituwari-no-rondo</category><category>rondo-of-swords</category><category>srpg</category><category>success</category><category>success-corp</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Thu, 17 Jan 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Carmack attack: Orcs &amp; Elves developer supports homebrew, wins our hearts]]></title><link>http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/</guid><comments>http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a></p><a href="http://uk.ds.ign.com/articles/833/833894p1.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/carmackattack.jpg" alt="" /></a>Homebrew rules. We know it, you know it, and apparently <a href="http://www.joystiq.com/tag/Orcs-and-Elves/"><em>Orcs &amp; Elves</em></a> developer John Carmack also knows it. He recently told IGN, "It is a shame that <a href="http://www.joystiq.com/category/homebrew/">homebrew</a> development can't be officially sanctioned and supported, because it would be a wonderful platform for a modern generation of programmers to be able to get a real feel for low level design work." <br /><br />Okay, so maybe our reasons for loving homebrew are slightly more selfish than his, but we're all on the same page here, amirite? Too bad Nintendo won't ever feel the same way, due to the high potential for piracy. <br /><br />Carmack also mentioned that the DS was the most fun platform that he has worked on to date. Speak no more, Mr. Carmack -- you had us at hello.<br /><br />[Via <a href="http://www.gamesindustry.biz/content_page.php?aid=30487">Games Industry</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/">Carmack attack: Orcs &amp; Elves developer supports homebrew, wins our hearts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Nov 2007 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.ds.ign.com/articles/833/833894p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1035355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/09/carmack-attack-orcs-and-elves-developer-supports-homebrew-wins-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Fantasy</category><category>Fountainhead-Entertainment</category><category>id-Software</category><category>John-Carmack</category><category>Orcs-and-elves</category><category>RPG</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Fri, 09 Nov 2007 19:40:00 EST</pubDate></item><item><title><![CDATA[Limited edition Orcs &amp; Elves stylus can't cast real spells]]></title><link>http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/</guid><comments>http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://ds.ign.com/articles/831/831570p1.html"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcselvesstylus.jpg" /></a><br />
<div align="left">In an attempt to build some hype for the soon-to-be-released <a href="http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/"><em>Orcs &amp; Elves</em></a>, EA has unveiled this limited edition stylus. And why not? It worked for <a href="http://www.joystiq.com/2007/01/03/preorder-justice-for-all-get-swag/">another game</a> you may have heard of.<br /><br />You won't have to pre-order <em>Orcs</em> to get your hands on this stylus, which was designed to match <a href="http://www.joystiq.com/2007/10/26/checking-out-spell-casting-in-orcs-and-elves/">the wand used in the game</a>. However, since it is <em>limited</em>, those of you wanting the game should pick up your copy sooner rather than later. The editions of <span style="font-style: italic;">Orcs</span> with the pack-in will cost the same as regular copies, but they'll only be available at specific retailers. Unfortunately, they'll only be sold in the US, too. Sorry, PALs!<br /><br />Don't worry about it scratching up your DS, though. This stylus is Nintendo approved. It's also DS Fanboy approved, which is all that really matters, right?</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/">Limited edition Orcs &amp; Elves stylus can't cast real spells</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Nov 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/831/831570p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1026744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/01/limited-edition-orcs-and-elves-stylus-cant-cast-real-spells/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adventure</category><category>EA</category><category>Fantasy</category><category>Fountainhead-Entertainment</category><category>id-Software</category><category>Limited-Edition</category><category>Orcs-and-Elves</category><category>RPG</category><category>Stylus</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Thu, 01 Nov 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[Fresh Orcs &amp; Elves screens]]></title><link>http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/</guid><comments>http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.gamespress.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/orcsandelvesscreenshotforarticlemainpic.jpg" alt="" /></a>Hot on the heels of yesterday's <a href="http://www.joystiq.com/2007/10/29/orcs-and-elves-gets-european-boxart/"><em>Orcs &amp; Elves</em> boxart</a> comes a sheer avalanche of new screens for id's first-person RPG -- 28 of the things, to be exact, which we <em>immensely enjoyed</em> downloading and then uploading again. Cough.<br /><br />Anyhow, the game is looking suitably dark, gloomy and dingy, as any good old-fashioned, pointy-eared slice of dungeon-crawling worth its salt should.<br /><br />Look forward to slaying the orange chap to the right next month, and feast your eyes on the screens below in the meantime.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/">Fresh Orcs &amp; Elves screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Oct 2007 13:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespress.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1025222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/30/fresh-orcs-and-elves-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>fantasy</category><category>first-person</category><category>id</category><category>orcs-and-elves</category><category>rpg</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 30 Oct 2007 13:10:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Overabundance and dearth]]></title><link>http://www.joystiq.com/2007/05/29/ds-daily-overabundance-and-dearth/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/29/ds-daily-overabundance-and-dearth/</guid><comments>http://www.joystiq.com/2007/05/29/ds-daily-overabundance-and-dearth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/waterispretty.jpg" alt="Water is pretty." />The number of DS games given stateside release is now probably beyond 500 (we'd count up all the entries <a href="http://en.wikipedia.org/wiki/List_of_Nintendo_DS_games">here </a>but we're too lazy), but as in college campuses around the country, diversity can be a tricky beast. We've seen some great titles across the board, of course, but haven't you felt that the DS was a bit <em>lacking </em>in some areas, while watered down in others?<br /><br />The most obvious absentees are the general JRPG and fighting genres. RPG experiences themselves aren't too difficult to come by, but standard fare (outside of remakes) is a bit harder to find. By and large the best fighting game for the DS, <a href="http://www.joystiq.com/tag/superstars"><em>Jump Superstars</em></a>, has never even been localized. When it comes to puzzle and racing genres, however, we're flooded with low-polish trash. Which genres <a href="http://www.joystiq.com/tag/dsd">do you feel</a> are over- or under-represented, and of which would you like to see more?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/29/ds-daily-overabundance-and-dearth/">DS Daily: Overabundance and dearth</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/29/ds-daily-overabundance-and-dearth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905814/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/ds-daily-overabundance-and-dearth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Diversity</category><category>dsd</category><category>Fantasy</category><category>Fighting</category><category>Final</category><category>genre</category><category>JRPG</category><category>Jump</category><category>puzzle</category><category>racing</category><category>RPG</category><category>superstars</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Tue, 29 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Rumors are fun]]></title><link>http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/</guid><comments>http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=158865"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/rumorsrockfaces.jpg" alt="Whispery." /></a>We would put our <em>journalistic integrity</em> at risk by making a full-fledged post out of <a href="http://www.neogaf.com/forum/showthread.php?t=158865">this stuff</a>. Seriously, check the link: "confirmed reports" of <em>Brawl</em> and <em>Galaxy</em> release dates, new <em>Mario Kart </em>and <em>Zelda</em> for the Wii, a new original IP similar to <em>Final Fantasy VII</em> ... it's a Nintendo fan's wet dream. While we can't completely discount the fact that it's real, being constantly exposed to this drivel has to make one just a <em>bit</em> jaded.<br /><br />Rumors <em>are</em> fun, there's no doubt ... even if we know it's fake, it's nice to imagine. But who writes this stuff? What kind of odd psychological thrill do they receive, and why are Nintendo fans so willing to ignore the obvious and go along with it? Some of it is impressive (see <a href="http://www.youtube.com/watch?v=ayBMe5AvwhI">the Nintendo On video</a>), but it seems that Nintendo is eighteen times more susceptible to ridiculous rumor-mongering than the nearest competitor. Ah well ... it's <em>kinda</em> fun ... we guess. <a href="http://www.joystiq.com/tag/wwu">Your thoughts</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/">Wii Warm Up: Rumors are fun</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=158865>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/29/wii-warm-up-rumors-are-fun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brawl</category><category>Fake</category><category>Fantasy</category><category>Final</category><category>GAF</category><category>Galaxy</category><category>Jaded</category><category>NeoGAF</category><category>News</category><category>Rumors</category><category>VII</category><category>wwu</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Tue, 29 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Square-Enix remakes just keep on comin']]></title><link>http://www.joystiq.com/2007/05/24/square-enix-remakes-just-keep-on-comin/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/24/square-enix-remakes-just-keep-on-comin/</guid><comments>http://www.joystiq.com/2007/05/24/square-enix-remakes-just-keep-on-comin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://ds.ign.com/articles/791/791082p1.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/omfgoldashell.jpg"  alt="Wow." /></a>Not content with releasing <a href="http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/">eighty remakes of popular <em>Final Fantasy</em> titles</a> and making an obscene profit from said actions, a recent online interview with CEO Yoichi Wada revealed that the company has plans to remake an unknown number of their other mega-popular franchise, <em><a href="http://www.joystiq.com/tag/dragonquest">Dragon Quest</a> </em>(also known, for earlier iterations, as <em>Dragon Warrior</em> here in the states).<br /><br />Which titles and how many are as of yet unknown ... the information seemed to just <em>slip</em> right out of Wada-san's vocal cords ... but we'd imagine a compilation similar to <em>Final Fantasy: Dawn of Souls</em>. Also, while not officially confirmed for the DS, we can't really imagine these titles going anywhere else. Does this news excite you guys, or are the old-school <em>DQ</em> titles just a bit <em>too</em> old-school?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/24/square-enix-remakes-just-keep-on-comin/">Square-Enix remakes just keep on comin'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 May 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/791/791082p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/square-enix-remakes-just-keep-on-comin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/24/square-enix-remakes-just-keep-on-comin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dragon</category><category>Fantasy</category><category>Final</category><category>Port</category><category>Quest</category><category>Remake</category><category>Warrior</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 24 May 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[FFIV DS to remove spoony bard?! [update 1]]]></title><link>http://www.joystiq.com/2007/05/17/ffiv-ds-to-remove-spoony-bard/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/17/ffiv-ds-to-remove-spoony-bard/</guid><comments>http://www.joystiq.com/2007/05/17/ffiv-ds-to-remove-spoony-bard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><em><a href="http://www.exophase.com/ds/final-fantasy-iv-ds-remake-not-just-pretty-graphics-1044.htm"><img vspace="4" hspace="4" border="1" align="right" alt="Spoonylicious!" src="http://www.joystiq.com/media/2007/05/ff4spoonybaby.jpg" /></a></em>[Update 1<em>:</em> Our bad. It appears that, in fact, three-fourths of the <em>original</em> game script was actually left out of the SNES title, and much of it will be added in for the new DS re-release. Still, the probability of a script rewrite is extremely high, so our terrifying supposition remains.]<br /><em><br />Unacceptable</em>, we decry! News from yon Square Enix<em> </em>headquarters, which is releasing approximately <a href="http://en.wikipedia.org/wiki/List_of_Final_Fantasy_titles">a <em>dozen </em><em>Final Fantasy</em>-branded games</a> in the next twelve months, reports that over three-fourths of <em>Final Fantasy IV</em>'s script will be completely redone for the upcoming <a href="http://www.joystiq.com/tag/ffiv">DS re-release</a>. This is generally good news, as Square Enix's early efforts hardly utilized the kind of localization teams they employ today, but this particular instance is <em>blasphemy</em>.<br /><br />The term "spoony bard" has become a cultural mainstay for today's youth. Why, when's the last time you could even leave the house without hearing it spoken thrice in direct succession? The removal of this phrase, we feel, would be extremely detrimental to the development of future generations. Square Enix, we implore thee, leave this paragon of digital literature be.<br /><br />[Thanks, zshadow!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/17/ffiv-ds-to-remove-spoony-bard/">FFIV DS to remove spoony bard?! [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.exophase.com/ds/final-fantasy-iv-ds-remake-not-just-pretty-graphics-1044.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/ffiv-ds-to-remove-spoony-bard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/898058/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/ffiv-ds-to-remove-spoony-bard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bard</category><category>Fantasy</category><category>ffiv</category><category>ffivds</category><category>Final</category><category>Port</category><category>Remake</category><category>RPG</category><category>Spoony</category><category>Square-Enix</category><category>Tellah</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 17 May 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: One more time]]></title><link>http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/</guid><comments>http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/classicsceneffivjpeg.jpg" />Nostalgia is a big factor for veteran gamers. As we long wistfully for the days of yore, full of <a href="http://en.wikipedia.org/wiki/Final_Fantasy_VI">Opera Houses</a> and <a href="http://en.wikipedia.org/wiki/Chrono_Trigger">Triple Techs</a>, companies scheme to use this wonderful emotion for profit. Square-Enix is a particularly egregious offender, but damned if we're not willing to buy that game we loved just <em>one more time</em>.<br /><br /><a href="http://www.joystiq.com/tag/ffiii"><em>Final Fantasy III</em></a> is a bit of an exception, since the title was never truly released in regions outside of Japan before last year. But how willing are you, as gamers, to buy rehashes of the very same game? We got the entire Final Fantasy Advance series (I, II, IV, V, and VI) and now Square-Enix wants to release a <a href="http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/">graphically overhauled version of <em>FFIV </em></a>...<em> again</em>? With the inclusion of <em>Final Fantasy Chronicles</em> on the Playstation, this will be the fourth release of the <em>same freaking game</em>.<br /><br /><a href="http://www.joystiq.com/tag/dsd">Do you need</a> extra features or updated graphics to re-buy a game, or do you refuse on principal? As we know is that as long as we keep buying them, Square-Enix will keep remaking them. Pah.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/">DS Daily: One more time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891800/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/10/ds-daily-one-more-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dsd</category><category>Fantasy</category><category>FF</category><category>ffiii</category><category>Final</category><category>Port</category><category>Remake</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 10 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[The FFIII engine prints money: Final Fantasy IV remake on the way]]></title><link>http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/</guid><comments>http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://ff13vids.jugem.jp/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ffivdsremakepossible.jpg" /></a><br /><br />Well, if you weren't quite convinced that <a href="http://dsfanboy.com/tag/ffiii"><em>Final Fantasy III DS</em></a> was worth getting excited over, then try this on for size: rumor has it that the same team has taken on an update of <em>Final Fantasy IV</em> -- one of three <em>Final Fantasy</em> titles heralded as a contender for the title of <em>best game ever</em>.<br /><br />Whereas the original <em>FFIII</em> was passed over for a U.S. release and featured, prior to update, a nameless band of warriors, the next entry in the series originated many of the qualities that turned the franchise into a global powerhouse. The game debuted the Active Time Battle system and featured an epic storyline that's still held dear in the hearts of RPG gamers everywhere. It's been remade several times -- most recently (and we mean <a href="http://gameboy.ign.com/objects/771/771903.html"><em>recently</em></a>) for the GBA -- but a remake using the <em>FFIII</em> engine could give the game new life and improve the only thing that needs to be improved, which is the graphics. <br /><br />If this is true (and it wouldn't <a href="http://www.joystiq.com/2006/09/26/ffiii-creators-talk-other-remakes-on-ds/">surprise us</a>), we'll most likely hear confirmation on it soon, since the <a href="http://www.joystiq.com/2007/03/28/square-enix-reveals-their-party-plans/">Square Enix Party</a> is this weekend in Japan. According to the rumor, the game is nearly finished as well, so if it's coming, we won't have long to wait. <br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=154405">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/">The FFIII engine prints money: Final Fantasy IV remake on the way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ff13vids.jugem.jp/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/the-ff3-engine-prints-money-final-fantasy-iv-remake-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>fantasy</category><category>ffiii</category><category>ffiv</category><category>final fantasy iv</category><category>FinalFantasyIv</category><category>nintendo</category><category>remake</category><category>rpg</category><category>square enix</category><category>SquareEnix</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 08 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Producer preps for FFIII in Europe, doesn't pan possible FFVII]]></title><link>http://www.joystiq.com/2007/05/03/producer-preps-for-ffiii-in-europe-doesnt-pan-possible-ffvii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/03/producer-preps-for-ffiii-in-europe-doesnt-pan-possible-ffvii/</guid><comments>http://www.joystiq.com/2007/05/03/producer-preps-for-ffiii-in-europe-doesnt-pan-possible-ffvii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.computerandvideogames.com/article.php?id=163220"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/ffvii_ds_dsfak.jpg" /></a>CVG recently sat down with <em>Final Fantasy III</em> producer Hiromichi Tanaka for a chat about the game's release in Europe this week. Much of the interview is given over to discussing the game's unexpected levels of success in Japan and the U.S., and hopes for Europe, though Tanaka had a few interesting things to say about both remakes and the DS. He said that in order to achieve the impressive look and effect of <em>FFIII</em>, they were forced to focus the handheld's power on only one screen, which certainly explains a lot. Since they were getting the chance to give the game a complete visual update, they wanted it to be as <a href="http://www.joystiq.com/2006/10/05/shiny-new-final-fantasy-iii-screens/">beautiful</a> as possible.<br /><br />But the part of the interview that will stick out and serve as fodder for <em>FF</em>-themed debate is the mention of <em>Final Fantasy VII</em>. CVG mentioned that <em>FFVII </em>is the game many fans hope and pray for on the DS, and Tanaka offered this cryptic response: "The main thing is the timing." If nothing else, it's not a no, so we'll put this one down as a possibility.<br /><br />[Thanks, zshadow!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/03/producer-preps-for-ffiii-in-europe-doesnt-pan-possible-ffvii/">Producer preps for FFIII in Europe, doesn't pan possible FFVII</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=163220>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/03/producer-preps-for-ffiii-in-europe-doesnt-pan-possible-ffvii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/03/producer-preps-for-ffiii-in-europe-doesnt-pan-possible-ffvii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>europe</category><category>fantasy</category><category>ffiii</category><category>ffvii</category><category>final fantasy</category><category>FinalFantasy</category><category>hiromichi tanaka</category><category>HiromichiTanaka</category><category>lite</category><category>nintendo</category><category>rpg</category><category>square enix</category><category>SquareEnix</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 03 May 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[Crystal Chronicles: Ring of Fates screenshot love]]></title><link>http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/</guid><comments>http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.famitsu.com/game/coming/2007/04/18/104,1176905243,70441,0,0.html"><img vspace="4" hspace="4" border="1" align="middle" alt="Tree!" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/ffccds2.jpg" /></a><br />And it's all for you, dear reader. Resident blogger Alisha has officially declared today, April 25th, "Super JRPG Screenshot Day," in commemoration of not only <a href="http://www.famitsu.com/game/coming/2007/04/18/104,1176905243,70441,0,0.html">these great screens</a> but also <a href="http://www.joystiq.com/2007/04/25/dragon-quest-ix-screenshots-fly-into-view/">these</a>, from an equally desirable title.<br /><br />The vote is pretty much unanimous that <a href="http://www.joystiq.com/tag/finalfantasyiii"><em>Final Fantasy III</em></a> is the best-looking DS title to date, but it looks like Square-Enix whipped their programmers into making their games even prettier. Which means those men have whip marks <em>everywhere</em>. The problem with the original <em>Crystal Chronicles</em> was the amazingly intense hardware requirement, but if the new multiplayer cooperative system is easy to use, we might have yet another Squeenix bajillion-seller on our hands.<p><a href="http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/" rel="bookmark">Continue reading <em>Crystal Chronicles: Ring of Fates screenshot love</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/">Crystal Chronicles: Ring of Fates screenshot love</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2007/04/18/104,1176905243,70441,0,0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/882456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/crystal-chronicles-ring-of-fates-screenshot-love/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Chronicles</category><category>Crystal</category><category>Fantasy</category><category>Fates</category><category>Final</category><category>Ring</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Wed, 25 Apr 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Square Enix hasn't sipped the Virtual Console Kool-Aid]]></title><link>http://www.joystiq.com/2007/04/24/square-enix-hasnt-sipped-the-virtual-console-kool-aid/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/square-enix-hasnt-sipped-the-virtual-console-kool-aid/</guid><comments>http://www.joystiq.com/2007/04/24/square-enix-hasnt-sipped-the-virtual-console-kool-aid/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/actraiser042407.jpg" />It seems that <a href="http://www.joystiq.com/tag/square">Square</a> Enix isn't quite convinced about the whole Virtual Console thing. In an interview with <em>Nintendo Dream </em>magazine, Square's Shinji Hashimoto was dubious about the prospects for <a href="http://www.joystiq.com/tag/finalfantasy"><em>Final Fantasy</em></a> games on the Virtual Console, stating that the Japanese audience (which is, of course, the audience that matters) <em>needs physical media for their games.</em> And like the responsible, friendly, consumer-oriented company that Square Enix is, they are happy to provide physical copies of <em>Final Fantasy </em>games. Over, and over, and over, and over again. Of course they don't want to sell a $5 copy of NES <em>FF1</em> when they've got the <a href="http://playstation.joystiq.com">PSP</a> remake coming out.<br /><br />We aren't that upset, since they've already released the <a href="http://www.joystiq.com/tag/actraiser">best game</a> in their library (in Japan and Europe, at least). Go ahead and argue with us. You know <em>Actraiser </em>is way better than <em>Final Fantasy.</em><br /><br />[Via <a href="http://blog.wired.com/games/2007/04/square_enix_not.html">Game|Life</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/square-enix-hasnt-sipped-the-virtual-console-kool-aid/">Square Enix hasn't sipped the Virtual Console Kool-Aid</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/782/782629p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/square-enix-hasnt-sipped-the-virtual-console-kool-aid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/880830/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/square-enix-hasnt-sipped-the-virtual-console-kool-aid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>actraiser</category><category>console</category><category>enix</category><category>fantasy</category><category>final</category><category>finalfantasy</category><category>nintendo wii</category><category>NintendoWii</category><category>square</category><category>vc</category><category>virtual</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 24 Apr 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy Favorites: Jason's top five]]></title><link>http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/</guid><comments>http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><span style="font-style: italic;"><img vspace="4" hspace="4" border="1" alt="Katana?!" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/thebestoftherest.jpg" /><br />All <a href="http://dsfanboy.com/tag/dsfanboyfave">this week</a>, the DS Fanboy staff is letting you in on a few of their favorite titles. Each day, a different member of the staff will present their personal top five DS games along with a snapshot of their gaming paraphernalia and habits, in an effort to provide our readers with a little more information on the tastes and personalities of our writers.</span><br /><span style="font-style: italic;"><br /></span>It's odd; in the past two years, I've played my DS more than any other system, console or otherwise. However, I very rarely play outside of the comfort of my own room. Sure, I have the ten minute bus ride to campus everyday, and an hour break between classes, but the bus ride is relaxing and the hour I spend on campus, playing chess with some friends. It's really a testament to the quality of the library on the DS, that it would stand against the heavy-hitting consoles without the added advantage of portability.<br /><br />I'm a bit of a Renaissance gamer, playing titles far and wide. Sure, I've grown tired of the World War II shooters, but if a game is innovative and/or well-crafted, I'll give it a shot. I also like bunnies and salsa dancing and figure skating; I'm so <em>macho</em>.<p><a href="http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/" rel="bookmark">Continue reading <em>DS Fanboy Favorites: Jason's top five</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/">DS Fanboy Favorites: Jason's top five</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Apr 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/873173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/19/ds-fanboy-favorites-jasons-top-five/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Center</category><category>dsfanboyfave</category><category>Dusk</category><category>Electroplankton</category><category>Fantasy</category><category>Final</category><category>Hotel</category><category>III</category><category>Justice</category><category>Luigi</category><category>Mario</category><category>Partners</category><category>Phoenix</category><category>Time</category><category>Trauma</category><category>TraumaCenter</category><category>Wright</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Thu, 19 Apr 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: FFXIII chapter coming to the DS?]]></title><link>http://www.joystiq.com/2007/04/17/rumor-ffxiii-chapter-coming-to-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/17/rumor-ffxiii-chapter-coming-to-the-ds/</guid><comments>http://www.joystiq.com/2007/04/17/rumor-ffxiii-chapter-coming-to-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><em><a href="http://gonintendo.com/?p=16343"><img vspace="4" hspace="4" border="0" align="right" alt="Fabula-ous!" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/fabulaous.jpg" /></a>Final Fantasy XIII</em> will be an odd beast, containing a primary entry (currently an exclusive for the PS3) and several spin-off titles, a la <em>Final Fantasy VII</em>; the collection as a whole will be entitled <em>Fabula Nova Crystallis</em>. However, only two spin-offs had been announced: <em>Final Fantasy XIII Versus</em>, also for the PS3, and <em>Final Fantasy XIII Agito</em>, available for mobile phones. These were apparently the only planned titles until the above (beside?) picture surfaced, clearly showing at least three more unknown entries in the series.<br /><br />Square-Enix knows how unbelievably profitable the DS is, and recently released <a href="http://ds.ign.com/articles/780/780805p1.html">review scores</a> of <em>FFXII: Revenant Wings</em> will ensure solid sales in Japan. Personally, we find it hard to believe that one of these titles <em>won't</em> be coming to the DS, and heck, who knows ... there might even be a Wii title in there too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/17/rumor-ffxiii-chapter-coming-to-the-ds/">Rumor: FFXIII chapter coming to the DS?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2007 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=16343>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/rumor-ffxiii-chapter-coming-to-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/876598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/rumor-ffxiii-chapter-coming-to-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Agito</category><category>Crystallis</category><category>Fabula</category><category>Fantasy</category><category>Final</category><category>Nova</category><category>Versus</category><category>XIII</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Tue, 17 Apr 2007 20:15:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy Tactics Advanced 2 screens march forward]]></title><link>http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/</guid><comments>http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.famitsu.com/game/coming/2007/04/04/104,1175656318,69561,0,0.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/ff_a_2_map_1_sm.jpg"  alt="" /></a>Famitsu has updated us with some brand-new screens for the highly-anticipated <em>Final Fantasy Tactics Advanced 2: The Sealed Grimore</em>. These new images confirm that the map system of old has been updated with what looks like  smaller maps for each individual region, held together by one large over-map of Ivalice. Sure, there are <em>other</em> games with the label of <em>Final Fantasy</em> coming to the DS, but  out of them all, aren't you most excited about this one? If not, why?<br /><br />We've gone ahead and put the images past the post break for your viewing convenience.<p><a href="http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/" rel="bookmark">Continue reading <em>Final Fantasy Tactics Advanced 2 screens march forward</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/">Final Fantasy Tactics Advanced 2 screens march forward</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Apr 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2007/04/04/104,1175656318,69561,0,0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/870226/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/09/final-fantasy-tactics-advanced-2-screens-march-forward/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>dslite</category><category>enix</category><category>fantasy</category><category>ffa2</category><category>final</category><category>finalfantasy</category><category>lite</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><category>square</category><category>squareenix</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 09 Apr 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Japanese hardware sales, Mar. 12 - Mar. 18: Epic fantasy edition]]></title><link>http://www.joystiq.com/2007/03/24/japanese-hardware-sales-mar-12-mar-18-epic-fantasy-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/24/japanese-hardware-sales-mar-12-mar-18-epic-fantasy-edition/</guid><comments>http://www.joystiq.com/2007/03/24/japanese-hardware-sales-mar-12-mar-18-epic-fantasy-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><a href="http://www.joystiq.com/2007/03/17/japanese-hardware-sales-mar-5-mar-11-march-madness-edition/"><img vspace="4" hspace="4" border="0" align="middle" alt="Winnar!" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/thebigdance.jpg" /></a><br />'Cross the sultry plains of Elmer'terath Plains, a cold dust blows at the feet of the barbarian, Golgawii. He sniffs the air, reveling the fresh scent of blood. He did not think much on it, though, for he was a barbarian, and muscles are <em>always</em> inversely proportional to intelligence. <br /><br />He had just traversed the ultimately inconsequential Amriel mountains range in the far north of the Dractonian lands, in which the Eighth War of The Ages of the Third Rule of the Kings of Men was waged between the elves, ocrs, dwarves, dragons, faeries, gnomes, trolls, ogres, and various other creatures found in <em>Shrek</em>. It totally ushered in a new age.<br /><br />Golgawii grasped his magical pendant, which contained supermegaawesome power. He received it after trading in his magic ring carved from the Stone of Ancient Wisdom using the Blade of Strength in the ...<br /><br />Will Tolkien's soul stab us after this? Maybe. The Wii triumphed in an upset victory over the top seeded PSP, which is excellent, and the disqualified DS Lite predictably demolished any possible competition. Enjoy the remainder of the (real) tournament, everyone!<br /><br />- DS Lite: 121,471 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" /> 12,959 (11.94%)<br />- Wii: 67,070 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" /> 22,575 (50.74%)<br />- PSP: 43,769 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 12,406 (22.08%)<br /> - PS3: 21,635 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 10,480 (32.63%)<br /> - PS2: 13,321 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 1,264 (8.67%) <br /> - Xbox 360: 2,910 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 423 (12.69%)<br /> - Game Boy Micro: 727 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 85 (10.47%)<br /> - GBA SP: 557 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" />122 (17.97%)<br /> - Gamecube: 367 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" /> 127 (52.92%)<br /> - DS Phat: 159 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" /> 40 (33.61%)<br /> - GBA: 9 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 4 (30.77%)<br /><br />[Source: <a href="http://www.m-create.com/jpn/s_ranking.html">Media Create</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/24/japanese-hardware-sales-mar-12-mar-18-epic-fantasy-edition/">Japanese hardware sales, Mar. 12 - Mar. 18: Epic fantasy edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Mar 2007 00:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendo.joystiq.com/2007/03/17/japanese-hardware-sales-mar-5-mar-11-march-madness-edition/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/24/japanese-hardware-sales-mar-12-mar-18-epic-fantasy-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/859488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/24/japanese-hardware-sales-mar-12-mar-18-epic-fantasy-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Edition</category><category>Epic</category><category>Fantasy</category><category>Hardware</category><category>Japanese</category><category>Madness</category><category>March</category><category>Sales</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sat, 24 Mar 2007 00:45:00 EST</pubDate></item></channel></rss>
