Posts tagged flower 
Six years in, Journey studio rewards itself with two new hires
Did you know that today is thatgamecompany's sixth birthday? It's true! In those six years, the team of approximately a dozen people created Flow, Flower, and, most recently, Journey, all the while cementing their place as heads of the art games movement. The company recently completed its contract ...
Journey is fastest-selling PSN game ever, soundtrack coming April 10
We thought Journey was a very good game, as you may recall, and apparently we weren't the only ones looking forward to its release, as Journey is now the fastest-selling SCEA-region PSN game in all of recorded history. Previously, that honor was held by Sucker Punch's Infamous 2: Festival of Blood. ...
thatgamecompany's Kellee Santiago on Vita, and her ongoing argument with Roger Ebert
With Flow and Flower, Kellee Santiago and Jenova Chen's 12-person dev studio, thatgamecompany, completed two thirds of its three-game contract with Sony. And when Journey arrives some time in 2012, that three-game contract will come to an end, leaving Santiago and co. to an unknown future in the ...
Industry veteran Mark Cerny talks about the hugeness of modern developers
Mark Cerny is a game developer with 30 years of experience under his belt, which just so happens to be notched with widely known projects like Marble Madness and Crash Bandicoot. In an interview with Gamasutra, Cerny discusses how the size of game development teams has ballooned in recent years. ...
Journey closed beta starts tomorrow, open to select few
Following up on last week's report, thatgamecompany has revealed the requirements for taking part in the "very limited" beta for its upcoming project, Journey. According to a recent post on PlayStation Blog, the beta will be restricted to "the very earliest adopters of Flower" who are also ...
Thatgamecompany's Flower recreated in LittleBigPlanet 2
We get legitimately excited when we see how beta testers are using LittleBigPlanet 2's creation tools in an ingenious way -- but sometimes, the logistics of their creations give us a wicked headache. Like, for instance, PSN user RAPHEAI's in-game recreation of Flower. It simply boggles the mind. ...
Flower soundtrack flies onto PlayStation Store this week, only $2.99
The PlayStation Store is continuing to expand its offering of game soundtracks. In addition to the recently released Heavy Rain soundtrack, the PlayStation Store will update with the soundtrack to Flower this week. Best of all, it's a steal -- $2.99/€1.99/£1.59. A key aspect of ...
GDC: The music and sound of Flower
On the last day of GDC, a little room in the back of the North Hall of San Francisco's Moscone Center was packed. Most of the audio design and sound creation panels in that part of the building weren't very well attended for most of the week. But on Saturday morning, it was standing room only for ...
Into the Pixel goes into the auction on eBay
Hey, you remember the Into the Pixel exhibit at last year's E3, right? Oh, no, that's right, they don't allow the plebes in. Had you been lucky enough to grace it with your stares, you'd have found a "jury-curated exhibition of video game art created by published video and computer game artists." ...
Buy your love a Flower for half price today
As if yesterday's free copy of flOw weren't enough for you, thatgamecompany has decided to extend its love to PSN users that much further today by dropping the price of Flower to $4.99. For the price of 1/20th of a rose (hey, it's Valentine's Day and those prices skyrocket!), you can give your love ...
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Analyst estimates Amalur IP worth $20 million, 38 Studios employees head to job fair
Posted on May 23rd 2012 10:30AM
