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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[There is no Halo 4 beta or Halo4beta site]]></title><link>http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/</guid><comments>http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/halo.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>There are no plans for <em><a href="http://www.joystiq.com/game/halo-4">Halo 4</a></em> to receive a public beta, 343 Industries announced in a Q&amp;A with franchise development director Frank O' Connor. He answered a slew of fan questions about <em>Halo 4</em>, revealing that it would be possible to play Grifball, that there would not be a color-blind mode (though considerations for that audience have been made in art decisions), and a few other tidbits. Check out the full factsheet <a href="http://halo.xbox.com/blogs/Headlines/post/2012/03/08/The-Halo-Bulletin-30712.aspx">here</a>.<br /><br />In related <em>Halo 4</em> news, Microsoft recently won a legal battle against the bogus website Halo4beta.net, but as there won't be a Halo 4 beta we don't expect it to be put back into official use any time soon. Microsoft has also filed a complaint against Halo4beta.biz.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/">There is no Halo 4 beta or Halo4beta site</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Mar 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20189969/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/11/there-is-no-halo-4-beta-or-halo4beta-site/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>beta</category><category>frankie</category><category>Halo</category><category>halo-4</category><category>legal</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 11 Mar 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Comic-Con 2009: Microsoft's Frankie talks Halo Waypoint ]]></title><link>http://www.joystiq.com/2009/07/24/microsofts-frankie-talks-halo-waypoint/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/24/microsofts-frankie-talks-halo-waypoint/</guid><comments>http://www.joystiq.com/2009/07/24/microsofts-frankie-talks-halo-waypoint/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/comic-con-2009-cosplay/2163882/full/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/halowaypoint1.jpg" alt="" /></a><br /><em><small>Pictured: enthusiasts living the </small></em><small>Halo<em> lifestyle</em></small><em></em><br /><br /></div>
And by "talks," we mean "briefly mentions." Yesterday during the <em>Halo</em> Comic-Con panel, which was almost entirely focused on the upcoming anime series, <a href="http://www.joystiq.com/tag/halo-legends"><em>Halo Legends</em></a>, consummate <em>Halo</em> shepherd Frank O'Connor spoke about <a href="http://www.joystiq.com/2009/07/23/new-halo-waypoint-xbox-live-destination-launches-this-fall/">Waypoint</a> and what it means. "Halo Waypoint is something you can experience on your couch, then early next year, on DVD and digital formats. It will be the digital hub for all things <em>Halo</em>, [to] look at your Halo career, and enjoy your <em>Halo</em> lifestyle."<br /><br /><em>Halo</em> lifestyle? What does that even mean? An Xbox Live version of Home, where you're outfitting your own Master Chief's digital den with photos and Covenant couches? We'll have to wait and see.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/24/microsofts-frankie-talks-halo-waypoint/">Comic-Con 2009: Microsoft's Frankie talks Halo Waypoint </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Jul 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/24/microsofts-frankie-talks-halo-waypoint/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19108787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/24/microsofts-frankie-talks-halo-waypoint/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Comic-Con</category><category>Frank-O-Connor</category><category>Frankie</category><category>Halo</category><category>Halo-Legends</category><category>Halo-Waypoint</category><category>Microsoft</category><category>SDCC-2009</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 24 Jul 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[2008 Yearbook: Microsoft Game Studios]]></title><link>http://www.joystiq.com/2008/05/23/yearbook-2008-microsoft-game-studios/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/23/yearbook-2008-microsoft-game-studios/</guid><comments>http://www.joystiq.com/2008/05/23/yearbook-2008-microsoft-game-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.joystiq.com/photos/2008-yearbook-microsoft-game-studios-1/817047/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/mgsyearbook415.jpg" alt="" /></a><br /><span style="margin-top: 7px; float: left; margin-right: 10px;"><script> var digg_url = 'http://digg.com/xbox/2008_Yearbook_Microsoft_Game_Studios'; </script><script src="http://digg.com/api/diggthis.js"></script></span>After a solid year for the Xbox 360 in 2007 many thought the system could never showcase the same amount of quality exclusives in a single year.<br /><br />In the 2008 <a href="http://www.joystiq.com/tag/microsoft-game-studios">Microsoft Game Studios</a> Yearbook, we've compiled a list of this year's graduating class with a detailed account of each title's current status and the stories surrounding them.<br /><br />From heartbreaking cancellations, surprise feature announcements and expected sequels, the <a href="http://www.joystiq.com/photos/2008-yearbook-microsoft-game-studios-1/817047/">2008 MGS Yearbook</a> is filled with fun facts and information on your soon-to-be favorite titles. Also included in the yearbook are special <em>joke</em> awards given to each title that releases in 2008 that poke fun at the details most commonly argued about in the comments.<br /><br />From <em><a href="http://www.joystiq.com/tag/Ninja-Gaiden-2/">Ninja Gaiden II</a></em> to <em><a href="http://www.joystiq.com/tag/Alan-Wake/">Alan Wake</a></em>, the 2008 Microsoft Game Studios Yearbook will have something for everyone.<br /><br /><strong><a href="http://www.joystiq.com/photos/2008-yearbook-microsoft-game-studios-1/817047/">Ladies and gentlemen allow us to introduce the 2008 Microsoft Game Studios graduating class</a></strong> ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/23/yearbook-2008-microsoft-game-studios/">2008 Yearbook: Microsoft Game Studios</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 May 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/photos/2008-yearbook-microsoft-game-studios-1/817047/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/23/yearbook-2008-microsoft-game-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1203621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/23/yearbook-2008-microsoft-game-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2008-releases</category><category>2009-releases</category><category>alan-wake</category><category>banjo-kazooie</category><category>banjo-kazooie-3</category><category>banjo-kazooie-nuts-and-bolts</category><category>bungie</category><category>bungie-studios</category><category>canceled</category><category>cancelled</category><category>cliff-bleszinski</category><category>cliffyb</category><category>cryptic</category><category>cryptic-studios</category><category>dennis-dyack</category><category>epic-games</category><category>fable-2</category><category>feature</category><category>frank-o-connor</category><category>frankie</category><category>gears-of-war</category><category>gears-of-war-2</category><category>gow</category><category>gow2</category><category>halo</category><category>halo-3</category><category>halo-wars</category><category>joystiqfeatures</category><category>marvel</category><category>marvel-universe-online</category><category>microsoft-game-studios</category><category>ng</category><category>ng2</category><category>ninja-gaiden-2</category><category>peter-jackson</category><category>peter-jackson-project</category><category>peter-molyneux</category><category>remedy</category><category>silicon-knights</category><category>tomonobu-itagaki</category><category>too-human</category><category>unreal-engine-3</category><category>viva-pinata</category><category>viva-pinata-2</category><category>viva-pinata-trouble-in-paradise</category><category>yearbook-08</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 23 May 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Frankie talks Bungie's independence]]></title><link>http://www.joystiq.com/2007/10/07/frankie-talks-bungies-independence/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/07/frankie-talks-bungies-independence/</guid><comments>http://www.joystiq.com/2007/10/07/frankie-talks-bungies-independence/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.gameinformer.com/NR/exeres/1e65aca5-7099-4030-8ef0-cf34b4d2d961.htm"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/holymisterchieftwahhuh.jpg" align="right" vspace="4" border="0" /></a>The very interesting and somewhat confusing <a href="http://www.joystiq.com/2007/10/05/bungie-breaks-away-goes-independent/">news</a> of Bungie leaving the comforts of Microsoft and going independent has shocked and awed the gaming world, but what exactly does it mean for everyone involved? Well, according to Frankie in an interview with <a href="http://www.gameinformer.com/News/Story/200710/N07.1005.1034.54066.htm?Page=4">Game Informer</a> not too much will change and he says it will actually benefit both parties in the long run.<br /><br />In his sit down with Game Informer Frankie talks about the future of the studio, where they're headed, how their operations will work and goes on to give praise to Microsoft saying that they've been extremely supportive of their decision to go independent. Mr. O'Connor also confirms the fact that they'll still be publishing under Microsoft Game Studios and that their future projects will revolve mostly around Microsoft platforms. Yes, it's still a somewhat odd and head cocking arrangement that has been set up that leaves a lot vagueness in the air, but if you're curious to know what we think this is how we see it: In general, Bungie (post <em>Halo 3</em>) wants to create other IPs and the only way for them to feel free to do so is to not be held back by Microsoft's <em>Halo</em> shackles. So, both companies agreed, they gave each other a big hug and continue to be best friends forever while Bungie technically becomes an independent studio. Sounds good to us, how about you?<br /><br />[Thanks, bigbeck89]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/07/frankie-talks-bungies-independence/">Frankie talks Bungie's independence</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 Oct 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/NR/exeres/1e65aca5-7099-4030-8ef0-cf34b4d2d961.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/07/frankie-talks-bungies-independence/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1007358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/07/frankie-talks-bungies-independence/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>frankie</category><category>halo</category><category>halo3</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 07 Oct 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Halo 3 achievements are pretty much confirmed]]></title><link>http://www.joystiq.com/2007/08/28/halo-3-achievements-are-pretty-much-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/28/halo-3-achievements-are-pretty-much-confirmed/</guid><comments>http://www.joystiq.com/2007/08/28/halo-3-achievements-are-pretty-much-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/lw_0tXLmu90"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/lw_0tXLmu90" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><br />One of the only <em>Halo 3</em> related nuggets-o-info not to be officially confirmed by Bungie yet have been the game's achievements which mysteriously <a href="http://www.joystiq.com/2007/06/19/halo-3-achievements-nuff-said/">popped up</a> (and later <a href="http://www.joystiq.com/2007/08/05/halo-3-achievements-updated/">updated</a>) a few months ago. But then there was all this rampant fanboy hubbub around a new set of achievements making their way online, all secret and fueling a rumor that Bungie might have released the first set of <em>Halo 3</em> achievements as red-herrings. But fanboys, we have video proof that the original set of leaked achievements were spot on and very final. The <strike>overly long</strike> video above was taken while Bungie's own <a href="http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/">Frankie was online</a> playing the gold build of <em>Halo 3</em> and shows an official Xbox 360 guide achievement comparison for <em>Halo 3</em>. And like we said, the achievements are identical to the leaked <em>Halo 3</em> achievement we've seen before. That's it, we're officially calling the task of trying to find out <em>Halo 3</em>'s achievements before release solved and complete.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/28/halo-3-achievements-are-pretty-much-confirmed/">Halo 3 achievements are pretty much confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2007 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=lw_0tXLmu90>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/halo-3-achievements-are-pretty-much-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/975396/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/28/halo-3-achievements-are-pretty-much-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>bungie</category><category>bungiestudios</category><category>frankie</category><category>halo3</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 28 Aug 2007 14:15:00 EST</pubDate></item><item><title><![CDATA[Halo 3 is so unofficially gold]]></title><link>http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/</guid><comments>http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><center><a href="http://www.gamers-creed.com/?p=419"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/frankiespottedh3.jpg" align="top" vspace="4" border="0" /></a></center>For the past few weeks Microsoft and Bungie employees have been spotted online playing a near final build of <em>Halo 3</em> called Epsilon, but now it looks like <a href="http://www.joystiq.com/2007/08/10/just-playing-some-halo-3-epsilon-online/">Epsilon</a> is through and the final build is out. This weekend, Bungie's very own Frankie was <a href="http://www.gamers-creed.com/?p=419">spotted playing</a> <em>Halo 3</em> online, but not the typical Epsilon build ... it was simply titled "<em>Halo 3</em>". If you check out Frankie's <a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=Frankie">gamercard</a> you'll notice that the game icon and achievements are achievable (although not viewable) leading us to believe that he was playing the final <em>Halo 3 </em>build and that the game has gone gold. <br /><br />No official <em>Halo 3</em> gold status announcement has been made yet, but with less than a month before release the timing seems about right. We'll keep an eye on Frankie's gamercard for any new <em>Halo 3</em> revelations, because we're a tad obsessed with <em>Halo</em> and because we need to practice our stalker skills.<br /><br />[Thanks, to everyone who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/">Halo 3 is so unofficially gold</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Aug 2007 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamers-creed.com/?p=419>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/974182/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/27/halo-3-is-so-unofficially-gold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungiestudios</category><category>frankie</category><category>halo3</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 27 Aug 2007 11:45:00 EST</pubDate></item><item><title><![CDATA[X3F interview: Bungie's Frank O'Connor]]></title><link>http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/</guid><comments>http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div class="post"><img width="415" vspace="4" hspace="4" height="234" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/07/frankie-e307.jpg" /><br />In another 4 minute <a href="http://www.joystiq.com/tag/e307roundrobin">E3 round robin</a> interview (check out our first <a href="http://www.joystiq.com/2007/07/14/x3f-interview-4-minutes-in-the-dark-with-peter-moore/">session with Peter Moore</a>), we got the chance to interview Bungie's Frank O'Connor, better known simply as Frankie to Bungie fans. We made sure to ask him about <em>Halo</em>, of course, but we also asked him about <a href="http://www.joystiq.com/tag/peterjackson">Peter Jackson's project</a> and Bungie's magnum opus, <em><a href="http://www.joystiq.com/2006/12/01/pimps-at-sea-halo-3-sighted-on-live-yar/">Pimps at Sea</a>.</em><br /><br /><span style="font-weight: bold;">First of all, when did you actually start <span style="font-style: italic;">Halo 3</span>'s production? Was it almost immediately after <span style="font-style: italic;">Halo 2</span>?</span><br /><br />Some of it was even before, you know, some of the concepting and design stuff was done before then, but pretty much three years of development.<br /><br /><span style="font-weight: bold;">When you were doing <span style="font-style: italic;">Halo 2</span>, was there a time when you were thinking <span style="font-style: italic;">Halo 1</span>, <span style="font-style: italic;">Halo 2</span> and that was it, or were you always thinking trilogy?</span><br /><br />We were thinking of a trilogy. I can't say that we felt that during <span style="font-style: italic;">Halo 1</span> but certainly during <span style="font-style: italic;">Halo 2</span>. That became very apparent that there was more story to tell than could fit into a 10 hour, 11 hour game.<br /><br style="font-weight: bold;" /><span style="font-weight: bold;">The last trilogy you did for Mac was the <span style="font-style: italic;">Marathon</span> games. And <span style="font-style: italic;">Halo 1</span> you were originally doing for Mac ...</span><br /><br />There's some symmetry there, yeah.<span style="font-weight: bold;"><br /></span><span style="font-weight: bold;"></span></div><p><a href="http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/" rel="bookmark">Continue reading <em>X3F interview: Bungie's Frank O'Connor</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/">X3F interview: Bungie's Frank O'Connor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jul 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/15/x3f-interview-bungies-frank-oconnor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungiestudios</category><category>E3</category><category>e307</category><category>e307roundrobin</category><category>frankie</category><category>frankoconnor</category><category>halo</category><category>halo3</category><category>mgs</category><category>microsoftgamestudios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sun, 15 Jul 2007 20:30:00 EST</pubDate></item><item><title><![CDATA[Joystiq interviews Bungie's Frank O'Connor: Peter Jackson details]]></title><link>http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/</guid><comments>http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img hspace="4" height="259" border="1" align="middle" width="460" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/frankie-e307.jpg" alt="" /><br />During a late night Microsoft interview session last Friday, we had a few minutes to chat with Bungie's head writer and (handsome) public face, <a href="http://www.joystiq.com/2007/05/12/joystiq-interviews-bungies-frank-oconnor/">Frank O'Connor</a>. As was the case with our previously mentioned <a href="http://www.joystiq.com/2007/07/14/fable-2-seafaring-nixed-ninjas-added/">Peter Molyneux interview</a>, we only had four minutes before being shuffled off to the next interviewee. The next interviewee, as it turns out, <span style="font-style: italic;">was</span> Peter Molyneux. We'll let you sort out this blog writing <a href="http://www.joystiq.com/2007/07/13/seen-e3-delorean-sans-doc-brown/">time paradox</a> on your own. For now, it's time to focus on the subject at hand: <a href="http://www.joystiq.com/2006/12/01/pimps-at-sea-players-spotted-on-xbox-live/"><span style="font-style: italic;">Pimps at Sea</span></a>. Oh, and we asked a few questions about <span style="font-style: italic;">Halo</span> as well.<br /><br /><span style="font-weight: bold;">First of all, when did you actually start <span style="font-style: italic;">Halo 3</span>'s production? Was it almost immediately after <span style="font-style: italic;">Halo 2</span>?</span><br /><br />Some of it was even before, you know, some of the concepting and design stuff was done before then, but pretty much three years of development.<br /><br /><span style="font-weight: bold;">When you were doing <span style="font-style: italic;">Halo 2</span>, was there a time when you were thinking <span style="font-style: italic;">Halo 1</span>, <span style="font-style: italic;">Halo 2</span> and that was it, or were you always thinking trilogy?</span><br /><br />We were thinking of a trilogy. I can't say that we felt that during <span style="font-style: italic;">Halo 1</span> but certainly during <span style="font-style: italic;">Halo 2</span>. That became very apparent that there was more story to tell than could fit into a 10 hour, 11 hour game.<br /><br style="font-weight: bold;" /><span style="font-weight: bold;">The last trilogy you did for Mac was the <span style="font-style: italic;">Marathon</span> games. And <span style="font-style: italic;">Halo 1</span> you were originally doing for Mac ...</span><br /><br />There's some symmetry there, yeah.<p><a href="http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/" rel="bookmark">Continue reading <em>Joystiq interviews Bungie's Frank O'Connor: Peter Jackson details</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/">Joystiq interviews Bungie's Frank O'Connor: Peter Jackson details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jul 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941165/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/15/joystiq-interviews-bungies-frank-oconnor-peter-jackson-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>bungie</category><category>bungiestudios</category><category>E3</category><category>e307</category><category>e307breakingnews</category><category>frankie</category><category>frankoconnor</category><category>halo</category><category>halo-chronicles</category><category>halo3</category><category>microsoftgamestudios</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sun, 15 Jul 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Halo 3 beta absent, internet explodes]]></title><link>http://www.joystiq.com/2007/05/16/halo-3-beta-absent-internet-explodes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/halo-3-beta-absent-internet-explodes/</guid><comments>http://www.joystiq.com/2007/05/16/halo-3-beta-absent-internet-explodes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/halo-3-anaylzed_small.jpg" />After months of waiting, <em><a href="http://www.joystiq.com/tag/Halo3/">Halo 3</a> </em>fans are now being rewarded with ... more waiting. Those who got into the beta by purchasing <em><a href="http://www.joystiq.com/tag/Crackdown/">Crackdown</a> </em>were supposed to be able to begin downloading at 8 a.m. today but, as of 9:40 am EST, still have not been able to start the download. Those accessing the beta through other methods are unaffected. Bungie's <a href="http://www.joystiq.com/search/?q=Frankie">Frankie</a> is already <a href="http://www.bungie.net/News/content.aspx?type=news&amp;cid=12468">on the case</a>, saying "We have alerted the appropriate Live authorities and they are taking care of the problem as we speak. More news as it comes in."<br /><br />Does that matter to the internet though? No. The internet, angered at having woken so early needlessly, is super pissed. One former fan on an <a href="http://www.bungie.net/Forums/posts.aspx?postID=10858311&amp;postRepeater1-p=1">official Bungie thread</a> wrote "EVEYONE JUST PLAY GEARS..................FORGET BUNGIE" and that was when the demo was 1 hour and 8 minutes late. Man, that's cold. At this rate, in just a few short hours, they'll be screaming, "EVEYONE JUST PLAY BULLIT WHICH..................FORGET BUNGIE," and so on. They'll be lucky if anybody's left to play the thing when it finally appears.<br /><br /><strong>Update:</strong> A <a href="http://www.joystiq.com/2007/05/16/halo-3-beta-crackdown-patched-in-next-three-to-six-hours/">fix</a> is on the way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/halo-3-beta-absent-internet-explodes/">Halo 3 beta absent, internet explodes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/halo-3-beta-absent-internet-explodes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/897367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/halo-3-beta-absent-internet-explodes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>crackdown</category><category>frankie</category><category>halo3</category><category>Xbox-360</category><category>xbox360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 16 May 2007 09:40:00 EST</pubDate></item><item><title><![CDATA[Joystiq chats it up with Bungie's Frankie]]></title><link>http://www.joystiq.com/2007/05/13/joystiq-chats-it-up-with-bungies-frankie/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/13/joystiq-chats-it-up-with-bungies-frankie/</guid><comments>http://www.joystiq.com/2007/05/13/joystiq-chats-it-up-with-bungies-frankie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.joystiq.com/2007/05/12/joystiq-interviews-bungies-frank-oconnor/"><img  alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/frankoconnorh3.jpg" align="right" vspace="4" border="0" /></a>During the <em>Halo 3</em> beta preview in <a href="http://www.joystiq.com/2007/05/11/halo-3-multiplayer-beta-event-nyc/">New York</a>, the guys over at <a href="http://www.joystiq.com/2007/05/12/joystiq-interviews-bungies-frank-oconnor/">Joystiq</a> cornered Bungie's very own media man Frankie to discuss everything <em>Halo</em>. And even though he was tight lipped about <em>Halo 3</em>'s story and future projects, he did talk about the <em>Halo</em> movie, what Bungie wants from the beta, and what kind of input they'll be taking from fans. Frankie also throws a hard left hook at Nintendo's Miyamoto for his <a href="http://www.joystiq.com/2007/05/07/miyamoto-interview-i-could-make-halo/">remarks</a> about <em>Halo</em> ... and let's just say we're looking forward to Bungie's new 2D side-scroller. Read the full interview after the jump.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/13/joystiq-chats-it-up-with-bungies-frankie/">Joystiq chats it up with Bungie's Frankie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 May 2007 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/05/12/joystiq-interviews-bungies-frank-oconnor/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/13/joystiq-chats-it-up-with-bungies-frankie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/895063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/13/joystiq-chats-it-up-with-bungies-frankie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie studios</category><category>BungieStudios</category><category>frank o connor</category><category>frankie</category><category>FrankOConnor</category><category>halo 3</category><category>halo 3 beta</category><category>Halo3</category><category>Halo3Beta</category><category>interview</category><category>joystiq</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 13 May 2007 07:00:00 EST</pubDate></item><item><title><![CDATA[Halo 3 beta's Friends &amp; Family program explained]]></title><link>http://www.joystiq.com/2007/05/05/halo-3-betas-friends-and-family-program-explained/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/05/halo-3-betas-friends-and-family-program-explained/</guid><comments>http://www.joystiq.com/2007/05/05/halo-3-betas-friends-and-family-program-explained/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12414"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/mistercupcakes33.jpg" alt="" /></a>This week's <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12414">Bungie Weekly Update</a> brings a variety of news. Most importantly, Frankie details how the <em>Halo 3 </em>beta Friends and Family program will work. If you don't know, the Friends and Family program is a small number of people who will get to play the <em>Halo 3</em> beta earlier than the general public. It's kinds of a thank you to those who are loyal <em>Halo</em> community members. Anyway, Frankie said that they have already selected the lucky few and all who qualified will be notified on May 11th via a PM on Bungie.net. Yup, those of you who are lucky enough to be part of the Friends and Family program will get your <em>Halo 3</em> beta download code on the 11th exclusively through Bungie.net's PM system. So, be prepared, watch your PM inbox, and don't take it to heart if you aren't selected. We still love you.<br />
<br />
Again, there is just too much <em>Halo 3</em> news in this week's Bungie Weekly Update for us to recap, so make the jump already. Frankie doesn't write a mini-novel every week for his health, it's for you!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/05/halo-3-betas-friends-and-family-program-explained/">Halo 3 beta's Friends &amp; Family program explained</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 May 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12414>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/05/halo-3-betas-friends-and-family-program-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/889381/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/05/halo-3-betas-friends-and-family-program-explained/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>beta</category><category>bungie</category><category>bungie weekly update</category><category>Bungie-Studios</category><category>BungieWeeklyUpdate</category><category>FPS</category><category>frankie</category><category>halo</category><category>halo 3</category><category>halo 3 beta</category><category>Halo-3</category><category>Halo3</category><category>Halo3Beta</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 05 May 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[No original Halo pistol in Halo 3]]></title><link>http://www.joystiq.com/2007/05/02/no-original-halo-pistol-in-halo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/02/no-original-halo-pistol-in-halo-3/</guid><comments>http://www.joystiq.com/2007/05/02/no-original-halo-pistol-in-halo-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://carnage.bungie.org/haloforum/halo.forum.pl?read=797167"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/halopistolhappiness.jpg" align="right" vspace="4" border="0" /></a>Yesterday, we reported on the <a href="http://www.joystiq.com/2007/05/01/halo3-com-gets-an-update/">updated</a> Halo3.com website and its new info including confirmation that the original M6D pistol (with 2x scope) from <em>Halo</em> would make an appearance in <em>Halo 3</em>. But now we're finding out that this isn't really true at all. You see, Halo3.com is run by the corporate guys over at Microsoft and they got a few weapon details wrong. Frankie from Bungie jumped all around the internets to <a href="http://carnage.bungie.org/haloforum/halo.forum.pl?read=797167">clarify</a> this little pistol confusion stating that there will be a pistol in <em>Halo 3</em>, but not <em>Halo</em>'s M6D. The <em>Halo 3</em> pistol is called the M6G and will <em>NOT</em> include any scope. Sorry guys, it was just a little pistol mixup on Halo3.com. Nothing to see here, so just move along and stay calm.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/02/no-original-halo-pistol-in-halo-3/">No original Halo pistol in Halo 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2007 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://carnage.bungie.org/haloforum/halo.forum.pl?read=797167>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/no-original-halo-pistol-in-halo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/02/no-original-halo-pistol-in-halo-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie studios</category><category>BungieStudios</category><category>frankie</category><category>halo</category><category>halo 3</category><category>Halo3</category><category>pistol</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 02 May 2007 02:00:00 EST</pubDate></item><item><title><![CDATA[Halo 3 details and rumors shot down]]></title><link>http://www.joystiq.com/2007/04/28/halo-3-details-and-rumors-shot-down/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/28/halo-3-details-and-rumors-shot-down/</guid><comments>http://www.joystiq.com/2007/04/28/halo-3-details-and-rumors-shot-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12392"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/halo3emitionalcort.jpg" align="top" vspace="4" border="0" /></a><br />Holy informative <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12392">Bungie Weekly Update</a> Batman. This week, Frankie brings new <em>Halo 3 </em>details and talks the big boy talk, so let's jump right in. Some big news is that the <em>Halo 3</em> beta will support a (widescreen enhanced) two player split screen option. So, you'll be able to share the <em>Halo 3</em> beta love with your friends. Speaking of the beta, Bungie unveiled the default control scheme for the game with a pretty graphic that maps out each button's function. It looks like the RB will take most of the X button's old functions and that silly d-pad will activate voice chat. Also, Frankie shot down a few<em> Halo 3 </em>rumors that hit the intertubes this week. First, <a href="http://www.joystiq.com/2007/04/25/halo-3-preview-may-11th/">May 11th</a> is only important for those lucky enough to be considered "press" as they'll be playing the beta a few days before the rest of us so they can get their stories written ... that's it. Secondly, <em>Halo 3</em> is not going to be native <a href="http://www.joystiq.com/2007/04/24/halo-3-brings-the-true-1080p-pain/">1080p at 60fps</a> as speculated earlier, it's just not practical. And finally, the image above is the second wave of <em>Halo 3'</em>s marketing materials considered the "emotional" phase. Can't you feel it all, Cortana's eyes, the despair, the hope ... it pulls at your heart strings. You know what to do, make the jump for all the Weekly Update details to make sure you're the cool kid who has this week's <em>Halo 3</em> dish.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/28/halo-3-details-and-rumors-shot-down/">Halo 3 details and rumors shot down</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Apr 2007 00:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12392>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/28/halo-3-details-and-rumors-shot-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/884163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/28/halo-3-details-and-rumors-shot-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>bungie studios</category><category>bungie weekly update</category><category>BungieStudios</category><category>BungieWeeklyUpdate</category><category>frankie</category><category>halo 2</category><category>halo 23</category><category>halo 3</category><category>halo 3 beta</category><category>Halo2</category><category>Halo23</category><category>Halo3</category><category>Halo3Beta</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 28 Apr 2007 00:15:00 EST</pubDate></item><item><title><![CDATA[Luke Smith leaves 1UP to be Master Chief's poolboy]]></title><link>http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/</guid><comments>http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.1up.com/do/feature?cId=3149993"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/lukevshalo.jpg" /></a><br /></div>
No, we don't actually know that 1UP's <a href="http://www.1up.com/do/my1Up?publicUserId=5519593">news editor</a> will be fishing leaves out of the pool at the Spartan's summer home. But we do know, thanks to the most recent <a href="http://www.1up.com/do/feature?cId=3149993">1UP Yours podcast</a>, that Smith, who has wasted <a href="http://lukems.1up.com/do/blogEntry?bId=7597162&amp;publicUserId=5519593">no opportunity</a> to express his love for <em>Halo,</em> will soon leave the world of gaming journalism for an unannounced position at <a href="http://www.bungie.net/">Bungie</a>. Smith did hint that he would still be in front of a mic at his new job, and Bungie's <a href="http://www.joystiq.com/search/?q=frankie">Frankie</a> said in recent update that something was in the works that "might make the next official Bungie podcast that much better," so we probably have a pretty good idea of what he'll be doing. <br /><br />Smith's path may remind readers of that of <a href="http://www.joystiq.com/search/?q=che+chou">Che Chou</a>, who left his job as 1UP's managing editor for community management at Microsoft Game Studios or former <a href="http://www.joystiq.com/2007/01/04/gamespot-editor-in-chief-switches-teams-now-a-developer/">Gamespot chief Greg Kasavin</a> who left the site to work as an associate producer for <a href="http://www.joystiq.com/tag/ea">EA</a>.<p><a href="http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/" rel="bookmark">Continue reading <em>Luke Smith leaves 1UP to be Master Chief's poolboy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/">Luke Smith leaves 1UP to be Master Chief's poolboy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/feature?cId=3149993>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/24/luke-smith-leaves-1up-to-be-master-chiefs-poolboy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1up</category><category>1upyours</category><category>bungie</category><category>chechou</category><category>frankie</category><category>halo</category><category>lukesmith</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 24 Apr 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Bungie confirms X-button functionality]]></title><link>http://www.joystiq.com/2007/04/14/bungie-confirms-x-button-functionality/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/14/bungie-confirms-x-button-functionality/</guid><comments>http://www.joystiq.com/2007/04/14/bungie-confirms-x-button-functionality/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12362"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/xbox360_xbutton.jpg" /></a><br /></div>
In <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12362">yesterday's post</a> by Bungie staffer Frankie, what we already knew about <a href="http://www.joystiq.com/tag/halo3"><em>Halo 3</em>'</a>s mysterious X-button functionality was confirmed: It will be used to deploy equipment like the trip mines and bubble shields we saw in the <a href="http://www.joystiq.com/2007/04/10/halo-3-video-with-x-button-footage-is-quisnam-protero-damno/">recent Vidoc</a>, and as of now is, appropriately enough, called <em>Equipment. </em>There's also some hinting about a third item that's yet to be revealed; we're hoping for nunchaku.<br /><br />Frankie also dismisses worries of the bubble shield unbalancing gameplay as he emphasizes how rare equipment will be on the battlefield. So you can put your dreams of building a bubble shield fort back in <a href="http://halosn.bungie.org/fanfic/">your fan fiction</a> <em>where it belongs.</em> There's also a heaping portion of the requisite undermining of all the video you've seen so far and reminders of how much better everything is in the game's current build, which will hopefully hold true when we see for ourselves <a href="http://www.joystiq.com/2007/04/10/halo-3-beta-date-confirmed-for-may/">in May</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/14/bungie-confirms-x-button-functionality/">Bungie confirms X-button functionality</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2007 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12362>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/14/bungie-confirms-x-button-functionality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/874411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/14/bungie-confirms-x-button-functionality/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>frankie</category><category>halo3</category><category>Xbox-360</category><category>xbutton</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Sat, 14 Apr 2007 17:40:00 EST</pubDate></item><item><title><![CDATA[More Halo 3 beta talk and Halo 2 news]]></title><link>http://www.joystiq.com/2007/04/14/more-halo-3-beta-talk-and-halo-2-news/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/14/more-halo-3-beta-talk-and-halo-2-news/</guid><comments>http://www.joystiq.com/2007/04/14/more-halo-3-beta-talk-and-halo-2-news/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12362"><img border="0" align="top" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/halo3drivingmistchf.jpg" alt="" /></a><br />
The latest <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12362">Bungie Weekly Update</a> brings us a few more details about the <em>Halo 3</em> beta and talks about the changes going on over in <em>Halo 2 </em>land. First, let's jump into the beta news. Frankie further clarifies his <a href="http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/">clarification</a> about the new X button "Equipment" function. The X button will pick up and drop equipment items like the bubble shield and tripmine (others items <em>may </em>be in the works), but not "throw" them. So, they'll be items on a map that have to be picked up like any other weapon and once dropped ... they'll activate. Also, the bubble shield will allow people to pass through it, but stop bullets and grenades in their tracks. It's also interesting to note that the bubble shield will be "breakable" and stationary in the beta, not rolling once dropped. For those of you who are overly excited about <em>Halo 3'</em>s recording function, it'll be available in the beta, but in a stripped down version only. <br />
<br />
And before we forget, there is plenty of<em> Halo 2 </em>news to be read about various problems, the new matchmaking structure, and information on the new maps. Again, we can't recap every jewel from the Weekly Update, so it's your fanboy duty to make the jump and read it all. Quickly, jump!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/14/more-halo-3-beta-talk-and-halo-2-news/">More Halo 3 beta talk and Halo 2 news</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 14 Apr 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12362>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/14/more-halo-3-beta-talk-and-halo-2-news/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/874318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/14/more-halo-3-beta-talk-and-halo-2-news/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>beta</category><category>bungie</category><category>bungie studios</category><category>bungie weekly update</category><category>Bungie-Studios</category><category>BungieStudios</category><category>BungieWeeklyUpdate</category><category>FPS</category><category>frankie</category><category>halo</category><category>halo 2</category><category>halo 3</category><category>halo 3 beta</category><category>Halo-2</category><category>Halo-3</category><category>Halo2</category><category>Halo3</category><category>Halo3Beta</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 14 Apr 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Halo 3 video questions cleared up]]></title><link>http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/</guid><comments>http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.neogaf.com/forum/showpost.php?p=6045220&amp;postcount=114"><img border="0" align="top" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/bubblyh3april.jpg" alt="" /></a><br />
Bungie's own Frankie jumped over to the <a href="http://www.neogaf.com/forum/showpost.php?p=6045220&amp;postcount=114">NeoGAF forums</a> to clear up some speculation floating around the new <em>Halo 3</em> <a href="http://www.joystiq.com/2007/04/10/halo-3-beta-may-16th-new-vidoc-on-xblm/">vidoc</a> that was released this morning. In Frankie's post, he re-emphasizes that all the multiplayer gameplay footage was taken from the alpha build and that it is not representative of how pretty the game looks saying that,<br />
<br />
"<em>All of the water you saw, for example, is placeholder. No decorators are in those maps. The frame rates are all over the place. Some of that footage has correct lighting, some of it doesn't. All of that footage is olde.</em>"<br />
<br />
He also goes on to explain that the new bubble shield and trip mine are two of the X button's deployments and are not treated as grenades as some thought. So, the beta will be graphically prettier, the frame rate will much more consistent, and the X button does indeed control the bubble shield and trip mine. Not too shabby.<br />
<br />
[Via <a href="http://nikon.bungie.org/news.html?item=18320">HBO</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/">Halo 3 video questions cleared up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showpost.php?p=6045220&amp;postcount=114>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>bungie</category><category>bungie studios</category><category>Bungie-Studios</category><category>BungieStudios</category><category>FPS</category><category>frankie</category><category>halo</category><category>halo 3</category><category>Halo-3</category><category>Halo3</category><category>Microsoft-Game-Studios</category><category>vidoc</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 10 Apr 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Bungie hints at big announcement this week]]></title><link>http://www.joystiq.com/2007/04/08/bungie-hints-at-big-announcement-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/08/bungie-hints-at-big-announcement-this-week/</guid><comments>http://www.joystiq.com/2007/04/08/bungie-hints-at-big-announcement-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12345"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/fusioncoreshistoryjjj.jpg" align="top" vspace="4" border="0" /></a><br />This week's <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12345">Bungie Weekly Update</a> brings us talk of <em>Halo 2</em>,<em> Halo 3</em>, and a hint at some significant news coming this week. On the <em>Halo 2</em> front, Bungie announced that they will be rolling back all the ranks for all gametypes in preparation for the new maps. They'll also be releasing an update that'll allow their patented Banhammer to further bring the pain, which could make for some rocky matchmaking the first week or so. Be prepared, you were warned. But that's<em> Halo 2</em>, we want <em>Halo 3</em> news and we want it now! And Frankie didn't disappoint as he discusses the evolution of the fusion core, ambient sounds, and announces that another <em>Halo 3 </em>vid doc will be coming down the pipeline in the near future. Most exciting is Frankie's hint about this week's news saying that there will be "<em>Big changes coming. Big changes and big news. Next week is going to be significant</em>". Big changes and big news eh? We can only speculate to what will be gracing our ears and eyes this week (<em>Halo 3</em> beta news anyone?), we're eager with anticipation. Enjoy the update and enjoy the sun, make the jump and have some fun.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/08/bungie-hints-at-big-announcement-this-week/">Bungie hints at big announcement this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 08 Apr 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=12345>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/08/bungie-hints-at-big-announcement-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/869250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/08/bungie-hints-at-big-announcement-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie studios</category><category>bungie weekly update</category><category>BungieStudios</category><category>BungieWeeklyUpdate</category><category>frankie</category><category>halo</category><category>halo 2</category><category>halo 3</category><category>Halo2</category><category>Halo3</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sun, 08 Apr 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[More Halo 3 weapon and multiplayer details]]></title><link>http://www.joystiq.com/2007/04/05/more-halo-3-weapon-and-multiplayer-details/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/05/more-halo-3-weapon-and-multiplayer-details/</guid><comments>http://www.joystiq.com/2007/04/05/more-halo-3-weapon-and-multiplayer-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.gamepro.com/news.cfm?article_id=107956"><img border="0" align="top" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/ineedaweapon.jpg" alt="" /></a><br />
In an interview with <a href="http://www.gamepro.com/news.cfm?article_id=107956">Gamepro</a>, Bungie's Frankie answers questions about <em>Halo 3</em>'s weapons and a few multiplayer inquiries. Among the nuggets of information squeezed from Frankie's lips are that the Needler has been overhauled (again), the Spiker is the Brute version of the SMG, and that the various types of grenades add another layer of strategy to the whole ball of wax. Equally interesting is that Frankie pretty much confirms <em>Halo 3</em> will be using <em>Halo 2</em>'s party based matchmaking (as if we doubted that) and when questioned about online co-op Frankie answered, "<em>What is a co-op? We'll do our best to make the online experience a blast</em>". Haha, funny Frankie. You know we want our online co-op and we want it now, or just when <em>Halo 3</em> is released. That'll do. Read the full interview after the jump.<br />
<br />
[Thanks, to everyone who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/05/more-halo-3-weapon-and-multiplayer-details/">More Halo 3 weapon and multiplayer details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Apr 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/news.cfm?article_id=107956>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/05/more-halo-3-weapon-and-multiplayer-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/868097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/05/more-halo-3-weapon-and-multiplayer-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>bungie</category><category>bungie studios</category><category>Bungie-Studios</category><category>BungieStudios</category><category>FPS</category><category>frankie</category><category>halo</category><category>halo 2</category><category>halo 3</category><category>Halo-3</category><category>Halo2</category><category>Halo3</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 05 Apr 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Frankie talks Halo 3 dev process]]></title><link>http://www.joystiq.com/2007/03/29/frankie-talks-halo-3-dev-process/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/29/frankie-talks-halo-3-dev-process/</guid><comments>http://www.joystiq.com/2007/03/29/frankie-talks-halo-3-dev-process/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5023&amp;Itemid=2"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/halo3main.jpg" align="right" vspace="4" border="0" /></a>One thing we know for sure is that<em> Halo 3</em> will be coming out this year, it will be huge, and it'll be put under one giant microscope. So, how does the Bungie team deal with all the internal pressures, development process, and stay on track? In a <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5023&amp;Itemid=2">Next Generation</a> interview, Bungie's own Frankie says that compared to <em>Halo 2</em> the whole project is" <em>well managed, it's well scheduled, and it's a pretty happy environment</em>". Frankie also talks about what the main focus is right now and how they are polishing, refining, and adding layers and layers of goods onto <em>Halo 3</em>'s framework. He also mentions that they do indeed have a hard date when they have to push the <em>Halo 3</em> beta out the door (which is soon), but doesn't know when it'll make it into the public's hands other than a rough "this Spring". Halo 3 downloadable content talk and insightful interview banter can be read after the jump.<br /><br />[Thanks, Eric]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/29/frankie-talks-halo-3-dev-process/">Frankie talks Halo 3 dev process</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Mar 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5023&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/frankie-talks-halo-3-dev-process/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/862676/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/frankie-talks-halo-3-dev-process/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie.net</category><category>frankie</category><category>halo 2</category><category>halo 3</category><category>Halo2</category><category>Halo3</category><category>interview</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 29 Mar 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Bungie adds vehicular AI into Halo 3]]></title><link>http://www.joystiq.com/2007/03/17/bungie-adds-vehicular-ai-into-halo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/17/bungie-adds-vehicular-ai-into-halo-3/</guid><comments>http://www.joystiq.com/2007/03/17/bungie-adds-vehicular-ai-into-halo-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/TopStory.aspx?cid=9643"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/aihaleyai.jpg" alt="" /></a>Remember in <em>Halo 2</em> when you proudly drove around in your spiffy warthog with an AI controlled gunner manning the turret only to be annoyed by him, because he was shooting at a tree and not the five ghost riding Elites in front of you? Well, according to this week's <a href="http://www.bungie.net/News/TopStory.aspx?cid=9643">Bungie Weekly Update</a> we'll be able to write off that problem in <em>Halo 3</em>. Frankie says that the AI controlled marines who fight by your side will be a lot smarter and will actually take hints to where they should be shooting simply by knowing where you are looking. Point your camera to the right and the gunner will shoot to the right, storm straight ahead and the gunner will unleash death bullets in front of you. Better AI always rocks.<br />
<br />
The other interesting news from this week's update is a promise that we'll get to see some of the behind the scenes work that went into creating the Legendary Edition of <em>Halo 3, </em>including how the spartan helmet case came to be. Frankie also dropped an interesting tidbit referring to why the Limited Edition includes an art book that the holy grail <a href="http://www.joystiq.com/2007/03/16/halo-3-legendary-edition-officially-129-99/">Legendary Edition</a> doesn't. He says that "<em>Legendary Edition purchasers will be pleased to know that they will not have to live without that content at all</em>". Interesting, no? Okay, this is getting too long. Just make the jump and read all the new newness that is <em>Halo 3</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/17/bungie-adds-vehicular-ai-into-halo-3/">Bungie adds vehicular AI into Halo 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Mar 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?cid=9643>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/17/bungie-adds-vehicular-ai-into-halo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/854626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/17/bungie-adds-vehicular-ai-into-halo-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>bungie</category><category>bungie weekly update</category><category>Bungie-Studios</category><category>bungie.net</category><category>BungieWeeklyUpdate</category><category>FPS</category><category>frankie</category><category>halo</category><category>halo 3</category><category>Halo-3</category><category>Halo3</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 17 Mar 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Bungie keeping that Halo "aesthetic"]]></title><link>http://www.joystiq.com/2007/03/10/bungie-keeping-that-halo-aesthetic/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/10/bungie-keeping-that-halo-aesthetic/</guid><comments>http://www.joystiq.com/2007/03/10/bungie-keeping-that-halo-aesthetic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/TopStory.aspx?cid=9631"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/halo3leaked.jpg" align="right" vspace="4" border="0" /></a>In this week's keenly named <a href="http://www.bungie.net/News/TopStory.aspx?cid=9631">Bungie Weekly Update</a> Frankie discusses some design decisions the team has made pertaining to <em>Halo 3</em> and a few other things. In the past, a bunch of people have negatively critiqued <em>Halo 3'</em>s prettiness factor (though, we've only seen leaked alpha screen grabs), saying that the game should look a lot better. Frankie reinforces that they have<br /><br />"<em>gone to great lengths to make sure that the new game retains the 'Halo' aesthetic. It still looks like a Halo game, but just rendered with vastly more detail and content and some visual effects that simply weren't possible on Xbox</em>"<br /><br />So, we aren't going to be seeing <em>Gears of War</em> style graphics or that same art style ... it'll still be <em>Halo</em>, just a more shiny, pretty, and curvaceous version. Moving on. Do you remember the talk of the <a href="http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/">A-hole button</a>? It's <em>Halo 3</em>'s vastly improved and easier way to mute annoying kids in multiplayer. We now know the exact button combo to execute the muting frenzy, which could take less than a few seconds for some players. So, to mute a person in multiplayer, simply press the BACK button, use the right thumbstick to highlight the player, and press X ... that's it! What a convenient process that's entirely separate from and quicker than the Xbox 360 guide. Make the jump for a few more <em>Halo 3</em> information nuggets, but don't let the Bungie.net webmaster see you ... he's a drunken gorilla maniac who blames everyone else for his problems. It's sad really.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/10/bungie-keeping-that-halo-aesthetic/">Bungie keeping that Halo "aesthetic"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Mar 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?cid=9631>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/10/bungie-keeping-that-halo-aesthetic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/849880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/10/bungie-keeping-that-halo-aesthetic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie weekly update</category><category>bungie.net</category><category>BungieWeeklyUpdate</category><category>frankie</category><category>halo</category><category>halo 3</category><category>Halo3</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 10 Mar 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[Frankie wrote a novel of a Halo 3 update]]></title><link>http://www.joystiq.com/2007/03/03/frankie-wrote-a-novel-of-a-halo-3-update/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/03/frankie-wrote-a-novel-of-a-halo-3-update/</guid><comments>http://www.joystiq.com/2007/03/03/frankie-wrote-a-novel-of-a-halo-3-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/TopStory.aspx?cid=9610"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/toomanymartysbungie.jpg" align="top" vspace="4" border="0" /></a><br />This week's <a href="http://www.bungie.net/News/TopStory.aspx?cid=9610">Bungie Weekly Update</a> is a long one, almost epic in scale. In it, Frankie discusses many things, from <em>Halo 3'</em>s campaign AI to Marty's award winning music. But what we love to hear about is how the game looks, how the world will interact with every multiplayer footstep we take, and how each blade of grass will sway. Frankie's water effects are coming along nicely, as the water reacts to whatever is in it, can get muddied, and could possibly move weapons (or bodies) down the river current. How cool is that? We also get a hint to where one of the new <em>Halo 2</em> maps will be located, as Frankie tells us that "<em>one map features some awesome monkey noises</em>". Could it be in a Brute forrest or at the San Diego Zoo? We'll leave it up to you to do the speculating. Phew ... there's just too much information in the is weekly update for us to list, so we're making you read the other nuggets of information over at <a href="http://www.bungie.net/News/TopStory.aspx?cid=9610">Bungie.net</a>. Go ahead, Bungie doesn't bite (too hard).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/03/frankie-wrote-a-novel-of-a-halo-3-update/">Frankie wrote a novel of a Halo 3 update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Mar 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?cid=9610>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/03/frankie-wrote-a-novel-of-a-halo-3-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/03/frankie-wrote-a-novel-of-a-halo-3-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie weekly update</category><category>bungie.net</category><category>BungieWeeklyUpdate</category><category>frankie</category><category>halo</category><category>halo 2</category><category>halo 3</category><category>Halo2</category><category>Halo3</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 03 Mar 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Bungie Weekly Update: How we love thy Cortana]]></title><link>http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/</guid><comments>http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/TopStory.aspx?cid=9533"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/jentaylerva.jpg" align="top" vspace="4" border="0" /></a><br />This week the employees at Bungie have been battling the dreaded space germs virus, but fear not fanboys because nothing can stop the development of <em>Halo 3</em>. In this week's <a href="http://www.bungie.net/News/TopStory.aspx?cid=9533">Bungie Weekly Update</a> Frankie reveals that they've been recording dialog for the game including the voice of Cortana, <a href="http://www.imdb.com/name/nm1071768/">Jen Taylor</a>. This time around Jen is getting the chance to flex her acting muscles, because Cortana is a little darker and more dramatic in <em>Halo 3</em>. Everyone at Bungie nearly wept during Jen's recording session ... oh how we love you Cortana. <br /><br />Bungie is also polishing weapon animations and revealed that they are implementing the "A-hole button". And what is this A-hole button we speak of? Well, you know those annoying Xbox Live members who refuse to be quiet or say something constructive, right? Well, for <em>Halo 3</em> Bungie is implementing an easier and quicker way to mute unruly Live members, something we're welcoming with open arms. Frankie also talks about a new <em>Halo 2</em> playlist, new tshirts, and a new <em>Halo</em> audiobook ... just make the jump and get learned.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/">Bungie Weekly Update: How we love thy Cortana</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Feb 2007 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?cid=9533>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/751673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/10/bungie-weekly-update-how-we-love-thy-cortana/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie weekly update</category><category>bungie.net</category><category>BungieWeeklyUpdate</category><category>frankie</category><category>halo</category><category>halo 3</category><category>Halo3</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 10 Feb 2007 08:00:00 EST</pubDate></item><item><title><![CDATA[Bungie's Winter Pentathlon roundup]]></title><link>http://www.joystiq.com/2007/02/06/bungies-winter-pentathlon-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/06/bungies-winter-pentathlon-roundup/</guid><comments>http://www.joystiq.com/2007/02/06/bungies-winter-pentathlon-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.bungie.net/News/TopStory.aspx?link=winterpentathlon07"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/wint07pentbungie.jpg" align="top" vspace="4" border="0" /></a><br />You know you work for one damn good company when one day out of the year you get to do nothing, but compete in a company-wide video game tournament. <a href="http://www.bungie.net/News/TopStory.aspx?link=winterpentathlon07">Bungie's Winter Pentathlon</a> (which we briefly discussed <a href="http://www.joystiq.com/2007/02/03/halo-actionclix-and-a-pentathlon-oh-my/">earlier</a>) has come to a close and thanks to Bungie.net, we get the inside dish.<br /><br />Everyone at Bungie broke into random teams, manned their battlestations, and prepared to pwn. With team names like<em> </em>Army of Dorkness, Makin' Webs Is for Suckas, Mancannons and Pwncakes ... this should be good. They played games like <em>Halo 3</em>, <em>Gears of War</em>,<em> Wii Bowling</em>, <em>Age of Empires</em>, <em>Worms</em>, <em>Guitar Hero</em>, and Pictionary and it looks like Frankie's team kicked <em>BLAM </em>when it came to <em>Halo 3</em>. But you can't throw a gaming tournament without food, and this get together was no exception. Over 30 pizzas, 8 dozen cookies, 2 kegs and 5 gallons of coffee were consumed that day. Make the jump for a detailed look at the day's events, the winners, and who ended up flailing on the floor in a whiny tirade. Note to self, Fanboy Towers definitely needs to increase its snack budget.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/06/bungies-winter-pentathlon-roundup/">Bungie's Winter Pentathlon roundup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Feb 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?link=winterpentathlon07>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/06/bungies-winter-pentathlon-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/749185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/06/bungies-winter-pentathlon-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie.net</category><category>frankie</category><category>gears of war</category><category>GearsOfWar</category><category>halo</category><category>halo 3</category><category>Halo3</category><category>microsoft</category><category>pentathlon</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Tue, 06 Feb 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Bungie Weekly Update hints at cool new "thing"]]></title><link>http://www.joystiq.com/2007/01/27/bungie-weekly-update-hints-at-cool-new-thing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/27/bungie-weekly-update-hints-at-cool-new-thing/</guid><comments>http://www.joystiq.com/2007/01/27/bungie-weekly-update-hints-at-cool-new-thing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://www.bungie.net/News/TopStory.aspx?cid=9474"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/snowboundishmapper.jpg" align="right" vspace="4" border="0" /></a>Last night, over at Bungie.net, Frankie posted his semi-famous <a href="http://www.bungie.net/News/TopStory.aspx?cid=9474">Bungie Weekly Update</a>. In this week's edition we learn that <em>Halo 2'</em>s matchmaking will be revamped next month with Team Swat coming back in an un-ranked state. There are also a few tidbits of info surrounding how the alpha for<em> Halo 3 </em>is progressing, complete with a fully dotted "death map" for Snowbound. But the exciting news is that Frankie dropped a hint that a new feature or "thing" will be included (99% certain) in <em>Halo 3</em>. Frankie goes on to say, "<em>the MLG boys will sweat blood with excitement. They will all still moan at me about how we nerfed the pistol from Halo One, but this new thing will at least cheer 'em up for a few months. Or years. It's that big</em>". Why must you do that to us Frankie? Ok fanboys, time to put on your official speculation hats and get a speculating.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/27/bungie-weekly-update-hints-at-cool-new-thing/">Bungie Weekly Update hints at cool new "thing"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 27 Jan 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bungie.net/News/TopStory.aspx?cid=9474>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/27/bungie-weekly-update-hints-at-cool-new-thing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/743659/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/27/bungie-weekly-update-hints-at-cool-new-thing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie.net</category><category>frankie</category><category>halo</category><category>halo 2</category><category>halo 3</category><category>Halo2</category><category>Halo3</category><category>microsoft</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 27 Jan 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[Halo 3 video and screens galore! [update 5]]]></title><link>http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/</guid><comments>http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><img hspace="0" height="239" border="1" align="top" width="425" vspace="4" alt="" id="img1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/new-halo3-shot-sm.jpg" /><font color="red"><br />
Update 5</font>: At Bungie's <a href="http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/2#c3150985">request</a>, we have pulled the previously posted content. In its place is the handsome portrait of the Master Chief you see above. Keep on truckin' <a href="http://www.bungie.net">Bungie</a>, we only pry because we love.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/">Halo 3 video and screens galore! [update 5]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Jan 2007 23:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ikuro.info/blog/?p=138>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/736618/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/15/halo-3-video-and-screens-galore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>bungie</category><category>bungie studios</category><category>Bungie-Studios</category><category>BungieStudios</category><category>FPS</category><category>frankie</category><category>halo</category><category>halo 3</category><category>Halo-3</category><category>Halo3</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 15 Jan 2007 23:20:00 EST</pubDate></item><item><title><![CDATA[An interview with Bungie's Frankie]]></title><link>http://www.joystiq.com/2007/01/04/an-interview-with-bungies-frankie/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/04/an-interview-with-bungies-frankie/</guid><comments>http://www.joystiq.com/2007/01/04/an-interview-with-bungies-frankie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/halo-3/" rel="tag">Halo 3</a></p><a href="http://international.xboxway.com/interviews/archive/2007/01/04/halo_interview_with_frank_o_connor_bungie_studios_xbox_360.aspx"><img  alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/lovethatfrankie.jpg" align="right" vspace="4" border="0" />XboxWay International</a> scored an interview with Bungie's main man Frankie. In the interview we get the scoop on not only what <em>Halo</em> and <em>Halo 2</em> have achieved, but what<em> Halo 3</em> aspires to be. You won't learn any secret information from the interview, but there are a few interesting topics Frankie touches on. He didn't deny a Live co-op mode, there will be no<em> Gears of War</em> style cover system, the X buttom is still a secret, and the new maps for <em>Halo 2 </em>coming out this Spring will only be available on the Xbox 360. Our hearts are a flutter, don't you just love Bungie? Good interview, Frankie rocks, check it out.<br /><br />[Via <a href="http://www.digg.com/gaming_news/Halo_interview_with_Frank_O_Connor_Bungie_Studios">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/04/an-interview-with-bungies-frankie/">An interview with Bungie's Frankie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Jan 2007 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://international.xboxway.com/interviews/archive/2007/01/04/halo_interview_with_frank_o_connor_bungie_studios_xbox_360.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/04/an-interview-with-bungies-frankie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/729485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/04/an-interview-with-bungies-frankie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>frankie</category><category>halo</category><category>halo 2</category><category>halo 3</category><category>Halo2</category><category>Halo3</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 04 Jan 2007 19:15:00 EST</pubDate></item></channel></rss>