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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[RetroN 5 and the uncomfortable tension between old and new]]></title><link>http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/</guid><comments>http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/"><img alt="RetroN 5 column" data-src-height="354" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/retron.jpg" /></a></center>There are at least two schools of thought when it comes to playing retro games. Let's call it two for the sake of argument. On one side, there are people who want all the modern conveniences, both in-game and out: save states, fast-forward and rewind in the games, and wireless controllers, high definition output, and non-finicky hardware to play them with. These are the people who like emulation the most, either through downloading ROMs or official downloadable re-releases of games.<br /><br />On the other side, there are people who strive for absolute authenticity: real cartridges on real consoles, played on CRT televisions with real controllers. These are the people who, <em>hypothetically speaking</em>, stuff a Twin Famicom in their suitcase while on a business trip to Tokyo.<br /><br />Somewhere in the middle is <a href="http://www.joystiq.com/2013/03/24/retron-5-console-plays-nes-snes-genesis-gba-and-famicom-su/">this thing</a>.<p><a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/" rel="bookmark">Continue reading <em>RetroN 5 and the uncomfortable tension between old and new</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/">RetroN 5 and the uncomfortable tension between old and new</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20527255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/04/retron-5-and-the-uncomfortable-tension-between-old-and-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>genesis</category><category>nes</category><category>retron-5</category><category>snes</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Kid Icarus Of Myths and Monsters]]></title><link>http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/</guid><comments>http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/#comments</comments><description><![CDATA[<font color="#808080"><small>Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <span style="font-style: italic;">Tumble Pop.</span></small></font><hr size="2" style="padding-left: 5px; " width="100%" /><center> <a href="http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/"><img alt="Portabliss Kid Icarus Of Myths and Monsters" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/ki725.jpg" style="margin: 4px; " /></a></center><em>Kid Icarus</em> and <em>Metroid</em> are inextricably linked in their early history. The two NES games came out in parallel, as silver-boxed "Password Paks" in the US, and both were produced by the late Gunpei Yokoi. Also thanks to Yokoi, both saw sequels on the Game Boy that maintained the basic gameplay of the original in portable form. For <em>Metroid 2</em>, that meant isolation and exploration. For <em>Kid Icarus: Of Myths and Monsters</em>, which has joined it on the 3DS Virtual Console, it means "really weird and difficult."<br /><br />In other words, this Game Boy game is really only recommended to people who have played the NES game and therefore know what they're getting into. Virtually every element that made the NES game such an anomaly are present here, including rooms full of flying monsters or tiles that attack you in large numbers; reapers who freak the hell out and send little flying versions of themselves after you; maze-like ending levels to each world; and eggplants.<p><a href="http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/" rel="bookmark">Continue reading <em>Portabliss: Kid Icarus Of Myths and Monsters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/">Portabliss: Kid Icarus Of Myths and Monsters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jul 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20286085/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/25/portabliss-kid-icarus-of-myths-and-monsters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>game-boy</category><category>kid-icarus</category><category>kid-icarus-of-myths-and-monsters</category><category>nintendo</category><category>portabliss</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 25 Jul 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Steve Wozniak secretly submitted Tetris scores to Nintendo Power]]></title><link>http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/</guid><comments>http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/"><img alt="Wozniak secretly submitted Tetris scores to Nintendo Power" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/woz530px.jpg" style="margin:4px" /></a></div>Aside from his tech eminence having helped found Apple, Steve Wozniak is apparently also a pretty sick <a href="http://www.joystiq.com/tag/tetris"><em>Tetris</em></a> player. He only plays the original Game Boy port, and admits he submitted his scores to Nintendo Power back in the day.<br /><br />"I was always #1 in the Nintendo Power listings in 1988, and after they said my name had been in there too many times and wouldn't print it again, I spelled my name backwards (Evets Kainzow) and sent in a photo of my score," Wozniak said in a comment on <a href="http://gizmodo.com/5926688/how-steve-wozniak-became-the-genius-who-invented-the-personal-computer">a Gizmodo piece</a> about him. "When I got the magazine, I'd forgotten doing this and was worried that a foreigner from the next city over (I used Saratoga instead of Los Gatos so they wouldn't catch on) had a score up in my range. I got worried but then remembered my joke. Whew! It's in some old issue of Nintendo Power magazine."<br /><br />Reddit user polar0ids was quick to call Woz's bluff, but it (unsurprisingly) turns out to be a true story. As seen here in <a href="http://www.reddit.com/r/gaming/comments/wqupk/steve_wozniaks_highscore_for_gameboy_tetris/">this thread</a>, the story checks out. There's Evets Kainzow's score: 546,145 points.<br /><br />[<a href="http://en.wikipedia.org/wiki/Steve_Wozniak">Image credit</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/">Steve Wozniak secretly submitted Tetris scores to Nintendo Power</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Jul 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20282552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/20/steve-wozniak-secretly-submitted-tetris-scores-to-nintendo-power/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>ds</category><category>game-boy</category><category>nintendo</category><category>nintendo-power</category><category>steve-wozniak</category><category>tetris</category><category>tetris-game-boy</category><category>wii</category><category>wii-u</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 20 Jul 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Chiptune album puts a music player in your Game Boy]]></title><link>http://www.joystiq.com/2012/06/17/chiptune-album-puts-a-music-player-in-your-game-boy/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/17/chiptune-album-puts-a-music-player-in-your-game-boy/</guid><comments>http://www.joystiq.com/2012/06/17/chiptune-album-puts-a-music-player-in-your-game-boy/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/14/chiptune-album-puts-a-music-player-in-your-game-boy/" target="_self"><img alt="This chiptune album turns your Game Boy into a music player" height="122" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/gameboy-logo.jpg" style="margin:4px; display: none;" width="530" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/9IvyJO3BXbs?rel=0" width="530"></iframe></div><br />A 41-track chiptune album created by various artists under the name "Handheld Heroes Volume One" hit the web this week. While the album is on sale for $15, a mere $5 more nets buyers a physical DVD with extra goodies, including books on creating chiptune music and an LSDJ player ROM.  Songs on the album use sound chips from a variety of systems, ranging from the Game Boy to the Commodore Amiga.<br /><br />With a little legwork, lovers of music players considerably larger than their pockets can enjoy said chiptunes on a Game Boy system using the ROM, as seen in the video above.<br /><br />[Thanks, Nigel!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/17/chiptune-album-puts-a-music-player-in-your-game-boy/">Chiptune album puts a music player in your Game Boy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 17 Jun 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/17/chiptune-album-puts-a-music-player-in-your-game-boy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20260323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/17/chiptune-album-puts-a-music-player-in-your-game-boy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chiptunes</category><category>game-boy</category><category>handheld-heroes</category><category>lsdj</category><category>music</category><category>rom</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 17 Jun 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo patents handheld game emulation on 'low-capability' systems]]></title><link>http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/</guid><comments>http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/"><img alt="Image" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/nintendopatent418.jpg" style="margin:4px" width="530" /></a></center>Nintendo has been awarded a US patent for emulation of handheld video games on other platforms, something that may not impress anyone playing a Game Boy game through the 3DS Virtual Console right now.<br /><br />Nintendo applied for the patent back in 2003, for technology to emulate a handheld game system (examples given: Game Boy, Game Boy Color, Game Boy Advance) on low-powered systems like cell phones and displays in airplane seat backs.<br /><br />Nintendo may have been exploring options like in-airplane Game Boy games (SNES-based systems were a staple in airplanes for years), but it's much more likely that the company was attempting to get a footing from which to defend its IPs against other, unauthorized emulation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/">Nintendo patents handheld game emulation on 'low-capability' systems</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20218443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/18/nintendo-patents-handheld-game-emulation-on-low-capability-sys/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>emulation</category><category>game-boy</category><category>patent</category><category>uspto</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 18 Apr 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Transforming LEGO Game Boy and Tetris carts roll out]]></title><link>http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-carts-roll-out/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-carts-roll-out/</guid><comments>http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-carts-roll-out/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-cart-roll-out/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/gameboytransformer.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Toys are wasted on the children. Their small, undeveloped brains clearly don't have the faculties to appreciate the creativity and power of <a href="http://www.joystiq.com/tag/lego">LEGO</a>s. No kid could create the awesome transforming LEGO Game Boy and <a href="http://www.joystiq.com/tag/tetris"><em>Tetris</em></a> cartridge seen above.<br /><br />The duo are named Domaster and Tetrawing, the result of about a month's effort. Inside the Game Boy, you can actually see two LEGO AA batteries -- a nice touch, if we may say so. To check out some additional shots of the models, hit up the source link below.<br /><br />[Thanks, G W.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-carts-roll-out/">Transforming LEGO Game Boy and Tetris carts roll out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Mar 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-carts-roll-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20192432/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/14/transforming-lego-game-boy-and-tetris-carts-roll-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>domaster</category><category>ds</category><category>game-boy</category><category>lego</category><category>lego-game-boy</category><category>nintendo</category><category>tetrawing</category><category>wii</category><category>wii-u</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 Mar 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Rad: Bionic Commando swings to 3DS eShop this week]]></title><link>http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/</guid><comments>http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/"><img align="left" border="0" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/bionic1227.jpg" style="padding-right: 10px;" vspace="4" /></a>Surprise! The 3DS eShop is getting not-terrible! The original downloadable games are starting to stack up (<em>Pushmo, Mighty Switch Force</em>), and the Virtual Console is home to a lot of interesting games -- like, for example, the Game Boy version of <em>Bionic Commando</em>, coming out December 29 in both North America and Europe. We aren't sure how it's able to make it to the shop when the NES <em>Bionic Commando </em><a href="http://www.joystiq.com/2008/08/12/capcoms-judd-on-vc-bionic-commando-nintendo-told-us-no/">never could</a>.<br />
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That's the same day North America gets <a href="http://www.joystiq.com/2011/12/24/vvvvvv-arrives-on-the-3ds-eshop-on-december-29/"><em>VVVVVV</em></a>. See what we mean about the eShop no longer being a terrible destination for games?<p><a href="http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/" rel="bookmark">Continue reading <em>Rad: Bionic Commando swings to 3DS eShop this week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/">Rad: Bionic Commando swings to 3DS eShop this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Dec 2011 09:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20135716/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/27/rad-bionic-commando-swings-to-3ds-eshop-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>bionic-commando</category><category>capcom</category><category>eshop</category><category>game-boy</category><category>nintendo</category><category>release-date</category><category>virtual-console</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 27 Dec 2011 09:38:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Balloon Kid (3DS)]]></title><link>http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/</guid><comments>http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/#comments</comments><description><![CDATA[<font color="#808080">Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <span style="font-style: italic;">Balloon Kid.</span></font>
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	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/balloonkid113.jpg" style="width: 530px; height: 238px; " /></div>
<em>Balloon Fight</em> fans take note: <em>Balloon Kid</em> is the Game Boy-exclusive sequel to the original NES' delightful balloon-based actioner that you (probably) never played. I certainly hadn't, and that fact alone resonated enough with me to warrant a purchase when it arrived on the 3DS' virtual store last week.<br />
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Mechanically speaking, <em>BK</em> is very similar (if not identical) to the first game's single button, physics-based balloon gameplay, with the A button used to add velocity to the kid. Structurally, however, things change dramatically, with levels scrolling from right to left a la "Balloon Trip" mode from the first game, while balloons are collected in static succession along the way.<p><a href="http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/" rel="bookmark">Continue reading <em>Portabliss: Balloon Kid (3DS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/">Portabliss: Balloon Kid (3DS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Nov 2011 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20100782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/08/portabliss-balloon-kid-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>balloon-kid</category><category>game-boy</category><category>nintendo</category><category>nintendo-r-and-d-1</category><category>pax-softnica</category><category>portabliss</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 08 Nov 2011 06:00:00 EST</pubDate></item><item><title><![CDATA[Massive Minecraft Game Boy plays Tetris (almost)]]></title><link>http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/</guid><comments>http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/" target="_self"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/minecraftgameboy.png" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none; " /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/2To1Y8U34VI" width="530"></iframe></div>
<br />
We've seen our fair share of <a href="http://www.joystiq.com/2011/07/23/mind-blowing-middle-earth-manufactured-in-minecraft/">huge</a> <a href="http://www.joystiq.com/game/Minecraft"><em>Minecraft</em></a> constructions in the past, and we figured that by now, our jaded hearts would have lost the ability to feel the kind of awe and amazement imbued by truly impressive builds. Thankfully, <em>Minecraft</em> community MinecraftA2Z is here to show us just how wrong we are, by way of their terrifically huge Game Boy reconstruction.<br />
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While the Game Boy doesn't <em>actually</em> function, the team did create entire screens out of blocks for use as a stop-motion animation, which to us seems even more <strike>time consuming</strike> impressive. Hop past <a href="http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/#continued">the break</a> for another video detailing the enormous handheld's dimensions and specs. <p><a href="http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/" rel="bookmark">Continue reading <em>Massive Minecraft Game Boy plays Tetris (almost)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/">Massive Minecraft Game Boy plays Tetris (almost)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Sep 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20065804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/25/massive-minecraft-game-boy-plays-tetris-almost/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>gameboy</category><category>Minecraft</category><category>minecraft-gameboy</category><category>minecraft-tetris</category><category>Mojang-Specifications</category><category>pc</category><category>tetris</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 25 Sep 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Pokemon charity marathon aims to catch them all at the same time]]></title><link>http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/</guid><comments>http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/pokemarathon711.jpg" vspace="0" /></a></center>
If you haven't spent all your money on charity gaming marathons yet, another opportunity for you to throw money at human suffering is coming up -- and this time, it's a test of both endurance and gluttony.<br />
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Starting on July 15, Pro3Studios will embark on a 72-hour marathon, in which it will attempt to catch all the Pok&eacute;mon species in <em>Pok&eacute;mon FireRed, Emerald, Diamond, Pearl, HeartGold, SoulSilver, Black, </em>and<em> White -- simultaneously</em>. The gameplay will be streamed on a 3x3 grid, allowing you to watch it all happen in <em>real time</em>.<br />
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As this is going on, the group will accept donations through PayPal for the Children's Miracle Network. Those donations will allow viewers the privilege of naming some Pok&eacute;mon and specifying a song for one of the players to sing on air -- and also, you know, help children.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/">Pokemon charity marathon aims to catch them all at the same time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jul 2011 23:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19983832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/11/pokemon-charity-marathon-aims-to-catch-them-all-at-the-same-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>charity</category><category>ds</category><category>game-boy</category><category>marathon</category><category>nintendo</category><category>pokemon</category><category>Pokemon-Black-and-White</category><category>pro3studios</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 11 Jul 2011 23:10:00 EST</pubDate></item><item><title><![CDATA[Iwata Asks how Miyamoto learned English]]></title><link>http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/</guid><comments>http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/sf643d530pxheaderimgshiggy.jpg" /></a></div>
Beyond founding Q-Games and helping to father the <em>PixelJunk</em> series, <a href="http://www.joystiq.com/tag/dylan-cuthbert">Dylan Cuthbert</a> has done some other extraordinary things in his years working in the game industry. He recounts some of those adventures in a recent Iwata Asks column, woefully exclusive to Japanese readers for now, but thankfully summarized by <a href="http://www.andriasang.com/e/blog/2011/07/05/iwata_asks_star_fox/">Andriasang</a>.<br />
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But why is Cuthbert appearing in an <a href="http://www.joystiq.com/tag/iwata-asks">Iwata Asks</a> ... you ask? Because he helped create several of Nintendo's major <em>Star Fox</em> titles, of course (including the original), and he's heading up development of <a href="http://www.joystiq.com/game/star-fox-64-3d"><em>Star Fox 64 3D</em></a> as director. Cuthbert actually didn't work on the Nintendo 64 title, as he had left Nintendo and was busy working on <a href="http://en.wikipedia.org/wiki/Blasto_(video_game)"><em>Blasto</em></a> for Sony's PlayStation at the time.<br />
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Also detailed in the piece is an interesting fact about how Mario creator Shigeru Miyamoto learned how to speak English. When Cuthbert began working at Nintendo, he had only a rudimentary grasp on the Japanese language -- after initially impressing staff during a visit when he was 18 to show off a 3D Game Boy engine, he was hired on, regardless of language skills. Miyamoto had an equally unimpressive grasp on English at the time, and it seems that the two worked together to help each other out. Miyamoto is said to have had a particularly hard time <strike>in</strike> <strike>by</strike> <strike>of</strike> <em>with</em> prepositions. <em>We feel your pain</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/">Iwata Asks how Miyamoto learned English</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jul 2011 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19983476/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/05/iwata-asks-how-miyamoto-learned-english/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>dylan-cuthbert</category><category>game-boy</category><category>iwata-asks</category><category>nintendo</category><category>q-games</category><category>satoru-iwata</category><category>shigeru-miyamoto</category><category>star-fox-64-3d</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 05 Jul 2011 13:20:00 EST</pubDate></item><item><title><![CDATA[Here's how the 3DS does Game Boy emulation]]></title><link>http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/</guid><comments>http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img  src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gba3ds.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></div>
We didn't know quite what to expect from the Game Boy Virtual Console games now available through the 3DS eShop, but it turns out the presentation is pretty charming. See for yourself after the break.<p><a href="http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/" rel="bookmark">Continue reading <em>Here's how the 3DS does Game Boy emulation</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/">Here's how the 3DS does Game Boy emulation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jun 2011 02:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19960165/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/07/heres-how-the-3ds-does-game-boy-emulation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>eshop</category><category>game-boy</category><category>nintendo</category><category>super-mario-land</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 07 Jun 2011 02:15:00 EST</pubDate></item><item><title><![CDATA['Game Boy Music' video is exactly what it sounds like]]></title><link>http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/</guid><comments>http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gamgameboymusic530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Following in the footsteps of groups like Anamanaguchi and Starscream, YouTube user MrSeberi has discovered a brave, radical new musical application for a piece of video game hardware with which you're likely very familiar. Check out his take on "<a href="http://www.youtube.com/watch?v=gpdYKamOjUo">Game Boy Music</a>" in the video posted below!<p><a href="http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/" rel="bookmark">Continue reading <em>'Game Boy Music' video is exactly what it sounds like</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/">'Game Boy Music' video is exactly what it sounds like</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 10 Apr 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19908426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/10/game-boy-music-video-is-exactly-what-it-sounds-like/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>diy</category><category>game-boy</category><category>music</category><category>music-video</category><category>nintendo</category><category>videosong</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 10 Apr 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Super Smash Land demake trailer and demo show off Game Boy charm]]></title><link>http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/</guid><comments>http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/#continued"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamgameboysmash530.jpg" alt="" /></a></div>
Dan Fornace recently published a new trailer and demo for his long-time pet project: A Game Boy-style "demake" of the <em>Smash Bros</em>. franchise titled <em>Super Smash Land</em>. Check out the infinitely charming trailer here.<p><a href="http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/" rel="bookmark">Continue reading <em>Super Smash Land demake trailer and demo show off Game Boy charm</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/">Super Smash Land demake trailer and demo show off Game Boy charm</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Feb 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19854750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/22/super-smash-land-demake-trailer-and-demo-show-off-game-boy-charm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demake</category><category>demo</category><category>game-boy</category><category>homebrew</category><category>nintendo</category><category>pc</category><category>super-smash-bros</category><category>super-smash-land</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 22 Feb 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Game Boy games get hacked onto an oscilloscope]]></title><link>http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/</guid><comments>http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamgameboyoscil530.jpg" /></a></div>
Real champions don't ask "Why?" when shown a completely awesome, albeit totally impractical piece of technological wizardry. Take, for instance, <a href="http://flashingleds.wordpress.com/2011/02/13/nintendoscope/">Flashing LEDs</a>' latest creation: An oscilloscope that displays Game Boy games. Useful? Absolutely not. Radical? We like to think so.<p><a href="http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/" rel="bookmark">Continue reading <em>Game Boy games get hacked onto an oscilloscope</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/">Game Boy games get hacked onto an oscilloscope</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 Feb 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19841990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/13/game-boy-games-get-hacked-onto-an-oscilloscope/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>hack</category><category>mod</category><category>nintendo</category><category>oscilloscope</category><category>retro</category><category>the-legend-of-zelda-links-awakening</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 13 Feb 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[3DS has a Game Boy/ Game Boy Color Virtual Console [update]]]></title><link>http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/</guid><comments>http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/vc929.jpg" /></a></center>One of the 3DS's killer apps may be ... old games. As has been requested for the original DS and DSi since time immemorial (2004), Nintendo will offer downloadable Game Boy and Game Boy Color games on the 3DS, through a VIrtual Console-style store. <br />
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In addition, as <a href="http://www.joystiq.com/2010/06/16/preview-the-3ds-lineup/">shown at E3</a>, Nintendo will offer 3D-ified versions of classics like <em>Xevious</em>.<br />
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<strong>Update:</strong> The <a href="http://www.nintendo.co.jp/n10/conference2010/presentation/textE/06.html">transcript</a> from Nintendo's conference last night show that Iwata specified games from the Game Boy and Game Boy Color -- not Advance. At least, not yet. We apologize for the confusion.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/">3DS has a Game Boy/ Game Boy Color Virtual Console [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Sep 2010 01:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19652814/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/29/3ds-has-a-game-boy-gba-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>game-boy</category><category>game-boy-color</category><category>gba</category><category>nintendo</category><category>nintendo-conference-2010</category><category>virtual-console</category><category>xevious</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 29 Sep 2010 01:43:00 EST</pubDate></item><item><title><![CDATA[NES RetroVision: play Game Boy games on your NES]]></title><link>http://www.joystiq.com/2010/05/11/nes-retrovision-play-game-boy-games-on-your-nes/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/nes-retrovision-play-game-boy-games-on-your-nes/</guid><comments>http://www.joystiq.com/2010/05/11/nes-retrovision-play-game-boy-games-on-your-nes/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://nintendoage.com/forum/messageview.cfm?catid=6&amp;threadid=32896"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/nesretrovision5112010580.jpg" /></a></div>
We can't imagine why anyone would want to play a <a href="http://www.joystiq.com/tag/game-boy">Game Boy</a> game via their <a href="http://www.joystiq.com/tag/nes">NES</a> -- aside from the cool factor, that is. You can still find a Game Boy player relatively cheap, hook it up to your <a href="http://www.joystiq.com/tag/gamecube">GameCube</a> and get your handheld-on-TV fix that. But we digress.<br />
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Nintendo Age forum user bunnyboy is <a href="http://nintendoage.com/forum/messageview.cfm?catid=6&amp;threadid=32896">responsible</a> for the Frankensteinian concoction of cool you see above: the NES RetroVision. It follows the same principles of the Super Game Boy, except in that it functions with the NES. By cramming the guts of a Game Boy into an NES cart, bunnyboy uses a custom board to translate the Game Boy graphics into a format understood by the NES. Utilizing a second controller, you can then change the border and colors displayed on-screen. <br />
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There isn't a page or any way to order one of these kits just yet, though bunnyboy promises that he'll eventually have some for sale. If you want one, you're going to have to fork over $130 plus shipping. <br />
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[Via <a href="http://www.neverknowtech.com/home/2010/5/11/new-device-lets-you-play-gameboy-games-on-your-nes.html">never know tech</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/nes-retrovision-play-game-boy-games-on-your-nes/">NES RetroVision: play Game Boy games on your NES</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 17:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendoage.com/forum/messageview.cfm?catid=6&amp;threadid=32896>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/nes-retrovision-play-game-boy-games-on-your-nes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19473250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/nes-retrovision-play-game-boy-games-on-your-nes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>mod</category><category>mods</category><category>nes</category><category>nes-retrovision</category><category>nintendo-entertainment-system</category><category>super-game-boy</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 11 May 2010 17:43:00 EST</pubDate></item><item><title><![CDATA[The perfect companion for those long Light Cycle trips: the 'Tron Boy' mod]]></title><link>http://www.joystiq.com/2010/05/05/the-perfect-companion-for-those-long-light-cycle-trips-the-tro/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/05/the-perfect-companion-for-those-long-light-cycle-trips-the-tro/</guid><comments>http://www.joystiq.com/2010/05/05/the-perfect-companion-for-those-long-light-cycle-trips-the-tro/#comments</comments><description><![CDATA[<a href="http://8bitcollective.com/images/8+Bit+Weapon/TRON+Boy+by+Thretris/"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/tron-boy-gameboy225.jpg" alt="" /></a>Yard sales are great for two things: laughing at the ridiculous stuff some people find and bargain-priced electronics from yesteryear. In this day and age, if you come upon a yard sale that isn't trying to unload at least one Game Boy, then those people probably weren't really into portable gaming. No, really -- those people exist!<br />
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We tell you this because we have a great idea should you ever come across a Game Boy at one of these slices of Americana: the <a href="http://8bitcollective.com/images/8+Bit+Weapon/TRON+Boy+by+Thretris/">Tron Boy</a>. The pictured mod by Thretris was created to celebrate the release of <a href="http://8bitweapon.com/TRON.zip">8 Bit Weapon's Tron chiptune album</a> (ZIP file link) and does a good job of plucking our heartstrings on two distinct fronts. It makes us pine for those days of playing <a href="http://www.joystiq.com/tag/tetris"><em>Tetris</em></a> on the bus to school and the first time we saw Jeff Bridges kicking some ass with a disc. Those were the days.<br />
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... great, now we have a hankerin' to play some <em>Tetris</em>. Thanks, Thretris!<br />
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[Via <a href="http://gonintendo.com/viewstory.php?id=122585">GoNintendo</a>; <a href="http://tinycartridge.com/post/572223940/tron-game-boy-by-thretris-tron-imagery-looks-way">Tiny Cartridge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/05/the-perfect-companion-for-those-long-light-cycle-trips-the-tro/">The perfect companion for those long Light Cycle trips: the 'Tron Boy' mod</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 May 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://8bitcollective.com/images/8+Bit+Weapon/TRON+Boy+by+Thretris/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/the-perfect-companion-for-those-long-light-cycle-trips-the-tro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19465831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/05/the-perfect-companion-for-those-long-light-cycle-trips-the-tro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8-bit-weapon</category><category>chiptunes</category><category>game-boy</category><category>mod</category><category>thretris</category><category>tron</category><category>tron-boy</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 05 May 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Interview: Q-Games and Nintendo on X-Scape]]></title><link>http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/</guid><comments>http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/photos/x-scape/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/x-scape426.jpg" /></a><br />
<em> <small>Click to N-Ter the gallery</small></em></center>Dylan Cuthbert's <a href="http://joystiq.com/tag/q-games">Q-Games</a> has returned to the world of <em>X</em>, a Game Boy game designed by Nintendo and Cuthbert's Argonaut Software. Q-Games and Nintendo have created <em><a href="http://www.joystiq.com/2010/02/25/dsiware-first-look-x-scape-and-metal-torrent/">X-Scape</a></em>, a DSiWare sequel to the 3D space tank game (coincidentally, "<a href="http://nintendo.joystiq.com/2010/01/12/q-games-working-on-3d-space-tank-for-nintendo/">3D Space Tank</a>" is the Australian title for <em>X-Scape</em>).<br />
<br />
Shortly before the announcement of the DSiWare title's <a href="http://www.joystiq.com/2010/04/23/bit-trip-runner-sprints-to-wiiware-may-17-summer-dsiware-releas/#continued">May 31</a> release date, we spoke to Cuthbert, along with Assistant Director Kazushi Maeta and Kazuyuki Gofuku, in charge of Development Coordination for the title at Nintendo, about resurrecting the old franchise, the freedom of downloadable software, and, yes, the secret "<a href="http://www.joystiq.com/2006/12/14/totakas-song-the-search-is-on/">Totaka's Song</a>" first heard in <em>X</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/x-scape/">X-Scape (DSiWare)</a></strong></p><a href="http://www.joystiq.com/photos/x-scape/#2739882"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/logodsiwarexscape_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739883"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739884"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739885"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/x-scape/#2739886"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/x-scape04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/" rel="bookmark">Continue reading <em>Interview: Q-Games and Nintendo on X-Scape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/">Interview: Q-Games and Nintendo on X-Scape</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Apr 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19454891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/26/interview-q-games-and-nintendo-on-x-scape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>dsiware</category><category>dylan-cuthbert</category><category>game-boy</category><category>kazushi-maeta</category><category>kazuyuki-gofuku</category><category>Nintendo</category><category>nintendo-dsi</category><category>q-games</category><category>x</category><category>x-scape</category><category>xscape</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 26 Apr 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Game Boy modded to play GBA, GBC games]]></title><link>http://www.joystiq.com/2010/04/21/game-boy-modded-to-play-gba-gbc-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/21/game-boy-modded-to-play-gba-gbc-games/</guid><comments>http://www.joystiq.com/2010/04/21/game-boy-modded-to-play-gba-gbc-games/#comments</comments><description><![CDATA[<a href="http://www.flickr.com/photos/56035206@N00/4526751949/"><img width="225" vspace="0" hspace="0" height="258" border="0" align="right" alt="" style="padding-left: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/gboy-sp-gc.jpg" /></a>Do you find yourself pining for the portable Nintendo gaming of days past, but <em>not</em> pining for its pea green hues? If so, then this modded <a href="http://joystiq.com/tag/game-boy">Game Boy</a> -- as in the large, boxy "released in 1989" Game Boy -- should really fit the bill. Flickr user <a href="http://www.flickr.com/photos/56035206@N00/4526751949/">CRTdrone</a> has modded an original Game Boy to play every flavor of Game Boy title, including Game Boy Color, Game Boy Advance and, of course, original Game Boy. According to the description, the mod relies on the guts of a Game Boy Advance SP and all the buttons, the rechargeable battery and even the headphone jack are in working order. The shoulder buttons, if you're wondering, have been relegated to tiny buttons on either side of unit.<br />
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The creator will be making "a couple more" and possibly documenting the process. So stay tuned if you want to make one of these bad boys for yourself.<br />
<br />
[Via <a href="http://tinycartridge.com/post/528240113/game-boy-modified-to-play-gba-gbc-and-of-course">Tiny Cartridge</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/21/game-boy-modded-to-play-gba-gbc-games/">Game Boy modded to play GBA, GBC games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Apr 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/56035206@N00/4526751949/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/game-boy-modded-to-play-gba-gbc-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19449170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/21/game-boy-modded-to-play-gba-gbc-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>Game-Boy-Advance</category><category>game-boy-color</category><category>mod</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 21 Apr 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Goozex now accepts SNES, Genesis and other retro game trades]]></title><link>http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/</guid><comments>http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.prnewswire.com/news-releases/retro-game-trading-added-to-goozex-service-89540882.html"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamgoozexdino580.jpg" /></a></div>
The increasingly popular game-trading service <a href="http://www.joystiq.com/tag/goozex">Goozex</a> is <a href="http://www.prnewswire.com/news-releases/retro-game-trading-added-to-goozex-service-89540882.html">expanding its capabilities</a> to encompass the game platforms of yesteryear. New to the site is an option to trade NES, SNES, Nintendo 64, Game Boy, Game Boy Color, Genesis, Sega CD, and Atari 2600 amongst the site's growing user base. Sadly, there's still no support for our precious Virtual Boy. Now we'll never be able to get our hands on that copy of <em>Teleroboxer</em> we've always dreamed of owning.<br />
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There's already a ton of games from each platform <a href="http://www.goozex.com/trading/asp/homepage.asp">up for trading on Goozex</a> right now. Like, <em>good</em> games. Not the nine pathetic copies of <em>WCW Mayhem</em> which comprise your local used games store's N64 selection.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/">Goozex now accepts SNES, Genesis and other retro game trades</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Mar 2010 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/retro-game-trading-added-to-goozex-service-89540882.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19421477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/31/goozex-now-accepts-snes-genesis-and-other-retro-game-trades/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>classic</category><category>game-boy</category><category>genesis</category><category>goozex</category><category>nes</category><category>retro</category><category>sega-cd</category><category>snes</category><category>trade</category><category>used</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 31 Mar 2010 19:40:00 EST</pubDate></item><item><title><![CDATA[Buy this steampunk Game Boy for us on eBay]]></title><link>http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/</guid><comments>http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;item=200453111051&amp;ssPageName=STRK:MESELX:IT#ht_6835wt_1167"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/thegameboysteam.jpg" /></a></div>
Despite what you may assume, we're not the sort of people who'd buy ourselves a steampunk Game Boy like the Thretris-created model you see above (see it in action after the break). We are, however, the sort of people who'd use our popular internet website to politely request that our readers buy said <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;item=200453111051&amp;ssPageName=STRK:MESELX:IT#ht_6835wt_1167">Game Boy from eBay</a> and send it to us for a holiday of their choice. It probably seems a little ethically dicey to the layman, but ethics are <em>really</em> complicated (they have whole college courses about them!) so you shouldn't feel too bad about yourself for not understanding. <br />
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Hey, speaking of things you should or shouldn't do, did you bid on that steampunk Game Boy yet?<br />
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[Via <a href="http://gonintendo.com/viewstory.php?id=118168">GoNintendo</a>]<p><a href="http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/" rel="bookmark">Continue reading <em>Buy this steampunk Game Boy for us on eBay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/">Buy this steampunk Game Boy for us on eBay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Mar 2010 17:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&amp;item=200453111051&amp;ssPageName=STRK:MESELX:IT#ht_6835wt_1167>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19411478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/buy-this-steampunk-game-boy-for-us-on-ebay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>steampunk</category><category>thretris</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 23 Mar 2010 17:43:00 EST</pubDate></item><item><title><![CDATA[Mega Man 10 special stages bring back obscure bosses]]></title><link>http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/</guid><comments>http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/screenshots/full/mega-man-10-special-stages/#/0"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/enker32310.jpg" alt="" /></a><br />
<small>Click to Enker the gallery</small></center>Capcom will make downloadable Special Stages available in <em><a href="http://joystiq.com/tag/mega-man-10">Mega Man 10</a></em> throughout April, for one dollar each. Should you make it to the end of each stage, you'll meet some musically-named bosses that will only be recognizable if you're a huge <em>Mega Man</em> nerd! The three stages feature the return of the Mega Man Killers, a group of bosses from the Game Boy <em>Mega Man</em> games.<br />
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Special Stage 1, available the week of April 5, features <a href="http://megaman.wikia.com/wiki/Enker">Enker</a> from the first portable <em>Mega Man </em>game, a robot with the ability to absorb and reflect shots. Special Stage 2 features <em>Mega Man III</em>'s <a href="http://megaman.wikia.com/wiki/Punk">Punk</a>, who uses a large spinning weapon called the Screw Crusher, and Special Stage 3 includes <a href="http://megaman.wikia.com/wiki/Ballade">Ballade</a> from <em>Mega Man IV</em>, who uses the explosive Ballade Cracker. Both Special Stage 2 and 3 will be released the week of April 26.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mega-man-10-special-stages/">Mega Man 10 Special Stages</a></strong></p><a href="http://www.joystiq.com/photos/mega-man-10-special-stages/#2824910"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/enker32310001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mega-man-10-special-stages/#2824912"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/enker32310002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mega-man-10-special-stages/#2824913"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/enker32310003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mega-man-10-special-stages/#2824915"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/enker32310004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mega-man-10-special-stages/#2824916"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/enker32310005_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/">Mega Man 10 special stages bring back obscure bosses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Mar 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/jgonzo/blog/2010/03/22/mega_man_10_special_time_attack_stages_and_bosses_revealed!>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19411104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/mega-man-10-special-stages-bring-back-obscure-bosses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ballade</category><category>capcom</category><category>dlc</category><category>enker</category><category>game-boy</category><category>mega-man</category><category>mega-man-10</category><category>Microsoft</category><category>Nintendo</category><category>psn</category><category>punk</category><category>retro</category><category>special-stage</category><category>Wii</category><category>wiiware</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 23 Mar 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Wii sales surpass NES; DS Nintendo's best-selling hardware ever]]></title><link>http://www.joystiq.com/2010/01/29/wii-sales-surpass-nes-ds-nintendos-best-selling-hardware-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/29/wii-sales-surpass-nes-ds-nintendos-best-selling-hardware-ever/</guid><comments>http://www.joystiq.com/2010/01/29/wii-sales-surpass-nes-ds-nintendos-best-selling-hardware-ever/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.irwebcasting.com/100129/86/98457542e5/main/index_hi.htm"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/nintendo-progress-1.jpg" /></a></div>
<div style="text-align: left;">In addition to revealing its <a href="http://www.joystiq.com/2010/01/28/ds-sells-125-million-worldwide-wii-up-to-67-million/">latest financial figures</a>, Nintendo has <a href="http://www.irwebcasting.com/100129/86/98457542e5/main/index_hi.htm">released</a> some interesting facts about its two star performers, the Wii and DS. As revealed in the financials, the Wii has sold over 67 million units since its launch in 2006. Putting that in context, Nintendo reveals that the original Nintendo Entertainment System sold 61.91 million units in its lifetime, which now makes the Wii the company's most successful console of all time. As for the DS, it has now sold 125.13 million units, surpassing Game Boy and Game Boy Color lifetime sales of 118.69 million units. That makes the DS Nintendo's most successful piece of hardware <em>ever</em>.<br />
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It's important to point out that Nintendo counts all four iterations of the DS in its life-to-date sales numbers. Considering each version has a number of improvements over previous versions, we're sure there's plenty of overlap among consumers. Still, there's no denying that Nintendo's latest hardware lineup has been incredibly successful, even if it was slightly less successful in 2009.<br />
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[Via <a href="http://www.shacknews.com/onearticle.x/62160">Shacknews</a>]</div>
<div style="text-align: left;"> </div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/29/wii-sales-surpass-nes-ds-nintendos-best-selling-hardware-ever/">Wii sales surpass NES; DS Nintendo's best-selling hardware ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Jan 2010 18:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.irwebcasting.com/100129/86/98457542e5/main/index_hi.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/29/wii-sales-surpass-nes-ds-nintendos-best-selling-hardware-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19338069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/29/wii-sales-surpass-nes-ds-nintendos-best-selling-hardware-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>game-boy</category><category>game-boy-color</category><category>life-to-date</category><category>nes</category><category>nintendo</category><category>nintendo-entertainment-system</category><category>sales</category><category>wii</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 29 Jan 2010 18:01:00 EST</pubDate></item><item><title><![CDATA[Game Boy inducted into the Toy Hall of Fame]]></title><link>http://www.joystiq.com/2009/11/06/game-boy-inducted-into-the-toy-hall-of-fame/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/game-boy-inducted-into-the-toy-hall-of-fame/</guid><comments>http://www.joystiq.com/2009/11/06/game-boy-inducted-into-the-toy-hall-of-fame/#comments</comments><description><![CDATA[<div align="center"><a href="http://rocnow.com/article/living/200991105007"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gameboyhistorical.jpg" /></a></div>
Nintendo's most iconic foray into the handheld gaming market is finally being recognized as "an innovator" that "changed the way people play electronic games" by <a href="http://rocnow.com/article/living/200991105007">being inducted</a> into Strong National Museum of Play's Toy Hall of Fame. Among twelve finalists, the Game Boy joins the Big Wheel and the ball to be added to the list of important cultural toys.<br />
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Yes, the ball is just <em>now</em> being inducted into the hall of fame, meaning Nintendo's handheld made the cut in two decades, while the ball had been clawing for a spot since the days of <a href="http://en.wikipedia.org/wiki/Ball">Ancient Egypt</a>. In your face, <a href="http://en.wikipedia.org/wiki/Ramesses_II">Ozymandias</a>.<br />
<br />
[Via <a href="http://gonintendo.com/viewstory.php?id=103088">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/game-boy-inducted-into-the-toy-hall-of-fame/">Game Boy inducted into the Toy Hall of Fame</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://rocnow.com/article/living/200991105007>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/game-boy-inducted-into-the-toy-hall-of-fame/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225413/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/game-boy-inducted-into-the-toy-hall-of-fame/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>gameboy</category><category>honor</category><category>nintendo</category><category>strong-national-museum</category><category>toy-hall-of-fame</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 06 Nov 2009 06:00:00 EST</pubDate></item><item><title><![CDATA[ESRB rates Castlevania the Adventure ReBirth for Wii]]></title><link>http://www.joystiq.com/2009/09/13/esrb-rates-castlevania-the-adventure-rebirth-for-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/13/esrb-rates-castlevania-the-adventure-rebirth-for-wii/</guid><comments>http://www.joystiq.com/2009/09/13/esrb-rates-castlevania-the-adventure-rebirth-for-wii/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.examiner.com/examiner/x-6894-SF-Console-Game-Examiner~y2009m9d13-ESRB-reveals-Castlevania-the-Adventure-ReBirth"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_castlevaniagb_580.jpg" alt="" /></a></div>
It's been over a year since<a href="http://www.joystiq.com/2008/07/24/next-2d-castlevania-could-crack-whip-on-wiiware/"> we last heard rumors</a> of a re-Vamped <em>Castlevania</em> installment on the WiiWare service -- now, <a href="http://www.examiner.com/examiner/x-6894-SF-Console-Game-Examiner~y2009m9d13-ESRB-reveals-Castlevania-the-Adventure-ReBirth">a new ESRB listing</a> has rekindled the flames of conjecture. The board recently gave a Teen rating to <em>Castlevania the Adventure ReBirth</em> for the Wii -- as you may have noticed, it shares the suffix applied to the similarly renovated <a href="http://www.joystiq.com/tag/gradius-rebirth"><em>Gradius ReBirth</em></a> and <a href="http://www.joystiq.com/tag/contra-rebirth"><em>Contra ReBirth</em></a>, both of which surfaced on Nintendo's download platform this year.<br />
<br />
According to the ESRB rating, the game will finally deliver the "side-scrolling action" which classic '<em>Vania</em> fans have been clamoring for. If it's based off <a href="http://en.wikipedia.org/wiki/Castlevania:_The_Adventure">the Game Boy title</a> of the same name, our only request is that they smooth out the game's unscalable difficulty curve. To this day, we're not sure that game has a second level.<br />
<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/13/esrb-rates-castlevania-the-adventure-rebirth-for-wii/">ESRB rates Castlevania the Adventure ReBirth for Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 Sep 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.examiner.com/examiner/x-6894-SF-Console-Game-Examiner~y2009m9d13-ESRB-reveals-Castlevania-the-Adventure-ReBirth>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/13/esrb-rates-castlevania-the-adventure-rebirth-for-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19159655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/13/esrb-rates-castlevania-the-adventure-rebirth-for-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>castlevania-the-adventure-rebirth</category><category>game-boy</category><category>konami</category><category>Nintendo</category><category>remake</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 13 Sep 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Downloadable Game Boy and GBA games as DSiWare]]></title><link>http://www.joystiq.com/2009/03/23/rumor-downloadable-game-boy-and-gba-games-as-dsiware/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/23/rumor-downloadable-game-boy-and-gba-games-as-dsiware/</guid><comments>http://www.joystiq.com/2009/03/23/rumor-downloadable-game-boy-and-gba-games-as-dsiware/#comments</comments><description><![CDATA[<a href="http://ds.kombo.com/article.php?artid=7007"><img vspace="4" hspace="4" border="1" align="right" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/sml032309.jpg" alt="" /></a>According to a secondhand report from one of last night's GameStop <a href="http://gonintendo.com/?p=75868">Club Nintendo DSi preview events</a>, Nintendo is planning to release Game Boy and Game Boy Advance games as downloads in the DSi Shop. According to <a href="http://ds.kombo.com/article.php?artid=7007">Kombo</a>'s "man on the scene," only first-party Nintendo titles will be offered at first.<br /><br />Other details from the event: Apparently, North American <a href="http://www.joystiq.com/2009/03/20/rumor-nintendo-pushing-developers-to-make-small-dsiware-apps/">DSiWare</a> includes three pricing levels: free, 500 Points, and 800 Points, which differs from the Japanese model in that there's no 200 Point category. The event seemingly confirms the <em>Mario</em> and <em>Animal Crossing</em> <a href="http://www.joystiq.com/2009/02/27/youve-got-mario-in-my-dsi-calculator-app/">calculators</a> for North America as well, though both of those are <em>in</em> the 200 Point category in Japan.<br /><br />Of course, like all news that comes from something <em>heard at </em><a href="http://www.joystiq.com/tag/GameStop/">GameStop</a>, take this with as much salt as you can find.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/23/rumor-downloadable-game-boy-and-gba-games-as-dsiware/">Rumor: Downloadable Game Boy and GBA games as DSiWare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Mar 2009 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.kombo.com/article.php?artid=7007>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/23/rumor-downloadable-game-boy-and-gba-games-as-dsiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1495880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/23/rumor-downloadable-game-boy-and-gba-games-as-dsiware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dsiware</category><category>game-boy</category><category>game-boy-advance</category><category>gamestop</category><category>nintendo-dsi</category><category>rumor</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 23 Mar 2009 16:45:00 EST</pubDate></item><item><title><![CDATA[Game Boy Pocket mod lets the games continue after dark]]></title><link>http://www.joystiq.com/2009/01/05/game-boy-pocket-mod-lets-the-games-continue-after-dark/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/05/game-boy-pocket-mod-lets-the-games-continue-after-dark/</guid><comments>http://www.joystiq.com/2009/01/05/game-boy-pocket-mod-lets-the-games-continue-after-dark/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mods/" rel="tag">Mods</a></p><div align="center"><a href="http://s304.photobucket.com/albums/nn185/TehBibin/Backlit%20GameBoy%20Pocket/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/game-boy-backlight-mod-lg.jpg"  alt="" /></a><br /></div>
Michael "Bibin" Moffitt had a dream. He imagined a world where a man could enjoy <a href="http://www.joystiq.com/search/?q=tetris"><em>Tetris</em></a> on his Game Boy Pocket in a dark room, without the need for odd peripheral add-on devices or, uh, a lamp. As you can see above, Michael decided to mod his <a href="http://www.joystiq.com/tag/game-boy">Game Boy Pocket</a> with a backlit screen. <br /><br />It's not the most impressive mod in the world, but we have to give the man credit where it's due. He set his mind to something, and he did it. Almost makes us want to get back to that stamp collection we've neglected for years.<br /><br /><br />[Via <a href="http://www.engadget.com/2009/01/02/game-boy-pocket-fitted-with-backlit-screen-one-mans-life-now-c/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/05/game-boy-pocket-mod-lets-the-games-continue-after-dark/">Game Boy Pocket mod lets the games continue after dark</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Jan 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://s304.photobucket.com/albums/nn185/TehBibin/Backlit%20GameBoy%20Pocket/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/05/game-boy-pocket-mod-lets-the-games-continue-after-dark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1418359/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/05/game-boy-pocket-mod-lets-the-games-continue-after-dark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backlight</category><category>backlit</category><category>backlit-screen</category><category>game-boy</category><category>game-boy-pocket</category><category>michael-bibin-moffitt</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 05 Jan 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[DS shipments surpass Game Boy Advance]]></title><link>http://www.joystiq.com/2008/10/30/ds-shipments-surpass-game-boy-advance/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/30/ds-shipments-surpass-game-boy-advance/</guid><comments>http://www.joystiq.com/2008/10/30/ds-shipments-surpass-game-boy-advance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/ds-shipments-surpass-game-boy-advance"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/dsprintsmoney.jpg"  alt="" /></a><br /></div>
The DS has been <a href="http://www.joystiq.com/tag/npd">quite the success</a> for Nintendo since it released. So successful, in fact, that shipments for the handheld worldwide have bested that of Nintendo's <a href="http://www.joystiq.com/category/gba">Game Boy Advance</a>, as the DS has shipped 84.33 million units by the end of September 2008 (GBA lifetime shipments come in at 81.36 million units). Impressive, sure, but there's still higher places the handheld can climb on Mt. Awesome Accomplishments. <br /><br />While besting the GBA record is noteworthy, the record still goes to the original Game Boy, which has done 118.69 million units. This figure includes the Game Boy Color, as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/30/ds-shipments-surpass-game-boy-advance/">DS shipments surpass Game Boy Advance</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Oct 2008 16:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/ds-shipments-surpass-game-boy-advance>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/30/ds-shipments-surpass-game-boy-advance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1357443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/30/ds-shipments-surpass-game-boy-advance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>game-boy</category><category>game-boy-advance</category><category>gba</category><category>sales</category><category>salesfigures</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 30 Oct 2008 16:44:00 EST</pubDate></item><item><title><![CDATA[Virtually Overlooked: Kid Icarus: Of Myths and Monsters]]></title><link>http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/</guid><comments>http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtually-overlooked/" rel="tag">Virtually Overlooked</a></p><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/kidic1001608.png" />IGN's Matt Casamassina couldn't stop <a href="http://www.joystiq.com/2008/05/08/ign-pretty-much-confirms-kid-icarus/">hinting</a> at a new <em>Kid Icarus</em> game before this year's E3. Even after Nintendo's presentation <a href="http://www.joystiq.com/2008/07/15/e308-kid-icarus-flies-away-from-the-show/">came and went</a>, <em>Kid Icarus-</em>free<em>, </em>the rumors and Casamassina's insistence had us convinced that Nintendo was just going to spring it on us at any moment; an announcement would come over the loudspeaker on the show floor or something.<br /> <br /> In the absence of a new Wii <em>Kid Icarus</em> sequel, I'd be happy to play the <em>other Kid Icarus </em>sequel, <em>Of Myths and Monsters</em>, released on the Game Boy in 1991. As a bonus, it's guaranteed not to be a terrible 3D reimagining.<p><a href="http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/" rel="bookmark">Continue reading <em>Virtually Overlooked: Kid Icarus: Of Myths and Monsters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/">Virtually Overlooked: Kid Icarus: Of Myths and Monsters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Oct 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1344367/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/16/virtually-overlooked-kid-icarus-of-myths-and-monsters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>game-boy</category><category>gunpei-yokoi</category><category>kid-icarus</category><category>kid-icarus-of-myths-and-monsters</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 16 Oct 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[What is Art Style: Orbient? Watch and find out]]></title><link>http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/</guid><comments>http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/wiiware/" rel="tag">WiiWare</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/orbient_logo_lg.jpg" /></div>
The <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a> updated with fresh videos today, most important of which is a gameplay video showing off Nintendo's new WiiWare title, <a href="http://www.joystiq.com/2008/09/29/retail-and-download-releases-for-the-week-of-september-29th/"><em>Art Style: Orbient</em></a>. Our own JC noted that the title looked a lot like <em>Orbital</em>, a Bit Generations game for the <a href="http://www.joystiq.com/category/gba">GBA</a>. Sure enough, it is!<br />
<br />
Head past the break for some gameplay footage of Nintendo's new game.<p><a href="http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/" rel="bookmark">Continue reading <em>What is Art Style: Orbient? Watch and find out</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/">What is Art Style: Orbient? Watch and find out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Sep 2008 14:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1327698/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/29/what-is-art-style-orbient-watch-and-find-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art-style</category><category>art-style-orbient</category><category>bit-generations</category><category>game-boy</category><category>game-boy-advance</category><category>gba</category><category>Nintendo</category><category>orbient</category><category>orbital</category><category>skip-ltd</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 29 Sep 2008 14:33:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Remembering our old friend, the GBA]]></title><link>http://www.joystiq.com/2008/09/10/ds-daily-remembering-our-old-friend-the-gba/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/10/ds-daily-remembering-our-old-friend-the-gba/</guid><comments>http://www.joystiq.com/2008/09/10/ds-daily-remembering-our-old-friend-the-gba/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/gba_sp_lg.jpg"  alt="" /><br /></div>
It's been awhile since we thought about our dearly departed friend, the <a href="http://www.joystiq.com/category/gba">GBA</a>. It burst on the scene and gave us an amazing <em>Castlevania </em>game, then got itself redesigned to the awesome GBA SP you see above you, complete with brighter screen and awesome clamshell design. Then we got the ... GBA Micro.<br /><br />What fond memories do you have of your GBA? What was your favorite GBA game to play? What model did you have? Did you hold onto it after you upgraded to a DS?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/10/ds-daily-remembering-our-old-friend-the-gba/">DS Daily: Remembering our old friend, the GBA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Sep 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/10/ds-daily-remembering-our-old-friend-the-gba/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1309231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/10/ds-daily-remembering-our-old-friend-the-gba/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>game-boy-advance</category><category>gba</category><category>gba-micro</category><category>gba-sp</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Sep 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Watch the Blip Festival documentary free for one week]]></title><link>http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/</guid><comments>http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><object width="490" height="327">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=665366&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=665366&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="490" height="327"></embed></object>One of the most surprising films in the sort of "Holy crap? What the heck?! This is cool!" vein to come out of SXSW film festival earlier this year was <a href="http://blog.spout.com/2008/03/17/sxsw-2008-blip-festival-reformat-the-planet/"><em>Blip Festival: Reformat The Planet</em></a>. It's all about chiptune music and the performers, and is beautifully shot. It's hard to imagine Nintendo thinking people would be hacking into their Game Boys in order to create full-fledged concerts, concerts that would one day spark a feature documentary and an entire genre of music.<br /><br />For one week, you can watch the impressive documentary at <a href="http://pitchfork.tv/week/reformat-the-planet/chapter-01">Pitchfork.tv</a>. It's even broken up into bite-sized chapters for you. Give it a looksee and you'll find yourself toe-tapping along to the addictive 8-bit music throughout the film. It's beaten <a href="http://www.wearewizards-themovie.com/">Wizard Rock</a> as our current favorite geek music of choice.<br /><br />[Thanks, <a href="http://www.hackaday.com/2008/08/18/blip-festival-reformat-the-planet/">Eliot</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/">Watch the Blip Festival documentary free for one week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Aug 2008 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pitchfork.tv/week/reformat-the-planet/chapter-01>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blip-Festival</category><category>Chiptunes</category><category>Game-Boy</category><category>Nintendo</category><category>Reformat-The-Planet</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 20 Aug 2008 03:00:00 EST</pubDate></item><item><title><![CDATA[Which Nintendo system favored third-party publishers the most?]]></title><link>http://www.joystiq.com/2008/07/29/which-nintendo-system-favored-third-party-publishers-the-most/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/which-nintendo-system-favored-third-party-publishers-the-most/</guid><comments>http://www.joystiq.com/2008/07/29/which-nintendo-system-favored-third-party-publishers-the-most/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/gba/" rel="tag">GBA</a></p><div align="center"><a href="http://www.aeropause.com/2008/07/read-a-long-bonus-stage-the-best-nintendo-system-for-third-party-games-is/"><img hspace="4" vspace="4" border="0" src="http://www.joystiq.com/media/2008/07/thirdpartychartnintysys_lg.jpg" alt="" /></a><br /></div>
You would think DS, no? That's exactly what we thought, as the handheld is home to more amazing third-party games than any other console in recent memory, but that is not the case. It turns out, the <a href="http://www.joystiq.com/tag/snes">SNES</a> was the best Nintendo console for third-party publishers. Who would've known?<br /><br />Keep in mind, though, that this is merely based on Aeropause's own evaluation and may not be representative of how much money publishers made on each system, or the quality of the titles they released on said platform. It's more or less based on an article in the latest Nintendo Power where the staff ranked their top 20 games for each Nintendo system.<br /><br />What do you all think? Which Nintendo system had the greatest batch of stellar third-party titles in your eyes? We're going to stick with DS. It seems like a no-brainer to us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/29/which-nintendo-system-favored-third-party-publishers-the-most/">Which Nintendo system favored third-party publishers the most?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jul 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.aeropause.com/2008/07/read-a-long-bonus-stage-the-best-nintendo-system-for-third-party-games-is/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/which-nintendo-system-favored-third-party-publishers-the-most/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269829/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/which-nintendo-system-favored-third-party-publishers-the-most/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>gamecube</category><category>gba</category><category>n64</category><category>nes</category><category>rank</category><category>rankings</category><category>snes</category><category>third-party</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 29 Jul 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[A trip to the dentist becomes a treat thanks to the DS]]></title><link>http://www.joystiq.com/2008/07/14/a-trip-to-the-dentist-becomes-a-treat-thanks-to-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/a-trip-to-the-dentist-becomes-a-treat-thanks-to-the-ds/</guid><comments>http://www.joystiq.com/2008/07/14/a-trip-to-the-dentist-becomes-a-treat-thanks-to-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dentist_office_gba_ds_lg.jpg" /><br /></div>
One dentist practice is pioneering a new, better way to handle folks stuck in the waiting room. As seen above, courtesy of flickr user tarabrown, the choice between magazines and <a href="http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/">some sweet handhelds</a> is available to folks who find themselves waiting on their dentist. No word in the way of what games are available, but this is just an all-around great idea.<br /><br />Seriously, for how cheap a DS is (or an original <a href="http://www.joystiq.com/category/gba">GBA</a>, for that matter), we imagine a practice could just snag a copy of <a href="http://www.joystiq.com/tag/brain+age"><em>Brain Age</em></a> and <em><a href="http://www.joystiq.com/tag/nintendogs">Nintendogs</a> </em>and have their waiting room content and at ease while they, uh ... <em>wait</em>. Might help with those few who become pretty irate when forced to park it in the waiting room.<br /><br />According to Tara, the practice is run by one Dr. Jade Kim and located in Seattle, WA. You can check out the website <a href="http://www.jadekimdds.com/">right here</a>. Apparently, the DS had <a href="http://www.joystiq.com/search/?q=mario+kart"><em>Mario Kart DS</em></a> in there. Awesome!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/a-trip-to-the-dentist-becomes-a-treat-thanks-to-the-ds/">A trip to the dentist becomes a treat thanks to the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/tarabrown/2650543616/in/photostream/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/a-trip-to-the-dentist-becomes-a-treat-thanks-to-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/a-trip-to-the-dentist-becomes-a-treat-thanks-to-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dentist</category><category>game-boy</category><category>game-boy-advance</category><category>office</category><category>waiting-room</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 14 Jul 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[Top 5: Things We Won't See at E3]]></title><link>http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/</guid><comments>http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/top-five/" rel="tag">Top Five</a></p><div style="text-align: left;">
<div style="text-align: center;"> <a href="http://www.joystiq.com/category/top-five/"> <img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/gameboy_ultra_kd_20080712.jpg" alt="" /> </a> </div>
<br /> <br /> This week sees the commencement of <a href="http://www.joystiq.com/tag/e3-2008/">E3</a>, the Super Bowl for gamers. On Tuesday, Nintendo will announce all of its big plans for the rest of the year, sending fanboys and fangirls alike into a frenzy. And while others choose to give us <a href="http://www.joystiq.com/2008/07/11/nintendo-e3-2008-press-conference-lets-play-bingo/">predictions</a> of what we <em>will</em> see, here is the much more important information: things that we <em>won't</em> be seeing.<br /> <br /> <strong>5. The Game Boy Ultra</strong> - Around the time that the DS was first announced, Nintendo made a point to clarify that the new dual-screened portable was more of a "third pillar" than the next installment in the Game Boy line. But then the DS started <a href="http://www.joystiq.com/2008/04/17/japan-snaps-up-100-000-000-ds-games/">printing money</a> ... lots and lots of it. Regardless, in an effort to stay true to their word (as they <em>always</em> do), Nintendo will unveil the Game Boy Ultra. The sleek handheld will feature a small but crisp widescreen display showcasing wonderful GameCube-esque graphics. In fact, it will be backwards-compatible with all GameCube games, using the same 8cm discs as Nintendo's last-gen console. Also, similar to the PSP's remote play, the Game Boy Ultra will connect to the Wii and allow data transfers to an SD card. This will allow Virtual Console and select WiiWare games to be played on the go. And since Nintendo plans to keep DS owners in agony by not announcing <em>New Super Mario Bros. 2</em>, they will reveal that the Game Boy Ultra will ship packaged with a free copy of <em>Super Mario Bros. Ultra</em>. <strong><br /><br />Survey Says:</strong> Not necessary; <a href="http://www.joystiq.com/2007/11/19/ds-fanboy-review-contra-4/"><em>Contra 4</em></a> removes the need for any other portable game or system.<br /> <br /></div><p><a href="http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/" rel="bookmark">Continue reading <em>Top 5: Things We Won't See at E3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/">Top 5: Things We Won't See at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/top-5-things-we-wont-see-at-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>e3</category><category>e3-2008</category><category>e308</category><category>game-boy</category><category>gameboy</category><category>iga</category><category>joystiqfeatures</category><category>metroidvania</category><category>top-5</category><category>wiichannel</category><category>wiiware</category><dc:creator><![CDATA[Kaes Delgrego]]></dc:creator><pubDate>Mon, 14 Jul 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[You can take it with you: Nintendo handheld retrospective]]></title><link>http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/</guid><comments>http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/gbc-top-smlre.jpg" alt="" />Tomorrow is the big day -- Nintendo's <a href="http://www.joystiq.com/tag/e3-2008">E3 2008</a> media briefing. Will there be a new DS? A new handheld altogether? A new array of DS Lite colors instead? Nearly <a href="http://www.joystiq.com/2008/07/11/nintendo-e3-2008-press-conference-lets-play-bingo/">anything is possible</a>, and while we wait, bouncing up and down on our toes and struggling to remember to breathe through the excitement, it's a good time to look back at the history of Nintendo's handhelds. From the extensive <a href="http://www.joystiq.com/2008/07/01/collecting-and-obsessing-game-and-watch/">Game &amp; Watch collection</a> to a few portables you may have forgotten, Nintendo has a rich and storied handheld history, and it's one we celebrate every day -- <a href="http://www.joystiq.com/photos/nintendo-handheld-retrospective/918008/">just not like this</a>.<br /><br /> <hr width="100%" size="2" />
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            <td style="text-align: left;"><a href="http://www.joystiq.com/2008/05/20/homebrew-solution-m3-real/"><br /></a></td>
            <td align="center" style="text-align: center;"><a href="http://www.joystiq.com/2008/05/20/ds-fanboys-semi-ultimate-homebrew-guide/"><br /></a></td>
            <td style="text-align: right;"><a href="http://www.joystiq.com/photos/nintendo-handheld-retrospective/918008/"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/rghtar-dsf-ft.png" alt="" /></a><a href="http://www.joystiq.com/2008/05/20/homebrew-solution-cyclods-evolution/"><br /></a></td>
        </tr>
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            <td style="text-align: left;"><a href="http://www.joystiq.com/2008/05/20/homebrew-solution-m3-real/"><font face="verdana, arial" size="1"><span style="text-decoration: none;"><br /></span></font></a></td>
            <td style="text-align: center;"><a href="http://www.joystiq.com/2008/05/20/ds-fanboys-semi-ultimate-homebrew-guide/"><span style="text-decoration: none;"><font face="verdana, arial" size="1"><br /></font></span></a></td>
            <td style="text-align: right;"><font face="verdana, arial" size="1"><a href="http://www.joystiq.com/photos/nintendo-handheld-retrospective/918008/">Step forward into the past</a><br /></font></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/">You can take it with you: Nintendo handheld retrospective</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/you-can-take-it-with-you-nintendo-handheld-retrospective/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>ds-lite</category><category>e3-2008</category><category>e308</category><category>game-and-watch</category><category>game-boy</category><category>handheld</category><category>joystiqfeatures</category><category>retrospective</category><category>timeline</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 14 Jul 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Two Tribes reveals original title ReWind]]></title><link>http://www.joystiq.com/2008/07/09/two-tribes-reveals-original-title-rewind/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/09/two-tribes-reveals-original-title-rewind/</guid><comments>http://www.joystiq.com/2008/07/09/two-tribes-reveals-original-title-rewind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.twotribes.com/?page=games&amp;subpage=detail&amp;ProjectID=15"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/rewind_logo_lg.jpg" /></a></div>
If you're not familiar with Two Tribes, then you haven't ever played <a href="http://www.joystiq.com/search/?q=toki+tori"><em>Toki Tori</em></a> or <a href="http://www.joystiq.com/2007/09/06/metareview-worms-open-warfare-2/"><em>Worms: Open Warfare 2</em></a>. Aside from <a href="http://www.joystiq.com/2008/05/22/wii-fanboy-review-toki-tori/">the game's recent release on WiiWare</a>, it was also available on the Game Boy Color. They also did a game on the GBA called <em>Three Tribes</em>.<br />
<br />
But, we digress. This new title, which is nothing more than some concept art right now, promises "<span style="margin-top: -10px;" id="project-detail-content">a unique gameplay experience" in an on-rail shooter. Two Tribes also says that the controls will be accessible, as </span>"a<span style="margin-top: -10px;" id="project-detail-content">verage players will be able to complete the game while seasoned players will be motivated to go for higher scores and completion rates."</span><br />
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[Thanks, psyborg!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/09/two-tribes-reveals-original-title-rewind/">Two Tribes reveals original title ReWind</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jul 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.twotribes.com/?page=games&amp;subpage=detail&amp;ProjectID=15>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/two-tribes-reveals-original-title-rewind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1249647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/09/two-tribes-reveals-original-title-rewind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-boy</category><category>game-boy-color</category><category>gba</category><category>on-rail</category><category>on-rail-shooter</category><category>on-rails</category><category>rewind</category><category>shooter</category><category>two-tribes</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 09 Jul 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[The DS Life: Out of habit]]></title><link>http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/</guid><comments>http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/the-ds-life/" rel="tag">The DS Life</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/dsl-gstreetart-0-dsf.jpg" alt="" /><br /></div>
<br />Though we try to keep our praise of public property vandalism to a minimum, there are some instances when we can't help but clap in our seats, humorless, like <a href="http://sidewayspony.com/tags/film/33415">Orson Welles in <span style="font-style: italic;">Citizen Kane</span></a>. This week's edition of The DS Life is one of those instances, our subject being a magnificent bit of street art spotted in Darmstadt, Germany and photographed by Joachim S. M&uuml;ller. Say ten Hail Marys and bring yourself past the post break for the photo.<p><a href="http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/" rel="bookmark">Continue reading <em>The DS Life: Out of habit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/">The DS Life: Out of habit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Jul 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/74743437@N00/2625892830>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1244239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/02/the-ds-life-out-of-habit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Darmstadt</category><category>game-boy</category><category>germany</category><category>graffiti</category><category>Joachim-Mller</category><category>nun</category><category>street-art</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 02 Jul 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Accessorize your gamer with retro badges and a purse]]></title><link>http://www.joystiq.com/2008/06/24/accessorize-your-gamer-with-retro-badges-and-a-purse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/24/accessorize-your-gamer-with-retro-badges-and-a-purse/</guid><comments>http://www.joystiq.com/2008/06/24/accessorize-your-gamer-with-retro-badges-and-a-purse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><div align="center"><a href="http://tinyurl.com/6nvsme"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/pursebaged.jpg" alt="" /></a><br /></div>
Have a desire to wear your love for space invaders on your sleeve (or that moldy merit badge sash), or cram your eye shadow and lip gloss into a a zippered little purse? Fear no more, 'Stiqeteers, for you can have both. Handmade to boot! I Don't Like Mondays has some Emma Ferguson hand-stitched and embroidered retro designs, including these two gaming throwbacks and a <a href="http://www.idontlikemondays.us/Merchant2/merchant.mvc?Screen=PROD&amp;Product_Code=EF005&amp;Category_Code=WOM-ACC&amp;Product_Count=4">Mac Bomb</a>. <br /><br />Can a man carry a purse and maintain some dignity? It hardly seems fair, because women can wear merit badges without catcalls and cries of "NIce manbag!" Maybe we can cram it down into our tough-looking computer bags and carry pencils in it.<br /><br />[Thanks Colin!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/24/accessorize-your-gamer-with-retro-badges-and-a-purse/">Accessorize your gamer with retro badges and a purse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jun 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://tinyurl.com/6nvsme>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/24/accessorize-your-gamer-with-retro-badges-and-a-purse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1235388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/24/accessorize-your-gamer-with-retro-badges-and-a-purse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafts</category><category>Game-Boy</category><category>homemade</category><category>Space-Invaders</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 24 Jun 2008 21:00:00 EST</pubDate></item></channel></rss>