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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Reggie explains motivation for 3DS 'Play Coins']]></title><link>http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/</guid><comments>http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/activitylog127.jpg" /></a></center>The <a href="http://joystiq.com/tag/3ds">3DS</a>'s "Activity Log" uses the built-in pedometer to track your steps, awarding players "Play Coins" for certain distances. Those Play Coins can then be used for unspecified unlocks within supported games. According to Nintendo of America president Reggie Fils-Aime, this was included for two related reasons.<br />
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First, he told <a href="http://multiplayerblog.mtv.com/2011/01/27/nintendo-3ds-game-coins/">MTV Multiplayer</a>, "Nintendo has always been at the forefront of active gaming." He cited the <a href="http://joystiq.com/tag/pokewalker">Pokewalker</a>, <em>Personal Trainer: Walking</em>, and, of course, that whole Wii thing. Second, "it's just another reason to encourage people to get up and walk around. Why? Because we want them to be carrying their Nintendo 3DS, going through StreetPass, SpotPass types of activity."<br />
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Apple managed to get people to carry their iPhones around everywhere by making the iPhone <em>a phone</em> -- one of the major advantages enjoyed by that platform. Nintendo has chosen to basically bribe users with virtual coins in order to get people into the habit of making the 3DS part of their everyday equipment. Hear Reggie's explanation for yourself in the video after the break.<p><a href="http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/" rel="bookmark">Continue reading <em>Reggie explains motivation for 3DS 'Play Coins'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/">Reggie explains motivation for 3DS 'Play Coins'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Jan 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19818502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/27/reggie-explains-motivation-for-3ds-play-coins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>game-coins</category><category>nintendo</category><category>play-coins</category><category>reggie-fils-aime</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 27 Jan 2011 22:00:00 EST</pubDate></item></channel></rss>