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Posts tagged gdc-2013

Prototypes show the evolution of XCOM: Enemy Unknown

XCOM: Enemy Unknown art director Greg Foertsch conducted a GDC 2013 panel called Art Direction Autopsy: XCOM: Enemy Unknown. Foertsch shared a few internal videos chronicling the different directions considered by Firaxis Games, and was kind enough to share those videos with Joystiq. Above, you ...

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Laika Believes preview: The robot space dog with a heart of gold

Minicore Studios is a small indie developer in Austin, TX, and it's making an alternate history game about the first dog in space. The game is called Laika Believes, but unlike the legitimately terrible fate that befell the real Laika, Minicore's version of history represents something a bit more ...

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IGDA defines new rules for future industry parties after GDC 'mistake'

During the week of GDC, the International Game Developers Association threw a party that featured underdressed, dancing women as part of the entertainment, prompting two IGDA members to resign and Executive Director Kate Edwards to issue a statement of regret. Today, Edwards defined a new set of ...

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Expect more humorous open-world games from Brian Provinciano

"I'm definitely going to be doing more open-world comedy stuff in the future, but it might not be my next game," Retro City Rampage creator Brian Provinciano told Joystiq following a GDC panel where he broke down sales of his game across the various platforms. "I have about four open-world game ...

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Molyjam: Building a game jam for everyone

Double Fine programmer Anna Kipnis hosted a wonderful GDC panel about her time creating "What Would Molydeux," a 2012 game jam inspired by the Peter Molyneux twitter parody, Peter Molydeux. The jam was a rousing success, spanning 32 cities worldwide, with Peter Molyneux himself even showing up for ...

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Halo 4 as a love story: The personal origins of Cortana's breakdown

The Halo universe's sentient artificial intelligence programs – smart AIs – have a limited lifespan. After seven years, they begin to break down, acting irrationally and eventually thinking themselves to death. This process is known as Rampancy and closely resembles humanity's own ...

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Tank Tactics: The prototype that almost ruined Halfbrick

After Fruit Ninja was finished, the guys at Halfbrick spent almost two years shipping updates. Finally ready to do something new, Halfbrick started doing prototypes. It would be a simple game that everyone at Halfbrick could play competitively. This is when Tank Tactics was conceived. Halfbrick ...

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GDC 2013 breaks attendance record, GDC 2014 starts March 17

You might still be exhausted from GDC 2013 (or asleep!), but don't forget to mark your calendar for March 17-21 next year just as soon as you can summon the energy to drag your mouse all the way to that browser tab. That's the date for GDC 2014. The call for submissions happens this summer, so you ...

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Overheard@GDC: 'Thanks for your question.'

Speaking at a Halo 4 GDC panel (there were a lot of them), 343 Industries franchise creative director Josh Holmes spent some time discussing the game's story, specifically that of the relationship between Master Chief and Cortana. We asked a question during the Q&A period – the only ...

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This GDC 2013 CryEngine 3 video is eclectic

Crytek is showcasing the latest version of its CryEngine 3 technology at GDC and has produced this video highlighting various games built using the engine. Games run the gamut from the expected shooters to racing and even some hack-and-slash action stuff. Also, a golf game. ...

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