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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Rumor: Konami's Rock Revolution may occur in 2009</title><link>http://www.joystiq.com/2008/08/20/rumor-konamis-rock-revolution-may-occur-in-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/rumor-konamis-rock-revolution-may-occur-in-2009/</guid><comments>http://www.joystiq.com/2008/08/20/rumor-konamis-rock-revolution-may-occur-in-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://wii.ign.com/articles/900/900429p1.html"><img width="490" vspace="4" hspace="0" height="276" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/rockrevo_lead.jpg" /></a><br /></div>
An associate producer for Konami's <a href="http://joystiq.com/tag/rock-revolution"><em>Rock Revolution</em></a> confirmed that the game would be delayed until early 2009 during the company's Leipzig press conference, <a href="http://wii.ign.com/articles/900/900429p1.html">IGN</a> reports. We've contacted Konami to find out if the representative meant that the title will be available for Europe in 2009 (this is a European press event after all), or if the game has actually been delayed from its <a href="http://www.joystiq.com/2008/05/15/konami-jumps-on-the-band-wagon-with-rock-revolution/">original Fall '08 release</a> in North America as well. We'll update as soon as we get the official skinny from Konami.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2008/08/20/gc-2008-rock-revolution-late-to-the-stage/">Wii Fanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://wii.ign.com/articles/900/900429p1.html>Read</a> | <a href="http://www.joystiq.com/2008/08/20/rumor-konamis-rock-revolution-may-occur-in-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1290399/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/20/rumor-konamis-rock-revolution-may-occur-in-2009/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>delay</category><category>ign</category><category>konami</category><category>leipzig-08</category><category>rock-revolution</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-08-20T18:30:00+00:00</dc:date></item><item><title>Bionic Commando Rearmed's divergent finale</title><link>http://www.joystiq.com/2008/07/29/bionic-commando-rearmeds-divergent-finale/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/bionic-commando-rearmeds-divergent-finale/</guid><comments>http://www.joystiq.com/2008/07/29/bionic-commando-rearmeds-divergent-finale/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div style="text-align: center;"><a href="http://xboxlive.ign.com/articles/894/894516p1.html"><img width="490" vspace="4" hspace="0" height="229" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/bioniccommandospoiler.jpg" alt="" /></a><br /></div>
<br />
<div style="text-align: center; font-weight: bold;">***Spoiler Alert -- Final Warning***<br /></div>
The original <em>Bionic Commando</em> ended with a battle against The Albatross warship and then Master-D. <a href="http://xboxlive.ign.com/articles/894/894516p1.html">IGN</a> tells us that <em>Rearmed</em>'s ending is going to be a little different. The Albatross is now its own level, and apparently the longest level in the game, with challenging rooms that will require shutting down a security system to battle Master-D.<br /><br />Don't worry <em>BC</em> fans, we've been told before the original <em>ending</em> is still "<a href="http://www.joystiq.com/2008/04/15/bionic-commando-rearmed-grapples-with-m-rating/">historically accurate</a>." <a href="http://joystiq.com/tag/bionic-commando-rearmed">Bionic Commando Rearmed</a> will be <a href="http://www.joystiq.com/2008/07/28/xblaugust-castle-crashers-bc-rearmed-braid-and-galaga/">available on August 13</a> -- be sure to check out videos of the new Albatross level after the break.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/bionic-commando-rearmed/">Bionic Commando Rearmed</a></strong></p><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698078/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/superjoe1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698077/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/spencer1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698076/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/spencer2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698075/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/killt1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/bionic-commando-rearmed/698074/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/beetle1_thumbnail.jpg" alt="" title="" /></a></div><br /><br /> <center><embed width="490" height="404" type="application/x-shockwave-flash" flashvars="object_ID=14228706&amp;downloadURL=http://xboxlivemovies.ign.com/xboxlive/video/article/894/894456/X360_bionic_commando_thedark_072808_flvlowwide.flv&amp;allownetworking=" all="" src="http://videomedia.ign.com/ev/ev.swf"></embed></center> <br /> <center><embed width="490" height="404" type="application/x-shockwave-flash" flashvars="object_ID=14228706&amp;downloadURL=http://xboxlivemovies.ign.com/xboxlive/video/article/894/894456/X360_bionic_commando_thetop_072808_flvlowwide.flv&amp;allownetworking=" all="" src="http://videomedia.ign.com/ev/ev.swf"></embed></center> <br /> <center><embed width="490" height="404" type="application/x-shockwave-flash" flashvars="object_ID=14228706&amp;downloadURL=http://xboxlivemovies.ign.com/xboxlive/video/article/894/894456/X360_bionic_commando_fireinthehole_072808_flvlowwide.flv&amp;allownetworking=" all="" src="http://videomedia.ign.com/ev/ev.swf"></embed></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xboxlive.ign.com/articles/894/894516p1.html>Read</a> | <a href="http://www.joystiq.com/2008/07/29/bionic-commando-rearmeds-divergent-finale/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1269792/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/29/bionic-commando-rearmeds-divergent-finale/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>ign</category><category>spoiler</category><category>spoilers</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-07-29T19:30:00+00:00</dc:date></item><item><title>IGN announces E3 award winners</title><link>http://www.joystiq.com/2008/07/28/ign-announces-e3-award-winners/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/ign-announces-e3-award-winners/</guid><comments>http://www.joystiq.com/2008/07/28/ign-announces-e3-award-winners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/3379578283-rugby-union-edf-energy-national-trophy-final-exeter-chiefs-v.jpg" alt="" /><br />
<div style="text-align: left;">And the winner is ... gamers! Well, that's the conclusion we came to after witnessing the sheer amount of top-notch games trotted out at this year's E3. While we're finalizing the official Joystiq E3 2008 Awards (coming soon - there was a lot of <span style="text-decoration: line-through;">blood</span> confetti to clean up in the judge's room) we'd like to offer, for your list-reading pleasure, <a href="http://games.ign.com/articles/893/893833p1.html">IGN's picks</a> for the Best of Show in various categories. <br /> <br /> You can read the entire list after the break. Let us hear what you think of their choices in the comments, and, for nostalgia's sake, <a href="http://www.joystiq.com/2007/07/25/the-joystiq-e3-2007-awards/">check out our award winners (and losers) from last E3.</a><br /> </div>
</div><span style="font-weight: bold;"><br />Overall Game of the Show</span><br />Fallout 3 (Bethesda, PS3/360/PC)<br /><br /><span style="font-weight: bold;">Best Handheld Game</span><br />Rhythm Heaven (Nintendo, DS)<br /><br /><span style="font-weight: bold;">Best PC Game</span><br />Spore (EA, PC/Mac)<br /><br /><span style="font-weight: bold;">Best Console Game</span><br />Fallout 3 (Bethesda, PS3/360/PC)<br /><br /><span style="font-weight: bold;">Biggest Surprise</span><br />Final Fantasy XIII Coming to Xbox 360<br /><br /><span style="font-weight: bold;">Best Action Game</span><br />Mirror's Edge (EA/DICE, PS3/360)<br /><br /><span style="font-weight: bold;">Best Arcade Shooter</span><br />Galaga Legions (Namco, XBLA)<br /><br /><span style="font-weight: bold;">Best Fighting Game</span><br />Street Fighter IV (Capcom, Arcade/PS3/360)<br /><br /><span style="font-weight: bold;">Best Shooting Game</span><br />Gears of War 2 (Microsoft/Epic Games, 360)<br /><br /><span style="font-weight: bold;">Best MMO</span><br />Warhammer Online: Age of Reckoning (EA/Mythic, PC)<br /><br /><span style="font-weight: bold;">Best Music/Rhythm Game</span><br />Rock Band 2 (MTV Games/Harmonix, PS3/360/Wii/PS2)<br /><br /><span style="font-weight: bold;">Best Platform Game</span><br />Prince of Persia (Ubisoft, PS3/360)<br /><br /><span style="font-weight: bold;">Best Puzzle Game</span><br />Braid (Number None, Inc., XBLA)<br /><br /><span style="font-weight: bold;">Best Racing Game</span><br />Motorstorm: Pacific Rift (Sony/Evolution Studios, PS3)<br /><br /><span style="font-weight: bold;">Best RPG</span><br />Fallout 3 (Bethesda, PS3/360/PC)<br /><br /><span style="font-weight: bold;">Best Sports Game</span><br />Shaun White Snowboarding (Activision, PS3/360/Wii)<br /><br /><span style="font-weight: bold;">Best Strategy Game</span><br />Spore (EA, PC/Mac)<br /><br /><span style="font-weight: bold;">Best Downloadable Console Game</span><br />Fat Princess (Sony/Titan Studios, PS3)<br /> <br /><span style="font-weight: bold;">Best Graphics Technology</span><br />Gears of War 2 (Microsoft/Epic Games, 360)<br /><br /><span style="font-weight: bold;">Best Artistic Design</span><br />Prince of Persia (Ubisoft, PS3/360)<br /><br /><span style="font-weight: bold;">Best Multiplayer Experience</span><br />Left 4 Dead (EA/Valve, PC/360)<br /><br /><span style="font-weight: bold;">Special Achievement for Technological Excellence</span><br />Spore (EA, PC/Mac)<br /><br /><span style="font-weight: bold;">Special Achievement for Innovation</span><br />Spore (EA, PC/Mac)<br /><br /><span style="font-weight: bold;">Best Hardware/Peripheral</span><br />Wii Motion Plus (Nintendo, Wii)<br /><br /><span style="font-weight: bold;">Best Non-Playable Presentation</span><br />Final Fantasy XIII (Square Enix, PS3/360)<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://games.ign.com/articles/893/893833p1.html>Read</a> | <a href="http://www.joystiq.com/2008/07/28/ign-announces-e3-award-winners/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1269214/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/28/ign-announces-e3-award-winners/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>awards</category><category>e3-2008</category><category>ign</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-07-28T22:00:00+00:00</dc:date></item><item><title>Microsoft brings Chobot, 'IGN Strategize' to XBL</title><link>http://www.joystiq.com/2008/06/25/microsoft-brings-chobot-ign-strategize-to-xbl/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/25/microsoft-brings-chobot-ign-strategize-to-xbl/</guid><comments>http://www.joystiq.com/2008/06/25/microsoft-brings-chobot-ign-strategize-to-xbl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://twitter.com/majornelson/statuses/843514618"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/chobotxbl490.jpg" alt="" /></a></div>
Not to be trumped in the online flesh-and-blood female host arms race by Sony and <a href="http://www.joystiq.com/tag/Qore/">Qore</a>'s <a href="http://www.veronicabelmont.com/">Veronica Belmont,</a> Microsoft has announced a partnership with IGN to bring its popular "IGN Strategize" segments to Xbox Live, hosted by IGN host/celebrity <a href="http://blogs.ign.com/Jess-IGN/">Jessica Chobot</a> (who may or may not <a href="http://stars.ign.com/dor/objects/912456/jessica-chobot/images/ign-babes-interview-jessica-chobot-part-two-20050606054120483.html">lick a 360 controller</a>). <br /><br />Larry Hryb, Xbox Live's "Major Nelson," made the announcement this morning via his <a href="http://twitter.com/majornelson/">Twitter feed</a>. A brief preview clip of himself and Chobot chatting has subsequently hit the "Inside Xbox" section of Live. IGN Strategize will soon join the other regular Inside Xbox segments and focus on tips, tricks, and strategies, hence the name.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://twitter.com/majornelson/statuses/843514618>Read</a> | <a href="http://www.joystiq.com/2008/06/25/microsoft-brings-chobot-ign-strategize-to-xbl/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1236694/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/25/microsoft-brings-chobot-ign-strategize-to-xbl/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>chobot</category><category>ign</category><category>inside-xbox</category><category>majornelson</category><category>psn</category><category>qore</category><category>veronica-belmont</category><category>XBL</category><category>xbox-live</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-06-25T16:00:00+00:00</dc:date></item><item><title>IGN's sticks-on impression of Rock Band Wii drums</title><link>http://www.joystiq.com/2008/06/09/igns-sticks-on-impression-of-rock-band-wii-drum-kit/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/09/igns-sticks-on-impression-of-rock-band-wii-drum-kit/</guid><comments>http://www.joystiq.com/2008/06/09/igns-sticks-on-impression-of-rock-band-wii-drum-kit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://gear.ign.com/articles/880/880017p1.html"><img width="490" vspace="4" hspace="0" height="327" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/wiirockbanddrum.jpg" alt="" /></a><br /></div>
Although we've seen a <a href="http://www.joystiq.com/2008/03/24/rock-band-wii-drum-kit-pictured-nagging-questions-answered/">picture of the <em>Rock Band</em> Wii drum kit before</a>, IGN has gotten its hands on the final retail product. Beyond the obvious Wii white color difference of the drum set, the site says that the drums come with the "upgraded" components currently packaged with the PS3 and Xbox 360 versions.<br /><br />The upgrades include a strengthened kick pedal and "somewhat" softer drum pads. For people who bought one of the original copies of <em>Rock Band</em>, they would notice a thicker spring beneath the Wii drum's kick pedal. The site concludes there isn't much difference in the hardware, but the Wii version has <a href="http://www.joystiq.com/2008/03/24/rock-band-wii-drum-kit-pictured-nagging-questions-answered/">no DLC song option</a>. If you have the option of purchasing <em>Rock Band</em> for another console, it's probably best to do so.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gear.ign.com/articles/880/880017p1.html>Read</a> | <a href="http://www.joystiq.com/2008/06/09/igns-sticks-on-impression-of-rock-band-wii-drum-kit/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1220218/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/09/igns-sticks-on-impression-of-rock-band-wii-drum-kit/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>drum-kit</category><category>drumkit</category><category>ign</category><category>rock-band</category><category>rock-band-wii</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-09T16:00:00+00:00</dc:date></item><item><title>Nintendo: 100 WiiWare titles in development warp pipe</title><link>http://www.joystiq.com/2008/06/02/nintendo-100-wiiware-titles-in-the-warp-pipe/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/02/nintendo-100-wiiware-titles-in-the-warp-pipe/</guid><comments>http://www.joystiq.com/2008/06/02/nintendo-100-wiiware-titles-in-the-warp-pipe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://wii.ign.com/articles/877/877761p1.html"><img width="490" vspace="4" hspace="0" height="221" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/wiiwarelog.jpg" /></a><br /></div>
According to Nintendo of America's senior director of project development, Tom Prata, there are currently over 100 WiiWare titles in various stages of development. Speaking with <a href="http://wii.ign.com/articles/877/877761p1.html">IGN</a>, Prata says there were no first-party titles for the <a href="http://www.joystiq.com/tag/wiiware">WiiWare</a> launch because the company wanted to showcase the diversity of WiiWare developers, from large publishers, like Square Enix, to smaller and indie developers.<br /><br />The interview is actually more noteworthy for the lack of information Prata gave to some direct questions. He dodges whether there will be a hard drive in the near future for the Wii, or if Nintendo plans to lift the alleged 43MB size limit for WiiWare titles. He also wouldn't discuss which WiiWare titles have been the most popular. Prata did say, however, that consumers shouldn't hold their breath for WiiWare demos to become standard with available titles.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://wii.ign.com/articles/877/877761p1.html>Read</a> | <a href="http://www.joystiq.com/2008/06/02/nintendo-100-wiiware-titles-in-the-warp-pipe/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1212642/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/02/nintendo-100-wiiware-titles-in-the-warp-pipe/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>ign</category><category>nintendo</category><category>wiiware</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-02T12:30:00+00:00</dc:date></item><item><title>MEGAowch: Haze handed 4.5 review by IGN</title><link>http://www.joystiq.com/2008/05/20/megaowch-haze-handed-4-5-review-by-ign/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/20/megaowch-haze-handed-4-5-review-by-ign/</guid><comments>http://www.joystiq.com/2008/05/20/megaowch-haze-handed-4-5-review-by-ign/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://ps3.ign.com/articles/875/875229p1.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/hazebomb.gif" /></a><br /></div>
With its long development time and PS3-exclusive status, <em><a href="http://www.joystiq.com/tag/Haze/">Haze</a> </em>has had a lot riding on its shoulders. If a new <a href="http://ps3.ign.com/articles/875/875229p1.html">review</a> by IGN is any indication, the game seems to have been crushed by the weight. The site gave <em>Haze</em> a paltry 4.5 out of 10, calling the effort a "middling, generic first-person shooter with bland visuals, a weak plot and laughable characters."<br /><br />Developer Free Radical Design <a href="http://www.psu.com/Dev-responds-to-IGNs-Haze-review---+quot;MEGAowch+quot;-News--a0003714-p0.php">leapt to the defense</a> of its game, telling PSU, "<em>Haze</em> has had mixed reviews, but even <em>GoldenEye</em> got a 4/10 when it first came out. With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu [34/40, fyi], we're looking forward to people playing <em>Haze</em> and making a judgment for themselves."<br /><br />We're currently compiling such judgments from across the netweb for a metareview. We'll let you know when there's something approximating a consensus.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ps3.ign.com/articles/875/875229p1.html>Read</a> | <a href="http://www.joystiq.com/2008/05/20/megaowch-haze-handed-4-5-review-by-ign/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1200621/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/20/megaowch-haze-handed-4-5-review-by-ign/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>free-radical</category><category>haze</category><category>ign</category><category>ubisoft</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-05-20T11:00:00+00:00</dc:date></item><item><title>Kid Icarus on Wii indirectly revealed by IGN</title><link>http://www.joystiq.com/2008/05/08/kid-icarus-on-wii-indirectly-revealed-by-ign/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/kid-icarus-on-wii-indirectly-revealed-by-ign/</guid><comments>http://www.joystiq.com/2008/05/08/kid-icarus-on-wii-indirectly-revealed-by-ign/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://wii.ign.com/articles/870/870229p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/kidicarus.jpg" /></a><br /></div>
When fans debate which of their plentiful wells Nintendo will be returning to for their next big title, <em><a href="http://www.joystiq.com/tag/KidIcarus/">Kid Icarus</a></em> is always a popular suspicion. Now, IGN's <a href="http://www.joystiq.com/search/?q=Matt%20Casamassina">Matt Casamassina</a> has basically confirmed that it's on the way to Wii. On <a href="http://wii.ign.com/articles/870/870229p1.html">episode 7 of the IGN Nintendo Voice Chat</a> podcast Casamassina says, "Of course [Nintendo is] going to have some E3 surprises. You know, <em>Kid Icarus</em>, for crying out loud, how many times do we have to say <em>Kid Icarus</em>? <em>Kid Icarus</em> is coming for crying out loud." When a co-host asks if he wants to reveal the developer he responds "I think we've confirmed it a billion times but no, I'm not going to say it officially."<br /><br />Adding more fuel to the fire <a href="http://wii.ign.com/articles/871/871734p1.html">on this week's show</a> Casamassina said "<em>Kid Icarus</em>, that's another one that I'm really anticipating just because I love the franchise and I'm sure that the developer will make a really pretty game." It looks like we'll have to wait for July to hear anything official from Nintendo but, if Casamassina is to be believed (we've asked him for further clarification), a Wii version of Kid Icarus seems to be all but a done deal.<br /><br />[Thanks to Jeff for the heads up.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://wii.ign.com/articles/870/870229p1.html>Read</a> | <a href="http://www.joystiq.com/2008/05/08/kid-icarus-on-wii-indirectly-revealed-by-ign/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1189974/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/08/kid-icarus-on-wii-indirectly-revealed-by-ign/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>ign</category><category>kid-icarus</category><category>matt-casamassina</category><category>nintendo</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-05-08T12:29:00+00:00</dc:date></item><item><title>IGN responds to concerns over exclusive GTA IV review</title><link>http://www.joystiq.com/2008/05/02/ign-responds-to-concerns-over-exclusive-gta-iv-review/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/02/ign-responds-to-concerns-over-exclusive-gta-iv-review/</guid><comments>http://www.joystiq.com/2008/05/02/ign-responds-to-concerns-over-exclusive-gta-iv-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div style="text-align: center;"><a href="http://www.gamedaily.com/articles/features/media-coverage-ign-says-variety-may-have-grudge/?biz=1&amp;page=1"><img hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/igngtaivexclusive.jpg" alt="" /></a></div>
Earlier this week, <em>Variety</em>'s Ben Fritz <a href="http://www.joystiq.com/2008/04/28/variety-discusses-ethics-issue-with-exclusive-reviews/">expressed concern</a> over <a href="http://www.joystiq.com/2008/04/14/first-grand-theft-auto-iv-review-perfect-10/">IGN's exclusive first review of </a><em><a href="javascript:void(0);/*1209736633671*/">Grand Theft Auto IV</a>, </em>asking rhetorically, "How can we trust a videogame review when the outlet running it has been given a major commercial favor ... from the publisher of the game?" Well, GameDaily Media Coverage Columnist Gus Mastrapa went the extra mile and <a href="http://www.gamedaily.com/articles/features/media-coverage-ign-says-variety-may-have-grudge/?biz=1&amp;page=2">asked that very question</a> to some people at IGN. And he even got an answer!<br /><br />"We in no way trade scores for an exclusive," said IGN VP Tal Blevins, adding that publishers have no access to or say in the text of a review before it goes live. That doesn't mean IGN didn't make any concessions to secure the exclusive, though. IGN Xbox editor Hilary Goldstein admitted the site used promotional placement on the site's top feature bar to secure the exclusive. "Our bargaining chip is to basically say, 'I will put it here if you let me have this,'" Goldstein said. Mastrapa likened the practice to an "exclusive cover story" in a game magazine.<br /><br />As for <span style="font-style: italic;">Variety</span> and Fritz, Goldstein seemed unimpressed with with his journalism bona fides. "Nobody from <em>Variety</em> called us and said, 'Hey, would you like to comment about this?'" he said. "He says in blog post, 'If I had the game right now I would have broken the embargo.' To me that goes against your ethics." Nothing like an I'm-more-ethical-than-thou battle to get your heart racing in the morning.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamedaily.com/articles/features/media-coverage-ign-says-variety-may-have-grudge/?biz=1&amp;page=1>Read</a> | <a href="http://www.joystiq.com/2008/05/02/ign-responds-to-concerns-over-exclusive-gta-iv-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1184739/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/02/ign-responds-to-concerns-over-exclusive-gta-iv-review/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Ben-Fritz</category><category>controversy</category><category>exclusive</category><category>gta4</category><category>Hillary-Goldstein</category><category>IGN</category><category>journalism</category><category>review</category><category>Tal-Blevins</category><category>Variety</category><dc:creator>Kyle Orland</dc:creator><dc:date>2008-05-02T12:15:00+00:00</dc:date></item><item><title>Variety discusses ethics of 'exclusive' reviews</title><link>http://www.joystiq.com/2008/04/28/variety-discusses-ethics-issue-with-exclusive-reviews/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/variety-discusses-ethics-issue-with-exclusive-reviews/</guid><comments>http://www.joystiq.com/2008/04/28/variety-discusses-ethics-issue-with-exclusive-reviews/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://weblogs.variety.com/the_cut_scene/2008/04/exclusive-revie.html"><img width="490" vspace="4" hspace="0" height="344" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/igngtaivexclusive.jpg" /></a><br /></div>
Sometimes it's interesting to see the industry through fresh eyes again. <a href="http://weblogs.variety.com/the_cut_scene/2008/04/exclusive-revie.html">Variety</a> has an editorial up about the "ethically troubling" industry standard of exclusive reviews. The editorial specifically discusses <a href="http://www.joystiq.com/2008/04/14/first-grand-theft-auto-iv-review-perfect-10/">IGN's <em>GTA IV</em> "exclusive,"</a> as the review site didn't get a "scoop" by finding some early copy of the game and posting a review, but by being given permission by Rockstar to break embargo. Every other outlet had to <a href="http://www.joystiq.com/2008/04/27/metareview-grand-theft-auto-iv-xbox-360-ps3/">wait until this past Sunday</a>.<br /><br />The Variety writer states that he doesn't personally trust any review labeled "exclusive," pointing out "reviews are entirely subjective, so if a critic is being influenced inappropriately in any way, the whole thing is worthless even though we as readers can't prove there's anything 'wrong.'" The piece concludes by saying that any self-respecting publication with a <em>GTA IV</em> review should have run it the minute IGN released its review. It's a lovely thought, but the last thing any review outlet wants is a reputation with PR firms for breaking embargo. In a worst case scenario, if any of these outlets signed legally binding non-disclosure agreements for these reviews, they'd have to face the possibility of being sued.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://weblogs.variety.com/the_cut_scene/2008/04/exclusive-revie.html>Read</a> | <a href="http://www.joystiq.com/2008/04/28/variety-discusses-ethics-issue-with-exclusive-reviews/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1180053/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/28/variety-discusses-ethics-issue-with-exclusive-reviews/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>grand-theft-auto-iv</category><category>grandtheftautoiv</category><category>gta-iv</category><category>gtaiv</category><category>ign</category><category>variety</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-28T19:30:00+00:00</dc:date></item><item><title>IGN watermark on Okami Wii strategy guide cover</title><link>http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/</guid><comments>http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okamibradymain.jpg" alt="" /><br /></div>
Lightning does strike twice, and by lightning we mean botched cover art. The <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/"><em>Okami</em> Wii box cover</a> wasn't the only victim of the IGN watermark, as it turns out the <a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=11#530">BradyGames strategy guide</a> also proudly displays the blemish. The automatic reaction to this information would be, "Well, duh! They got the cover from Capcom. So, of course, it'll be there too." Funny thing: The watermark is <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">actually in a different spot</a>.<br /><br />However the error occurred is up for speculation. We just hope this little fiasco urges publishers to supply its designers with the assets to do their job properly. Or, designers should feel free to take assets from us with the Joystiq watermark on them. We totally give permission!<br /><br />
<div style="text-align: center;"><img width="490" vspace="4" hspace="0" height="635" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okamicover.jpg" alt="" /><img vspace="4" hspace="0" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okamiguidebig.jpg" alt="" /></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=11#530>Read</a> | <a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1179671/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>capcom</category><category>ign</category><category>okami</category><category>okami-wii</category><category>okamiwii</category><category>watermark</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-28T13:30:00+00:00</dc:date></item><item><title>IGN: First web GTA IV review, another perfect 10</title><link>http://www.joystiq.com/2008/04/26/ign-first-web-gta-iv-review-another-perfect-10/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/26/ign-first-web-gta-iv-review-another-perfect-10/</guid><comments>http://www.joystiq.com/2008/04/26/ign-first-web-gta-iv-review-another-perfect-10/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://ps3.ign.com/articles/869/869541p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/gam_nikobellicbridge_490.jpg" /></a><br /></div>
Is it too early to say that we're beginning to see a pattern develop here? We know that <a href="http://www.metacritic.com/games/platforms/xbox360/grandtheftauto4?q=grand%20theft%20auto%20IV">a mere handful of reviews</a> for <a href="http://www.joystiq.com/Grand-Theft-Auto-IV/">Rockstar's latest opus</a> have been published, but should <a href="http://www.joystiq.com/2008/04/14/first-grand-theft-auto-iv-review-perfect-10/">the current trend</a> continue, <em>Grand Theft Auto IV</em> could be the subject of more perfect scores than <a href="http://en.wikipedia.org/wiki/Nadia_Com%C4%83neci">1976 Olympic gymnast Nadia Comaneci</a>. Yes, IGN recently dropped <a href="http://xbox360.ign.com/articles/869/869381p1.html">the suspiciously non-embargoed first online review for the title</a>, giving it a 10 out of 10 (on <a href="http://ps3.ign.com/articles/869/869541p1.html">both</a> <a href="http://xbox360.ign.com/articles/869/869381p1.html">platforms</a>) and evoking the wrath of the Nintendo Defense Force, calling <em>GTA IV</em> "the best game since <em>Legend of Zelda: Ocarina of Time</em>."<br /><br />The seven-page, five-thousand word review (and accompanying video review, after the jump) praises the game's art style, the <a href="http://www.joystiq.com/2008/04/04/watch-gta-ivs-liberty-city-tourism-ad/">immersive backdrop of Liberty City</a>, the <a href="http://www.joystiq.com/2008/03/27/grand-theft-auto-iv-good-lord-what-are-you-doing/">"Oscar quality" story</a> and the "refined" gameplay. The enamored reviewer even commends some of the quirky extra features included by Rockstar, such as Niko's multipuropse cellphone, or the in-game use of alcohol: "You don't have to drive drunk," the reviewer exclaims, "but it's fun to give it a try." Great, now we can look forward to public backlash towards <a href="http://xbox360.ign.com/articles/869/869381p3.html">the game's DUI-endorsing write-ups</a>, as well.<br /><br />
<div style="text-align: center;"> <embed width="433" height="360" type="application/x-shockwave-flash" all="" flashvars="object_ID=827005&amp;downloadURL=http://xbox360movies.ign.com/xbox360/video/article/869/869595/gta4_review_042508_flvlowwide.flv&amp;allownetworking=" src="http://videomedia.ign.com/ev/ev.swf"></embed> </div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xbox360.ign.com/articles/869/869381p1.html>Read</a> | <a href="http://www.joystiq.com/2008/04/26/ign-first-web-gta-iv-review-another-perfect-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1178280/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/26/ign-first-web-gta-iv-review-another-perfect-10/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>grand-theft-auto-iv</category><category>GTA-IV</category><category>GTAIV</category><category>IGN</category><category>Review</category><category>rockstar</category><category>rockstargames</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-26T15:30:00+00:00</dc:date></item><item><title>Capcom offers box art 'redemption' for Okami Wii</title><link>http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/</guid><comments>http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.capcom.com/artredemption/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okami-wii-490-boxart-repl.jpg"  alt="" /></a></div>
Capcom has responded to the <em>Okami</em> Wii box snafu by offering replacement cover artwork "to better reflect the artistic nature of the game," which we presume is a more professional way to say "to better remove the reflection of the IGN watermark."<br /><br />Head over to the <a href="http://www.capcom.com/artredemption/">Cover Artwork Redemption</a> page (yes, they call it <a href="http://youtube.com/watch?v=p7pAvbjChQM">redemption</a>) to fill out the form and choose one of three designs, including a "redesigned" version of the original. Previews for the other two replacements are shown above. The offer is free and an email confirmation from Capcom states the cover art will be shipping "in the next few weeks."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.capcom.com/artredemption/>Read</a> | <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1176410/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>box-art</category><category>capcom</category><category>cover-art</category><category>ign</category><category>okami</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-04-24T10:25:00+00:00</dc:date></item><item><title>Uh-Ohkami: Capcom botches Okami Wii box art, inadvertently advertises IGN</title><link>http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/</guid><comments>http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/gam_okamiignwatermark2.jpg" /></a><br /></div>
With all the work that goes into the designing, writing, and programming of a game (especially for a title as hotly anticipated as Capcom's waggle-infused port of the PS2 under-appreciated gem <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em>), we assumed that there would be one person at every video game publisher who would give the final retail packaging a once-over, keeping a keen eye out for any typos, printing errors, <a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162">or hidden watermarks from popular video game news sites</a>. Then again, maybe that's just us.<br /><br />As is the unfortunate case with the Wii <em>Okami</em> box art -- NeoGAF user Bob Digi discovered that right above <a href="http://i3.photobucket.com/albums/y56/Xisiqomelir/00001-3.jpg">a permanent "sticker" promoting the game's high score in Play magazine</a> (an unsightly blemish in its own right) sits a fairly clear IGN watermark, the result of the artwork's background being photoshopped from <a href="http://ps2.ign.com/dor/objects/678618/okami/images/okami-20070130074341824.html">an image on IGN's<em> Okami</em> PS2 site</a>. Then again, perhaps the game underwent some serious changes in its Nintendo transition, and now features protagonist Amaterasu traveling throughout feudal Japan, devouring the logos of major gaming news sites.<br /><br />[Thanks, Riven.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162>Read</a> | <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1172535/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>boxart</category><category>capcom</category><category>ign</category><category>neogaf</category><category>nintendo</category><category>okami</category><category>okamiwii</category><category>readyatdawn</category><category>watermark</category><category>wii</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-20T11:00:00+00:00</dc:date></item><item><title>IGN posts about Skate on Wii, then pulls story [Updated]</title><link>http://www.joystiq.com/2008/04/04/ign-posts-about-skate-on-wii-then-pulls-story/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/04/ign-posts-about-skate-on-wii-then-pulls-story/</guid><comments>http://www.joystiq.com/2008/04/04/ign-posts-about-skate-on-wii-then-pulls-story/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/2008/04/03/ign-reveals-then-unreveals-skate/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/skateonwii.jpg" /></a><br /></div>
Oh, IGN, you <em>so crazy</em>. Yesterday, it was posting a story about Pandemic working on a Batman game and then <a href="http://www.joystiq.com/2008/04/03/ign-says-pandemic-making-batman-for-sure-then-pulls-story/">promptly removing it</a>. Today (well, technically last night) it's <em><a href="http://www.joystiq.com/tag/skate/">skate</a> </em>being ported to Wii and DS. The story apparently went up Tuesday and was soon removed. <br /><br />What's interesting is that both the mysterious Batman project and <em>skate </em>are EA titles. So ... did IGN get some exclusive info and then let the bat out of the bag too early, deleting them moments before uncle EA could wrest his whippin' belt free from his dungarees? We're betting yes, but we'll almost certainly never know.<br /><br />[Update: If you're interested, here's <a href="http://64.233.167.104/search?q=cache:K6s1ZJDsmWMJ:ds.ign.com/articles/864/864004p1.html+%22...+skateboarding+title,+for+both+the+Nintendo%22&amp;hl=en&amp;ct=clnk&amp;cd=1&amp;gl=us&amp;client=firefox-a">the cached article</a>, thanks to tipster Robber Tom.]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/04/03/ign-reveals-then-unreveals-skate/>Read</a> | <a href="http://www.joystiq.com/2008/04/04/ign-posts-about-skate-on-wii-then-pulls-story/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1158501/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/04/ign-posts-about-skate-on-wii-then-pulls-story/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>batman</category><category>ea</category><category>ign</category><category>skate</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-04-04T09:30:00+00:00</dc:date></item><item><title>April Fools' Alert #3: Legend of Zelda movie by IGN</title><link>http://www.joystiq.com/2008/04/01/april-fools-alert-3-legend-of-zelda-movie-by-ign/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/01/april-fools-alert-3-legend-of-zelda-movie-by-ign/</guid><comments>http://www.joystiq.com/2008/04/01/april-fools-alert-3-legend-of-zelda-movie-by-ign/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://movies.ign.com/articles/863/863492p1.html"><img width="490" vspace="4" hspace="0" height="222" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/zeldamoviechobot.jpg" alt="" /></a><br /></div>
<a href="http://movies.ign.com/articles/863/863492p1.html">IGN</a> has a little fun this April Fools' Day with its exclusive <em>Legend of Zelda</em> movie trailer. The preview plays out like one giant clich&eacute; with fan service and a distinctive <a href="http://www.joystiq.com/tag/uwe-boll">Uwe</a> quality to it. We'd love to embed the preview and show you, but the code is broken and all we seem to get is some PSP-licker (and <a href="http://www.joystiq.com/2005/12/12/psp-licker-vows-to-rub-games-on-her-butt/">game butt-rubber</a>) hosting a <a href="http://media.games.ign.com/articles/863/863022/vids_1.html">show</a>.<br /><br />Last year we had another impressive Zelda-inspired April Fools' joke with a preview for a <em>Legend of Zelda</em> game set in <a href="http://www.joystiq.com/2007/03/31/april-fools-alert-1-wii-tvs-future-zelda/">a future/<em>Star Wars </em>version of Hyrule</a>. We can't help but think IGN's trailer would have been better (and more over the top) had Link been walking down the street of some poor provincial town and people started bursting out singing like the opening of <span style="font-style: italic; text-decoration: line-through;">La Belle et la B&ecirc;te</span> <em>Beauty and the Beast</em>.<br /><br />[Thanks to everyone who sent this in]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://movies.ign.com/articles/863/863492p1.html>Read</a> | <a href="http://www.joystiq.com/2008/04/01/april-fools-alert-3-legend-of-zelda-movie-by-ign/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1154542/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/01/april-fools-alert-3-legend-of-zelda-movie-by-ign/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>aprilfools08</category><category>ign</category><category>legendofzelda</category><category>movie</category><category>trailer</category><category>zelda</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-01T10:30:00+00:00</dc:date></item><item><title>Serial killer killing killer Dexter getting game</title><link>http://www.joystiq.com/2008/03/03/serial-killer-killing-killer-dexter-getting-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/03/serial-killer-killing-killer-dexter-getting-game/</guid><comments>http://www.joystiq.com/2008/03/03/serial-killer-killing-killer-dexter-getting-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/dextermain.jpg" alt="" /><br /></div>
<a href="http://xbox360.ign.com/articles/856/856254p1.html">IGN</a> reports that a game based on <em>Dexter</em> will be announced tomorrow by Showtime Networks and Marc Ecko Entertainment. Showtime's<em> Dexter</em>, currently airing (and not-so-badly edited) Sundays on CBS, follows the life of Dexter Morgan, a serial killer who keeps his desires in check by killing other serial killers. There is currently no information on the game's plot, developer, genre, platforms, etc.<br /><br />Just like our favorite serial killing protagonist, we can't help but feel conflicted about this announcement. With any luck, Dexter's video game hunt will find inspiration from games like <em>Hitman</em> or <em>Assassin's Creed</em> without losing the show's sinister personality. Yes, completely unlikely, but we can dream darkly.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/03/03/showtimes-dexter-slices-his-way-into-gaming/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://xbox360.ign.com/articles/856/856254p1.html>Read</a> | <a href="http://www.joystiq.com/2008/03/03/serial-killer-killing-killer-dexter-getting-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1130323/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/03/serial-killer-killing-killer-dexter-getting-game/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>dexter</category><category>ign</category><category>marc-ecko</category><category>showtime</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-03-03T21:00:00+00:00</dc:date></item><item><title>Jason Ocampo leaves Gamespot for IGN</title><link>http://www.joystiq.com/2008/02/29/jason-ocampo-leaves-gamespot-for-ign/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/29/jason-ocampo-leaves-gamespot-for-ign/</guid><comments>http://www.joystiq.com/2008/02/29/jason-ocampo-leaves-gamespot-for-ign/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://games.ign.com/articles/855/855758p1.html"><img width="490" vspace="4" hspace="0" height="191" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/ocampoign.jpg" /></a><br /></div>
The post <a href="http://www.joystiq.com/tag/jeff-gerstmann/">Gerstmann-gate</a> metagame of "who's leaving Gamespot" continues with the <a href="http://games.ign.com/articles/855/855758p1.html">announcement</a> that <a href="http://www.joystiq.com/2008/02/27/the-exodus-continues-jason-ocampo-leaving-gamespot/">former editor</a> Jason Ocampo has landed a job as Editor-in-Chief of the PC team at IGN. <br /><br />Although Ocampo's leaving supposedly had nothing to do with Gerstmann-gate, the <a href="http://www.joystiq.com/2008/01/07/long-time-freelancer-leaves-gamespot-over-gerstmann-gate/">loss of</a> <a href="http://www.joystiq.com/2008/01/14/gamespot-staffer-alex-navarro-quits-in-wake-of-gerstmann-gate/">almost every</a> <a href="http://www.joystiq.com/2008/02/05/ryan-davis-talks-gerstmann-gamespot-departure/">"known" person</a> at Gamespot in such a short time is ... awkward. On the plus side, now there's hardly anyone remaining at Gamespot who'd be worth noting if they left. Yay, the epic is almost over and we can march forward (Ocam-ocam-ocam-po).<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://games.ign.com/articles/855/855758p1.html>Read</a> | <a href="http://www.joystiq.com/2008/02/29/jason-ocampo-leaves-gamespot-for-ign/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1128396/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/29/jason-ocampo-leaves-gamespot-for-ign/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>gamespot</category><category>gerstmann-gate</category><category>ign</category><category>jason-ocampo</category><category>jeff-gerstmann</category><category>ocampo</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-02-29T15:00:00+00:00</dc:date></item><item><title>Rockstar distributing through IGN's Direct2Drive</title><link>http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/</guid><comments>http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.direct2drive.com/5587/product/Buy-Rockstar-Collection-Download"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/rockstar-collection-225.jpg" /></a>Rockstar's collection of PC games has gone digital distribution, but they're not going the <a href="http://www.joystiq.com/tag/steam">Steam route</a>. Three <em>Grand Theft Autos</em>, two <em>Max Paynes</em>, a <em>Midnight Club </em>sequel and <em>Manhunt </em>are now available via IGN's Direct2Drive service. <br /><br />The games are $9.95 apiece except for <em>San Andreas </em>and, inexplicably, the original <em>Manhunt</em>, which go for $19.95. Two sets are available, the <em><a href="http://www.direct2drive.com/3/5586/product/Buy-Grand-Theft-Auto-Collection-Download">Grand Theft Auto</a> </em>collection for $29.95 ($39.85 if all bought separately separately) and the <a href="http://www.direct2drive.com/5587/product/Buy-Rockstar-Collection-Download">entire Rockstar collection</a> for $59.95 ($89.65 separately). The best part? Digital distribution downloads immediately, no waiting in the pre-holiday traffic. Last-minute Christmas gifts just got more controversial.<br /><br />[Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=16743">Gamasutra</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.direct2drive.com/5587/product/Buy-Rockstar-Collection-Download>Read</a> | <a href="http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1069897/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/23/rockstar-distributing-through-igns-direct2drive/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>direct2drive</category><category>ign</category><category>rockstar</category><dc:creator>Ross Miller</dc:creator><dc:date>2007-12-23T19:35:00+00:00</dc:date></item><item><title>IGN's Casamassina responds to conflict of interest claims</title><link>http://www.joystiq.com/2007/12/19/igns-casamassina-responds-to-conflict-of-interest-claims/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/19/igns-casamassina-responds-to-conflict-of-interest-claims/</guid><comments>http://www.joystiq.com/2007/12/19/igns-casamassina-responds-to-conflict-of-interest-claims/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><a href="http://vgmwatch.com/?p=1132"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/casamassina3.jpg" /></a>Video Game Media Watch has a rather <a href="http://vgmwatch.com/?p=1132">incendiary post</a> up tonight "revealing" that <a href="http://blogs.ign.com/Matt-IGN/">IGN Nintendo editor-in-chief Matt Casamassina</a> and <a href="http://www.linkedin.com/pub/3/B72/5BB">Golin Harris Vice President Edie Kissko</a> are married. This might not seem like a big deal, until you consider that Golin Harris handles public relations for Nintendo (and Kissko works on the Nintendo account). This isn't precisely a "breaking" story ... the marriage has been well known in <a href="http://www.neogaf.com/forum/showpost.php?s=217af717034f472d551c41e2aa003c56&amp;p=6979865&amp;postcount=24">some corners</a> of the industry for a while. Still, isn't this the kind of thing that Casamassina and/or IGN should disclose to readers who might be worried about such a seemingly obvious conflict of interest?<br /><br />Casamassina doesn't think so. In an e-mail to Joystiq, he confirmed that he and Kissko have been married for several years, though he says he does "prefer to keep my wife and kids out of the public spotlight." Despite the marriage, Casamassina said that both he and Kissko know how to keep their home lives and work lives separate. "Nintendo and IGN / FOX have been aware of our relationship since we first started dating," he said. "We're professionals. Both of us have signed strict confidentiality agreements with our respective employers and, incidentally, we leave what happens on the job at our home's front door."<br /><br />Furthermore, Casamassina argues that readers can judge for themselves whether his personal relationship affects his writing. "The original article makes the suggestion that my marriage to Edie violates the trust of IGN's dedicated readership, but I think my body of work speaks for itself," he said. "Over the years, I have remained one of Nintendo's biggest fans and harshest critics and have also developed hundreds of reliable of sources within the industry, none of them Edie." (Kissko and a Golin Harris representative did not immediately respond to a request for comment. We'll update you if and when they do.)<br /><br />While readers can indeed decide for themselves whether or not Casamassina is overly <a href="http://wii.ign.com/articles/833/833298p1.html">nice</a> or <a href="http://blogs.ign.com/Matt-IGN/2006/08/25/29138/">harsh</a> to Nintendo in his work (or gets more <a href="http://www.joystiq.com/2007/06/16/rumorang-halo-ds-exhumed-by-ign/">insider</a> <a href="http://www.joystiq.com/2006/09/07/wii-to-get-super-paper-mario-lose-dvd-playback/">scoops</a> than the average reporter), most had no reason to doubt his independence before now. Though his marriage to Kissko wasn't exactly a secret, it was far from well known to IGN's readers -- even some of us insiders at Joystiq were surprised by the revelation. As a general rule, if a situation could cause even the perception of impropriety, a journalist should disclose it.<br /><br />Regardless, now that the information is "out there," so to speak, will it affect the way you read one of the industry's most visible Nintendo journalists? Let us know in the comments.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://vgmwatch.com/?p=1132>Read</a> | <a href="http://www.joystiq.com/2007/12/19/igns-casamassina-responds-to-conflict-of-interest-claims/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1067248/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/19/igns-casamassina-responds-to-conflict-of-interest-claims/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Casamasssina</category><category>controversy</category><category>Edie-Kissko</category><category>Golin-Harris</category><category>GolinHarris</category><category>IGN</category><category>journalism</category><category>Kissko</category><category>Matt-Casamassina</category><category>MattCasamassina</category><category>Nintendo</category><dc:creator>Kyle Orland</dc:creator><dc:date>2007-12-19T22:30:00+00:00</dc:date></item></channel></rss>