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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[XCOM lead designer goes undercover to sell his game]]></title><link>http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/</guid><comments>http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/#comments</comments><description><![CDATA[<center> <div style="text-align: center; ">  <a href="http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/"><img alt="XCOM Enemy Unknown multiplayer mode announced" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/xcomhead2head.jpg" /></a></div> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/T1pyJxcETmc?rel=0&amp;wmode=opaque" width="530"></iframe></center><br />The crew at Firaxis is pretty passionate about <a href="http://www.joystiq.com/game/xcom-enemy-unknown/"><em>XCOM: Enemy Unknown</em></a>, few more so than lead designer Jake Solomon, who went to a local shop to pitch the upcoming game to customers. In his own special way, he tries to get customers to give the game a shot come launch day.<br /><br />If you appreciate Solomon hamming it up, be sure to give our <a href="http://www.joystiq.com/2012/08/15/super-joystiq-podcast-gamescom-2012-special-day-3/">Gamescom podcast</a> a listen, where he joins us as a guest with <em>XCOM</em> producer and designer Garth DeAngelis. They eventually get around to talking about <em>XCOM</em>, but it's a fun and bizarre journey before we get to that point. <em>XCOM: Enemy Unknown</em> will begin abducting your time October 9.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/">XCOM lead designer goes undercover to sell his game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Oct 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20340846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/03/xcom-lead-designer-goes-undercover-to-sell-his-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>firaxis</category><category>Jake-Solomon</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 03 Oct 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Sid Meier joins XCOM in new video, first PC screens revealed, digital pre-sales open]]></title><link>http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/</guid><comments>http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/"><img alt="Sid Meier joins XCOM in new video, first PC screens revealed, digital presales open" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/xcomsid.jpg" /></a><iframe frameborder="0" height="357" id="viddler-624a31db" mozallowfullscreen="true" src="http://www.viddler.com/embed/624a31db/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=88797838&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />Alongside the announcement of <a href="http://www.joystiq.com/2012/09/06/pre-order-xcom-enemy-unknown-on-steam-unlock-rewards/">Steam pre-sales</a> for <a href="http://joystiq.com/game/xcom-enemy-unknown"><em>XCOM: Enemy Unknown</em></a>, 2K has released a gameplay walkthrough narrated by lead designer Jake Solomon. Things don't start out looking very good for humanity ... until <a href="http://joystiq.com/tag/sid-meier">Sid Meier</a>'s psionic powers turn the table, that is.<br /><br />In addition to the new video, we also have the first screens of <em>Enemy Unknown</em>'s PC version. Apart from the obvious point-and-click differences, the PC version also features a traditional grid system, which should be familiar to fans of the series.<br /><br />Finally, 2K has announced that digital pre-orders for <em>Enemy Unknown</em> are now open. In addition to <a href="http://www.joystiq.com/2012/09/06/pre-order-xcom-enemy-unknown-on-steam-unlock-rewards/">Steam's pre-order promotion</a> that Valve revealed yesterday, the downloadable version of the game is available from other outlets as well, including GameStop and Amazon. As with its retail counterpart, pre-orders of the digital version include the "<a href="http://www.joystiq.com/2012/07/25/pre-order-xcom-to-get-a-classic-flat-top-hairdo/">Elite Soldier Pack</a>," which features the original <em>X-COM</em> flat-top hairstyle, among other soldier customization options.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/xcom-enemy-unknown-pc-interface/">XCOM: Enemy Unknown (PC Interface)</a></strong></p><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-pc-interface/#5262435"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/2kgmktxcomeuscreenspcui2ndmove_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-pc-interface/#5262436"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/2kgmktxcomeuscreenspcuichangeelevation_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-pc-interface/#5262437"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/2kgmktxcomeuscreenspcuidashing_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-pc-interface/#5262438"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/2kgmktxcomeuscreenspcuigrenade02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-pc-interface/#5262439"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/2kgmktxcomeuscreenspcuimove02_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/" rel="bookmark">Continue reading <em>Sid Meier joins XCOM in new video, first PC screens revealed, digital pre-sales open</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/">Sid Meier joins XCOM in new video, first PC screens revealed, digital pre-sales open</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20318184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/07/sid-meier-joins-xcom-in-new-video-first-pc-screens-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>firaxis</category><category>Jake-Solomon</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 07 Sep 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Here, watch this hour of XCOM gameplay]]></title><link>http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/</guid><comments>http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/#comments</comments><description><![CDATA[<div style="text-align: center;"> <object bgcolor="#000000" data="http://www.twitch.tv/widgets/archive_embed_player.swf" height="323" id="clip_embed_player_flash" type="application/x-shockwave-flash" width="530"><param name="movie" value="http://www.twitch.tv/widgets/archive_embed_player.swf" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="title=2K+Greg%2C+Jake+Solomon%2C+and+Garth+DeAngelis+are+showing+off+BRAND+NEW+gameplay+of+XCOM%3A+Enemy+Unknown%2C+Monday+8%2F27+at+1pm+Eastern&amp;auto_play=false&amp;archive_id=330155062&amp;hostname=www.twitch.tv&amp;start_volume=25&amp;channel=2k" /></object><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/xcomeugcmutonchryssalid_530x298.jpg" style="width: 530px; height: 298px; display:none" /></div><br />Were you looking to watch an overabundance of new <a href="http://www.joystiq.com/game/xcom-enemy-unknown"><em>XCOM</em></a> footage? 2K Games and Firaxis are sure hoping so, as the two companies took to Twitch.tv yesterday afternoon for just that - an entire hour of <em>XCOM: Enemy Unknown</em> hosted by Firaxis' Jake Solomon and Garth DeAngelis.<br /><br />What's that? You want even more XCOM coverage? We've got this handy, international-flavored podcast with the aforementioned Firaxis devs <a href="http://www.joystiq.com/2012/08/15/super-joystiq-podcast-gamescom-2012-special-day-3/">right here</a>. You can almost taste the Gaffel K&ouml;lsch!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/">Here, watch this hour of XCOM gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Aug 2012 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20310721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/28/here-watch-this-hour-of-xcom-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k-games</category><category>firaxis</category><category>firaxis-games</category><category>gameplay</category><category>garth-deangelis</category><category>jake-solomon</category><category>livestream</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>stream</category><category>take-two</category><category>take-two-interactive</category><category>twitch.tv</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Aug 2012 11:20:00 EST</pubDate></item><item><title><![CDATA[Exploring the unknown parts of XCOM: Enemy Unknown]]></title><link>http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/</guid><comments>http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/xcominterception02_530x298.jpg" style="width: 530px; height: 298px; " /></a></div>Speaking with <a href="http://joystiq.com/game/xcom-enemy-unknown"><em>XCOM: Enemy Unknown</em></a> producer Garth DeAngelis <a href="http://www.joystiq.com/2012/06/21/a-tactical-discussion-with-xcom-enemy-unknown-producer-garth-d/">earlier this year</a>, I managed to unearth a little information that had been (appropriately) unknown about the game at the time. Specifically, I learned that aerial combat is returning in <em>Enemy Unknown</em>. Dogfighting alien aircraft played a huge role in the original <em>X-COM</em>, a game that developer Firaxis is trying very hard to live up to.<br /><br />But what other secrets are housed within <em>Enemy Unknown</em>? We've been privy to plenty of information when it comes to ground combat and tactics. Make no mistake, that's the meat of the <em>XCOM </em>experience, but the core gameplay of outwitting alien combatants is all supported by the structure of scientific research and aerial combat.<br /><br />To uncover more pieces of <em>Enemy Unknown</em>'s intricate design puzzle, DeAngelis has returned alongside designer Jake Solomon to exclusively explain to Joystiq about gunning down UFOs, scouring its wreckage, and turning its alien tech back against the invaders.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/xcom-enemy-unknown-aerial-combat-and-research/">XCOM: Enemy Unknown (UFO Combat and Research)</a></strong></p><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-aerial-combat-and-research/#5182654"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/xcom1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-aerial-combat-and-research/#5182655"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/xcom2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-aerial-combat-and-research/#5182656"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/xcom3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xcom-enemy-unknown-aerial-combat-and-research/#5182657"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/xcom4_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/" rel="bookmark">Continue reading <em>Exploring the unknown parts of XCOM: Enemy Unknown</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/">Exploring the unknown parts of XCOM: Enemy Unknown</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Jul 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20288184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/30/exploring-the-unknown-parts-of-xcom-enemy-unknown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k</category><category>2k-games</category><category>firaxis</category><category>garth-deangelis</category><category>jake-solomon</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 30 Jul 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Sid Meier indirectly involved in XCOM: Enemy Unknown]]></title><link>http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/</guid><comments>http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/xcom-1327604523.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><em><a href="http://www.joystiq.com/game/xcom-enemy-unknown/">XCOM: Enemy Unknown</a></em>'s lead designer Jake Solomon may be part of a conspiracy at Firaxis that finds studio head Sid Meier experimenting on employees. Asked by <a href="http://www.pcgamer.com/2012/02/29/everything-you-need-to-know-about-xcom-enemy-unknown/">PC Gamer</a> if the legendary creator of the <em>Civilization</em> series is involved in the development of XCOM, Solomon noted he and Meier interact on an almost daily basis.<br /><br />"I say 'Look, I have this problem. What do you think I should do?' and he's a very gifted designer. He can look at a situation and he can say 'have you tried this?' And I'll be like, 'oh, that's really good.' I claim all the credit for it, but I rely on him so much," Solomon said, before saying too much. "I'm now to the point where I can basically hear his voice in my head, which is probably not healthy. He tells me to hurt people. [laughs]"<br /><br />Fight the chip inside your head, Solomon! We believe in you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/">Sid Meier indirectly involved in XCOM: Enemy Unknown</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Mar 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20183599/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/01/sid-meier-indirectly-involved-in-xcom-enemy-unknown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Firaxis</category><category>Jake-Solomon</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sid-meier</category><category>xbox</category><category>xcom-enemy-unknown</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 01 Mar 2012 13:00:00 EST</pubDate></item></channel></rss>