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Gameloft, Id to develop for iPhone

Joining the ranks of Electronic Arts in game development for the iPhone, Gameloft and id Software have announced their commitment to Apple's portable. According to its press release, Gameloft intends to develop over 15 titles.

In a post on Slashdot, id's programming wizard John Carmack lauded Apple's 70% royalty deal and distribution deal. As for the SDK, Carmack said, "Just based on the blurbs, it looks very good -- a simulator plus debugging on the native device is the best of both worlds." Id also noted it had to put in an application for development like everyone else. Can we get an official version of Doom now?

[Via Engadget]

Read - John Carmack on iPhone SDK
Read - Gameloft Confirms Plans to Develop For iPhone With Over 15 Titles in 2008

id Software and Fountainhead create id Mobile

It was announced today that id, the company that invented the graphics-card pushing first-person shooter genre, has made the leap onto smaller screens with a new division simply called id Mobile, created in conjunction with Fountainhead Entertainment. The studio will be focused on games for cell phones, DS and PSP, with a few titles (like a mobile Wolfenstein) already in the works.

id and Fountainhead have been headed this way for a while, after Doom RPG and the Orcs and Elves games. As you've probably seen, most mobile games are pretty awful (something even id's John Carmack admitted to in this interview about the new division), but if anyone can turn that around, we have faith that Carmack's the guy. (Especially since the rocket thing didn't pan out.)

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