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Telling stories: How much is that ending in the window?

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. Epic Games' ...

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Branching Dialogue: R.I.P. Death

Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err ... stuff I didn't think to put in this introductory line. var digg_url = 'http://digg.com/gaming_news/The_End_of_Death_in_Video_Games'; If there's one thing the year ...

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Telling stories: What's up with lame endings?

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. While narrative ...

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Telling stories: Balancing gameplay v. narrative

As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts. How important are ...

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The Best Thing You'll See Today: The Portal bar

Well this is just magical. After a Final Fantasy-themed night became a big hit, the IT University of Copenhagen decided to celebrate their weekly gathering at Denmark's Scrollbar with an all-Portal evening. That meant tons of themed shots (that's the "Teleportation" up above -- you're apparently ...

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Street Fighter IV gets new US box art, updated collector's edition specs

Capcom has released the official rundown of what's in the US collector's editions of Street Fighter IV – and what (or rather who) is not on the game's cover anymore. "We had a total re-think on our SFIV packaging," Capcom's PR director, Chris Kramer, wrote on the Capcom-Unity blog. "As a ...

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Cellfactor: Psychokinetic Wars coming to PSN, XBLA in 2009

Though video games continue to lose the ongoing war against ridiculous subtitles and unnecessary colon usage, Ubisoft is hoping that "Psychokinetic Wars" will sway the fight against boredom in favor of action gamers. Psychokinetic Wars, being the subtitle belonging to Cellfactor, denotes a ...

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Complete: Street Fighter IV full character roster

Click Rose to begin your tour of the cast of SFIV! var digg_url = 'http://digg.com/gaming_news/Official_Street_Fighter_IV_character_list_console_versions'; Capcom has today revealed the "long awaited, and not so secret, last character" in Street Fighter IV. We'll spare the drum roll and get ...

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Ubisoft bringing Broken Sword to Wii, DS March 2009

Who says adventure games are dead? Well, Sierra for one. LucasArts for another. But not Ubisoft, oh no, as the company just dropped a press release confirming plans to bring Broken Sword: Shadow of the Templars, the first in Charles Cecil's landmark adventure game series, to the Wii and DS in ...

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Kojima calls Metal Gear Solid Touch a 'simple MGS' shooter

Both 1UP and IGN have poked and prodded new details out of Japanese mag Famitsu's recent Metal Gear Solid Touch reveal, lifting the touchable curtains somewhat off Konami's upcoming head scratcher. According to the article, the game will be based on MGS4, with Metal Gear mastermind Kojima ...

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