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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The origin of the Konami code, as told by its inventor]]></title><link>http://www.joystiq.com/2012/01/16/the-origin-of-the-konami-code-as-told-by-its-inventor/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/16/the-origin-of-the-konami-code-as-told-by-its-inventor/</guid><comments>http://www.joystiq.com/2012/01/16/the-origin-of-the-konami-code-as-told-by-its-inventor/#comments</comments><description><![CDATA[<center>
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The legendary Konami code came about because <em>Gradius</em> was too hard for one of the guys making it. Katsuhisa Hashimoto was on the team of four responsible for the NES port of <em>Gradius</em>, and he recalled adding the code in a 2003 interview just translated by <a href="http://www.glitterberri.com/developer-interviews/konami-the-nintendo-era/">GlitterBerri</a>. "I had one guy under me, and he played through the coin-op version," Hashimoto said. "That one's really tough. I hadn't played that much and obviously couldn't beat it myself, so I put in the Konami Code."<br />
<br />
The code uses its familiar, now-iconic pattern for ... convenience. "Because I was the one who was going to be using it," Hashimoto said, "I made sure it was easy to remember. The game took around half a year to develop, and, at the time, putting the code together was like an entertaining puzzle. 'How on earth am I going to be able to fit these passwords into the program?' I'd ask myself." The solution to that puzzle may have led to your successful completion of <em>Gradius</em>, <em>Contra</em>, or countless other Konami games.<br />
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[Image: <a href="http://www.defunctgames.com/shows.php?id=review-1029">DefunctGames</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/16/the-origin-of-the-konami-code-as-told-by-its-inventor/">The origin of the Konami code, as told by its inventor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jan 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/16/the-origin-of-the-konami-code-as-told-by-its-inventor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/16/the-origin-of-the-konami-code-as-told-by-its-inventor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gradius</category><category>katsuhisa-hashimoto</category><category>konami</category><category>konami-code</category><category>nintendo</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 16 Jan 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[NES controller flash drive is Konami Code-protected]]></title><link>http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/</guid><comments>http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.protodojo.com/content/2009/10/retro-gamerdrive/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/gam_nesflashdrive_580.jpg" /></a></div>
Up, up, down, down, left, right, left, right, B, A, Start. It's a powerful string of commands capable of garnering its invoker thirty lives, a gaggle of power-ups or other potent in-game bonuses. However, <a href="http://www.protodojo.com/content/2009/10/retro-gamerdrive/">a technomancer from ProtoDojo.com</a> has figured out a way to give the <a href="http://www.joystiq.com/tag/konami-code">Konami Code</a> practical applications in real life -- it can now be used to unlock one gigabyte of LOLCat JPEGs, German techno covers of Billy Ocean songs or, well, <em>smut</em>. <br /> <br /> This little slice of realized magic is possible due to a 1GB flash drive embedded into a hollowed-out NES controller. Entering the Konami Code into the controller unlocks it, allowing you to browse its contents on your compy. To see how this technological feat was made possible, watch the video after the jump. After that, start pondering what this guy could put into a Power Glove. Perhaps -- dare we say it -- a <em>two</em> gigabyte flash drive?<br /> <br /> [Via <a href="http://www.thetanooki.com/2009/10/12/konami-code-locked-nintendo-flash-drive-takes-memory-storage-to-even-nerdier-heights/">The Tanooki</a>]<p><a href="http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/" rel="bookmark">Continue reading <em>NES controller flash drive is Konami Code-protected</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/">NES controller flash drive is Konami Code-protected</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Oct 2009 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.protodojo.com/content/2009/10/retro-gamerdrive/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19195522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/nes-controller-flash-drive-is-konami-code-protected/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>flash-drive</category><category>hack</category><category>konami-code</category><category>memory</category><category>mod</category><category>nes</category><category>storage</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 15 Oct 2009 03:30:00 EST</pubDate></item><item><title><![CDATA[The Konami Code works in Palm Pre's OS]]></title><link>http://www.joystiq.com/2009/06/10/the-konami-code-works-in-palm-pres-os/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/10/the-konami-code-works-in-palm-pres-os/</guid><comments>http://www.joystiq.com/2009/06/10/the-konami-code-works-in-palm-pres-os/#comments</comments><description><![CDATA[<center><a href="http://forums.precentral.net/web-os-development/184378-ok-rom-comes-4.html#post1661612"><img hspace="4" border="1" vspace="4" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/konamicode061009.jpg" /></a></center>Some curious Palm Pre owners have discovered a "secret" option on their new phones to unlock "developer mode." This mode, according to <a href="http://www.engadget.com/2009/06/10/the-secret-to-palm-pre-dev-mode-lies-in-the-konami-code/">Engadget</a>, is used to connect the phone to a computer running the software development kit for the phone's webOS system. That's <em>great</em>, but you might be asking why Joystiq would report on cell phone hacks. <br /><br />Developer mode is accessed by typing "upupdowndownleftrightleftrightbastart" at the phone's launcher screen. That's right, the Konami Code. The same code used to cheat your way through <em>Life Force</em> works on your <em>phone</em>. It joins a growing <a href="http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/">list</a> of non-Konami-game things to reference the code, bringing new life (thirty of them!) to a button sequence first used in 1986.<br /><br />[Via <a href="http://www.engadget.com/2009/06/10/the-secret-to-palm-pre-dev-mode-lies-in-the-konami-code/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/10/the-konami-code-works-in-palm-pres-os/">The Konami Code works in Palm Pre's OS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Jun 2009 09:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.precentral.net/web-os-development/184378-ok-rom-comes-4.html#post1661612>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/10/the-konami-code-works-in-palm-pres-os/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19063115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/10/the-konami-code-works-in-palm-pres-os/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami-code</category><category>palm-pre</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 10 Jun 2009 09:59:00 EST</pubDate></item><item><title><![CDATA[Konami Code Easter eggs dug up across the web]]></title><link>http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/</guid><comments>http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/#comments</comments><description><![CDATA[<div align="center"><a href="http://konamicodesites.com/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/gam_espnunicorn_580.jpg"  alt="" /></a><br /></div>
Remember the short-lived <a href="http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/">Unicornification of ESPN.com</a> which could be viewed by entering in the Konami Code? Turns out that's not the only site that can be modified by entering in everyone's favorite sequence of keystrokes. Check out the extremely aptly named <a href="http://konamicodesites.com/">KonamiCodeSites.com</a> to see a list of pages that respond in various ways to the familiar tune of Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start (or Enter).<br /><br />For instance, <a href="http://www.facebook.com">Facebook</a> adds a lens flare effect once the code is entered. <a href="http://www.aq.com/aw-designnotes.asp">AdventureQuest Worlds</a> shows a short flash clip featuring ... unicorns! (We're beginning to see a pattern here.) The best we've seen? <a href="http://jquery.com/">The official site of jQuery</a>, a JavaScript library program, loads up a Java-based <em>Guitar Hero</em> game when you input the code. Oh, and Joystiq? Every time you enter the code here, <em>an angel gets its wings</em>.<br /><br />[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/">Konami Code Easter eggs dug up across the web</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 May 2009 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://konamicodesites.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1540613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/09/konami-code-easter-eggs-dug-up-across-the-web/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventurequest-worlds</category><category>easter-egg</category><category>facebook</category><category>jquery</category><category>konami-code</category><category>secret</category><category>unicorn</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 09 May 2009 07:00:00 EST</pubDate></item><item><title><![CDATA[Konami Code turns ESPN.com into a Lisa Frank wonderland [update]]]></title><link>http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/</guid><comments>http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/#comments</comments><description><![CDATA[<div align="center"><a href="http://espn.go.com/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/gam_espnunicorn_580.jpg" /></a><br /></div>
<strong>Update: </strong>ESPN got wise, and removed the mysterious Unicornification ability reported below. It was fun while it lasted!<br /><br />You need to stop what you're doing right now, and <a href="http://espn.go.com/">go to ESPN's Web site</a>, because something magical is going on, and we don't know how long it will last. Once the front page loads, enter in the <a href="http://en.wikipedia.org/wiki/Konami_Code">Konami Code</a> (which we shouldn't have to tell you by now, but just in case -- Up, Up, Down, Down, Left, Right, Left, Right, B, A). Then start pressing Enter on your keyboard. Something will happen that <em>isn't even remotely</em> sports related. Is it an Easter egg? A well-executed hack? A hilarious practical joke from a disgruntled ESPN web programmer? We don't know, but we offer an enthusiastic <em>Kudos</em> to whoever pulled this one off.<br /><br />[Via <a href="http://twitter.com/fourzerotwo/status/1633487047">FourZeroTwo's Twitter</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/">Konami Code turns ESPN.com into a Lisa Frank wonderland [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Apr 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://espn.go.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1529835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/27/konami-code-turns-espn-com-into-a-lisa-frank-wonderland/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>easter-egg</category><category>espn</category><category>hack</category><category>konami-code</category><category>lisa-frank</category><category>practical-joke</category><category>unicorns</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 27 Apr 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Cheated]]></title><link>http://www.joystiq.com/2009/01/05/wii-warm-up-cheated/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/05/wii-warm-up-cheated/</guid><comments>http://www.joystiq.com/2009/01/05/wii-warm-up-cheated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ikari10509.jpg" />The latest <a href="http://www.joystiq.com/2009/01/04/its-a-mario-world-classic-secrets/">It's-a Mario World</a> put us in the mood for some discussions of retro-style game secrets. Let's go old-school and share some old cheat codes! What are your favorites? And by "favorites" we mean "codes you can recite from memory." And not just the <a href="http://www.joystiq.com/2007/08/08/vc-advantage-getting-it-out-of-the-way/">Konami code</a>, either!<br /><br />For some reason, though a whole childhood was spent meticulously copying codes out of magazines for schoolyard friends (oh, <em>wow</em>, that was totally piracy!) as soon as this topic came to mind, we thought of the <em>Ikari Warriors II</em> continue code. Yes, we <em>did</em> play way too much <em>Ikari Warriors II</em> in our youth. Really, <em>any Ikari Warriors II</em> is too much, but we retain an irrational affection for that ugly thing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/05/wii-warm-up-cheated/">Wii Warm Up: Cheated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Jan 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/05/wii-warm-up-cheated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1418476/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/05/wii-warm-up-cheated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheat-codes</category><category>ikari-warriors-ii</category><category>konami-code</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 05 Jan 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Konami Code works in Google Reader]]></title><link>http://www.joystiq.com/2008/06/11/konami-code-works-in-google-reader/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/11/konami-code-works-in-google-reader/</guid><comments>http://www.joystiq.com/2008/06/11/konami-code-works-in-google-reader/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://www.google.com/reader/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/googreadninja.jpg"  alt="" /></a><br /></div>
We make up a pretty high percentage of the "news" you read here on Joystiq, and this is going to sound like a continuation of that proud tradition, we're sure. But we promise you, we're not making this up: The Konami Code totally works in Google Reader. Seriously.<br /><br />Just enter Up, Up, Down, Down, Left, Right, Left, Right, B, A, on your keyboard (there's no start button) and your unread items will be reset to 30 and the above ninja will appear to watch you as you cruise RSS feeds. Yeah, it's pointless, but the world is a little bit cooler because of it.<br /><br />[Via <a href="http://gadgets.boingboing.net/2008/06/10/-b-a-google-reader-d.html">BoingBoing</a>, thanks Neebs]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/11/konami-code-works-in-google-reader/">Konami Code works in Google Reader</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jun 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.google.com/reader/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/11/konami-code-works-in-google-reader/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1222171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/11/konami-code-works-in-google-reader/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>google</category><category>konami</category><category>konami-code</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 11 Jun 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Abortions and cheat codes]]></title><link>http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/</guid><comments>http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/juno-poster-0-dsf.jpg" alt="" />Have you kids seen <a style="font-style: italic;" href="http://www.foxsearchlight.com/juno/">Juno</a>, the latest film from director Jason Reitman (<a style="font-style: italic;" href="http://imdb.com/title/tt0427944/">Thank You For Smoking</a>)? It's a coming-of-age tale about an eccentric 16-year-old managing her unexpected pregnancy, and, in spite of its <span style="font-style: italic;">Dawson's Creek</span>-esque dialogue and unrealistic plot, it's also a pretty good film, in our opinion. <br /><br />Considering the ubiquity of the Nintendo DS, it didn't surprise us to see the handheld make a cameo in the movie, but the particular setting in which the DS appeared was a surprise -- an abortion clinic. A teenage receptionist taps away on her portable while handing medical forms to the titular character, right before offering her a complimentary boysenberry-flavored condom. "My boyfriend wears them every time we have intercourse," she praises. "It makes his junk smell like pie." <br /><br />What could she have been playing on her DS, greeting and offering condoms to people all day while the women who've come in to get their "problems" fixed sit anxiously in the waiting room? Probably not <a style="font-style: italic;" href="http://www.joystiq.com/search/?q=babyz&amp;searchsubmit=">Imagine Babyz</a>!<br /><br />That's not the only time video games come up in Juno, either! Halfway through "Anyone Else But You," a song by The Moldy Peaches that plays several times during the film, one of the singers croons out the famous <a href="http://www.joystiq.com/tag/konami-code">Konami code</a>. How awesome is that? There's also a shortened version sung by <span style="font-style: italic;">Juno's</span> stars, Michael Cera and Ellen Page, on the official soundtrack; it's totally <span style="font-style: italic;">wizard</span>. You can hear the original track and watch a trailer for <span style="font-style: italic;">Juno</span> right after the break.<p><a href="http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/" rel="bookmark">Continue reading <em>Abortions and cheat codes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/">Abortions and cheat codes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Dec 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1072616/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/28/abortions-and-cheat-codes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abortion</category><category>anyone-else-but-you</category><category>film</category><category>juno</category><category>konami-code</category><category>moldy-peaches</category><category>music</category><category>song</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 28 Dec 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Japanese Contra 4 tones down boxart, numbers]]></title><link>http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/</guid><comments>http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.konami.jp/products/contra_ds/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/contra-4-jp-box-0a-dsf.jpg" alt="" /></a><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://www.digg.com/nintendo/Japanese_Contra_4_tones_down_boxart_numbers'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Perhaps to distract Japanese gamers from <span style="font-style: italic;">Contra 4's</span> <a href="http://www.joystiq.com/tag/wayforward">western origins</a>, Konami has replaced the game's cover with art more fitting to the country's sensibilities. Manga-fied and emasculated, our two heroes are mere shadows of the beefy commandos seen on the North American box, the manliest art we've come across since <a href="http://www.joystiq.com/2007/10/18/oh-my-shark/">Haggar piledrived a shark</a>. <br /><br />Lance Bean, the former badass on the right, was once pictured hefting up a rocket launcher, sneering at enemy troops while taking aim at their crotches. Now he is shown staying his rifle, a contemplative -- some would even say mournful -- expression on his face.<br /><br />We've heard rumors of other <span style="font-style: italic;">wussifying</span> changes to the actual game, but we've yet to confirm them:<br />
<ul>
    <li>Virt's synth-metal soundtrack has been switched out with Air Supply's "<a href="http://youtube.com/watch?v=2HejVjzhKTY">All Out of Love</a>" on infinite repeat<br /></li>
    <li>Tapping in the <a href="http://www.joystiq.com/tag/konami-code">Konami code</a> halves your manhood and causes nearly all of your facial hair to instantly fall off, leaving behind a <a href="http://images.google.com/images?client=opera&amp;rls=en&amp;q=pencil+moustache">pencil moustache</a></li>
    <li>The final boss battle has been replaced with a cutscene in which you shake hands with the alien villain and agree to disagree</li>
</ul>
One alteration that we <span style="font-style: italic;">are</span> sure of is that <a href="http://www.joystiq.com/tag/contra-4" style="font-style: italic;">Contra 4's</a> title in Japan will be <span style="font-style: italic;">Contra: Dual Spirits</span>, keeping in line with <span style="font-style: italic;">Contra 3's</span> Japanese title, <span style="font-style: italic;">Contra Spirits</span>. <a href="http://www.joystiq.com/tag/Konami/">Konami</a> plans to ship the run'n gun game to stores in Japan this March 13th. You can see the US cover and a somewhat bigger version of the Japanese packaging art past the break.<p><a href="http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/" rel="bookmark">Continue reading <em>Japanese Contra 4 tones down boxart, numbers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/">Japanese Contra 4 tones down boxart, numbers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Dec 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.konami.jp/products/contra_ds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1071073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/27/japanese-contra-4-tones-down-boxart-numbers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boxart</category><category>contra</category><category>contra-4</category><category>dual-spirits</category><category>japan</category><category>konami</category><category>konami-code</category><category>official-site</category><category>wayforward</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 27 Dec 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[Contra 4's 99-extra-lives cheat doesn't come easy]]></title><link>http://www.joystiq.com/2007/11/22/contra-4s-99-extra-lives-cheat-doesnt-come-easy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/22/contra-4s-99-extra-lives-cheat-doesnt-come-easy/</guid><comments>http://www.joystiq.com/2007/11/22/contra-4s-99-extra-lives-cheat-doesnt-come-easy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/bills-99-lives.gif" alt="" />Has <em><a href="http://www.joystiq.com/tag/contra">Contra 4's</a></em> grueling difficulty kept you from even seeing its second stage? The <a href="http://www.joystiq.com/search/?q=konami+code&amp;searchsubmit=">Konami code</a>, while useful, only upgrades your weapons instead of rewarding you with the <em>extra mans</em> you need to <em>die</em>-n-gun your way past enemies and their scattered shots. <br /><br />During the throes of one of his many deaths, GameFAQs poster Empty2002120141 stumbled upon a neat, albeit elaborate, trick for getting 99 free lives in <em>Contra 4</em>. First, you'll need to make sure you currently have zero lives. Next, you have to die at either the exact moment or right after you kill something that pushes your score up high enough to get an extra life. Those who've pulled off the trick suggest trying it with the first level's mini-boss. This should work across all three difficulty modes!<br /><br />We're not sure if <a href="http://www.joystiq.com/tag/wayforward">WayForward</a> programmed this as an intentional cheat or if it's actually a game glitch, but it sure sounds helpful (if you can actually execute the maneuver). <br /><br />[Via <a href="http://boards.gamefaqs.com/gfaqs/genmessage.php?board=941461&amp;topic=39683256">GameFAQs</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/22/contra-4s-99-extra-lives-cheat-doesnt-come-easy/">Contra 4's 99-extra-lives cheat doesn't come easy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Nov 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/22/contra-4s-99-extra-lives-cheat-doesnt-come-easy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1046171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/22/contra-4s-99-extra-lives-cheat-doesnt-come-easy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1up</category><category>99-lives</category><category>cheat</category><category>contra</category><category>contra-4</category><category>konami</category><category>konami-code</category><category>run-and-gun</category><category>wayforward</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 22 Nov 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Band's name gives them 30 lives]]></title><link>http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/</guid><comments>http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://upupdowndown.org/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/konami-code-band-0-dsf.jpg" alt="" /></a>We don't know what exactly possessed Up Up Down Down Left Right Left Right B A Start to name themselves after <a href="http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/">Konami's famous code</a>, but we're sure that it helps people remember their band name. It also helps bloggers looking for any excuse to write about <a style="font-style: italic;" href="http://www.joystiq.com/tag/Contra/">Contra</a>. <br /><br />We expected their music to be mostly <a href="http://www.joystiq.com/2007/09/12/the-ds-life-insane-youth/">chiptunes</a> and 8-bit homages -- or, given the manliness of the <span style="font-style: italic;">Contra</span> series and the <a href="http://www.joystiq.com/2007/11/03/contra-4-owns-your-face-even-more-with-its-official-site/"><span style="font-style: italic;">Contra 4</span> website</a>, something in the same vein as Team America's "<a href="http://youtube.com/watch?v=Swcjg4WmoXk">America, F*** Yeah</a>" (NSFW) -- but their songs lean more towards indie rock. There's a stack of downloadable MP3s available for you to sample at the band's site, and they're actually quite listenable!<br /><br />We've pasted a music video from one of UUDDLRLRBAS's tracks off their <span style="font-style: italic;">Worst Band Name Ever</span> album past the post break for you. While the song won't make beating <span style="font-style: italic;">Contra</span>/<span style="font-style: italic;">Gradius</span>/<span style="font-style: italic;">Jackal</span> any easier, it's not bad!<p><a href="http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/" rel="bookmark">Continue reading <em>Band's name gives them 30 lives</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/">Band's name gives them 30 lives</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Nov 2007 20:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://upupdowndown.org/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1039208/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/13/bands-name-gives-them-30-lives/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contra</category><category>indie-rock</category><category>konami</category><category>konami-code</category><category>mp3</category><category>music</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 13 Nov 2007 20:40:00 EST</pubDate></item><item><title><![CDATA[Konami codes and secret messages in Jam Sessions]]></title><link>http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/</guid><comments>http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/jam-sessions-codes-0-dsf.jpg" alt="" /><br /></div>
<br />If you're one of those completists who felt Best Buy's blue fist closing around your wallet when <a href="http://www.joystiq.com/tag/Ubisoft/">Ubisoft</a> announced <a href="http://www.joystiq.com/2007/08/22/jam-sessions-contains-best-buy-exclusive-songs/">exclusive songs</a> for people who purchased <span style="font-style: italic;">Jam Sessions</span> through the electronics retail giant, allay your fears!<br /><br />It turns out that all you need to do to unlock the three bonus songs is enter a shortened version of the <a href="http://www.joystiq.com/tag/Konami/">Konami</a> code while in Free mode: Up, Up, Down, Down, Left, Right, Left, and Right. Those of you who've set the game up with left-handed controls should be able to enter the sequence with the ABXY buttons: X, X, B, B, Y, A, Y, and A.<br /><br />The three extra tracks, in case you've forgotten, are the following:<br />
<ul>
    <li>Brad Paisley - "I'm Gonna Miss Her"</li>
    <li>Jimi Hendrix - "Wild Thing"</li>
    <li>Tom Petty - "Needles and Pins"</li>
</ul>
Speaking of hidden stuff, the murmur amongst murmuring folks seems to be an eerie message in <a href="http://www.joystiq.com/tag/jamsessions"><span style="font-style: italic;">Jam Sessions</span></a> when you hit the A6 chord and hold it out. After a few seconds, you can hear what sounds like someone whispering, "Don't kill us." Other interpretations of the barely audible voice include "Forgive us" and "Oh god, this is sooooo creepy. What the hell, guys. What. The hell. Seriously ya'll, quit messin' around, this ain't a game. Let's get out of here and eat pizza rolls at my place."<br /><br />Check past the post break for video and audio proof of the spine-tingling whisper. We guarantee that your spine will be tingled!<p><a href="http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/" rel="bookmark">Continue reading <em>Konami codes and secret messages in Jam Sessions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/">Konami codes and secret messages in Jam Sessions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Sep 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/988580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/13/konami-codes-and-secret-messages-in-jam-sessions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-buy</category><category>jam-sessions</category><category>jamsessions</category><category>konami</category><category>konami-code</category><category>secret-message</category><category>ubisoft</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 13 Sep 2007 18:00:00 EST</pubDate></item></channel></rss>
