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Monkey Island SE might go to WiiWare, PSN, Monkey Island 2 a possibility


Speaking to the Guardian, Craig Derrick, producer of The Secret of Monkey Island Special Edition, said that the game may make the jump from XBLA and PC to another platform as well. When asked about why LucasArts chose Xbox Live Arcade as the launch platform and not Wiiware or PSN, Derrick responded, "Well, we never said we wouldn't be on Wiiware or PSN now did we?" He added, "We may have another platform announcement to make very, very soon," though he failed to elaborate any further on the matter.

Derrick also seemed to share the sentiments of some other folks involved with both the Special Edition and the upcoming Tales of Monkey Island from Telltale, saying that he'd like to see a redone version of Monkey Island 2. He noted that Monkey Island Special Edition is an "experiment to see what interest there is for these types of games and if people are interested in playing them on a console." In other words, whether or not we see another revamped LucasArts adventure game depends on how well the Monkey Island sells.

We're sure the Joystiq staff will buy at least one copy, if that helps ....

First official lightsaber accessories for Wii announced [update: no Motion Plus]


There are a few weird, internal reactions a nerd has to deal with when a company -- Bensussen Deutsch & Associates, in this case -- announces that it's creating the first officially licensed Star Wars lightsaber and blaster accessories for the Wii. On one hand, Wii accessories are, by and large, completely pointless. On the other hand, they're lightsabers ... and they light up. On yet another hand (wait ... three hands?) the accessories, including the blaster, clearly don't have enough room to accommodate MotionPlus (as far as we can tell).

Granted, these are being released in conjunction with Star Wars - The Clone Wars: Republic Heroes, which has no MotionPlus support that we're aware of, but come on! Any lightsaber accessory should have an extra slot for MotionPlus. We don't care if LucasArts ever makes another lightsaber game or not. Hell, we'll pick up Red Steel 2 and just pretend we're using a lightsaber. At least, we would, if these accessories supported MotionPlus.

Oh, the Clone Trooper blaster also comes with stickers.

Update: We've confirmed with BDA that neither Republic Heroes nor its accessories support MotionPlus.

Taking a stroll back through The Secret of Monkey Island


With an HD remix of The Secret of Monkey Island and a full-on episodic assault in Tales of Monkey Island on the way, many might find themselves wondering what all of the fuss is about. Those individuals have likely been stomping around the Earth for no more than 12 years or so, and thankfully GameSetWatch has come to the rescue with an incredibly lengthy retrospective (like, 5,000 words long) on the series.

We must warn you that the piece is filled with various spoilers, so if you've never played any of these games before, don't say we didn't warn you. But, for the rest of us, it's a great primer for the bounty of content ahead.

This Week on the Nintendo Channel: E3 interviews

This week, the Nintendo Channel has been flooded with a variety of interviews about big upcoming Wii titles. There are interviews with the folks behind FFCC: The Crystal Bearers, Red Steel 2, Cave Story, and, as you can see above, Resident Evil: The Darkside Chronicles. So, hit up the video above, then if you want more E3 interview goodness, be sure to boot up your Wii and check out what's on the Nintendo Channel.

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Telltale: Episodic Day of the Tentacle is 'feasible'

Is Telltale single-handedly reinvigorating the point-and-click adventure genre with 15+ year old game licenses? Yeah, it is -- and you don't hear us complaining. First Sam & Max made a triumphant return in 3D and then E3 saw the announcement of a new episodic Monkey Island series from the studio. Now, talking to Videogamer.com, Telltale's CEO Dan Connors said that "feasible is a good word" when asked about the chances of an episodic Day of the Tentacle series.

"I always think of Sam & Max, Day of the Tentacle and Monkey Island as the big three franchises," Connors continued. Seeing as two of the three are under the company's belt already, that makes DOTT the logical next step, but it's "having a 'wait and see' approach with Monkey." So if you want a new Day of the Tentacle series, you'd better buy -- and enjoy! -- The Secret of Monkey Island: Special Edition and Tales of Monkey Island and help usher in the next golden age of point and clicks.

LucasArts developers play Monkey Island on Justin.tv tomorrow, June 19, at 3PM


Be ye ready for a ... sorry, we can do better pirate than that! Noy jitat, arrrrrrrrre ye ready to watch some LucasArts developers play Monkey Island and answer your barnacle infested questions? Then head on over to Justin.tv/lucasartsgames tomorrow at 3PM Pacific.

LucasArts devs will play through the early part of the game for approximately an hour and answer viewer questions. The event will not be recorded, so you'll have to make a date if the event interests you. Or, you know, someone out there in the stormy seas of the internets can record the event and then maybe slide a link where people can watch it later. You know, in the comments here or something. Too right, now ye be thinkin' like pirates!

LucasArts wants to re-release classic adventure games (if you want to buy them)


If the words Day of the Tentacle, Grim Fandango and Full Throttle bring pangs of joy to your heart of hearts, you'll want to hear this -- several LucasArts higher-ups have stated the desire to bring more of their catalog of classic adventure titles back to life, provided that people show interest in purchasing them. For starters, you could drop a few bucks on the upcoming XBLA and PC remake of The Secret of Monkey Island as a good faith offering.

This sentiment was mentioned to Australian news outlet WAToday by LucasArts community manager Brooks Brown, who said, "if this sells, there's no one at this company who doesn't want to do these games." One fan of the company's beloved point-and-clickers is LucasArts CEO Darrell Rodriguez, who spoke with Joystiq on the possibility of more classic revamps just before E3, and explained that he "couldn't do anything but release more of these titles" if sales for Monkey Island and desire from the gaming populous were strong.

Long story short, if you don't buy Monkey Island, and they don't re-release Grim Fandango because of your non-purchase, we're going to find you and punch you repeatedly in your most delicate places.

Hands-on: Star Wars: The Old Republic


There's an unnavigable divide between the world of MMORPGs and the art of good storytelling. Not writing, mind you -- the gang at Blizzard know their way around a word processor -- but rather, the actual sharing of a story. It's not a genre that supports the relaying of intricate plotlines. Most players are in it for the grind, for social status or notoriety. The option to enable "text skipping" doesn't exactly lend itself to plot development. Even if the mass interest was there, all of the game's players are receiving the same storyline. No choice, no branching, no consequences.

Attempting to build a bridge with which to cross this divide would be an extremely ambitious undertaking. Fortunately, Bioware is a studio well versed in ambition -- and, if our brief time with the game is any indication, Star Wars: The Old Republic is going to irrevocably change the way MMOs tell stories.

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Monkey Island won't hold any secrets after these videos

If you're new to adventure games and have yet to see The Secret of Monkey Island, check the videos after the break for a pretty good idea of what the game's like. If you love Monkey Island, check the videos for a look at the beautiful HD upgrade that has been lavished upon it. There's really something here for everyone. And by "something" we mean "eight videos."

Is it cool for us to say that one of the best new games of E3 is an old game? Because it totally is. Along with the actually new Monkey Island game.

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Episodic Tales of Monkey Island coming to WiiWare, PC


The tale of Guybrush Threepwood and his ascent through the pirate ranks is one of the most-loved stories from the adventure games of yesteryear, and now you can get ready for a whole lot more of it. LucasArts has announced to us at E3 that they're working with Telltale Games on Tales of Monkey Island, a five-part episodic series to be released monthly on both PC and WiiWare. LucasArts says that there's no shortage of demand among both developers and gamers to make and play as much Monkey Island as possible, so they're giving what they call "one of the forefathers of adventure gaming and the precusor to the RPG genre" the Sam and Max treatment.

There aren't any other platforms scheduled for release -- while the Monkey Island special edition is being released on Xbox Live, LucasArts CEO Darrell Rodriguez was tight-lipped when it came to getting the episodic content on consoles or even a platform like the iPhone. But he did tell us that their plan is to take us back to the "halcyon days" of the company, "when people couldn't wait for a LucasArts game to come out." Considering that the last Monkey Island release was almost nine years ago, it'll be nice to have the wait for a trip to the Tri-Island Area reduced to just 30 days.

The Secret of Monkey Island Special Edition coming to XBLA, PC


Remember that XBLA version of Secret of Monkey Island that was rumored a few weeks ago? Brush up on your insult swordfighting, because it's totally happening. LucasArts is bringing Secret of Monkey Island: Special Edition to XBLA and PC.

When don't know when it's happening, but LucasArts will revitalize the series in-house along with its Singapore studio with high-def graphics, full voiceover, a remastered score and a new in-depth hint system. You can check out comparison shots of the old version and the new one (pretty!) in the gallery below.

Lego Indiana Jones 2 swinging to stores this fall


You may remember that Harry Potter and a second Indiana Jones game were confirmed to be getting the LEGO treatment back in March. LucasArts and Traveler's Tales are finally talking about one of those titles, confirming LEGO Indiana Jones 2: The Adventure Continues coming to PC, PS3, Xbox 360, Wii, DS and PSP this fall.

Though the name is different than the last time we heard about it, the new Indy will still apparently cover the latest film in the series. We can't wait to see if a LEGO fridge can stand up to a nuclear explosion.

Indiana Jones and the Stash of Gameplay Videos

Lucasarts' own Matt Shell is back at it again, bringing us three new videos looking at several different aspects of Indiana Jones and the Staff of Kings. The first video highlights the co-op gameplay (only available in the Wii version of the game), which will allow a friend to jump into the shoes of Indy's dad for some fatherly scolding, and to pummel a bad guy or two.

Then, past the break, you'll fine two more videos that focus on Indy's whip, and how the player will be able to use it, as well as hotsets, which in Lucasarts language means interactive environments. Head past the break to check them out.

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Indiana Jones and the Staff of Kings releases June 9


Click for more screens, less sweaty backs
That's right, would-be archaeologists and Nazi taker-downers, Indiana Jones and the Staff of Kings is making its way to retail on June 9 for the DS, Wii, PSP and PS2. Sure, the prospect of playing as the good Dr. Jones is reason enough to keep your eye on this one, but we would like to point out that this game has magical powers. Seriously, it's able to rip through space and time like a hot knife through butter, pulling any being it wishes (like a smuggler who drops his cargo at the first sign of trouble) into the confines of its disc. We're surprised we haven't seen Dr. Richard Kimble in any of the screens for this one yet.

Surprise: LucasArts announces Star Wars Battlefront: Elite Squadron for DS/PSP


The ESRB may have totally spoiled the announcement of Star Wars: Battlefront: Elite Squadron for PSP and DS, but act surprised anyway, if only to be polite to LucasArts.

The new portable addition to the Battlefront series -- shipping on both platforms this fall -- stars X2, the second X-Men movie a Clone Trooper cloned from a Jedi Master, who decides to join the Rebellion. The game features "multi-level battlefronts" in which the player can travel from land into space and even onto spaceships in the same level.

The press release suggests that the DS and PSP are getting s ubtly different games, with the DS version promising a "class-based gameplay experience" with different weapons for each class, and the PSP version allowing players to "personalize and build their character with more weapons and items than ever before." The PSP game has 16-player multiplayer with "in-depth stat tracking," and the DS release has "intense 4-player skirmishes" in different multiplayer modes.

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