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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Details on Modern Warfare 3's new Spec Ops missions]]></title><link>http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/</guid><comments>http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/"><img alt="Modern Warfare 3 gets two new Spec Ops missions in August" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/specialdelivery.jpg" style="margin:4px" /></a></div>On August 9, <em>Call of Duty: Modern Warfare 3</em> will have the <a href="http://www.joystiq.com/2012/08/02/cod-modern-warfare-3-wraps-up-with-two-more-packs-in-august-and/">Chaos Pack</a> available, featuring several new Spec Ops missions. <a href="http://www.videogamer.com/xbox360/cod_mw3/news/exclusive_first_official_details_on_modern_warfare_3s_august_dlc_2.html">Videogamer</a> got the scoop from Sledgehammer Games on two of the new missions, Light 'Em Up and Special Delivery.<br /><br />Light 'Em Up takes place after the conclusion of the <em>Modern Warfare 3</em> campaign, putting one player into the cockpit of a Little Bird helicopter as he attempts to cover another player who's on foot, running around a hydroelectric dam in search of intel on hostage positions. Special Delivery has no shortage of expensive war toys, charging players with reaching a downed pilot in unfriendly territory - one player mans an Osprey Gunner, providing cover fire from the air and deploying care packages to his partner on the ground.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/">Details on Modern Warfare 3's new Spec Ops missions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20291408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/02/details-on-modern-warfare-3s-new-spec-ops-missions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>august</category><category>call-of-duty-elite</category><category>call-of-duty-modern-warfare-3</category><category>dlc</category><category>michael-condrey</category><category>microsoft</category><category>modern-warfare-3</category><category>pc</category><category>playstation</category><category>ps3</category><category>sledgehammer-games</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 02 Aug 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[The grizzled guns and leaping explosives of Modern Warfare 3]]></title><link>http://www.joystiq.com/2011/10/27/the-war-grizzled-guns-of-modern-warfare-3-and-its-leaping-explo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/27/the-war-grizzled-guns-of-modern-warfare-3-and-its-leaping-explo/</guid><comments>http://www.joystiq.com/2011/10/27/the-war-grizzled-guns-of-modern-warfare-3-and-its-leaping-explo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/codmw3bb599pxheaderimg.jpg" style="width: 599px; height: 337px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-602bae21" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/602bae21/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-602bae21"><video id="viddlerVideo-602bae21" src="//www.viddler.com/file/602bae21/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/602bae21/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/602bae21/" height="357" id="viddlerOuter-602bae21" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/602bae21/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-602bae21"><video controls="controls" height="337" id="viddlerVideo-602bae21" poster="//www.viddler.com/thumbnail/602bae21/" src="//www.viddler.com/file/602bae21/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
In the latest dev diary showcasing upcoming FPS blockbuster <a href="http://www.joystiq.com/game/call-of-duty-modern-warfare-3"><em>Call of Duty: Modern Warfare 3</em></a>, project leads Mark Rubin and Michael Condrey drill into the game's weapon leveling system. But while it's thrilling to learn about the game's customization updates, we're most excited by that jumping explosive. <em>Jumping explosives!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/27/the-war-grizzled-guns-of-modern-warfare-3-and-its-leaping-explo/">The grizzled guns and leaping explosives of Modern Warfare 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Oct 2011 13:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/27/the-war-grizzled-guns-of-modern-warfare-3-and-its-leaping-explo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20092225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/27/the-war-grizzled-guns-of-modern-warfare-3-and-its-leaping-explo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>call-of-duty-modern-warfare-3</category><category>gameplay</category><category>infinity-ward</category><category>mark-rubin</category><category>michael-condrey</category><category>microsoft</category><category>modern-warfare-3</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>sledgehammer-games</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 27 Oct 2011 13:39:00 EST</pubDate></item><item><title><![CDATA[Sledgehammer Games working on Call of Duty game]]></title><link>http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/</guid><comments>http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/#comments</comments><description><![CDATA[<center><a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=448656"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/sledgehammergameslogo_580.jpg" /></a></center>When Glen Schofield and Michael Condrey left Visceral Games to form <a href="http://www.joystiq.com/tag/sledgehammer-games">Sledgehammer Games</a> with Activision, you may have jokingly speculated that the <em>Dead Space </em>creators set to work immediately on <a href="http://joystiq.com/tag/call-of-duty"><em>Call of Duty</em></a>. After all, it was either that or <em>Guitar Hero.<br />
<br />
</em>You would have been correct.<br />
<br />
Activision today <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=448656">revealed</a> that Sledgehammer is working on a <em>Call of Duty</em> game with a targeted 2011 release date, which will "extend the franchise into the action-adventure genre." No other details were released about the game, but it sounds more like a spinoff than a sequel. Third person, perhaps?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/">Sledgehammer Games working on Call of Duty game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Mar 2010 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.activision.com/releasedetail.cfm?ReleaseID=448656>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19380314/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/sledgehammer-games-working-on-call-of-duty-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-adventure</category><category>activision</category><category>call-of-duty</category><category>glen-schofield</category><category>michael-condrey</category><category>sledgehammer-games</category><category>spinoff</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 02 Mar 2010 16:45:00 EST</pubDate></item><item><title><![CDATA[Ex-Visceral Games staff find new home with Activision's 'Sledgehammer Games']]></title><link>http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/</guid><comments>http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/#comments</comments><description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_sledgehammer_580.jpg" alt="" /></center>It's official: Visceral Games staffers Glen Schofield and Michael Condrey (best known for <a href="http://www.joystiq.com/tag/dead-space"><em>Dead Space</em></a>) have taken positions at a new <a href="http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/">Activision studio</a> in Foster City, California, called Sledgehammer Games. This tidily clears up two rumors we've been hearing. Yes, Schofield and Condrey went to Activision. Yes, the trademark for "<a href="http://www.joystiq.com/2009/09/12/activision-files-trademark-for-sledgehammer-games/">Sledgehammer Games</a>" is for their new studio!<br />
<br />
As for the small matter of what the studio is doing ... all Activision says is that it's an "as-yet-unannounced new videogame." It might be called <em><a href="http://www.joystiq.com/2009/09/16/new-activision-title-bloodhunt-revealed-by-australian-ratings/">Bloodhunt</a></em>. It might be an <a href="http://www.joystiq.com/2009/08/05/activision-talks-2010-bond-is-back-joined-by-tony-hawk-spider/">"innovative" action game</a>. <a href="http://kotaku.com/5406932/activision-announces-sledgehammer-games-new-home-to-ex+dead-space-leads">Kotaku</a> posits that it might even be Activision's new James Bond game, given that Schofield worked on <em>From Russia with Love</em> back at EA. Whatever it is, we're sure it will be totally <em>visceral </em>... you know, like a hit from a <em>sledgehammer</em>.<br />
<br />
As a service to those of you thinking about it anyway (i.e. all of us), we've got the Peter Gabriel video after the break.<p><a href="http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/" rel="bookmark">Continue reading <em>Ex-Visceral Games staff find new home with Activision's 'Sledgehammer Games'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/">Ex-Visceral Games staff find new home with Activision's 'Sledgehammer Games'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Nov 2009 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.activision.com/releasedetail.cfm?ReleaseID=424906>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19243642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/17/ex-visceral-games-staff-find-new-home-with-activisions-sledgeh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>developer</category><category>ea</category><category>Electronic-Arts</category><category>glen-schofield</category><category>michael-condrey</category><category>sledgehammer-games</category><category>visceral-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 17 Nov 2009 18:15:00 EST</pubDate></item><item><title><![CDATA[Visceral execs wooed away from EA by Activision [update]]]></title><link>http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/</guid><comments>http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamespot.com/news/6213771.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/visceral-games-logo-580.jpg" alt="" /></a><br /></div>
<strong>Update: </strong>An EA spokesperson confirmed to <a href="http://www.industrygamers.com/news/visceral-departure-for-activision/">IndustryGamers</a> that the two have indeed flown the coop. There's no word on replacements for them as of yet, but we'll be sure to keep you posted.<br /><br /><strong>Original post: </strong>EA's Visceral Games (formerly EA Redwood Shores) may have lost two key personnel, if a rumor originating at <a href="http://www.gamespot.com/news/6213771.html">GameSpot</a> is to be believed. General manager Glen Schofield and COO Michael Condrey supposedly jumped ship to rival Activision, with a memo circulating at Visceral apparently describing the departure of the execs. Schofield is best known as the guy behind <a href="http://www.joystiq.com/tag/dead-space"><em>Dead Space</em></a>, whereas Condrey got his start by directing <a href="http://www.youtube.com/watch?v=Uj6G1C6c0uw">this Levi's commercial</a>. <br /><br />This news comes following <a href="http://jobs.gamasutra.com/jobSeekerx/ViewAccountProfile.asp?accountno=101&amp;CPID=3956">some job listings</a> (via <a href="http://supererogatory.tumblr.com/post/144435559/last-week-activision-posted-29-job-openings-for-a">superannuation</a>) for a San Mateo-based studio with Activision. The company currently has nothing in the area, so this lends credence to the rumor that Activision is looking to start up something around the Bay. Add what Schofield and Condrey bring to the table and you have the makings of a fine studio.<br /><br />Inside sources close to GameSpot said the departure follows weeks of rumors circulating about Activision aggressively pursuing Visceral talent. We've put in word to EA and Activision for comment and will be sure to get back to you if we hear anything.<br /><br />[Via <a href="http://news.bigdownload.com/2009/07/22/rumor-eas-dead-space-vets-defect-to-activision/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/">Visceral execs wooed away from EA by Activision [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6213771.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19106187/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/22/rumor-visceral-execs-wooed-away-from-ea-by-activision/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>dead-space</category><category>ea-redwood-shores</category><category>glen-schofield</category><category>michael-condrey</category><category>rumor</category><category>visceral-games</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 22 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Dead Space dev diary:  Zero-gravity gameplay]]></title><link>http://www.joystiq.com/2008/09/09/dead-space-dev-diary-zero-gravity-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/09/dead-space-dev-diary-zero-gravity-gameplay/</guid><comments>http://www.joystiq.com/2008/09/09/dead-space-dev-diary-zero-gravity-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="296" id="viddler_b712d621"><param name="movie" value="http://www.viddler.com/simple/b712d621/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/b712d621/" width="490" height="296" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b712d621" ></embed></object> <br />
<div align="left">Not that we needed any more convincing, but this video has made it quite clear that <a href="http://www.joystiq.com/tag/dead-space"><em>Dead Space</em></a> is going to float our boat. Also, our space crates, malformed monsters, severed heads and whatever other detritus happens to be in a room robbed of its gravity. It's nice to know that despite the game's claustrophobic interiors and highly pressurized situations, we'll occasionally be set free from Newton's irritating pull and soar right into the gaping maw of space.<br /><br />(Note: The video is <a href="http://www.joystiq.com/2008/09/04/dead-space-release-bumped-up-to-oct-14/">lying about the release date</a>.)</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/09/dead-space-dev-diary-zero-gravity-gameplay/">Dead Space dev diary:  Zero-gravity gameplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Sep 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/09/dead-space-dev-diary-zero-gravity-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/09/dead-space-dev-diary-zero-gravity-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dead-Space</category><category>EA</category><category>EARS</category><category>Electronic-Arts</category><category>Glen-Schofield</category><category>Michael-Condrey</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 09 Sep 2008 20:30:00 EST</pubDate></item></channel></rss>