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Posts tagged mike-bithell

Developers react to Ouya's defense of Free the Games Fund

Yesterday, Ouya CEO Julie Uhrman voiced her support for the company's Free the Games Fund, noting that nothing about the program would be altered. Since then, indie developers have expressed their displeasure over Uhrman's statements. Sophie Houlden, who launched Rose and Time on Ouya in July,...

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Volume blowout: PS4 & Vita first, PC & Mac a month later

Mike Bithell's stealth-craft game Volume maximizes onto PlayStation platforms first when it arrives next year. As announced at Sony's Gamescom press conference, the next game from Thomas Was Alone creator Bithell comes to PS4 and Vita- Bithtell told Joystiq it should extend onto PC and Mac a month...

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Thomas Was Alone sells 'over 700,000' copies

Indie darling Thomas Was Alone has sold a rather impressive "over 700,000" copies to date. The game's creator, Mike Bithell, revealed the figure in our first Gamescom podcast*, which you should be able to listen to shortly. The figure comprises PC, Mac, Linux, PS3, and Vita sales, and does not...

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Thomas Was Alone dev announces Metal Gear-craft game, Volume

The next game from Thomas Was Alone creator Mike Bithell has a colorful, blocky look to it, but it certainly isn't another rectangle platformer. The British developer unveiled the long-teased 'Project 2' as Volume today, a top-down stealth game evocative, at least visually, of a minimalist Metal...

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Thomas Was Alone dev's 'Project 2' due next year at the earliest

Mike Bithell's next game, the mysterious Project 2, is definitely not coming out this year, although he plans to unveil it in the coming months. The Thomas Was Alone creator told Joystiq he's hoping to bring the game out in 2014, but noted he could be underestimating how long it'll take, so no...

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PlayStation Plus 'massively inflated' my audience, says Thomas Was Alone creator

Thomas Was Alone "sold really well" on Vita and PS3 since its April launch according to creator Mike Bithell, and in particular through PlayStation Plus where uptake has been "ridiculous" and "amazing." Bithell told Joystiq Thomas Was Alone, or "the rectangle game" as he self-mockingly called it,...

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Thomas Was Alone review: Mastering the inverted fall

On the surface, Thomas Was Alone appears unremarkable. It breaks platforming mechanics down to their most basic levels, quite literally, replacing characters with colored rectangles and environments with precarious arrangements of black rectangles. To reiterate: Thomas Was Alone is a platformer...

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PS Plus for EU ambles into April with Thomas Was Alone, The Cave, more

The April update for PlayStation Plus in Europe not only slings another slew of Instant Collection games our way, but also a brand new one in Thomas Was Alone. The European launch of the indie minimalist platformer will see it be free for Plus subscribers on the continent. Curve just announced...

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Minimalist platformer Thomas Was Alone comes to PS3 and Vita

Thomas Was Alone on PC, but now he'll have company on PS3 and PS Vita. Developer Mike Bithell is bringing his minimalist platformer, about the coordinated escape of a rectangle and his new friends the, um, other rectangles, to Sony platforms with Cross Buy this spring. As you go through the levels,...

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Thomas Was Alone, and then he launched on Steam for 10% off

Thomas Was Alone isn't above paying for some new friends – it just launched on Steam and is 10 percent off now through November 19, for $9. Thomas Was Alone is a minimalist platformer that follows a group of sentient rectangles as they attempt to exit each environment with their diverse sets...

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