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Posts tagged mike-capps

Five games in development at Epic Games, none from the Gears of War franchise

During an Epic Games culture-heavy talk this morning at GDC Europe, company president Mike Capps briefly noted several projects that are currently in some form of development at his company. According to a slide entitled "So what's our next story," there are currently "five new games at various...

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Bulletstorm worth making despite not being profitable, says Epic

Speaking with Kotaku, Epic President Mike Capps lamented Bulletstorm's financial performance, saying that the title "didn't make money for us." However, despite its relatively poor sales, Capps implies that the game was still worth making, and that Epic-owned developer People Can Fly is more to...

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Gears of War 3 rating in Germany 'pleasantly shocked' Epic president

Epic Games president Mike Capps says he and the company were just as surprised as anyone else when Gears of War 3 obtained a classification in Germany. Last week, Gears of War 3 received an "18" rating from the German USK, making it the first Gears not to be indexed in the region. "I wish I...

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Epic's Mike Capps: Game industry at 'an inflection point'

According to Epic president Mike Capps, the times are definitely a-changing for the games industry. Capps recently told Industry Gamers that the future of the games industry has not been so "uncertain" in twenty years. He questioned whether or not physical retail distribution of games will still...

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Epic talks Project Sword, Unreal Engine on iPhone, and Apple TV as a game console

Following yesterday's dramatic announcement of Project Sword for iOS -- and the dramatic release of the free Epic Citadel tech demo -- Gamasutra spoke to Epic's Mike Capps about the games and the platform. Capps said that putting Unreal Engine 3 content on iPhone wasn't as hard as it seemed, thanks...

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Epic's Mike Capps: PC piracy 'changed our business model'

Recent comments from Epic Games president Mike Capps in Edge Magazine (via Develop) show the developer's frustration with the PC piracy scene, as well as its hesitance to fully embrace the platform. "We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of...

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Epic has high hopes for Unreal Engine 4, not worried about CryEngine yet

With the Unreal Engine 4 targeted for use on the next console generation (whenever that is), Epic President Mike Capps is confident that the product will have "better dominance" than its already ubiquitous Unreal Engine 3. Speaking with Edge, Capps notes the next console generation is "really murky...

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Epic president hints at new game announcement at E3

Epic Games president Mike Capps is already teasing some kind of new announcement at E3. Speaking to VentureBeat at the Interactive Achievement Awards, Capps responded to a question about possible new games by saying that "We might have a new one coming. I think E3 is going to be really exciting for...

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Overheard@DICE: How do you define indie?

"I find this talk offensive." -- A half-joking independent developer listening to Chris Taylor of Gas Powered Games and Epic's Mike Capps discussing being independent studios at DICE. But, how do we define independent? And is it different from being "indie?" We know that Mega 64 has a violent...

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Mike Capps answers 10 Questions from the Academy

And now, 10 Questions from the Academy: A weekly feature from the Academy of Interactive Arts & Sciences wherein significant figures in the video game industry provide their input on past trends, current events, and future challenges and goals for the entertainment software community. Mike...

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10 Years, 10 Great Games: Mike's picks

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