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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Serious Sam 3 now in Steam Workshop, mods incoming]]></title><link>http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/</guid><comments>http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/serioussamaludranreptiloid.jpg" /></a></div><a href="http://www.joystiq.com/game/serious-sam-3"><em>Serious Sam 3</em></a> recently received <a href="http://steamcommunity.com/workshop/browse/?appid=41070">Steam Workshop</a> support, Croteam and Devolver Digital announced. The update gave players the ability to use community-made weapons, character skins, maps and gameplay mods, and the option to subscribe to modders that use the Serious Editor.<br /><br />The update initially provided users with over 60 mods to play with, some of which can be seen in the gallery below. <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/serious-sam-3-bfe-steam-workshop/">Serious Sam 3: BFE (Steam Workshop)</a></strong></p><a href="http://www.joystiq.com/photos/serious-sam-3-bfe-steam-workshop/#5405150"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ss3-steam-workshop---aa12-auto-shotgun_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-3-bfe-steam-workshop/#5405151"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ss3-steam-workshop---baka_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-3-bfe-steam-workshop/#5405152"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ss3-steam-workshop---buttersworth_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-3-bfe-steam-workshop/#5405153"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ss3-steam-workshop---maroon-map_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/serious-sam-3-bfe-steam-workshop/#5405154"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ss3-steam-workshop---pet-scrapjack_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/">Serious Sam 3 now in Steam Workshop, mods incoming</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Nov 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20370071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/04/serious-sam-3-now-in-steam-workshop-mods-incoming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CroTeam</category><category>devolver-digital</category><category>mac</category><category>mod</category><category>modder</category><category>pc</category><category>serious-sam-3</category><category>serious-sam-3-bfe</category><category>STEAM</category><category>steam-workshop</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 04 Nov 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Envision: A portable Gamecube sans disc drive]]></title><link>http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/</guid><comments>http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/envision.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/CiUI08UITwc" width="530"></iframe></div>
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One of the main problems faced by hackers and modders creating portable versions of home consoles is, well, <em>portability</em>. Making something you can hold in your hands isn't exactly an easy task, but creating something that <em>also</em> fits in your messenger bag is a tall order, especially when hacking together a handheld version of something with a disc drive.<br />
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<a href="http://forums.modretro.com/styles/1Game/theme/images/top.png">ModRetro</a> member Jonathan Shine's solution to this problem is as ingenious as it is simple: If the disc drive is too thick, don't use it. The Envision, Shine's homemade portable Gamecube, kicks spinning media to the curb in favor of an SD card loaded with what we're sure are completely legal and legitimate backups of games he already owns. The device measures approximately 1.375 by 6.5 by 4.125 inches and will run for 2 to 3 hours on a single charge. Check out <a href="http://forums.modretro.com/viewtopic.php?f=3&amp;t=9063">this thread</a> at ModRetro for complete build specs and more pictures of the finished product.<br />
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[Thanks, Mason!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/">The Envision: A portable Gamecube sans disc drive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 08 Jan 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20143231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/08/the-envision-a-portable-gamecube-sans-disc-drive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>custom</category><category>gamecube</category><category>hack</category><category>hacker</category><category>handheld</category><category>homemade</category><category>mod</category><category>modder</category><category>nintendo</category><category>protable</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 08 Jan 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Ben Heck creates automatic Xbox 360 disc changer]]></title><link>http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer/</guid><comments>http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer-is-smarter-tha/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/benheck.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; display:none; " /></a><embed allowfullscreen="true" allowscriptaccess="always" class="rev3PlayerEmbed" height="297" quality="high" src="http://revision3.com/player-v8215" type="application/x-shockwave-flash" width="530"></embed></div>
<a href="http://www.joystiq.com/tag/Ben-Heck">Ben Heck</a> is truly a master of manipulating manufactured goods, and nothing proves his mechanical prowess more than his latest creation: <a href="http://revision3.com/tbhs/gamechanger">an Xbox 360 disc changer</a>. Heck has taken the 360's DVD drive and placed it inside a heavily modified Sony CD changer. He then uses an <a href="http://www.arduino.cc/">Arduino microcontroller</a> to control disc selection, and solders the whole kit-and-caboodle onto the 360's motherboard.<br />
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For all us lazy slobs at Joystiq, it's a beautiful dream to behold. We doubt we'll ever have the opportunity to actually buy one, but modding community <a href="http://www.element14.com/">element14</a> is <a href="http://www.element14.com/community/events/2975">giving away</a> Ben's prototype, if signing up for forums to win homemade Xbox disc-changers is your scene.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer/">Ben Heck creates automatic Xbox 360 disc changer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jul 2011 20:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19988459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/11/ben-heck-creates-automatic-xbox-360-disc-changer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auto-disc-changer</category><category>automatic-disc-changer</category><category>ben-heck</category><category>ben-heckendorn</category><category>microsoft</category><category>mod</category><category>modded</category><category>modder</category><category>modding</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 11 Jul 2011 20:10:00 EST</pubDate></item><item><title><![CDATA[Minecraft to enter Beta phase Dec. 20, modder support coming in future updates]]></title><link>http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/</guid><comments>http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/gamminecraftcraziness530.jpg" alt="" /></a></div>
Our little procedurally-generated, co-operative world-building indie gem is growing up <em>so fast</em> -- <a href="http://www.joystiq.com/game/minecraft"><em>Minecraft</em></a> creator Markus Persson has <a href="http://notch.tumblr.com/post/2175441966/minecraft-beta-december-20-2010">announced on his blog</a> that his super successful title will enter its Beta phase on December 20. The change will be reflected by "a larger focus on polish and content," and will add oft-requested elements like modder support, more late-game goals and "some kind of non-intrusive narrative." Thank goodness -- we've had to create our own narrative up 'til now, and it makes absolutely <em>no</em> sense. (Those pigs -- they have a<em> dark secret</em>.)<br />
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Look sharp, though -- Persson explained that when the game goes into its Beta phase, he'll be removing the section in the game's license which "promises all future versions of the game for free." Don't worry: If you purchased the game while still in the Alpha phase, you'll still get future updates on the house. In addition, the game's price will be increased to &euro;14.95 once it enters Beta, so it really pays to get in on the ground floor while you still can.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/">Minecraft to enter Beta phase Dec. 20, modder support coming in future updates</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Dec 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19756617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/11/minecraft-to-enter-beta-phase-dec-20-modder-support-coming-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>Markus-Persson</category><category>Minecraft</category><category>modder</category><category>narrative</category><category>pc</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 11 Dec 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Xbox-modder trial underway, no plea bargain offered [update: case dismissed!]]]></title><link>http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/</guid><comments>http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/"><img align="left" hspace="4" border="0" vspace="4" alt="" style="padding-right: 10px;" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/m-crippen-wired-225w.jpg" /></a>The landmark jury trial of Matthew Crippen, <a href="http://www.wired.com/threatlevel/2010/12/no-deal-in-xbox-modding-case-trial-begins/">indicted</a> on two federal counts last fall for running a side-business in which he modded Xbox 360s at his home, began yesterday with opening statements in a Los Angeles court. Wired's <a href="http://www.wired.com/threatlevel/2010/12/xbox-judge-riled/">colorful report</a> of U.S. District Judge Philip Gutierrez's <em>colorful</em> reaction to the prosecution's case suggested that the government could be headed toward a deal with Crippen during an early-afternoon recess.<br />
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"I really don't understand what we're doing here," Gutierrez apparently <em>"roared,"</em> as he ripped into the prosecution. The judge questioned government prosecutors' use of two witnesses who may have broken the law themselves and prosecutors' instructions to the jury that it was unnecessary to prove Crippen had knowingly breached the Digital Millennium Copyright Act. The judge apparently backtracked on an earlier ruling that had prohibited a "fair use" defense (i.e., modding for back-up or homebrew purposes). "The only way to be able to play copied games is to circumvent the technology," Gutierrez said. "How about back-up games and the homebrewed?"<br />
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However, prosecutors <a href="http://www.wired.com/threatlevel/2010/12/no-deal-in-xbox-modding-case-trial-begins/">returned</a> from recess yesterday determined to convict Crippen, 28, on two counts of violating the DMCA (for a maximum sentence of ten years) by proving he knew he was breaking the law. ESA investigator Tony Rosario was called to the stand to recount how he had visited Crippen's Anaheim, Calif. home in 2008 and paid the defendant $60 to mod an Xbox 360. Rosario secretly videotaped the procedure -- which the defense argues is a violation of the state's privacy law -- though he did not capture video evidence of Crippen allegedly playing a pirated game on the modded console (nor did he include this supposed fact in his original report or sworn declarations). Still, the prosecution offered up a pile of a 150 pirated games, apparently seized by authorities from Crippen's home, which it hoped would show jurors that the defendant had a clear understanding that he was involved in illegal activity.<br />
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Rosario is expected to return to the stand today, followed by two additional prosecution witnesses: a federal agent, who also allegedly paid Crippen to mod a 360, and a Microsoft employee, a so-called expert on Xbox security (and self-admitted modder in his younger days). The defense is scheduled to begin its case tomorrow.<br />
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Follow the <em>drama</em> on Wired's <a href="http://www.wired.com/threatlevel/">Threat Level</a> blog. <strong>Update:</strong> Prosecutors dismissed their case today, Wired <a href="http://www.wired.com/threatlevel/2010/12/crippen-dismissed/">reports</a>, saying their decision was "based on fairness and justice" (read: they made errors). "It still has not hit me yet," Crippen said outside of the courtroom.<br />
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[Pictured: Matthew Crippen; photo credit: David Kravets/Wired.com]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/">Xbox-modder trial underway, no plea bargain offered [update: case dismissed!]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Dec 2010 15:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19741863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/02/xbox-modder-trial-underway-no-plea-bargain-offered/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allen-chiu</category><category>callie-steele</category><category>copyright</category><category>dmca</category><category>esa</category><category>fair-use</category><category>hacker</category><category>hacking</category><category>ken-mcgrail</category><category>law</category><category>legal</category><category>los-angeles</category><category>matthew-crippen</category><category>microsoft</category><category>modder</category><category>modding</category><category>mods</category><category>philip-gutierrez</category><category>piracy</category><category>tony-rosario</category><category>trial</category><category>us-district-court</category><category>xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 02 Dec 2010 15:22:00 EST</pubDate></item><item><title><![CDATA[Lil' Wayne apparently has a modded Xbox]]></title><link>http://www.joystiq.com/2009/10/09/lil-wayne-apparently-has-a-modded-xbox/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/09/lil-wayne-apparently-has-a-modded-xbox/</guid><comments>http://www.joystiq.com/2009/10/09/lil-wayne-apparently-has-a-modded-xbox/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=11938"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/lilwaynemodes.jpg"  alt="" /></a></div>
It must be great to be a celebrity. Take rapper Lil' Wayne for example. In a <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=11938">GTR</a> video clip, he tells about an Xbox he received from a friend that plays "every game from A-Z, Atari, Nintendo, pong, movies &amp; even porn." Can you imagine? We didn't even know Microsoft <em>made</em> an Xbox like that, and here celebrities are getting them as gifts. ... What's that? ... It's a modded Xbox? Oh come on, now you're just being naive.<br />
<br />
Kidding aside, you can say what you will about our close personal friend <a href="http://www.joystiq.com/tag/soulja-boy">Soulja Boy</a>, but at least he pays for his games before he <a href="http://www.joystiq.com/2008/09/17/soulja-boy-tells-em-about-braid/">totally misunderstands them</a> to be about drugs and alcohol.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/09/lil-wayne-apparently-has-a-modded-xbox/">Lil' Wayne apparently has a modded Xbox</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Oct 2009 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamertagradio.com/vbportal/forums/showthread.php?t=11938>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/09/lil-wayne-apparently-has-a-modded-xbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19190880/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/09/lil-wayne-apparently-has-a-modded-xbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lil-wayne</category><category>microsoft</category><category>modder</category><category>modding</category><category>soulja-boy</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 09 Oct 2009 14:40:00 EST</pubDate></item><item><title><![CDATA[Could this portable SNES look any better?]]></title><link>http://www.joystiq.com/2009/08/14/could-this-portable-snes-look-any-better/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/14/could-this-portable-snes-look-any-better/</guid><comments>http://www.joystiq.com/2009/08/14/could-this-portable-snes-look-any-better/#comments</comments><description><![CDATA[<div align="center"><a href="http://209.85.227.132/translate_c?hl=en&amp;sl=fr&amp;tl=en&amp;u=http://www.nowhereelse.fr/snesp-v2-magnifique-nintendo-snes-portable-emballage-22750/&amp;prev=hp&amp;rurl=translate.google.com&amp;usg=ALkJrhh1m9_k1gA2iUuoghNzadxn0TyUeg"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/portsnes.jpg"  alt="" /></a><br /></div>
So you're not in suspense, the answer the the question we've presented in the headline is "No." In fact, we'd guess that ancient, primitive cultures given a glimpse of this lovely mod would instantly build an fortified temple around it, taking breaks from worshipping it only to make more progress in <em>ActRaiser</em>.<br /><br />So, in closing, Darthchris 13, we'll take 30. And try to have them ready by the weekend, OK?<br /><br />[Via <a href="http://www.engadget.com/2009/08/14/portable-snes-mod-is-slick-enough-to-hit-retail/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/14/could-this-portable-snes-look-any-better/">Could this portable SNES look any better?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Aug 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://209.85.227.132/translate_c?hl=en&amp;sl=fr&amp;tl=en&amp;u=http://www.nowhereelse.fr/snesp-v2-magnifique-nintendo-snes-portable-emballage-22750/&amp;prev=hp&amp;rurl=translate.google.com&amp;usg=ALkJrhh1m9_k1gA2iUuoghNzadxn0TyUeg>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/14/could-this-portable-snes-look-any-better/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19129696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/14/could-this-portable-snes-look-any-better/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darthchris13</category><category>hacks</category><category>modder</category><category>mods</category><category>nes</category><category>retro</category><category>snes</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 14 Aug 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Modder faces jail time for selling counterfeit games]]></title><link>http://www.joystiq.com/2007/06/26/modder-faces-jail-time-for-selling-counterfeit-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/modder-faces-jail-time-for-selling-counterfeit-games/</guid><comments>http://www.joystiq.com/2007/06/26/modder-faces-jail-time-for-selling-counterfeit-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a></p><a href="http://arstechnica.com/news.ars/post/20070626-modder-faces-jail-time-after-raid-turns-up-counterfeit-games-mod-chips.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/moddingps2.jpg" /></a><a href="http://arstechnica.com/news.ars/post/20070626-modder-faces-jail-time-after-raid-turns-up-counterfeit-games-mod-chips.html">Ars Technica</a>'s Eric Bangeman reports that one Frederick Brown has been arrested for installing mod chips and selling pirated games in the San Diego, California area. After being charged with 10 felonies, Brown was freed after posting a $100,000 bail. The arrest came after he was caught by, uh, CATCH -- the San Diego Computer and Technology Crime High-Tech Response Unit raided his house earlier and discovered over a thousand copies of counterfeit games and numerous mod <a href="http://www.joystiq.com/2007/06/21/doritos-wants-you-to-design-their-xbla-game/">chips</a>. The unit, in cooperation with the Entertainment Software Association, had followed the trail to the man's home from advertisement posts on Craigslist and other websites. <br /><br />Though it is unfortunate that the "modder" label is appended to the <a href="http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/">likes</a> of an accused counterfeiter, <a href="http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/">modding consoles</a> to run pirated games was very much a part of Brown's reportedly thriving and highly illegal business. The power of mod can be used for less insidious purposes such as homebrew, but its close relationship to piracy will always net it a bad reputation amongst publishers and <a href="http://www.joystiq.com/2007/05/17/microsoft-booting-modders-off-xbox-live/">manufacturers</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/modder-faces-jail-time-for-selling-counterfeit-games/">Modder faces jail time for selling counterfeit games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/news.ars/post/20070626-modder-faces-jail-time-after-raid-turns-up-counterfeit-games-mod-chips.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/modder-faces-jail-time-for-selling-counterfeit-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/927362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/modder-faces-jail-time-for-selling-counterfeit-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mod</category><category>Modder</category><category>Mods</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 26 Jun 2007 21:00:00 EST</pubDate></item><item><title><![CDATA[Convicted modder must pay or 'pay' (with jail time)]]></title><link>http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/</guid><comments>http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=12036"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/moddingps2.jpg" id="vimage_1" alt="keep it private, folks" /></a>Convicted console modder Stephen Fitzgerald can avoid jail time if he forks over &pound;5,210 (more than $10,000) owed in legal fees and fines. Fitzgerald made the ill-advised decision to offer a "while you wait" modding service in his booth at a computer fair back in April 2004. Needless to say, his brash criminal activity was not ignored by authorities. In addition to the fees and fines, Fitzgerald has been ordered to serve 120 hours of community service.<br /><br />Think they ever caught that <a target="_blank" href="http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/">Patrick Cai</a> guy?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/">Convicted modder must pay or 'pay' (with jail time)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Dec 2006 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=12036>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/715178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/08/convicted-modder-must-pay-or-pay-with-jail-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mod</category><category>Mod Chip</category><category>ModChip</category><category>Modder</category><category>PS2</category><category>Xbox</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 08 Dec 2006 19:15:00 EST</pubDate></item><item><title><![CDATA[How-to: Make your PSP shoulder buttons light up]]></title><link>http://www.joystiq.com/2006/11/01/how-to-make-your-psp-shoulder-buttons-light-up/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/01/how-to-make-your-psp-shoulder-buttons-light-up/</guid><comments>http://www.joystiq.com/2006/11/01/how-to-make-your-psp-shoulder-buttons-light-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a></p><a href="http://www.rpi.edu/~bradfe/PSP2/PSP2.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/tmpphpwrut9m.jpg" /></a><br />It seems like you guys <a href="http://www.joystiq.com/2006/11/01/beef-jerky-magic-psp-analog-stick/#c2564431">didn't like</a> Engadget's <a href="http://www.engadget.com/2006/10/24/how-to-craft-an-analog-control-stick-for-your-sony-psp-part-2/">analog stick makeover</a>. Maybe you'll like this detailed guide to making light-up shoulder buttons instead. Everett, the modder, explains his reasoning quite eloquently: "Sony decided to make the PSP shoulder buttons transparent, leaving modders an excellent opportunity to make the device look way cooler with lighting."<br /><br />I have to admit, the idea does sound pretty enticing: seeing your PSP shoulder buttons light up every time you press them. Cheesy? Maybe. Cool. Hellz yeah. It won't be easy to get these lights into your system, but Everett does a fantastic job of explaining <a href="http://www.rpi.edu/~bradfe/PSP2/PSP2.html">how to rip open your PSP</a>. If you're a bit too afraid of exposing your system's innards, you can actually request Everett to <a href="http://www.rpi.edu/~bradfe/PSP2/signup.html">mod your system for you</a>. For money, of course.<br /><br />[Via <a href="http://www.psp-hacks.com/2006/10/30/psp-push-activated-shoulder-button-lighting-mod/">PSP Hacks</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/01/how-to-make-your-psp-shoulder-buttons-light-up/">How-to: Make your PSP shoulder buttons light up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Nov 2006 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rpi.edu/~bradfe/PSP2/PSP2.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/how-to-make-your-psp-shoulder-buttons-light-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/694691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/how-to-make-your-psp-shoulder-buttons-light-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>everett</category><category>hack</category><category>how-to</category><category>light</category><category>mod</category><category>modder</category><category>modification</category><category>shoulder</category><category>shoulder buttons</category><category>ShoulderButtons</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 01 Nov 2006 17:30:00 EST</pubDate></item><item><title><![CDATA[Xbox modder becomes a fugitive, one-armed man stays out of it]]></title><link>http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/</guid><comments>http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><a href="http://www.eurogamer.net/article.php?article_id=66544"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/the_modder.jpg" id="vimage_1" alt="" /></a>Jason Jones, the upstanding proprietor of one ACME Game Store, thought he was experiencing just another day in the booming, illegally modded Xbox retail market (and not the coyote-pandering dynamite and rocket shoes market, as you may have incorrectly anticipated). Little did he know that his latest customer, one with <em>suspiciously long</em> arms, had unseen motives that eventually led to the law knocking on the door. <br /><br />An undercover investigator for the Entertainment Software Association (they have those?) made sure that Mr. Jones and his accomplice, Jonathan Bryant, were <a href="http://www.eurogamer.net/article.php?article_id=66544">rightly punished</a> for selling chipped Xbox consoles, each one loaded with over 50 pirated games and selling for between $225 and $500. In addition to being slapped with a fine of $2,648 by the ESA, Mr. Jones will be equipped with an electronic bracelet and confined to his home. Should he attempt to leave, the bracelet will let out a high-pitched yelp and large men with guns will promptly arrive and shove him back into his room. <br /><br />A third modder, Pei "Patrick" Cai, evaded this horrendous fate by becoming a full-fledged fugitive. It's not nearly as dramatic as being on the run for murder, but police have nevertheless been advised to keep an eye out for a shifty looking fellow with a chip on his solder. (OOF!)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/">Xbox modder becomes a fugitive, one-armed man stays out of it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Aug 2006 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=66544>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/652316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/08/xbox-modder-becomes-a-fugitive-blames-one-armed-man/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Harrison Ford</category><category>HarrisonFord</category><category>Mod chips</category><category>ModChips</category><category>Modder</category><category>The Fugitive</category><category>TheFugitive</category><category>Xbox</category><category>Xbox mod</category><category>XboxMod</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 08 Aug 2006 19:45:00 EST</pubDate></item><item><title><![CDATA[PSP mod chip aims to end firmware woes]]></title><link>http://www.joystiq.com/2006/05/26/psp-mod-chip-aims-to-end-firmware-woes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/26/psp-mod-chip-aims-to-end-firmware-woes/</guid><comments>http://www.joystiq.com/2006/05/26/psp-mod-chip-aims-to-end-firmware-woes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.maxconsole.net/?mode=news&amp;newsid=7459"><img vspace="4" hspace="4" border="0" align="right" src="http://www.joystiq.com/media/2006/05/undiluted-platinum-psp.jpg" alt="Undiluted Platinum (PSP)" /></a>Maxconsole.net reports that a new PSP mod, Undiluted Platinum (UP), is being readied for release. The chip has been designed to fit perfectly inside the standard PSP unit and acts as a flash replacement system.<br /><br />Theoretically, UP will run previous versions of PSP firmware and even custom flash builds, granting users access to both homebrew applications and the latest licensed games. Price and installation procedure have not yet be specified.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/26/psp-mod-chip-aims-to-end-firmware-woes/">PSP mod chip aims to end firmware woes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 May 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.maxconsole.net/?mode=news&amp;newsid=7459>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/26/psp-mod-chip-aims-to-end-firmware-woes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/622238/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/26/psp-mod-chip-aims-to-end-firmware-woes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>flash</category><category>mod</category><category>mod chip</category><category>ModChip</category><category>modder</category><category>modding</category><category>PSP</category><category>Undiluted Platinum</category><category>UndilutedPlatinum</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 26 May 2006 13:25:00 EST</pubDate></item></channel></rss>