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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Oculus Rift first-person adventure game The Gallery hits Kickstarter goal]]></title><link>http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/</guid><comments>http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/" target="_self"><img alt="The Gallery gets crowdfunding support, created for Oculus Rift" data-src-height="369" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/the-gallery-six-elements.jpg" /></a><iframe frameborder="0" height="398" src="http://www.kickstarter.com/projects/494598080/the-gallery-six-elements/widget/video.html" width="530"></iframe></div><br /><em>The Gallery: Six Elements</em> recently reached its $65,000 <a href="http://www.kickstarter.com/projects/494598080/the-gallery-six-elements">Kickstarter</a> funding goal before its April 17 deadline.  The project from CloudHead Games is a first-person adventure game designed with the <a href="http://www.joystiq.com/tag/oculus-rift">Oculus Rift</a> virtual reality headset in mind, though the developer notes that it will not be required to play the game. <em>The Gallery</em> draws influences from the Myst adventure series, and has players traversing through six painted portals that represent the "core elements of life."<br /><br />The project is currently sitting at $70,036, just enough to achieve a stretch goal that grants the game <a href="http://www.joystiq.com/tag/Razer-Hydra/">Razer Hyrdra</a> support, Sixense's PC motion controller.  <em>The Gallery</em> will launch on PC and Mac, and is currently vying for a spot on Steam through Steam's <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=131922719">Greenlight</a> service.<br /><br />[Thanks, Rasmus!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/">Oculus Rift first-person adventure game The Gallery hits Kickstarter goal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 14 Apr 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20540199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/14/oculus-rift-first-person-adventure-game-the-gallery-hits-kicksta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>cloudhead-games</category><category>kickstarter</category><category>mac</category><category>myst</category><category>oculus-rift</category><category>pc</category><category>Razer-Hydra</category><category>the-gallery-six-elements</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 14 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[GDC 2013 classic postmortems: Myst, X-COM: UFO Defense, more]]></title><link>http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/</guid><comments>http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/xcom.jpg" /></a></div>The classic postmortem sessions at GDC are always good for some fun, inside stories of old-school game development, including the likes of <a href="http://www.joystiq.com/tag/goldeneye-007"><em>GoldenEye 007</em></a>, <a href="http://www.gdcvault.com/play/1014627/Classic-Game-Postmortem"><em>Doom</em></a>, <a href="http://www.gdcvault.com/play/1014732/Classic-Game-Postmortem-MANIAC"><em>Maniac Mansion</em></a> and <a href="http://www.gdcvault.com/play/1014630/Classic-Game-Postmortem-OUT-OF"><em>Out of this World</em></a>. GDC 2013 will add a few more games to the list, with postmortem panels scheduled for <a href="http://schedule.gdconf.com/session/14667812/Classic_Game_Postmortem%3A_Myst"><em>Myst</em></a>, <a href="http://schedule.gdconf.com/session/14667814/Classic_Game_Postmortem%3A_X-COM%3A_UFO_Defense"><em>X-COM: UFO Defense</em></a>, <a href="http://schedule.gdconf.com/session/14667813/Classic_Game_Postmortem%3A_Pinball_Construction_Set"><em>Pinball Construction Set</em></a> and <a href="http://schedule.gdconf.com/session/14667811/Classic_Game_Postmortem%3A_Crystal_Castles"><em>Crystal Castles</em></a>.<br /><br />Each panel will feature speakers involved with the development of each classic title, and plenty of secrets and anecdotes are bound to come up. You can bet we'll be attending as many of these as we can once GDC gets rolling in March. Who knows, maybe we'll get lucky and stumble upon another game designer's adorable, prescient <a href="http://www.joystiq.com/2012/08/14/seen-gdc-europe-the-adorable-video-that-led-to-goldeneye-007/">childhood video</a>.<p><a href="http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/" rel="bookmark">Continue reading <em>GDC 2013 classic postmortems: Myst, X-COM: UFO Defense, more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/">GDC 2013 classic postmortems: Myst, X-COM: UFO Defense, more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jan 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20442444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/29/gdc-2013-classic-postmortems-myst-x-com-ufo-defense-etc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-postmortem</category><category>crystal-castles</category><category>gdc</category><category>gdc-2013</category><category>myst</category><category>pinball-construction-set</category><category>postmortem</category><category>x-com</category><category>x-com-ufo-defense</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 29 Jan 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Myst gets Real on iPad]]></title><link>http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/</guid><comments>http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/"><img alt="Myst gets Real on iPad" height="398" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/realmyst79.jpg" style="margin:4px" width="530" /></a></center>There is now yet another way for you to buy Myst. You may already have Myst on your iPhone or iPad, but now you can get an iPad version of <em>RealMyst</em>, the 2000 remake of the adventure game that presents the world in realtime 3D.<br /><br />The new mobile version uses a new interface designed for the platform. "Instead of trying to awkwardly shoehorn a computer mouse interface or game console controller into the new touch environment - we were driven to design a simple touch interface that anyone could use." said producer Karl Johnson in the announcement. "The resulting interface allows the player to explore a 3D world with the ease of 'exploring' a 2D document on the iPad."<br /><br /><em>RealMyst</em> is on the App Store now for iPad 2 and 3, at a promotional price of $6.99. At an unspecified future date, it'll go up to a permanent $9.99 price point.<p><a href="http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/" rel="bookmark">Continue reading <em>Myst gets Real on iPad</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/">Myst gets Real on iPad</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jul 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20274011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/09/myst-gets-real-on-ipad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>ios</category><category>ipad</category><category>mobile</category><category>myst</category><category>realmyst</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 09 Jul 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Save on enough Myst games for a full lifestyle change]]></title><link>http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/</guid><comments>http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gammystisland580.jpg" width="530" /></a></center>Maybe you didn't want cheap <em>Myst</em> games in <a href="http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/">August</a>, but have since then <em>matured</em> into a person who is all about that. Celebrate the beginning of your "Myst person" phase by picking up <em>Myst: Masterpiece Edition, Riven, RealMyst</em>, and <em>Manhole: Masterpiece Edition</em> for $2.99 each, or <em>Uru Complete Chronicles</em> for $4.99.<br /><br />You have until March 5 at 11:59 am EST to facilitate the birth of the New You as a person with a righteous collection of Cyan Worlds games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/">Save on enough Myst games for a full lifestyle change</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Mar 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/03/save-on-enough-myst-games-for-a-full-lifestyle-change/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>gog</category><category>gog.com</category><category>myst</category><category>pc</category><category>realmyst</category><category>riven-the-sequel-to-myst</category><category>uru</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 03 Mar 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[You haven't Myst this great deal on Cyan games]]></title><link>http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/</guid><comments>http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/myst826.jpg" vspace="4" /></a></center>
If you're looking to pass a quiet weekend clicking your way through some puzzles, look no further than Good Old Games. The DRM-free retailer has put its whole selection of Cyan games on sale for half off this weekend. That includes <em>Myst 1</em> and <em>2</em>, the <em>RealMyst</em> remake, and the pre-Myst children's adventure game<em> The Manhole</em> for $2.99 each, and <em>Uru</em> for $4.99.<br />
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If you want the whole package, and several lost weekends, you can get it all for $16.95. The offer ends Monday at 11:59 PM EDT, so ... buy the games you want before then, unless you want to pay more for your island getaway.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/">You haven't Myst this great deal on Cyan games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Aug 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20027767/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/26/you-havent-myst-this-great-deal-on-cyan-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan</category><category>gog</category><category>gog-com</category><category>myst</category><category>pc</category><category>riven-the-sequel-to-myst</category><category>the-manhole</category><category>uru</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 26 Aug 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Myst Online: Uru Live gets a third shot at success]]></title><link>http://www.joystiq.com/2010/02/10/myst-online-uru-live-gets-a-third-shot-at-success/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/10/myst-online-uru-live-gets-a-third-shot-at-success/</guid><comments>http://www.joystiq.com/2010/02/10/myst-online-uru-live-gets-a-third-shot-at-success/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://mystonline.com/en/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamurulive580.jpg" alt="" /></a></div>
The online multiplayer portion of Cyan Worlds' <a href="http://www.joystiq.com/tag/uru-ages-beyond-myst"><em>Uru: Ages Beyond Myst</em></a> has had about as troubled a past as video games can have. It never made it out of its beta stage when <em>Uru</em> first launched in 2004. Three years later, GameTap opened up servers for the game -- but a lack of subscribers led to them being <a href="http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/">shut down after just one year</a>. Earlier today, the developer proved its persistence by re-launching the game once more; this time, as a totally free-to-play MMO.<br />
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So, once more, with feeling -- you can download and sign up for <em>Myst Online</em> on <a href="http://mystonline.com/en/">the game's official site</a> for zero dollars. After that, you and all your friends can start running around, touching glyphs and magic books to your heart's desire.<br />
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[Via <a href="http://news.bigdownload.com/2010/02/09/is-the-third-time-the-charm-for-myst-online-uru-live/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/10/myst-online-uru-live-gets-a-third-shot-at-success/">Myst Online: Uru Live gets a third shot at success</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Feb 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mystonline.com/en/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/10/myst-online-uru-live-gets-a-third-shot-at-success/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/10/myst-online-uru-live-gets-a-third-shot-at-success/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>mmo</category><category>myst</category><category>myst-online-uru-live</category><category>online</category><category>uru</category><category>uru-ages-beyond-myst</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 10 Feb 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[GoG weekend sale: Myst, Riven and The Manhole for $14]]></title><link>http://www.joystiq.com/2010/01/22/gog-weekend-sale-myst-riven-and-the-manhole-for-14/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/22/gog-weekend-sale-myst-riven-and-the-manhole-for-14/</guid><comments>http://www.joystiq.com/2010/01/22/gog-weekend-sale-myst-riven-and-the-manhole-for-14/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gog.com/en/promo/cyan"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/gammystisland580.jpg" /></a></div>
If you've been sitting around, staring at the ceiling and wondering what you're going to do this weekend, you may be interested in the GoG.com weekend deal. It's <a href="http://www.gog.com/en/promo/cyan">a bundle</a> of three Cyan Worlds games, all for under $14 -- a 25-percent savings. <br />
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You'll get <em>Myst: Masterpiece Edition</em>, <em>Riven: The Sequel to Myst</em> and <em>The Manhole: Masterpiece Edition</em>. All three games <a href="http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/">recently arrived</a> on the DRM-free service, ready to show you just how out of shape your brain's logic center and not-getting-lost-in-<em>Myst</em>'s-maze cortex are. The sale lasts until Monday, January 25 at 11:59PM ET.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/22/gog-weekend-sale-myst-riven-and-the-manhole-for-14/">GoG weekend sale: Myst, Riven and The Manhole for $14</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jan 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/promo/cyan>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/22/gog-weekend-sale-myst-riven-and-the-manhole-for-14/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19327554/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/22/gog-weekend-sale-myst-riven-and-the-manhole-for-14/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>cyan-worlds</category><category>deals</category><category>gog.com</category><category>good-old-games</category><category>myst</category><category>retro</category><category>riven</category><category>sale</category><category>the-manhole</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 22 Jan 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Real Myst added to GoG.com lineup]]></title><link>http://www.joystiq.com/2010/01/13/real-myst-added-to-gog-com-lineup/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/13/real-myst-added-to-gog-com-lineup/</guid><comments>http://www.joystiq.com/2010/01/13/real-myst-added-to-gog-com-lineup/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gog.com/en/gamecard/real_myst"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/realmyst580.jpg" /></a></div>
Cyan Worlds' late-2000 remastered version of the classic adventure game, <a href="http://www.joystiq.com/tag/Myst/"><u><em>Myst</em></u></a>, is now available for DRM-free purchase on <a href="http://www.gog.com/en/gamecard/real_myst">Good Old Games</a>. <em>Real Myst</em> takes the classic graphic adventure title and refines it with free-roaming and real-time 3D graphics, replacing the original's pre-rendered stills. According to GoG, this is the <em>Myst </em>designers Robyn and Rand Miller originally wanted to make. So, like George Lucas before it, Cyan Worlds reworks the original to take advantage of modern technology -- but with the added benefit of not ruining our childhoods in the process. The title is a steal at $5.99 and recommended for any adventure game junkie.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/13/real-myst-added-to-gog-com-lineup/">Real Myst added to GoG.com lineup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jan 2010 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/gamecard/real_myst>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/13/real-myst-added-to-gog-com-lineup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19313408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/13/real-myst-added-to-gog-com-lineup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>adventure-games</category><category>cyan-worlds</category><category>gog</category><category>good-old-games</category><category>myst</category><category>real-myst</category><category>realmyst</category><category>robyn-and-rand-miller</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Wed, 13 Jan 2010 06:00:00 EST</pubDate></item><item><title><![CDATA[GOG.com gets Cyan Worlds' Myst games]]></title><link>http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/</guid><comments>http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gog.com/en/news/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/gam_mystisland_580.jpg" /></a><br /></div>
If you consider the daily crossword puzzle a suitable mental exercise routine, then, buddy, you've got it all wrong. That's child's play for baby brains and yours needs a bit more stimulation than that. Thankfully, <a href="http://www.gog.com/en/news/">GoG.com</a> is here to put a few wrinkles in all the right spots, as it's announced Cyan Worlds' beloved <a href="http://www.joystiq.com/tag/myst"><em>Myst</em></a> series is coming to its library of DRM-free titles.<br /><br />You can actually check out <a href="http://www.gog.com/en/gamecard/myst_masterpiece_edition"><em>Myst: Masterpiece Edition</em></a> right now for $5.99, but you'll have to wait a bit for <em>Riven: The Sequel to Myst </em>and <em>The Manhole: Masterpiece Edition</em> -- the latter of which is admittedly not part of <em>Myst</em> canon, but comes from the <em>Myst</em> creators and should interest fans nonetheless. Both will also be priced at $5.99 and can be yours "soon."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/">GOG.com gets Cyan Worlds' Myst games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Dec 2009 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/news/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19264014/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/04/gog-com-gets-cyan-worlds-myst-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>drm</category><category>gog</category><category>gog.com</category><category>good-old-games</category><category>myst</category><category>riven</category><category>the-manhole</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 04 Dec 2009 06:30:00 EST</pubDate></item><item><title><![CDATA[Myst 'demo' free on iPhone]]></title><link>http://www.joystiq.com/2009/10/07/myst-demo-free-on-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/07/myst-demo-free-on-iphone/</guid><comments>http://www.joystiq.com/2009/10/07/myst-demo-free-on-iphone/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/articles/myst-free-released-on-iphone"><img width="580" vspace="4" hspace="0" height="338" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/mysthappy580.jpg" /></a></div>
In lieu of an upgradeable demo (they're not allowed on the App Store) the original<em> Myst</em>'s iPhone and iPod Touch incarnation now has a "free version." <em>Myst FREE</em> is a glorified demo that allows players to explore Myst Island, but entering any of the "Ages" will require a full download and $5 charge -- a $1 price drop from when the title was <a href="http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/#comments">first announced</a>.<br />
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At 123MB, the demo's download is substantial. But that's nothing compared to the full game's 700MB footprint ... and it still beats having to hook up a CD-ROM drive to your iPhone.<br />
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<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=332097399&amp;mt=8&amp;uo=6">iTunes</a> - Download Myst FREE at the iTunes App Store</p>
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</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/07/myst-demo-free-on-iphone/">Myst 'demo' free on iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Oct 2009 07:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/myst-free-released-on-iphone>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/07/myst-demo-free-on-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19186240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/07/myst-demo-free-on-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>cyan-worlds</category><category>iPod</category><category>myst</category><category>myst-iphone</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 07 Oct 2009 07:01:00 EST</pubDate></item><item><title><![CDATA[Myst novel optioned for film]]></title><link>http://www.joystiq.com/2009/07/29/myst-novel-optioned-for-film/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/29/myst-novel-optioned-for-film/</guid><comments>http://www.joystiq.com/2009/07/29/myst-novel-optioned-for-film/#comments</comments><description><![CDATA[<div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/mystflick.jpg" /></div>
No, this isn't one of the huge stories of the day, but we thought you might like an update after <a href="http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/">our post from March of 2008</a> about <em>Myst </em>nuts Patrick A. McIntire and Adrian Vanderbosch trying to turn the game into a film. Sixteen months later, the duo has made some more headway, optioning the rights to Myst novel <em>The Book of Ti'ana</em>. "This option is a major victory," McIntire said. "Cyan has placed a lot of faith in us, and we have no intention of letting them down." <br />
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Though we wish the guys all the best, we're still not sure we're ready for a full-length feature film about a guy staring silently at pretty, albeit confusing things ... especially since <em>The DaVinci Code</em> has already covered that ground so completely.<br />
<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/29/myst-novel-optioned-for-film/">Myst novel optioned for film</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jul 2009 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/29/myst-novel-optioned-for-film/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19112992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/29/myst-novel-optioned-for-film/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Adrian-Vanderbosch</category><category>cyan</category><category>cyan-worlds</category><category>movies</category><category>myst</category><category>Myst-movie</category><category>Patrick-A-McIntire</category><category>The-Book-of-Tiana</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 29 Jul 2009 11:15:00 EST</pubDate></item><item><title><![CDATA[PSP version of Myst hitting PlayStation Network July 16]]></title><link>http://www.joystiq.com/2009/07/11/psp-version-of-myst-hitting-playstation-network-july-16/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/11/psp-version-of-myst-hitting-playstation-network-july-16/</guid><comments>http://www.joystiq.com/2009/07/11/psp-version-of-myst-hitting-playstation-network-july-16/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/gam_mystisland_580.jpg"  alt="" /><br /></div>
We know you've probably bought <em><a href="http://www.joystiq.com/tag/myst">Myst</a> </em>eight or nine times by this point, but we thought you'd still like to know that a new iteration will soon be available -- this time, for the PSP. Hoplite Research, who collaborated with the adventure game's original developer Cyan Worlds to <a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/">put the game on DS</a> in December 2007, is dropping the game on the PlayStation Network next Thursday. Much like the DS version, the PSP port will contain all the <em>Myst</em> non-action you know and love, as well as the bonus Rime Age that appeared on Nintendo's handheld.<br /><br />What the press release that revealed all this information lacked, however, was a price. We've contacted Hoplite to try and discern this crucial piece of information. We'll let you know as soon as we find out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/11/psp-version-of-myst-hitting-playstation-network-july-16/">PSP version of Myst hitting PlayStation Network July 16</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Jul 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/11/psp-version-of-myst-hitting-playstation-network-july-16/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19095173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/11/psp-version-of-myst-hitting-playstation-network-july-16/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>hoplite-research</category><category>myst</category><category>port</category><category>psn</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 11 Jul 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Myst can now frustrate iPhone users]]></title><link>http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/</guid><comments>http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.whattheyplay.com/blog/2009/05/03/myst-arrives-on-iphone/"><img width="580" vspace="4" hspace="0" height="338" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/mysthappy580.jpg" alt="" /></a><br /></div>
The classic brain bender<em> Myst</em> has arrived for <a href="http://joystiq.com/tag/iphone">iPhone</a> and iPod Touch, notes <a href="http://www.whattheyplay.com/blog/2009/05/03/myst-arrives-on-iphone/">WhatTheyPlay</a>. The $6 app is a hefty 700MB, so the developers at Cyan Worlds probably aren't kidding when they state the "original <em>Myst</em> sights and sounds have been meticulously re-assembled ... in a format where a simple touch or swipe moves you through the world."<br /><br />The game features the full <em>Myst</em> experience -- allegedly "better than original <em>Myst</em>" -- with auto-save, bookmarking and (most importantly) quick access to the hint guide. We haven't had a chance to check it out, so let us know how Cyan Worlds did <a href="http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/">porting</a> the game for portable play.<br /><br /><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311941991&amp;mt=8">iTunes</a> - Download Myst at the iTunes App Store<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/">Myst can now frustrate iPhone users</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 May 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.whattheyplay.com/blog/2009/05/03/myst-arrives-on-iphone/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1535720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/04/myst-can-now-frustrate-iphone-users/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>apple</category><category>cyan</category><category>iphone</category><category>iPod</category><category>ipod-touch</category><category>myst</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 04 May 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[Bury the Shovelware: Resident Evil - Deadly Silence]]></title><link>http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/</guid><comments>http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/bury-the-shovelware/" rel="tag">Bury the Shovelware</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/category/bury-the-shovelware/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/bts_residentevil_kd_20081029.jpg" /></a><br /><br /></div>  Seeing as we're fast approaching Halloween, I thought it would be appropriate to try to find a "scary" game to examine for Bury the Shovelware. I could have easily gone the "it's so bad, it's <em>SCARY</em>" route, but I thought it would be nice to avoid lame sarcasm. I spent most of <a href="http://www.joystiq.com/2008/10/27/top-5-spooky-gaming-moments/">this week's Top 5</a> gushing over <em>Resident Evil 1 &amp; 4</em>, which reminded me that the PSOne original was ported to the DS in early 2006. Surprisingly, I never looked into it. Perhaps it had something to do with the mixed (but not terrible) reviews it received. To get to the point, now's the perfect time to take a closer look. Is <em>Resident Evil: Deadly Silence</em> shovelware? Let's find out. <br /><br />  <h3>Pedigree</h3> On paper, this project looks easily reasonable. The original was an instant classic, and this version was both developed and published officially by Capcom. They could have easily farmed this out to a lesser company, but they decided to keep it in-house. The DS is perfectly capable of supporting PSOne-era graphics and audio, as we've seen fairly <a href="http://www.joystiq.com/2006/02/27/metroid-prime-hunters-screenshot-extravaganza/">impressive graphics</a> on the handheld before. And from what I'd read before playing this version, Capcom was adding touch-based controls and minigames into the mix. Although use of the phrase "minigames" in this neo-casual market can elicit a full-hearted "uggh" from most core gamers, I had faith in Capcom as a developer. After witnessing their beautiful port of this same title for the GameCube take full advantage of the system's capabilities, I expected the same for this version.<br /> <p><a href="http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/" rel="bookmark">Continue reading <em>Bury the Shovelware: Resident Evil - Deadly Silence</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/">Bury the Shovelware: Resident Evil - Deadly Silence</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Oct 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1355858/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/29/bury-the-shovelware-resident-evil-deadly-silence/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>joystiqfeatures</category><category>myst</category><category>port</category><category>resident-evil</category><category>resident-evil-deadly-silence</category><category>residentevildeadlysilence</category><category>survival-horror</category><dc:creator><![CDATA[Kaes Delgrego]]></dc:creator><pubDate>Wed, 29 Oct 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Bury the Shovelware: Myst]]></title><link>http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/</guid><comments>http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/bury-the-shovelware/" rel="tag">Bury the Shovelware</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/category/bury-the-shovelware/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/bts_kd_20080910.jpg" alt="" /></a><br /><br /></div> Ports are tricky. Indeed, the DS's <a href="http://www.joystiq.com/">big brother</a> gets a lot of flak for hosting PS2 ports with tacked-on waggle. Yet, if the <a href="http://www.metacritic.com/games/platforms/wii/okami">original game is good</a> and a reasonable amount of <a href="http://www.metacritic.com/games/platforms/wii/bullyscholarshipedition">bonus content</a> is added, we generally give the game a pass. <br /><br /> But things get even trickier when discussing the retro-port. I touched on this at the end of the <a href="http://www.joystiq.com/2008/08/20/bury-the-shovelware-petz-dogz-fashion/"><em>Petz Dogz Fashion</em></a> post, but it's worth restating: would you pay full retail price for an <em>exact</em> copy of your favorite retro game? As the <em>Super Mario Advance</em> series proved: yes, you will. Apparently, identical or near-identical copies of older games at standard market prices can still sell extremely well. It'll be interesting to see how successful the <a href="http://www.joystiq.com/tag/chrono-trigger/"><em>Chrono Trigger</em></a> port will be (my prediction: <em>very</em>). It'd be especially nice if we could determine how many of those purchasing the game have never played it before (my second prediction: not very many). Information such as this would allow us to determine what effect -- if any -- retro-ports have on the current state of gaming. <br /><br /> Examining <em>Myst</em> for the DS has been on my queue for quite some time. The reason for the delay was simply because I was unsure if it was fair to put it under the spotlight since I never played the original. But upon deliberating the sentiments above, I realized the DS port of the 1993 graphic adventure would be the perfect opportunity to put the question to a litmus test. <br /><br /> <p><a href="http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/" rel="bookmark">Continue reading <em>Bury the Shovelware: Myst</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/">Bury the Shovelware: Myst</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Sep 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/10/bury-the-shovelware-myst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>joystiqfeatures</category><category>lost</category><category>midway</category><category>myst</category><category>petz</category><category>port</category><category>retro</category><category>shovelware</category><dc:creator><![CDATA[Kaes Delgrego]]></dc:creator><pubDate>Wed, 10 Sep 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Myst + iPhone = iMyst, cue iGag over iNaming iScheme]]></title><link>http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/</guid><comments>http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.mystonline.com/forums/viewtopic.php?t=16131"><img width="490" vspace="4" hspace="0" height="408" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/imystage.jpg" alt="" /></a><br /></div>
Oh <em>Myst</em>, whatever happened to you? We loved you when you were original, and we loved you even more when <em>Riven</em> came out. Then we were rudely slapped in the face when the game left Cyan and Ubisoft released <em>Myst III: Exile</em> and later <a href="http://www.joystiq.com/2004/09/30/myst-iv-gets-a-shoulder-rub/"><em>Myst IV: Ages of Revelation</em></a>. We tried to be chipper when you went back to Cyan and <a href="http://www.joystiq.com/2005/01/12/myst-5-is-pre-announced/"><em>Myst V: End of Ages</em></a> came out, but honestly too much water had passed under the bridge. Maybe because of the <a href="http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/"><em>Uru: Ages Beyond Myst</em> / <em>Myst Online: Uru Live</em></a> debacle.<br /><br />But... what's this? You're <a href="http://www.mystonline.com/forums/viewtopic.php?t=16131">coming to the iPhone</a>? And you're being developed by Cyan? Well, glory be. However, you <a href="http://www.joystiq.com/2006/05/29/psp-myst-coming-soon/">promised as a PSP version</a>, and we're still waiting on that. It came out in Europe in 2006, so what gives? We know your <a href="http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/">DS version</a> came out recently, but it is <a href="http://www.amazon.com/Myst-Nintendo-DS/dp/B0013M2SJ0/ref=pd_bbs_2?ie=UTF8&amp;s=videogames&amp;qid=1219445760&amp;sr=8-2">not being universally loved</a>. <br /><br />We know you might be too busy and Hollywood now, with your <a href="http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/">movie deal</a> and iPhone announcement. But, we're still smarting from our past experiences. We'll give you another chance, but you'll need to hurry along while we're still <a href="http://www.joystiq.com/2008/08/21/iphone-users-read-joystiq-at-i-joystiq-com/">smitten with the iPhone</a>. And please, don't call it <em>iMyst</em>. <em>Myst</em> will do just fine. You wouldn't want us to get <a href="http://www.youtube.com/watch?v=DFrPxhd1-Ho"><em>Pyst</em></a> all over again.<br /><br />[<strong>Update</strong>: We just heard from one of the gents working on the game (Yeah, that's the kind of pull we have) and they tell us "I'm pretty darn sure we're only calling it iMyst internally as a goofy moniker. I really doubt you've got anything to worry about with regards to rebranding of the game. Who knows, maybe if it does well, other Cyan games will follow." Good news all around!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/">Myst + iPhone = iMyst, cue iGag over iNaming iScheme</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Aug 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mystonline.com/forums/viewtopic.php?t=16131>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/myst-iphone-imyst-cue-igag-over-inaming-ischeme/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>Cyan</category><category>DS</category><category>iMyst</category><category>iPhone</category><category>Myst</category><category>PC</category><category>PSP</category><category>Rand-Miller</category><category>Retro</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 22 Aug 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[WRUP: Tactical insects edition]]></title><link>http://www.joystiq.com/2008/05/16/wrup-tactical-insects-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/16/wrup-tactical-insects-edition/</guid><comments>http://www.joystiq.com/2008/05/16/wrup-tactical-insects-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/what-are-you-playing/" rel="tag">What are you playing?</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/dt_box_lg-1220.jpg"  alt="" /><br /></div>
For us, <a href="http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/">this week's releases</a> only come down to <a href="http://www.joystiq.com/2008/04/22/more-creepy-crawler-machines-introduced-in-drone-tactics/"><em>Drone Tactics</em></a> and <a href="http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/"><em>Myst DS</em></a>. Sure, we could check out <em>Prince Caspian</em> (it did launch <a href="http://www.joystiq.com/2008/05/15/disneys-dgamer-service-launches-today/">the Dgamer network</a>, after all), but we're not really ones to enjoy the licensed games too much. <br /><br />What about you all, though? Are you digging on Atlus's <a href="http://www.joystiq.com/tag/srpg">SRPG</a> action or the classic <em>Myst</em>? Are you resorting to busting out a dusty, old cartridge and seeing what that's all about this weekend? For us, it looks like mostly rain, so it's the perfect excuse to sit indoors and spend some quality time with our DS.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/16/wrup-tactical-insects-edition/">WRUP: Tactical insects edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 May 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/16/wrup-tactical-insects-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1197388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/16/wrup-tactical-insects-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>dgamer</category><category>drone-tactics</category><category>myst</category><category>srpg</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 16 May 2008 11:45:00 EST</pubDate></item><item><title><![CDATA[DS releases for the week of May 12th]]></title><link>http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/</guid><comments>http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=18606"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/dt_scr_sm_top.jpg" /></a>It's a good week to be a DS owner, no matter where you are in the world. For once, every major region has at least one interesting title hitting shelves this week, and while Australia's line-up isn't necessarily the most <em>exciting</em>, it's at least varied. If you are a) desperate for a new game and b) a citizen of <em>some</em> place with DS games, it's probably okay to be you.<br />
<ul>
    <li><em>The Chronicles of Narnia: Prince Caspian</em></li>
    <li><em>Drone Tactics</em></li>
    <li><em>Myst</em></li>
</ul>
What's out in the rest of the world's major markets? Take a little trip past the break to find out.<p><a href="http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/" rel="bookmark">Continue reading <em>DS releases for the week of May 12th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/">DS releases for the week of May 12th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 May 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=18606>Read</a>&nbsp;|&nbsp;<a href=http://www.vooks.net/calendar.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1192899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/ds-releases-for-the-week-of-may-12th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>draglade</category><category>drone-tactics</category><category>luminous-arc-2</category><category>myst</category><category>paint-by-ds</category><category>releases</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 12 May 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Would you publish Myst?]]></title><link>http://www.joystiq.com/2008/05/09/ds-daily-would-you-publish-myst/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/09/ds-daily-would-you-publish-myst/</guid><comments>http://www.joystiq.com/2008/05/09/ds-daily-would-you-publish-myst/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/myst050908.jpg"  alt="" />Imagine you're in charge of a video game publisher. You've been <a href="http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/">given the opportunity</a> to publish a DS version of <em><a href="http://www.joystiq.com/tag/Myst/">Myst</a>.</em> <em>Myst</em> is one of the most popular games of all time, and the DS is one of the most popular <em>systems</em> of all time. Do you decide to pick up the project, or do you pass? <br /><br />Are your reasons financial or artistic? Do you think <em>Myst </em>is a timeless classic, bound to sell on the most adventure-friendly system in ages, or is it an archaic slideshow? Does that <em>matter</em> business-wise?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/09/ds-daily-would-you-publish-myst/">DS Daily: Would you publish Myst?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 May 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/09/ds-daily-would-you-publish-myst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1190781/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/09/ds-daily-would-you-publish-myst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>empire-interactive</category><category>myst</category><category>publishing</category><category>remake</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 09 May 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Top publishers snubbed Myst DS]]></title><link>http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/</guid><comments>http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://multiplayerblog.mtv.com/2008/05/07/top-publishers-turned-down-myst-ds-port/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/myst_ds_screens_0508.jpg" /></a>Sometimes, we really wish that we could be flies on the walls of game company offices. Maybe we're just huge nerds (actually, that's a fact), but still, we'd love to hear the reasoning behind some of the business decisions made -- just because we're curious when it comes to those types of things.<br /><br />Every so often, though, we get a little insight into the industry. Most recently, <a href="http://multiplayerblog.mtv.com/2008/05/07/top-publishers-turned-down-myst-ds-port/">MTV Multiplayer</a> learned some things about <a href="http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/"><em>Myst DS</em></a> from it's license owner, Manny Granillo, regarding why the game was turned down by many of the "top publishers." Granillo doesn't mention which companies refused to publish the title for Nintendo's handheld, but he divulged the reasons they gave. <br /><br />
<div align="center" class="postgallery">
<p><strong>Gallery: Myst</strong></p>
<a href="http://www.joystiq.com/photos/myst/616954/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/myst_conference_006_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst/616953/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/myst_conference_010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst/616952/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/myst_conference_009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst/616951/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/myst_conference_008_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst/616950/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/myst_conference_007_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/" rel="bookmark">Continue reading <em>Top publishers snubbed Myst DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/">Top publishers snubbed Myst DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 May 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/05/07/top-publishers-turned-down-myst-ds-port/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1189409/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/08/top-publishers-snubbed-myst-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>empire-interactive</category><category>midway</category><category>myst</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Thu, 08 May 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: Myst (DS)]]></title><link>http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/</guid><comments>http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/mystdsfront490.jpg" alt="" /><br /></div>
Fifteen years after the original <em>Myst</em> released for home computers, it's hard to remember what an incredible phenomenon the game had been. The adventure genre had been reshaped by the innovative use of a first-person view, and many had rushed out to purchase cutting-edge "CD-ROM drives." With millions of copies sold, it still stands as the best selling PC adventure game of all time.<br /><br />But what was behind the frenzy? Empire Interactive wants DS owners to find out later this month (PSP owners will have to wait a few more months for their port). The entire game is controlled through the touch screen, an obvious design decision considering the hardware's capabilities. Point and click now becomes point and touch -- however, expect to have a bit more difficulty with the handheld version. When using the mouse on the PC, players knew what they can click on by the shape of their cursor. There is no on-screen representation of your stylus, so players will have to simply use their intuition to click on the appropriate items.<br /><br />There are a few new tools for players to use, however. There's a clever magnifying glass, which allows players to zoom in on objects in the game world. You can even take snapshots of your screen and save them, recalling them for use during a particularly tricky puzzle. There's a map as well, but it won't indicate where you are. Finally, you can save notes, typed via virtual keyboard (no handwriting recognition, sorry). These additional tools should make navigating the game's tricky puzzles a bit less daunting.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/myst-ds/">Myst (DS)</a></strong></p><a href="http://www.joystiq.com/photos/myst-ds/#736676"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/myst0026_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst-ds/#736675"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/myst0019_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst-ds/#736674"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/myst0011_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst-ds/#736673"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/myst0010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/myst-ds/#736672"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/myst0005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/" rel="bookmark">Continue reading <em>Joystiq hands-on: Myst (DS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/">Joystiq hands-on: Myst (DS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Apr 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1159517/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/05/joystiq-hands-on-myst-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>myst</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 05 Apr 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[Follow the progress of the Myst movie]]></title><link>http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/</guid><comments>http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://mystmovie.com/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/mystmovie.jpg"  alt="" /></a><br /></div>
If more game-to-film projects got their start like this, we might end up seeing a few of them. Two filmmakers and <em><a href="http://www.joystiq.com/tag/Myst/">Myst</a> </em>nuts, Patrick A. McIntire and Adrian Vanderbosch, set out to make a film based on the game series. Without so much as the rights they began work, eventually winning the endorsement of Cyan Worlds, the company behind the <em>Myst </em>games.<br /><br />Now, they're trying to get some interest for the project with their <a href="http://mystmovie.com/">production blog and website</a>, which you can poke through to find a few different details and hints about the kind of film they'd like to make. The whole shebang is in the early stages, but just looking at the site and the blog, we're encouraged. Even if it doesn't get off the ground, it seems their hearts are in the right place.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/">Follow the progress of the Myst movie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Mar 2008 08:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mystmovie.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1140106/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/14/follow-the-progress-of-the-myst-movie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>movies</category><category>myst</category><category>PC</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 14 Mar 2008 08:50:00 EST</pubDate></item><item><title><![CDATA[Today in Joystiq: February 7, 2008]]></title><link>http://www.joystiq.com/2008/02/07/today-in-joystiq-february-7-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/today-in-joystiq-february-7-2008/</guid><comments>http://www.joystiq.com/2008/02/07/today-in-joystiq-february-7-2008/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/tag/dailyrecap"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/myst-online-irony-490.jpg" alt="" /></a></div>
The above image was captured from the GameTap client hours ago, with the special note: "<em>Uru: Myst Online Live</em>" with the subtitle "Experience <strong>never-ending</strong> online adventure." Joystiq readers, say <a href="http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/">hello to irony</a>.<br />(Thanks, Patrick)<br /><br />Check out the highlights for today:<br /><br /><strong>Joystiquery<br /></strong><a href="http://www.joystiq.com/2008/02/07/metareview-devil-may-cry-4-xbox-360-ps3/" title="View Metareview - Devil May Cry 4 (Xbox 360, PS3) on Joystiq" target="_blank">Metareview - Devil May Cry 4 (Xbox 360, PS3)</a><br /><a href="http://www.joystiq.com/2008/02/07/todays-nerdiest-audio-street-fighter-songs/" title="View Today's nerdiest audio: Street Fighter songs on Joystiq" target="_blank">Today's nerdiest audio: Street Fighter songs</a><br /><a target="_blank" title="View X3F Week in Review: February 1, 2008 - February 7, 2008 on Joystiq" href="http://www.joystiq.com/2008/02/07/x3f-week-in-review-february-1-2008-february-7-2008/">X3F Week in Review: February 1, 2008 - February 7, 2008</a><br /><br /><strong>News<br /></strong><a href="http://www.joystiq.com/2008/02/07/react-recharge-dock-powers-4-wiimotes-for-50/" title="View React Recharge Dock powers 4 Wiimotes for $50 on Joystiq" target="_blank">React Recharge Dock powers 4 Wiimotes for $50</a><br /><a href="http://www.joystiq.com/2008/02/07/finally-assassins-creed-ds-gameplay/" title="View Finally! Assassin's Creed DS gameplay on Joystiq" target="_blank">Finally! Assassin's Creed DS gameplay</a><br /><a href="http://www.joystiq.com/2008/02/07/gametap-thursday-get-down-with-your-bagh-chal-self/" title="View GameTap Thursday: Get down with your Bagh Chal self on Joystiq" target="_blank">GameTap Thursday: Get down with your Bagh Chal self</a><br /><a href="http://www.joystiq.com/2008/02/07/atlus-signs-family-friendly-wii-puzzler-octomania-for-north-am/" title="View Atlus signs 'family-friendly' Wii puzzler Octomania for North America on Joystiq" target="_blank">Atlus signs 'family-friendly' Wii puzzler Octomania for North America</a><br /><a href="http://www.joystiq.com/2008/02/07/nintendo-says-no-to-mmos/" title="View Nintendo says no to MMOs on Joystiq" target="_blank">Nintendo says no to MMOs</a><br /><a href="http://www.joystiq.com/2008/02/07/sega-announces-english-of-the-dead-for-ds/" title="View Sega announces 'English of the Dead' for DS on Joystiq" target="_blank">Sega announces 'English of the Dead' for DS</a><br /><a href="http://www.joystiq.com/2008/02/07/dice-08-pirates-director-urges-creativity-in-keynote/" title="View DICE 08: Pirates director urges creativity in keynote on Joystiq" target="_blank">DICE 08: Pirates director urges creativity in keynote</a><br /><a href="http://www.joystiq.com/2008/02/07/legendary-to-open-this-summer-for-xbox-360-ps3-pc/" title="View Legendary to open this summer for Xbox 360, PS3, PC on Joystiq" target="_blank">Legendary to open this summer for Xbox 360, PS3, PC</a><br /><a href="http://www.joystiq.com/2008/02/07/dice-08-quirky-indie-hit-juno-to-birth-a-game/" title="View DICE 08: Quirky indie hit 'Juno' to birth a game on Joystiq" target="_blank">DICE 08: Quirky indie hit 'Juno' to birth a game</a><br /><a href="http://www.joystiq.com/2008/02/07/max-payne-filming-to-start-next-month/" title="View Max Payne filming to start next month on Joystiq" target="_blank">Max Payne filming to start next month</a><br /><a href="http://www.joystiq.com/2008/02/07/thq-announces-band-mashups-wii-exclusive-rhythm-game-for-april/" title="View THQ announces Band Mashups, Wii exclusive rhythm game for April on Joystiq" target="_blank">THQ announces Band Mashups, Wii exclusive rhythm game for April</a><br /><a href="http://www.joystiq.com/2008/02/07/suda51-talks-xbox-360-american-market/" title="View Suda51 talks Xbox 360, American market on Joystiq" target="_blank">Suda51 talks Xbox 360, American market</a><br /><a href="http://www.joystiq.com/2008/02/07/steam-hits-15-million-users/" title="View Steam hits 15 million users on Joystiq" target="_blank">Steam hits 15 million users</a><br /><a href="http://www.joystiq.com/2008/02/07/cell-down-to-45nm-ps3-production-costs-to-slim-too/" title="View Cell down to 45nm, PS3 production costs to slim too on Joystiq" target="_blank">Cell down to 45nm, PS3 production costs to slim too</a><br /><a href="http://www.joystiq.com/2008/02/07/esrb-number-of-m-rated-games-declined-in-2007/" title="View ESRB: Number of M-rated games declined in 2007 on Joystiq" target="_blank">ESRB: Number of M-rated games declined in 2007</a><br /><a href="http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/" title="View Pirates vs. Ninja Dodgeball: robot contenders profiled on Joystiq" target="_blank">Pirates vs. Ninja Dodgeball: robot contenders profiled</a><br /><a href="http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/" title="View Twisted Metal PS3 revealed in hidden code on Joystiq" target="_blank">Twisted Metal PS3 revealed in hidden code</a><br /><a href="http://www.joystiq.com/2008/02/07/popcap-denies-peggle-ds-rumor/" title="View PopCap denies Peggle DS 'rumor' on Joystiq" target="_blank">PopCap denies Peggle DS 'rumor'</a><br /><a href="http://www.joystiq.com/2008/02/07/call-of-duty-4-overtakes-halo-3-again-tops-xbox-live-activity/" title="View Call of Duty 4 overtakes Halo 3 again, tops Xbox Live Activity on Joystiq" target="_blank">Call of Duty 4 overtakes Halo 3 again, tops Xbox Live Activity</a><br /><a href="http://www.joystiq.com/2008/02/07/burnout-paradise-dlc-explained/" title="View Burnout Paradise DLC explained on Joystiq" target="_blank">Burnout Paradise DLC explained</a><br /><a href="http://www.joystiq.com/2008/02/07/circuit-city-to-expand-used-game-sales-program/" title="View Circuit City to expand used game sales program on Joystiq" target="_blank">Circuit City to expand used game sales program</a><br /><a target="_blank" title="View Namco Bandai blames Wii for arcade closures on Joystiq" href="http://www.joystiq.com/2008/02/07/namco-bandai-blames-wii-for-arcade-closures/">Namco Bandai blames Wii for arcade closures</a><br /><a target="_blank" title="View PSN Thursday: Lost Planet demo, Go! Sports Skydiving on Joystiq" href="http://www.joystiq.com/2008/02/07/psn-thursday-lost-planet-demo-go-sports-skydiving/">PSN Thursday: Lost Planet demo, Go! Sports Skydiving</a><br /><br /><strong>Rumors &amp; Speculation<br /></strong><a href="http://www.joystiq.com/2008/02/07/rumor-viacom-bidding-1-5-billion-to-takeover-take-two/" title="View Rumor: Viacom bidding $1.5 billion to take over Take-Two on Joystiq" target="_blank">Rumor: Viacom bidding $1.5 billion to take over Take-Two</a><br /><a target="_blank" title="View Rumor: BioWare not involved with Star Wars MMO on Joystiq" href="http://www.joystiq.com/2008/02/07/rumor-bioware-not-involved-with-star-wars-mmo/">Rumor: BioWare not involved with Star Wars MMO</a><br /><br /><strong>Culture &amp; Community<br /></strong><a href="http://www.joystiq.com/2008/02/07/zero-punctuation-hears-the-call-of-duty/" title="View Zero Punctuation hears the Call of Duty on Joystiq" target="_blank">Zero Punctuation hears the Call of Duty</a><br /><a href="http://www.joystiq.com/2008/02/07/ziff-davis-reorganizes-changes-review-scoring/" title="View Ziff Davis reorganizes, changes review scoring on Joystiq" target="_blank">Ziff Davis reorganizes, changes review scoring</a><br /><a href="http://www.joystiq.com/2008/02/07/gerstmann-talks-firing-on-x-play-tonight/" title="View Gerstmann talks firing on X-Play tonight on Joystiq" target="_blank">Gerstmann talks firing on X-Play tonight</a><br /><a href="http://www.joystiq.com/2008/02/07/paper-mario-comes-to-life-in-art-project/" title="View " paper="" mario="" comes="" to="" life="" in="" art="" project="" on="" joystiq="" target="_blank">"Paper" Mario comes to life in art project</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/07/today-in-joystiq-february-7-2008/">Today in Joystiq: February 7, 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2008 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/07/today-in-joystiq-february-7-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1109596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/today-in-joystiq-february-7-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dailyrecap</category><category>gametap</category><category>myst</category><category>uru</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 07 Feb 2008 23:59:00 EST</pubDate></item><item><title><![CDATA[Fresh footage of Myst shows what Myst does best]]></title><link>http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/</guid><comments>http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="355" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/FscqNBKlGGQ&amp;rel=1"></embed></center><br />Following up <a href="http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/">our conference call</a> with one of the producers for <a href="http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/"><em>Myst DS</em></a>, the PR firm handling the game has dished out a new trailer. Within, you will find what every <em>Myst </em>fan loves about the franchise: <em>Myst</em>-like stuff. There's a look at traversing the environments, working some puzzles and more traversing the environments. It's pretty much everything the <em>Myst</em> lover, uh ... <em>loves</em>. So, check it out and tell us what you think!<br /><br />Note: To see the video in proper resolution (you know, not all stretched), you're going to have to click through and watch it at YouTube. There will be a small format button in the bottom right (the second from right). That's what you'll want to click.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/">Fresh footage of Myst shows what Myst does best</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=FscqNBKlGGQ>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1109507/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/fresh-footage-of-myst-shows-what-myst-does-best/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>myst</category><category>mystds</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 07 Feb 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[GameTap turning off Myst Online in 60 days]]></title><link>http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/</guid><comments>http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.mystonline.com/forums/viewtopic.php?t=14595"><img width="490" vspace="4" hspace="0" height="298" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/mystliveends.jpg" alt="" /></a><br /></div>
A little over a year after <a href="http://www.joystiq.com/2007/02/14/exploring-myst-online-on-the-eve-of-launch/">being reborn on GameTap</a>, <em>Myst Online: Uru Live</em> will be unplugged. <a href="http://www.mystonline.com/forums/viewtopic.php?t=14595">GameTap's VP of Content and Creative Director Ricardo Sanchez</a> writes on the GameTap forums that the decision was made for "business reasons" rather than any design or vision issues with developer Cyan Worlds. The game will remain live for another 60 days and then it's over, but MystOnline.com will stay active.<br /><br />Sanchez went on to say that GameTap looked at a "wide variety of possibilities for maintaining the game," and in a later <a href="http://www.gametap.com/forums/thread.jspa?threadID=13953&amp;start=30&amp;tstart=0">forum post</a> writes the company "isn't a bunch of evil corporate types who do nothing but count pennies and wear Brooks Brothers suits." Taking a sip from the "glass is half-full" perspective: At least GameTap gave <a href="http://www.joystiq.com/tag/MystOnline/"><em>Myst Online</em></a> a chance for a year.<br /><br />[Thanks to all who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/">GameTap turning off Myst Online in 60 days</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Feb 2008 18:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mystonline.com/forums/viewtopic.php?t=14595>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1106430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/04/gametap-turning-off-myst-online-in-60-days/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>gametap</category><category>Mac</category><category>myst</category><category>myst-online-uru-live</category><category>mystonline</category><category>mystonlineurulive</category><category>PC</category><category>urulive</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 04 Feb 2008 18:25:00 EST</pubDate></item><item><title><![CDATA[Myst producer talks about PC-to-DS adaptation, possible sequel]]></title><link>http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/</guid><comments>http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/island_interview_lg.jpg" /><br /></div>
We just got through a lengthy conference call with the producer for the upcoming PC-to-DS title <a href="http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/"><em>Myst</em></a>, Manny Granillo. He had quite a bit of information for us regarding the game and its extra pack-in, <em>The Rime Age</em>. So, be sure to strap in and head past the break for some of that delicious <em>knowledge</em>. But first, head into our gallery below for some fresh screens.<br /><br /><p><a href="http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/" rel="bookmark">Continue reading <em>Myst producer talks about PC-to-DS adaptation, possible sequel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/">Myst producer talks about PC-to-DS adaptation, possible sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jan 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1103009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/31/myst-producer-talks-about-pc-to-ds-adaptation-possible-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>myst</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 31 Jan 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[The solution to the puzzle of seeing Myst screens: click here]]></title><link>http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/</guid><comments>http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/myst_ds_screens_.jpg"  alt="" />When we received a stash of screens and fact sheet via our inbox today for upcoming PC-to-DS game <a href="http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/"><em>Myst</em></a>, we hardly believed our eyes. Surely, like <a href="http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/">navigating the game's island</a>, finding any kind of substantial information on the game would require some kind of incredibly difficult task, proving our brain is as smooth as a baby's bottom. <br /><br />Luckily, our contact has helped us get a head start on the whole thing, providing us with a look into each of the game's ages. So, take a stroll through our gallery below and take a look at the world of <em>Myst</em>.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/">The solution to the puzzle of seeing Myst screens: click here</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Jan 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1097171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/25/the-solution-to-the-puzzle-of-seeing-myst-screens-click-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>midway</category><category>myst</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 25 Jan 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Myst DS landing in US this March]]></title><link>http://www.joystiq.com/2008/01/17/myst-ds-landing-in-us-this-march/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/17/myst-ds-landing-in-us-this-march/</guid><comments>http://www.joystiq.com/2008/01/17/myst-ds-landing-in-us-this-march/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.shacknews.com/onearticle.x/50768"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/mystdscomingtous.jpg"  alt="" /></a><br /></div>
Fans of point-and-click classic <em>Myst</em> will have a chance to relive the experience this March, when publisher Empire Interactive brings a <a href="http://www.shacknews.com/onearticle.x/50768">DS adaptation of the title</a> to the US. <em>Myst DS</em> has been <a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/">out in Europe</a> since last Fall, but this will mark the title's debut in the States.<br /><br />A tad more than just a straight port, the DS version of <a href="http://www.joystiq.com/tag/myst"><em>Myst</em></a> features remastered video, a bonus area previously available in the <em>realMyst</em> remake, and touch-screen features such as note-taking and shortcut icons. The game will also feature the ability to take snapshots of certain screens for later reference, hopefully cutting down on all the tedious backtracking and rote memorization made so popular by the groundbreaking PC game. It seems that developer Hoplite Research put a lot of thought into this adaptation, making it a tempting buy for anyone who actually <em>enjoyed</em> the original.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/17/myst-ds-landing-in-us-this-march/">Myst DS landing in US this March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jan 2008 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/50768>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/17/myst-ds-landing-in-us-this-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1089176/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/17/myst-ds-landing-in-us-this-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan-worlds</category><category>cyanworlds</category><category>DS</category><category>empire</category><category>hoplite-research</category><category>myst</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Thu, 17 Jan 2008 04:00:00 EST</pubDate></item><item><title><![CDATA[DS releases for the week of December 3rd]]></title><link>http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/</guid><comments>http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=16474"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/atlus_draglade_rel.jpg" alt="" /></a>Fans of rhythm and fighting (righting?) might want to cast their eyes toward the release of <span style="font-style: italic;">Draglade</span> this week, but the real excitement (at least, to us) is everything releasing outside the U.S. Well, maybe not <span style="font-style: italic;">everything</span>, but there are certainly some interesting titles to consider, including <span style="font-style: italic;">Arkanoid</span> in Japan and <span style="font-style: italic;">Myst</span> in Europe. <br />
<ul>
    <li><span style="font-style: italic;">Alvin and the Chipmunks</span></li>
    <li><span style="font-style: italic;">American Girl: Julie Finds a Way</span></li>
    <li><span style="font-style: italic;">Draglade</span></li>
    <li><span style="font-style: italic;">The Golden Compass</span></li>
    <li><span style="font-style: italic;">Left Brain Right Brain</span></li>
    <li><span style="font-style: italic;">Strawberry Shortcake: The Four Seasons Cake</span></li>
    <li><span style="font-style: italic;">Yu-Gi-Oh! World Championship 2008</span></li>
</ul><p><a href="http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/" rel="bookmark">Continue reading <em>DS releases for the week of December 3rd</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/">DS releases for the week of December 3rd</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Dec 2007 14:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=16474>Read</a>&nbsp;|&nbsp;<a href=http://www.vooks.net/calendar.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1053212/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/03/ds-releases-for-the-week-of-december-3rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arkanoid</category><category>december</category><category>draglade</category><category>golden-compass</category><category>myst</category><category>releases</category><category>yu-gi-oh</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 03 Dec 2007 14:50:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Myst opportunities]]></title><link>http://www.joystiq.com/2007/11/28/ds-daily-myst-opportunities/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/28/ds-daily-myst-opportunities/</guid><comments>http://www.joystiq.com/2007/11/28/ds-daily-myst-opportunities/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/myst112807.jpg"  alt="" /><br /></div>
With a new version of <a href="http://en.wikipedia.org/wiki/Myst"><em>Myst</em></a> <a href="http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/">on the way</a> to a hugely popular game system, we may see a repeat of the <em>Myst </em>mania that swept the world upon the game's first release, killing the rest of the point-and-click adventure genre. We must admit that, even though we were eyeball-deep in <a href="http://www.allowe.com/FPFP/index.htm">PC</a> <a href="http://en.wikipedia.org/wiki/Sam_%26_Max_Hit_the_Road">adventure</a> <a href="http://en.wikipedia.org/wiki/Space_Quest_V:_The_Next_Mutation">games</a> at the time, we just didn't <em>get</em> <em>Myst.</em> It was a very pretty game, sure, and it made clever use of those crazy CD-ROM drives that people were hooking up, but it seemed very much like a game in which everything was perfectly still all the time, and nothing ever happened.<br /><br />Statistically, <em>most</em> people here probably have a copy of the game somewhere, so we'll assume you're familiar with it. Do you think <em>Myst</em> was a good game in 1993, and do you think it could hold up today? Will you go in for the new content in <em>Myst DS</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/28/ds-daily-myst-opportunities/">DS Daily: Myst opportunities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Nov 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/28/ds-daily-myst-opportunities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1049170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/ds-daily-myst-opportunities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>empire-interactive</category><category>midway</category><category>myst</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 28 Nov 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Myst DS gets release window]]></title><link>http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/</guid><comments>http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://money.cnn.com/news/newsfeeds/articles/primenewswire/132044.htm"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/mystds.jpg" /></a>We haven't seen anything on the game <a href="http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/">since September</a>, sadly, but finally we know when we'll be able to get the final product in our hand (the other hand will undoubtedly be slapping our head as we stupidly try to solve the game's puzzles). Empire Interactive has just signed on to publish <a href="http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/"><em>Myst DS</em></a>, agreeing to bring it to North America during Q1 of 2008.<br /><br />Any adventure fans plan on giving this game a play once it hits the DS?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/">Myst DS gets release window</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Nov 2007 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/news/newsfeeds/articles/primenewswire/132044.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1049350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/27/myst-ds-gets-release-window/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>midway</category><category>myst</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 27 Nov 2007 19:40:00 EST</pubDate></item><item><title><![CDATA[Shaky cam Myst DS footage]]></title><link>http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/</guid><comments>http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/7UTVc_fNYII"></embed></center><br />If shaky cam videos are your thing, then today is going to feel like your birthday. While at Leipzig, one lucky attendee busted out his cam and shot some footage of <span style="font-style: italic;">Myst DS</span>. It's not a particularly long video, sadly, but does give us a glimpse at some of the environments and different interactions available to the player.<br /><br />[Thanks, Tom!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/">Shaky cam Myst DS footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Sep 2007 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=7UTVc_fNYII>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/981019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/05/shaky-cam-myst-ds-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>myst</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 05 Sep 2007 10:40:00 EST</pubDate></item><item><title><![CDATA[Myst dev: Myst is 'essential adventure companion' for DS]]></title><link>http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/</guid><comments>http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.1up.com/do/blogEntry?bId=8282545&amp;publicUserId=5828645"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/myst072707.jpg" /></a>Manny Granillo, executive producer of the DS <em><a href="http://en.wikipedia.org/wiki/Myst">Myst</a> </em>remake, spoke to 4cr reader Spence about the changes being made to the classic adventure. We're <a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/">still</a> shocked that there <em>are </em>changes and additions being made<em>. </em>Not what we expected from a <em>Myst </em>port.<br /><br />They're taking advantage of the interface by adding a note pad and a camera tool, to allow players to remember clues. Granillo also agreed with (but avoided directly discussing) the utility of turning the DS sideways to read the materials in the library.<br /><br />With these refinements and the new Age, <em>Myst</em> on the DS may turn out to be the definitive version. For our money, though, the best thing about a portable <em>Myst </em>is that it leaves your TV and computer unoccupied, so you can play a <em>game</em> while it's on.<br /><br />[Via <a href="http://www.4colorrebellion.com/archives/2007/07/27/myst-ds-interview/">4cr</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/">Myst dev: Myst is 'essential adventure companion' for DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Jul 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/blogEntry?bId=8282545&amp;publicUserId=5828645>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/952071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/27/myst-dev-myst-is-essential-adventure-companion-for-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>midway</category><category>myst</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 27 Jul 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Myst coming to the DS]]></title><link>http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/</guid><comments>http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.evilavatar.com/forums/showthread.php?t=31023"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/mystds.jpg"  alt="" /></a>The <em>Myst </em>franchise is either great or incredibly <em>boring</em>, depending on who to talk to on the subject (we've enjoyed every <em>Myst </em>game we've played, to tell the truth). But, regardless of that, there are plenty of reasons why the franchise has been around for so long. It practically invented a <em>gaming genre</em>.<br /><br />And while we'd like to say that <em>Myst</em> on the DS is going to be a brand new game, instead Midway is looking to bring the game that started it all to Nintendo's handheld platform. No worries though, as the game's code has been re-written, specifically with the DS in mind. New sound clips, new touch-screen controls and a new age to explore (the Rime Age) should help ensure both fans of the series and newcomers find something to enjoy come time for the game's release this November in Europe.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/">Myst coming to the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.evilavatar.com/forums/showthread.php?t=31023>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>dslite</category><category>lite</category><category>myst</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 07 Jun 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Myst coming to the DS]]></title><link>http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/</guid><comments>http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/mystds.jpg" alt="" />The game that practically launched a genre, <em>Myst</em> has remained one of the most engaging (or boring, depending on who you ask) and mysterious adventure titles ever released. The series has expanded to include <a href="http://www.joystiq.com/2005/01/12/myst-5-is-pre-announced/">sequels</a>, an <a href="http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/">MMOG</a>, and most recently a <a href="http://www.joystiq.com/2006/05/29/psp-myst-coming-soon/">release on the PSP</a>. Now, Midway is preparing to port the aging title to the DS so we can finally live out our oldest <em>Myst</em> fantasies: jabbing Sirrus and Achenar with a stylus. <br /><br />For starters, <em>Myst DS</em> will include a brand new age to explore as well as the Rime Age from <a href="http://en.wikipedia.org/wiki/RealMYST_(game)#realMYST"><em>realMYST</em></a>. The game's source code has been re-written specifically for the DS, new sounds and clips are scattered throughout, and the video and audio have been re-mastered as well. Touch screen control is a given, but Midway hasn't revealed how both screens will be utilized. Keep an eye out for <em>Myst DS</em> this November in Europe.<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=77459">Eurogamer</a>]<br /><br /><em>[Update: Fixed Rime Age/new age error.]</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/">Myst coming to the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2007 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/912870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/07/myst-coming-to-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>cyan</category><category>ds</category><category>europe</category><category>midway</category><category>myst</category><category>nintendo</category><dc:creator><![CDATA[John Bardinelli]]></dc:creator><pubDate>Thu, 07 Jun 2007 13:15:00 EST</pubDate></item><item><title><![CDATA[GameTap's Myst Online: URU Live available on Mac OS X]]></title><link>http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/</guid><comments>http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><a href="http://www.prnewswire.com/news/index_mail.shtml?ACCT=104&amp;STORY=/www/story/03-20-2007/0004549513&amp;EDATE="><img width="225" vspace="4" hspace="4" height="215" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/myst_mac.jpg" alt="" /></a>GameTap <a href="http://www.prnewswire.com/news/index_mail.shtml?ACCT=104&amp;STORY=/www/story/03-20-2007/0004549513&amp;EDATE=">announced</a> today that the Mac OS X port of <em>Myst Online: URU Live</em> -- built using Transgaming's <a href="http://www.joystiq.com/2006/08/04/cider-promises-windows-games-in-mac-os-x/">Cider</a> technology -- is available for download. Rand Miller, CEO of Cyan Worlds and creator of Myst Online, offered this heartfelt sentiment: "Many of the original <em>Myst</em> fans were Mac users, so for GameTap to reopen the door to this audience really means a lot to Cyan on a personal level."<br /><br />Though we're sure there's lots of hugging going on in the Cyan Worlds offices this morning, we're just excited to test the Cider-built version and see how it compares to the existing PC client. A reminder: while your $10 monthly GameTap subscription buys you full access to the GameTap service, Mac users should know that <em>Myst Online</em> is the only GameTap offering that will work natively on your computer. Our recommendation for Intel Mac users: play<em> URU Live</em> natively, <a href="http://www.joystiq.com/tag/bootcamp">Boot Camp</a> the rest.<br /><br />Already a GameTap subscriber and want to take the Mac version of <em>URU Live</em> online for a spin? Head on over to this <a href="https://account.gametap.com/storefront/myst/login/login.do">login page</a>, enter your GameTap login information and get downloading!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/">GameTap's Myst Online: URU Live available on Mac OS X</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2007 17:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news/index_mail.shtml?ACCT=104&amp;STORY=/www/story/03-20-2007/0004549513&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/856636/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/20/gametaps-myst-online-uru-live-available-on-mac-os-x/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cider</category><category>GameTap</category><category>Mac</category><category>Myst</category><category>PC</category><category>Transgaming</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 20 Mar 2007 17:17:00 EST</pubDate></item><item><title><![CDATA[Mac OS X port, as well as new world, added to Myst Online]]></title><link>http://www.joystiq.com/2007/01/18/mac-os-x-port-as-well-as-new-world-added-to-myst-online/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/18/mac-os-x-port-as-well-as-new-world-added-to-myst-online/</guid><comments>http://www.joystiq.com/2007/01/18/mac-os-x-port-as-well-as-new-world-added-to-myst-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/myst_mac.jpg" alt="" />As one of the most captivating, if not vastly underrated, titles of last year, any news from the Ages of Uru is good news. <a href="http://www.gametap.com/">GameTap</a> has announced that not only will their MMO adventure, <em><a href="http://www.gametap.com/home/myst/">Myst Online</a></em> be receiving an entirely new world to explore, but a new platform on the Mac.<br /><br />As GameTap is not yet (will not ever be?) available for the Mac, TransGaming Inc. will be in charge of porting the title over (using <a href="http://www.joystiq.com/2006/08/04/cider-promises-windows-games-in-mac-os-x/">their Cider product</a> we presume). With not so much as an estimated time for this release, Mac users will be left sitting on their hands until further information is revealed ... or discovered in a <em>mysterious book</em>. Those in the nether realm of the PC, however, will have new content to enjoy as soon as tomorrow with the release of the Great Zero area to explore. <br /><br />With a brand new platform of users to engage and a continued push of content, <em>Uru</em> sure has come a long way from the days of Ubisoft's waffling. If Mac gamers are really dedicated (and/or impatient), there's always <a href="http://www.apple.com/macosx/bootcamp/">Boot Camp</a> to get your GameTap fix.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/18/mac-os-x-port-as-well-as-new-world-added-to-myst-online/">Mac OS X port, as well as new world, added to Myst Online</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jan 2007 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/18/mac-os-x-port-as-well-as-new-world-added-to-myst-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/738403/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/18/mac-os-x-port-as-well-as-new-world-added-to-myst-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gametap</category><category>Mac</category><category>myst</category><category>myst online</category><category>MystOnline</category><category>PC</category><category>transgaming inc</category><category>TransgamingInc</category><category>ubisoft</category><category>uru: ages of myst</category><category>Uru:AgesOfMyst</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Thu, 18 Jan 2007 13:25:00 EST</pubDate></item><item><title><![CDATA[Uru Live to let players create ages with developer tools [update 1]]]></title><link>http://www.joystiq.com/2006/09/28/uru-live-to-let-players-create-ages-with-developer-tools/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/28/uru-live-to-let-players-create-ages-with-developer-tools/</guid><comments>http://www.joystiq.com/2006/09/28/uru-live-to-let-players-create-ages-with-developer-tools/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><a href="http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/mystbook.jpg" id="vimage_2" alt="" /></a>As mentioned in our <a href="http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/">interview</a> with Rand Miller, co-creator of the <em>Myst</em> empire, <em>Myst Online: Uru Live</em> will eventually let users build their own ages. Miller has always had this poetic goal of letting players "write" <em>Myst</em> environments of their own; Cyan Worlds plans to provide its own development tools to gamers to make this happen.<br /><br />While Miller states that this is "forward looking" and may change, he thinks ambitious gamers are up for the challenge. He says, "We're always amazed at what our fans are able to accomplish, frankly, and by making those tools available, I think we'll be even more surprised. ... Essentially what we're creating in the mythology of all this is a writer's guild."<br /><br />Miller anticipates that the development tools will be available in about six months, the time he thinks is needed for them to stop being updated.<br /><br />Developers rarely give their own game- or level-creating tools to fans. This move is especially uncommon in an MMO with a plot, versus online sandbox games like <em>Second Life</em>. We're interested to see how Cyan Worlds lets players move between its content and community-created ages.<br /><br /><em>Myst Online: Uru Live</em> will launch this "holiday season" as part of GameTap's standard $10 monthly fee.<br /><br />[Update 1: fixed ship date error.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/28/uru-live-to-let-players-create-ages-with-developer-tools/">Uru Live to let players create ages with developer tools [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Sep 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/28/uru-live-to-let-players-create-ages-with-developer-tools/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/676166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/28/uru-live-to-let-players-create-ages-with-developer-tools/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan</category><category>cyan worlds</category><category>CyanWorlds</category><category>GameTap</category><category>MMO</category><category>myst</category><category>myst online</category><category>MystOnline</category><category>PC</category><category>rand miller</category><category>RandMiller</category><category>Second Life</category><category>SecondLife</category><category>uru</category><category>uru live</category><category>UruLive</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Thu, 28 Sep 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[Joystiq interviews Rand Miller of Cyan Worlds [update 1]]]></title><link>http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/</guid><comments>http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><em><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/mystcave.jpg" id="vimage_1" alt="" />Myst Online: Uru Live</em> will let thousands of players convene in <em>Myst</em> ages to solve puzzles. Touting the persistence of the world as a major feature -- light switches and doors stay how you leave them -- Cyan Worlds thinks the collaborative nature of <em>Myst</em> will make a unique Massively Multiplayer Online game.<br /> <br />Two years ago, <em>Uru Live</em> was canceled just before its initial launch under Ubisoft. Now, after developing it for a total of six years, Cyan Worlds is working with its new publisher, GameTap, to prepare the game for a "holiday" release. <em>Uru Live</em> will be offered as part of the monthly $10 GameTap subscription for the U.S. audience, but GameTap will release <em>Uru Live</em> as a stand-alone subscription in other parts of the world. (GameTap is not yet offered outside of the U.S.)<br /> <br />We recently spoke with <em>Myst</em> co-creator Rand Miller, while Producer, Mark "Moke" Dobratz demonstrated the game. They talked about how <em>Uru Live</em> supports the collaborative sensibility of <em>Myst</em> players, how the game will let you have individual experiences within its MMO structure, and plans to let users build their own ages.<br /><br />[Update 1: Fixed ship-date error.]<p><a href="http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/" rel="bookmark">Continue reading <em>Joystiq interviews Rand Miller of Cyan Worlds [update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/">Joystiq interviews Rand Miller of Cyan Worlds [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Sep 2006 09:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/675981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/28/joystiq-interviews-rand-miller-of-cyan-worlds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cyan</category><category>cyan worlds</category><category>CyanWorlds</category><category>dark age of camelot</category><category>DarkAgeOfCamelot</category><category>gametap</category><category>halo</category><category>mark dobratz</category><category>MarkDobratz</category><category>MMO</category><category>moke</category><category>Myst</category><category>Myst online</category><category>MystOnline</category><category>PC</category><category>rand miller</category><category>RandMiller</category><category>uru</category><category>uru live</category><category>UruLive</category><category>world of warcraft</category><category>WorldOfWarcraft</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Thu, 28 Sep 2006 09:02:00 EST</pubDate></item><item><title><![CDATA[Joystiq interviews David Reid of GameTap]]></title><link>http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/</guid><comments>http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/davidreidgt.jpg" />We recently sat down for a quick meeting with David Reid, VP of Marketing for <a href="http://www.gametap.com">GameTap,</a> the Turner game-download subscription service. GameTap had previously announced that the episodic releases of <em>Sam &amp; Max </em>and <em>Myst Online: Uru Live</em> would be added to the service as part of its monthly $10 fee; these are the first new games to go alongside GameTap's catalog of re-releases. Reid talked about how GameTap is growing, the sort of gamer it attracts, and how -- as Reid says with his marketing prowess -- the site is shifting from the DVD-model to the HBO-model of new content.<p><a href="http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/" rel="bookmark">Continue reading <em>Joystiq interviews David Reid of GameTap</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/">Joystiq interviews David Reid of GameTap</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Sep 2006 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/joystiq-interviews-david-reid-of-gametap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david reid</category><category>DavidReid</category><category>episode</category><category>gametap</category><category>myst</category><category>PC</category><category>sam and max</category><category>SamAndMax</category><category>subscription</category><category>uru</category><category>Xbox-360</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Thu, 21 Sep 2006 17:55:00 EST</pubDate></item></channel></rss>