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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Nexuiz servers shut down on Xbox 360]]></title><link>http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/</guid><comments>http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/7113nexuizlaunchscreen1_530x298.jpg" /></a></div>The aftershock of <a href="http://joystiq.com/tag/thq">THQ's dissolution</a> continues, as servers for the Xbox 360 version of <a href="http://joystiq.com/game/nexuiz"><em>Nexuiz</em></a> have been <a href="https://www.facebook.com/NexuizShooter/posts/540576459297748">shut down</a>. Developer Illfonic announced the news on its Facebook page, noting that the servers were being run by THQ and "cannot be maintained anymore." The PC servers, however, will remain online courtesy of Illfonic itself.<br /><br /><em>Nexuiz</em> is currently <a href="http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/">slated to be sold off</a> in an upcoming <a href="http://www.joystiq.com/2013/02/26/darksiders-homeworld-red-faction-and-other-ips-next-on-thq-auc/">auction of more THQ properties</a> this April, alongside the likes of Darksiders, Homeworld and Red Faction.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/">Nexuiz servers shut down on Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2013 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20481807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/27/nexuiz-servers-shut-down-on-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>illfonic</category><category>microsoft</category><category>nexuiz</category><category>thq</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 27 Feb 2013 22:30:00 EST</pubDate></item><item><title><![CDATA[Multiplayer shooter Nexuiz tied up in the future of THQ Partners]]></title><link>http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/</guid><comments>http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/"><img alt="Nexuiz in limbo following THQ dissolution" data-src-height="286" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/nex.jpg" /></a></div><em><a href="http://www.joystiq.com/game/nexuiz">Nexuiz</a></em>, an arena-based product of Illfonic and THQ Partners, is in limbo following THQ's <a href="http://www.joystiq.com/tag/thq-bankruptcy/">bankruptcy</a> and <a href="http://www.joystiq.com/2013/01/24/court-approves-thq-asset-sales/">assets sale</a>, during which the Partners brand was not sold.<br /><br />"Our deal with THQ was basically a licensing deal through THQ Partners, so we do have a period of time [in which] THQ has the rights to be the exclusive publisher," Illfonic president Chuck Brungardt tells <a href="http://www.polygon.com/2013/2/12/3980848/nexuiz-thq-bankruptcy-illfonic-alientrap">Polygon</a>. "Now with them folding we are still trying to figure out what this means and awaiting details from our contacts handling the transitions at THQ."<br /><br />Brungardt says it will probably take another month to figure out the future of <em>Nexuiz </em>and the remaining THQ assets. <em>Nexuiz </em>is lumped in with THQ Partners, the Darksiders franchise, Vigil Games and other back catalog properties that former THQ president Jason Rubin said will be sold off in <a href="http://www.joystiq.com/2013/01/24/thq-back-catalog-to-be-sold-off-in-separate-process/">a separate process</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/">Multiplayer shooter Nexuiz tied up in the future of THQ Partners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Feb 2013 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20461315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/13/nexuiz-tied-up-in-the-future-of-thq-partners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>illfonic</category><category>microsoft</category><category>nexuiz</category><category>pc</category><category>playstation</category><category>ps3</category><category>THQ</category><category>thq-bankruptcy</category><category>thq-partners</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 13 Feb 2013 20:30:00 EST</pubDate></item><item><title><![CDATA[PSA: Nexuiz both on sale and free-to-play this weekend via Steam]]></title><link>http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/</guid><comments>http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/nexuizheader.jpg" style="width: 530px; height: 297px; " /></a></div>From now until 4 p.m. Eastern time tomorrow afternoon, the CryEngine 3-powered, IllFonic-developed FPS <a href="http://www.joystiq.com/game/nexuiz"><em>Nexuiz</em></a> will be free to play for anyone with <a href="http://store.steampowered.com/app/96800">Steam</a> and a Windows machine capable of running things powered by CryEngine 3. If the game tickles your fancy during that brief period of care/money-free play time, it can be permanently purchased for $2.50 during the next 40 or so hours.<br /><br />Look, just because we found <em>Nexuiz</em> <a href="http://www.joystiq.com/2012/03/02/nexuiz-review/">a little bland</a> doesn't mean we're going to stop you from getting a good deal on it. We're not <em>monsters</em>. Well, Gorthax in accounting is a monster, but he doesn't bring it up and neither do we and everyone gets along fine and no one gets eaten.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/">PSA: Nexuiz both on sale and free-to-play this weekend via Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 11 Aug 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20298879/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/11/psa-nexuiz-both-on-sale-and-free-to-play-this-weekend-via-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>illfonic</category><category>nexuiz</category><category>pc</category><category>THQ</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 11 Aug 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Nexuiz review: Red, blue and borrowed]]></title><link>http://www.joystiq.com/2012/03/02/nexuiz-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/02/nexuiz-review/</guid><comments>http://www.joystiq.com/2012/03/02/nexuiz-review/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/02/nexuiz-review/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/nex1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>When it comes to futuristic arena shooters, two names quickly come to mind: <em>Unreal Tournament</em> and <em>Quake 3 Arena</em>. <em>Nexuiz</em> borrows liberally from both, employing exotic arenas and out-of-this-world weaponry. In fact, <em>Nexuiz</em> only does one thing to expand upon the formulae set down by the genre's heavy-hitters. The question is whether that's enough to set <em>Nexuiz</em> apart.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/nexuiz-2-27-12/">Nexuiz (2/27/12)</a></strong></p><a href="http://www.joystiq.com/photos/nexuiz-2-27-12/#4849001"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/7113nexuizlaunchscreen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-2-27-12/#4849002"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/7114nexuizlaunchscreen2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-2-27-12/#4849003"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/7115nexuizlaunchscreen3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-2-27-12/#4849004"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/7116nexuizlaunchscreen4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-2-27-12/#4849005"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/7117nexuizlaunchscreen5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/03/02/nexuiz-review/" rel="bookmark">Continue reading <em>Nexuiz review: Red, blue and borrowed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/02/nexuiz-review/">Nexuiz review: Red, blue and borrowed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Mar 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/02/nexuiz-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/02/nexuiz-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>nexuiz</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 02 Mar 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Nexuiz gameplay trailer quakes with rockets, jetpacks]]></title><link>http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/</guid><comments>http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/nexuizheader.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-5b382ccc" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/5b382ccc/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=23399104&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-5b382ccc"><video id="viddlerVideo-5b382ccc" src="//www.viddler.com/file/5b382ccc/html5mobile?openURL=23399104" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/5b382ccc/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/5b382ccc/" height="357" id="viddlerOuter-5b382ccc" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/5b382ccc/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=23399104&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-5b382ccc"><video controls="controls" height="337" id="viddlerVideo-5b382ccc" poster="//www.viddler.com/thumbnail/5b382ccc/" src="//www.viddler.com/file/5b382ccc/html5mobile?openURL=23399104" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br /><em>Nexuiz, </em>a guest to the <a href="http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/">XBLA House Party</a> on February 29 for 800 MS Points ($10), recently shot out a trailer featuring the most gameplay we've seen yet. We also have a <a href="http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/">preview</a> of the twitch shooter if you're looking for more.<p><a href="http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/" rel="bookmark">Continue reading <em>Nexuiz gameplay trailer quakes with rockets, jetpacks</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/">Nexuiz gameplay trailer quakes with rockets, jetpacks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Feb 2012 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20174358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/18/nexuiz-gameplay-trailer-quakes-with-rockets-jetpacks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>illfonic</category><category>microsoft</category><category>nexuiz</category><category>THQ</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 18 Feb 2012 03:00:00 EST</pubDate></item><item><title><![CDATA[XBLA House Party kicks off on Feb. 15 with Warp]]></title><link>http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/</guid><comments>http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/warppaxeast2011edited1.jpg" style="width: 530px; height: 298px; " /></a></div>We knew that <a href="http://www.joystiq.com/game/warp"><em>Warp</em></a>, <a href="http://www.joystiq.com/game/alan-wakes-american-nightmare"><em>Alan Wake's American Nightmare</em></a>, <a href="http://www.joystiq.com/game/nexuiz"><em>Nexuiz</em></a>, and <a href="http://www.joystiq.com/game/i-am-alive"><em>I Am Alive</em></a> would be <a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/">participating in Microsoft's 2012 Xbox Live Arcade House Party promo</a>, and we knew that the party would <a href="http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/">start on February 15</a>, but we didn't have a clue as to how the specifics of the boogeying would progress. Today, Microsoft revealed that <em>Warp</em> will be the party's first attendee, arriving on February 15 for the nice price of 800 MS Points ($10), followed up in the proceeding three weeks by Alan Wake's American sojourn, the almost-but-not-quite-<em>Quake</em> multiplayer shooter <em>Nexuiz</em>, and one man's journey through the depths of human survival in <em>I Am Alive</em>.<br /><br />Like <em>Warp</em>, <em>Nexuiz</em> will only cost 800 MS Points ($10), while the other two titles will run 1200 MS Points a pop ($15). As always with these XBLA promos, Microsoft is offering an extra 800 free MS Points to anyone who grabs all four games within a defined time period (between Feb. 15 and Mar. 13 in this case). As for what to do with those extra points ... well, might we suggest hanging onto it for the upcoming launch of <em>Fez</em>? 'Cause that's totally what we're doing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/">XBLA House Party kicks off on Feb. 15 with Warp</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Jan 2012 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20154692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/23/xbla-house-party-2012-release-dates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>house-party-2012</category><category>i-am-alive</category><category>microsoft</category><category>nexuiz</category><category>q1-2012</category><category>release-date</category><category>remedy</category><category>remedy-entertainment</category><category>remedy-games</category><category>remedy-studios</category><category>thq</category><category>trapdoor</category><category>trapdoor-inc</category><category>ubisoft</category><category>Warp</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 23 Jan 2012 13:25:00 EST</pubDate></item><item><title><![CDATA[Nexuiz brings the twitch back to FPS on XBLA]]></title><link>http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/</guid><comments>http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/nexuizheader.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
It's circa 1999, and I'm in my freshman college dorm room, playing a game on my Windows 98 computer. It uses a clunky CRT monitor that takes up most of my desk, but on that monitor a series of images flashes by -- walls, a floor, a skybox overhead, more walls, more floors. Quickly, there's a flash of an colorful icon on the screen, and in first-person view I bound towards it. Just as I grab the quad-damage and jump off a cliff, an opponent appears in my peripheral. While falling through the air, I instantly move my mouse around just so, click the button, and my rocket lands perfectly alongside the enemy avatar, bursting it into a spray of gory red pixels.<br />
<br />
A real-life cry of anguish is heard from down the hall, where my floormate has just had to click to respawn. I smile, and run off to look for more prey.<br />
<br />
That's the feeling that made playing <em>Quake 2</em> so magical back in the day, and <a href="http://joystiq.com/game/nexuiz"><em>Nexuiz</em></a> is a direct descendant of that line. It was originally <a href="http://www.youtube.com/watch?v=me3KeOj4MHY">an open source shooter based off of the <em>Quake</em> engine</a>, and developer IllFonic has now remade the game in CryEngine 3, set for release on Xbox Live Arcade next month. And though the Microsoft booth at CES 2012 is a long way away from my dorm room in both space and time, just a few minutes of gameplay pointed me right back to that formative experience.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/">Nexuiz (CryEngine 3)</a></strong></p><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168823"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168824"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168825"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168826"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz09_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/" rel="bookmark">Continue reading <em>Nexuiz brings the twitch back to FPS on XBLA</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/">Nexuiz brings the twitch back to FPS on XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jan 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/15/nexuiz-brings-the-twitch-back-to-fps-on-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ces</category><category>ces-2012</category><category>illfonic</category><category>microsoft</category><category>nexuiz</category><category>pc</category><category>quake-2</category><category>retro</category><category>twitch</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sun, 15 Jan 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Xbox Live Arcade 'House Party 2012' begins Feb. 15]]></title><link>http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/</guid><comments>http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanprevmain530px.jpg" style="display: none; " /></a><!--[if IE]><object width="530" height="318" id="viddlerOuter-eea24c2d" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/eea24c2d/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-eea24c2d"><video id="viddlerVideo-eea24c2d" src="//www.viddler.com/file/eea24c2d/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/eea24c2d/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/eea24c2d/" height="318" id="viddlerOuter-eea24c2d" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/eea24c2d/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-eea24c2d"><video controls="controls" height="298" id="viddlerVideo-eea24c2d" poster="//www.viddler.com/thumbnail/eea24c2d/" src="//www.viddler.com/file/eea24c2d/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />Microsoft plans to kick off the Xbox Live Arcade House Party for 2012 on February 15, releasing the four <a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/">previously revealed titles</a> back-to-back. At this time, Microsoft isn't revealing pricing nor the order in which it plans to release the titles. <em>Yeah</em>, our definition of "<a href="http://majornelson.com/2012/01/10/house-party-details/">House Party <em>Details</em></a>" varies greatly.<br /><br />A company rep confirmed that the order listed on Xbox guru Major Nelson's site is simply alphabetized. So, beginning February 15, for some price and in some order, folks will be able to pick up <em><a href="http://joystiq.com/game/alan-wakes-american-nightmare">Alan Wake's American Nightmare</a></em>, the long-awaited <em><a href="http://joystiq.com/tag/i-am-alive">I Am Alive</a></em>, <em><a href="http://joystiq.com/tag/nexuiz">Nexuiz</a></em> and EA's <em><a href="http://www.joystiq.com/tag/warp">Warp.</a></em><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/alan-wakes-american-nightmare-12-19-2011/">Alan Wake's American Nightmare (12/19/2011)</a></strong></p><a href="http://www.joystiq.com/photos/alan-wakes-american-nightmare-12-19-2011/#4684377"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanimage2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alan-wakes-american-nightmare-12-19-2011/#4684378"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanimage3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alan-wakes-american-nightmare-12-19-2011/#4684379"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanimage4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alan-wakes-american-nightmare-12-19-2011/#4684380"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanimage5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/alan-wakes-american-nightmare-12-19-2011/#4684382"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanimage7_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/">Xbox Live Arcade 'House Party 2012' begins Feb. 15</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Jan 2012 13:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20145338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/10/xbox-live-arcade-house-party-2012-begins-feb-15/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alan-wakes-american-nightmare</category><category>house-party</category><category>house-party-2012</category><category>i-am-alive</category><category>microsoft</category><category>nexuiz</category><category>warp</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 10 Jan 2012 13:52:00 EST</pubDate></item><item><title><![CDATA[Alan Wake's American Nightmare, I Am Alive part of XBLA's 'House Party 2012' [update: Now with trailer!]]]></title><link>http://www.joystiq.com/2012/01/09/xbla-house-party-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/09/xbla-house-party-2012/</guid><comments>http://www.joystiq.com/2012/01/09/xbla-house-party-2012/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/awanprevmain530px.jpg" style="display: none; " /></a><!--[if IE]><object width="530" height="318" id="viddlerOuter-eea24c2d" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/eea24c2d/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-eea24c2d"><video id="viddlerVideo-eea24c2d" src="//www.viddler.com/file/eea24c2d/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/eea24c2d/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/eea24c2d/" height="318" id="viddlerOuter-eea24c2d" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/eea24c2d/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-eea24c2d"><video controls="controls" height="298" id="viddlerVideo-eea24c2d" poster="//www.viddler.com/thumbnail/eea24c2d/" src="//www.viddler.com/file/eea24c2d/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
Microsoft is set to throw another House Party in 2012. In attendance will be <em><a href="http://joystiq.com/game/alan-wakes-american-nightmare">Alan Wake's American Nightmare</a></em>, EA's <em><a href="http://www.joystiq.com/tag/warp">Warp</a></em>, <em><a href="http://joystiq.com/tag/nexuiz">Nexuiz</a></em> and the long-awaited <em><a href="http://joystiq.com/tag/i-am-alive">I Am Alive</a></em>.<br />
<br />
The trailer for the XBLA House Party promotion, which was apparently posted by accident, does not reveal any release dates. Out best guesstimate, if history serves, would be late February <a href="http://www.joystiq.com/2011/02/08/xbox-live-house-party-titles-beyond-good-and-evil-hd-torchlight/">like last time</a>. We've contacted Microsoft for launch details.<br />
<br />
<strong>Update:</strong> We snagged the trailer and have embedded it above!<br />
<br />
[Thanks, Joey]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/">Alan Wake's American Nightmare, I Am Alive part of XBLA's 'House Party 2012' [update: Now with trailer!]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jan 2012 09:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20143725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/09/xbla-house-party-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alan-wakes-american-nightmare</category><category>house-party</category><category>house-party-2012</category><category>i-am-alive</category><category>microsoft</category><category>nexuiz</category><category>warp</category><category>xbox</category><category>Xbox-Live-House-Party</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 09 Jan 2012 09:25:00 EST</pubDate></item><item><title><![CDATA[THQ Partners to publish Nexuiz on XBLA, PSN, PC in 2012]]></title><link>http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/</guid><comments>http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/"><img alt="Suck it blue!" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/nexuizbluey.jpg" style="display: none; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 331px; " /></a><!--[if IE]><object width="530" height="318" id="viddlerOuter-94d81d16" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/94d81d16/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-94d81d16"><video id="viddlerVideo-94d81d16" src="//www.viddler.com/file/94d81d16/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/94d81d16/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/94d81d16/" height="318" id="viddlerOuter-94d81d16" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/94d81d16/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-94d81d16"><video controls="controls" height="298" id="viddlerVideo-94d81d16" poster="//www.viddler.com/thumbnail/94d81d16/" src="//www.viddler.com/file/94d81d16/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
As was <a href="http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/">foretold</a>, THQ has officially <a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1638614&amp;highlight">revealed</a> that it will publish the Cry Engine 3-powered shooter, <a href="http://joystiq.com/game/nexuiz"><em>Nexuiz</em></a>. Specifically, the game will be published via THQ Partners, which helps developers reach global audiences. Nexuiz is planned to be released on PC, Xbox Live Arcade and PlayStation Network in "early 2012."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/">THQ Partners to publish Nexuiz on XBLA, PSN, PC in 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Dec 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20125940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/12/thq-partners-to-publish-nexuiz-on-xbla-psn-in-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>nexuiz</category><category>playstation</category><category>ps3</category><category>psn</category><category>thq</category><category>xbla</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 12 Dec 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[THQ listed as Nexuiz publisher [update: it won't be Capcom]]]></title><link>http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/</guid><comments>http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/05/capcom-publishing-nexuiz/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/nexuizscreen.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
It looks like grassroots-turned-XBLA/PSN CryEngine 3 arena shooter <a href="http://www.joystiq.com/game/NEXUIZ" style="text-align: -webkit-auto; ">Nexuiz</a> has found itself a publisher, bringing it one step closer to meeting the winter 2011 release window originally slated for the title. According to an <a href="http://www.classification.gov.au/www/cob/find.nsf/5b6ebdff7f5b9a24ca2575ca00062226/44c7e8f17803ca75ca25795a0057fa7e?OpenDocument" style="text-align: -webkit-auto; ">Australian Classification Board filing</a>, <strike>Capcom</strike> has landed the gig of bringing multiplayer mayhem to American living rooms, while its international publishing partner THQ will handle the legwork in the land down under.<br />
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<strong>Update:</strong> It seems THQ may be the publisher after all. Capcom USA told Joystiq this was an error in the listing. "Capcom does work with THQ Australia on a number of our titles, so this may have just been an easy mistake. We are not working on this." We're told THQ Australia is working to correct the information.<br />
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We still don't know any release date or pricing information, but ratings filings are usually a good indication of logistical specifics in our near future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/">THQ listed as Nexuiz publisher [update: it won't be Capcom]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Dec 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20121163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/05/capcom-to-publish-nexuiz/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>australian-classification-board</category><category>capcom</category><category>illfonic</category><category>microsoft</category><category>nexuiz</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 05 Dec 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[CryEngine 3 licensed for XBLA, PSN version of arena FPS Nexuiz]]></title><link>http://www.joystiq.com/2010/07/13/cryengine-3-licensed-for-xbla-psn-version-of-arena-fps-nexuiz/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/13/cryengine-3-licensed-for-xbla-psn-version-of-arena-fps-nexuiz/</guid><comments>http://www.joystiq.com/2010/07/13/cryengine-3-licensed-for-xbla-psn-version-of-arena-fps-nexuiz/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#/4"><img border="1" hspace="4" vspace="4" alt="Nexuiz" width="530" height="331" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz09-530.jpg" /></a></div>
Going from a free, community-driven environment to the closed storefronts on Xbox Live Arcade and PlayStation Network calls for some added incentive. Developer IllFonic claims its console version of <em>Nexuiz</em>, which began as <a href="http://www.alientrap.org/nexuiz/">an open-source shooter</a> for Windows, Linux and OSX, will be the first downloadable title developed with <a href="http://www.joystiq.com/tag/cryengine-3">CryEngine 3</a>. That's quite an upgrade over the <em>Quake 1</em> engine that once powered the arena-based first-person shooter.<br />
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Looking to reap the benefits from Crytek's support and technology -- not to mention <em><a href="http://www.joystiq.com/tag/quake-arena-arcade">Quake Arena Arcade</a>'s</em> continued absence -- Illfonic plans to launch <em>Nexuiz</em> simultaneously on PSN and XBLA this winter. According to lead designer Kedhrin Gonzalez, maintaining the collaborative, malleable nature of the original will "definitely" be a goal. "Nexuiz was built by a community and we're bringing that vision to consoles," he said. "But we had to change some things in order to make it more accessible to console players."<br />
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Initially, that audience will find some standard multiplayer offerings like Team Deathmatch and Capture the Flag, wrapped in a fast-paced fragfest not unlike <em>Unreal Tournament III </em>(which supported basic modding on PlayStation 3). We should be able to see how community-created content takes shape when the game is showcased at this year's Penny Arcade Expo, which will take place in Seattle from September 3 until September 5. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/">Nexuiz (CryEngine 3)</a></strong></p><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168823"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168824"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168825"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/nexuiz-cryengine-3/#3168826"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/prnexuiz09_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/13/cryengine-3-licensed-for-xbla-psn-version-of-arena-fps-nexuiz/">CryEngine 3 licensed for XBLA, PSN version of arena FPS Nexuiz</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Jul 2010 14:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/13/cryengine-3-licensed-for-xbla-psn-version-of-arena-fps-nexuiz/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19552262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/13/cryengine-3-licensed-for-xbla-psn-version-of-arena-fps-nexuiz/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryengine-3</category><category>crytek</category><category>fps</category><category>microsoft</category><category>nexuiz</category><category>playstation</category><category>ps3</category><category>psn</category><category>Q4-2010</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 13 Jul 2010 14:31:00 EST</pubDate></item></channel></rss>