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Posts tagged pax-2012

Halo 4 adds Grifball to the multiplayer menu

Community-created mode Grifball is graduating to the big time in Halo 4. 343 Industries revealed during PAX this weekend that the popular sport would now be a major multiplayer mode in Halo 4, available for play at launch. For the unaware, Grifball pits two teams against each other as they fight t...

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Runic's post-Torchlight 2 plans: Mac port, patches, and a trip to the mountains

Runic's CEO Max Schaefer seems both simultaneously relieved and nervous as he sits in the Torchlight 2 booth at PAX Prime 2012. Relieved, because his company finally announced a release date for its long-awaited game, and slightly nervous, because he knows the community's judgment is finally coming...

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Tour Mojang's pop-up museum: view the beautiful lawsuit docs for Scrolls, the insides of a Creeper

Mojang's more than just the studio that birthed Minecraft – it's also the studio that birthed the amazing fan art you see above. Beyond said art, Mojang erected a faux museum in honor of its short life on the PAX Prime 2012 show floor. In it, we witnessed the actual legal documents served to ...

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Second generation Razer Blade upgrades innards, lowers price

The original Blade laptop from Razer may only be six or so months old at this point, but six months is essentially a million, billion years in consumer electronic terms. Hence, Razer has announced an updated version of its gaming rig, which features new internal components and a lower-yet-still-wal...

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Firefall beta opens up its item store, sells Founder's Packages (on sale now)

Red 5 Studios is once again showing off its open world, free-to-play MMO Firefall (currently still in closed beta) at PAX, and the newest bit of content included is a set of in-game stores, allowing players to purchase items and features via microtransaction. Firefall lead designer David Williams p...

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Metal Gear Solid: Ground Zeroes gameplay footage sneaks out of PAX 2012 [Update: Now with official footage!]

What we have here, ladies and gentlemen, is the very first gameplay footage of Kojima's next non-Raiden oriented entry into the annals of Metal Gear history, Metal Gear Solid: Ground Zeroes. As you can tell, Snake's ability to stealthily infiltrate a compound and mess up everyone's day has remaine...

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Metal Gear Solid: Ground Zeroes is gorgeous, open-world, and not Metal Gear Solid 5

Hideo Kojima divulged details on Metal Gear Solid: Ground Zeroes at an "introspective" PAX session about the series today. The game's demo was shown recently to attendees at a Metal Gear 25th anniversary event in Japan, and involved Snake sneaking his way through an open world. So what else is new ...

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Kojima: Fox Engine could support Silent Hill, other Konami games

During a Metal Gear 25th Anniversary panel at PAX 2012, designer Hideo Kojima talked about the development of the Fox Engine, which powers Metal Gear Solid: Ground Zeroes. Kojima spoke briefly about the engine's potential and versatility. "The thing is, once we get the Fox engine moving as we do no...

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Kojima would 'really like' to make a Metal Gear Rising sequel with Platinum

Speaking during the Metal Gear 25th Anniversary panel at this year's PAX in Seattle, Konami kingpin and Metal Gear mogul Hideo Kojima gave a bit of insight into the future of Metal Gear Rising: Revengeance as a series, as well as his continuing relationship with Platinum Games. "First of all, I'm n...

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Seen@PAX: Disney artists will draw your favorite Disney character (from Epic Mickey 2)

Of all the artist alleys we passed at PAX, we never expected to find a team of in-house Disney cartoonists hand-drawing popular characters for surprised attendees. Take a peek at the gallery below and see how some of Disney's iconic characters (featured in Epic Mickey 2: The Power of Two) were brou...

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