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Posts tagged pax-prime-2012

Splinter Cell: Blacklist aims to take Conviction's promise to the next level and then some

"I'm not going to go into the whole story," says Splinter Cell: Blacklist creative director Maxime Béland during an interview with Joystiq at PAX 2012, "but Conviction was kind of a rescue job for me." As the last game in the Splinter Cell series (that also served as a more action-oriented...

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Cannon Brawl brings 2D RTS to the PAX 10

The PAX 10 picked some excellent titles to show off right outside of PAX's Indie Megabooth in Seattle last weekend. Of the indie games on display, a 2D real-time strategy game called Cannon Brawl was my favorite. Cannon Brawl (formerly called Dstroyd) is the product of four developers calling...

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Notch still working on 0x10c, despite a few stops and starts

Speaking to Joystiq at PAX last weekend, Minecraft creator Markus "Notch" Persson told us that while most of his days lately are taken up with "just discussing how to do stuff" ("and then Reddit," he added slyly), work continues on the 0x10c space game he announced a while ago. Oh, and in case...

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Notch responds to Guncraft: 'I'm a huge fan of clones'

Before PAX started up in Seattle last week, even before the booths were assembled in the convention center, we heard about Exato Games' plan to attract Minecraft creator Markus "Notch" Persson's attention to its own Guncraft. "Notch, come have a beer with us," John Getty said through Joystiq last...

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Learn more about Battleblock Theater's level editor

The Behemoth teased us with a PAX reveal of Battleblock Theater's level editor, and the Castle Crashers developer didn't disappoint. There's a full-featured level editor included with the game, and it's the same one the designers have been using to make their own levels, controller and all. Every...

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How Guardians of Middle-earth innovates on the MOBA gametype

We first saw Guardians of Middle-earth in action back at E3 this year, and it was quite impressive even then. Monolith has taken the PC-centric gameplay of the emerging MOBA (or DotA, or LoL, or even action RTS, whatever you like to call it) genre, and translated it over to a console and a...

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Loadout lets you create the weapon you want

If there's still any question in your mind that we're in the middle of a free-to-play trend, you can put it to rest right now: Most of the PAX show floor was taken up by indie titles currently in a closed beta, and heading towards a free-to-play "open beta release" later on this year. Firefall...

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Resident Evil 6's Mercenaries mode stacks the bodies

During the final day of PAX Capcom had a stream going for Resident Evil 6, giving everyone a glimpse at how Mercenaries mode has changed. Players are much more mobile now, and can use traps (when available in the level) to dispatch large groups of enemies quickly....

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Breaking free with your own IP: Insomniac's CEO on what's next (besides Ratchet & Clank)

There's a big craze these days with independent developers, though the idea isn't all that crazy. Developers, as it turns out, like to own the stuff they create – Ratchet & Clank developer Insomniac Games is no different. And here's something you might not know about Insomniac: the studio...

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Card Hunter combines tabletop gaming with digital magic

Jon Chey is a co-founder of Irrational Games, who recently formed up a brand new studio called Blue Manchu, to work on a new game called Card Hunter. Card Hunter might easily be mistaken for many similar games of much lower quality: It's a Flash game that runs in your browser, and it's going to be...

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