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Posts tagged pax-prime-2014

How Spry Fox used (human) guinea pigs to evolve Free-Range Dragons overnight

If you played Spry Fox's Free-Range Dragons at PAX Prime earlier this month, you may have a vastly different impression of the game than players who returned to the team's booth during the show's final hours. This isn't just a matter of taste, either. Spry Fox actively updated its PAX Prime demo...

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Final Fantasy creator sees mobile success in download numbers

Hironobu Sakaguchi's name is credited with leading and assisting in the creation of many games over the years, from Final Fantasy to The Last Story, Chrono Trigger to Parasite Eve. The veteran designer announced his latest project in July, an action-RPG-puzzle game for iOS and Android called Terra...

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Neverending Nightmares is horrific, repulsive and true

Caution: Some of the following content contains graphic descriptions of violent thoughts that Gilgenbach has experienced in real life. Those sensitive to such information should read with caution, and contact their nearest mental health care facilities if needed. In the US, the national suicide...

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Joystiq Weekly: Free upgrades for Destiny, Hatoful Boyfriend review, PAX Prime and more

Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet. PAX Prime 2014 ended on Monday, but we're still...

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The Behemoth finally has enough clout to get away with Game 4

The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy game for PC and Xbox One that retains the developer's quirky humor and trademark charms while...

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Harmonix's A City Sleeps dreams of bullet hell

It quickly becomes apparent that the developers of Harmonix's A City Sleeps are hardcore arcade shoot-'em-up fans. Its screen-filling bullet patterns recall Cave games like Deathsmiles and DoDonPachi, and its multi-faceted mechanics draw inspiration from Radiant Silvergun and other highly...

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Dragon Age: Inquisition multiplayer builds on Mass Effect 3 legacy

I remember when BioWare and EA announced that Mass Effect 3 would feature a multiplayer mode. Multiplayer? In a Mass Effect game? It was blasphemy! It was sacrilege! It was ... pretty fun, actually. The squad-based third-person shooter/RPG formula used throughout the previous games in the series...

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Extreme Exorcism is pixelated chaos for you and your ghostbusting friends

Extreme Exorcism begins simply. The first round of play pits players against a possessed piece of furniture in one of several spacious rooms scattered throughout a haunted mansion. The enemy is easily dispatched with one of the many randomly spawned weapons found nearby, and the round concludes...

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Hearthstone expansion coming 'soon,' iPhone and Android versions by end of year

Eric Dodds, lead designer for Blizzard's digital card game/spare time killer, Hearthstone, told Joystiq at PAX Prime that an expansion for the game will be coming "soon." The expansion will add new cards and lots of them - more than 100, actually. Unfortunately for those who enjoyed taking on...

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Heroes of the Storm gave me a green thumb (and tentacles)

Heroes of the Storm (previously known as Blizzard All-Stars, previously known as Blizzard DOTA) makes small changes to the MOBA standard of 5v5, three-lane-style gameplay that add up to create something that feels wholly fresh. The development team at Blizzard has done away with the item shop,...

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A mindset to match The Evil Within

Posted on Sep 17th 2014 2:00PM

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Hyrule Warriors review: Moblin warfare

Posted on Sep 17th 2014 10:00AM

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