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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Octodad meets Kinect: How one of the funniest games ever is finding new legs]]></title><link>http://www.joystiq.com/2011/02/24/octodad-kinect-demo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/24/octodad-kinect-demo/</guid><comments>http://www.joystiq.com/2011/02/24/octodad-kinect-demo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/24/octodad-kinect-demo/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamoctodadkinect2530.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
"Loving Father. Caring Husband. Secret Octopus."<br />
<br />
Any doubts you may have harbored about the comedic value of <a href="http://www.joystiq.com/2010/11/11/octodad-a-free-indie-game-about-a-loving-father-who-is-also-a-s/"><em>Octodad</em></a> -- the latest project from the increasingly acclaimed DePaul Game Development program -- were almost certainly abandoned after reading the tagline above. Cold souls in need of further convincing only need spend a few minutes with the free indie title to realize its genius. Everyone else is probably dead, or born without a sense of humor, which some might argue to be worse.<br />
<br />
<em>Octodad</em> doesn't rely on shortsighted bursts of wit, wordplay or other pre-programmed gags to arouse laughter. Its humor is <em>emergent</em> -- the very act of wobbling the cephalo-protagonist between his patronly objectives simply <em>is</em> funny. Rather, it <em>was</em> funny.<br />
<br />
Now that the game's collegiate developers have followed through with their plan to infuse the game with Kinect support, <em>Octodad</em> has reached a plane of comedy few other titles have even approached.<p><a href="http://www.joystiq.com/2011/02/24/octodad-kinect-demo/" rel="bookmark">Continue reading <em>Octodad meets Kinect: How one of the funniest games ever is finding new legs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/24/octodad-kinect-demo/">Octodad meets Kinect: How one of the funniest games ever is finding new legs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Feb 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/24/octodad-kinect-demo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19856474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/24/octodad-kinect-demo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>depaul-game-dev</category><category>john-murphy</category><category>kinect</category><category>octodad</category><category>pc</category><category>phillip-tibitoski</category><category>tech-demo</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 24 Feb 2011 10:00:00 EST</pubDate></item></channel></rss>