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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Pixar artists form Steel Wool Games, Flyhunter due out in 2013]]></title><link>http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/</guid><comments>http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/"><img alt="Pixar artists form Steel Wool Games, Flyhunter due out in 2013" data-src-height="370" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/883570520487291327922426933761o.jpg" /></a></div>So five people from Pixar start a game studio, and no, that's not the beginning of an off-color joke. Steel Wool Games was founded by Sequoia Blankenship, Andrew Dayton, Jonathan Hoffman, Joshua Qualtieri and Jason Topolski, all of whom work at Pixar by day and now develop games by night. Steel Wool's first game, <em>Flyhunter</em>, is due out in 2013 from PC and PlayStation publisher Ripstone.<br /><br />"We have an internal phrase that we use to describe our style: 'Grimsical,'" says Dayton, Steel Wool's executive producer. "It's our fundamental principle as a company. We create worlds that are funny and whimsical but dipped in gritty tones." That certainly sounds like Pixar.<br /><br />Steel Wool has an additional team of 12 working on <em>Flyhunter </em>and all things grimsical, so while it's an after-hours studio for the founders, this is a full-time operation.<p><a href="http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/" rel="bookmark">Continue reading <em>Pixar artists form Steel Wool Games, Flyhunter due out in 2013</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/">Pixar artists form Steel Wool Games, Flyhunter due out in 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Mar 2013 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20510250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/19/pixar-artists-form-steel-wool-games-flyhunter-due-out-in-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>flyhunter</category><category>Indie</category><category>pixar</category><category>ripstone</category><category>ripstone-publishing</category><category>steel-wool-games</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 19 Mar 2013 19:15:00 EST</pubDate></item><item><title><![CDATA[Disney Infinity's Cars set on display in these screens and trailer]]></title><link>http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/</guid><comments>http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/disneyinfinitycarsplayset.jpg" /></a><iframe frameborder="0" height="318" id="viddler-225cb069" mozallowfullscreen="true" src="http://www.viddler.com/embed/225cb069/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=27268278&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br /><a href="http://www.joystiq.com/game/disney-infinity"><em>Disney Infinity</em></a>'s Cars-themed play set springs to life in these screens and trailer, showing Lightning McQueen, Mater, Holley Shiftwell and Francesco Bernoulli racing through Radiator Springs.  The game combines physical figures with virtual play areas, each play set costing $34.99 in addition to the <a href="http://www.joystiq.com/2013/01/16/disney-infinity-starter-pack-priced-74-99-play-sets-34-99/">starter pack's $74.99 cost</a>.<br /><br />Previously announced play set themes include The Incredibles, Monsters University and Pirates of the Caribbean.  <em>Disney Infinity</em> is set to arrive in June for Xbox 360, PS3, Wii, Wii U and 3DS. <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/disney-infinity-cars-play-set-0/">Disney Infinity (Cars Play Set)</a></strong></p><a href="http://www.joystiq.com/photos/disney-infinity-cars-play-set-0/#5662336"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/cars4gi_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/disney-infinity-cars-play-set-0/#5662337"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/cars4gi2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/disney-infinity-cars-play-set-0/#5662338"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/carsfrancescodynamicwithreflection_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/disney-infinity-cars-play-set-0/#5662339"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/carsfrancescopassivewithreflection_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/disney-infinity-cars-play-set-0/#5662340"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/carshollydynamicwithreflection_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/">Disney Infinity's Cars set on display in these screens and trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 24 Feb 2013 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20475129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/24/disney-infinitys-cars-set-on-display-in-these-screens-and-trail/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>cars</category><category>disney</category><category>disney-infinity</category><category>microsoft</category><category>nintendo</category><category>pixar</category><category>playstation</category><category>ps3</category><category>trailer</category><category>wii</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 24 Feb 2013 13:30:00 EST</pubDate></item><item><title><![CDATA[Disney Infinity's fourth play set features Pixar's Cars]]></title><link>http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/</guid><comments>http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/"><img alt="Disney Infinity's fourth play set features Pixar's Cars" data-src-height="272" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/disneyinfinitycarsplayset.jpg" /></a></div>The latest issue of Game Informer has <a href="http://www.videogamer.com/xbox360/disney_infinity/news/disney_infinity_cars_play_set_revealed.html">details on the fourth play set</a> announced for <a href="http://joystiq.com/game/disney-infinity"><em>Disney Infinity</em></a>, the <a href="http://www.joystiq.com/2013/01/15/disney-infinity-powered-by-plastic-incredibles-monsters-pirate/">Avalanche Software-developed game</a> combining virtual play areas and characters with physical toys. Pixar's <em>Cars</em> universe will join <em>Pirates of the Carribbean, Monsters Inc</em>, and <em>The Incredibles</em> as announced properties contributing a play set to the Disney Infinity platform.<br /><br />The first three universes are set to be included in a Starter Pack <a href="http://www.joystiq.com/2013/01/16/disney-infinity-starter-pack-priced-74-99-play-sets-34-99/">available for $74.99</a>, while play sets like this one will cost $34.99, and add about six to nine hours of gameplay to the proceedings. In addition to the <em>Cars</em> world and the characters (including Lightning McQueen, Mater, Holley Shiftwell and Francesco Bernoulli), the set will also have extra items like track pieces and other goodies from the town of Radiator Springs.<br /><br /><em>Disney Infinity</em> is set to debut on store shelves this June, and the company says we'll see more play sets announced as ready for launch before then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/">Disney Infinity's fourth play set features Pixar's Cars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Feb 2013 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20451601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/06/disney-infinitys-fourth-play-set-features-pixars-cars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cars</category><category>disney</category><category>disney-infinity</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>pixar</category><category>play-set</category><category>playset</category><category>playstation</category><category>properties</category><category>ps3</category><category>toys</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 06 Feb 2013 23:15:00 EST</pubDate></item><item><title><![CDATA[Rumor: Disney Infinity is a sandbox game for consoles, iOS and Android]]></title><link>http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/</guid><comments>http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/pixarcharsdisney.jpg" /></a></div>Next month, <em>Disney Infinity</em> will be revealed to the press at an event in Los Angeles. Aside from <a href="http://www.joystiq.com/2012/12/18/disney-interactive-revealing-disney-infinity-next-month/">a lenticular invitation</a>, there's nothing else concrete on <em>Disney Infinity</em> right now.<br /><br />According to a Polygon source, what we're going to see is an open-world sandbox game with characters from Disney and Pixar. It mixes elements of <em>Minecraft,</em> such as building, with <em>Just Cause</em>'s open-world gameplay - if you played <em>Toy Story 3: The Video Game</em>, it sounds reminiscent of that game's <a href="http://www.youtube.com/watch?v=Do84qnpfUvQ">Toy Box mode</a>. In fact, "Toy Box" is <a href="http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/">a codename for a project</a> that sounds an awful lot like these rumors about <em>Disney Infinity</em>.<br /><br /><em>Disney Infinity</em> is rumored to be on multiple platforms, including current consoles, iOS and Android devices, with development duties falling squarely on Utah-based <a href="http://www.joystiq.com/tag/avalanche-software">Avalanche Software</a>, the same developer responsible for <em>Toy Story 3: The Game.</em> According to Polygon's report, the mobile versions of <em>Disney Infinity</em> lacked the building aspects seen in the console versions. It also suggests that Disney considers the game as a "platform" to be expanded with more characters and scenarios as time goes by.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/">Rumor: Disney Infinity is a sandbox game for consoles, iOS and Android</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Dec 2012 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20408810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/20/rumor-disney-infinity-is-a-sandbox-game-for-consoles-ios-and-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>avalanche-software</category><category>disney</category><category>disney-infinity</category><category>disney-interactive</category><category>ios</category><category>ipad</category><category>iphone</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pixar</category><category>playstation</category><category>ps3</category><category>toy-story</category><category>toy-story-3-the-video-game</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 20 Dec 2012 17:45:00 EST</pubDate></item><item><title><![CDATA['Toy Box' to bring Pixar and Disney characters together in game]]></title><link>http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/</guid><comments>http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/"><img alt="Disney working on Toy Box, console game bringing Pixar and Disney characters together" data-src-height="246" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/pixarcharsdisney.jpg" /></a></div>Disney is working hard and spending a lot of money on an unannounced gaming initiative tentatively called <a href="http://joystiq.com/game/toy-box"><em>Toy Box</em></a>, according to <a href="http://www.nytimes.com/2012/10/22/business/media/disney-struggling-to-find-its-digital-footing-overhauls-disneycom.html?_r=2&amp;">an interview with the company's chief executive</a>, Robert Iger, in the New York Times.<br /><br /><em>Toy Box</em> is an upcoming console game that will make use of both Pixar and Disney characters in the same environments for the first time. It will extend into mobile and online gaming realms, perhaps offering tie-in games on a number of different platforms, made for different audiences.<br /><br />Disney Interactive has been struggling lately to find a real hit, especially after the lukewarm reception to the company's <a href="http://joystiq.com/game/epic-mickey"><em>Epic Mickey</em></a>. But the House of Mouse has had some good news from the online and mobile divisions lately, where big titles like <em>Club Penguin</em> have worked with breakout mobile hits like <a href="https://itunes.apple.com/us/app/wheres-my-water/id449735650?mt=8"><em>Where's My Water?</em></a> to prop up the ailing Interactive group.<br /><br />It sounds like the plan is to better incorporate future console titles like <em>Toy Box</em> with the online and mobile strengths. We'll have to wait and see just what this project turns out to be; it sounds like the official announcement isn't set until next year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/">'Toy Box' to bring Pixar and Disney characters together in game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Oct 2012 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20358697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/23/toy-box-to-bring-pixar-and-disney-characters-together-in-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>microsoft</category><category>mobile</category><category>pc</category><category>pixar</category><category>playstation</category><category>ps3</category><category>robert-iger</category><category>toy-box</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 23 Oct 2012 20:45:00 EST</pubDate></item><item><title><![CDATA[THQ adaptation of Pixar's 'Brave' pops up in Australian ratings]]></title><link>http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/</guid><comments>http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/TEHWDA_6e3M?rel=0" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/thqlogo.png" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><br />THQ suffered a rocky patch in the universe of potentially fake things this week, with rumors suggesting its entire 2014 game lineup was canceled and that it was in serious financial trouble -- THQ <a href="http://www.joystiq.com/2012/01/16/thq-denies-rumors-about-cancellation-of-its-2014-lineup/">refuted</a> all of these, and there is now some more credence to its denial. One of the games rumored to be canceled was an unannounced Disney IP, which most believed to be THQ's tie-in with Pixar's <em>Brave</em>.<br /><br /><em>Brave </em>the video game today has a rating on the <a href="http://www.classification.gov.au/www/cob/find.nsf/5b6ebdff7f5b9a24ca2575ca00062226/a23b2fffff861050ca2579800057fac5?OpenDocument">Australian classification database</a>, published by THQ, developed by Behaviour Interactive and rated PG for mild violence. A senior source at Disney also told <a href="http://www.develop-online.net/news/39497/THQs-Pixar-game-Brave-has-not-been-cancelled">Develop</a> that there was no reason to believe <em>Brave </em>was canceled, although THQ has yet to officially announce the existence of the project, Develop says.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/">THQ adaptation of Pixar's 'Brave' pops up in Australian ratings</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jan 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20152174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/19/thq-adaptation-of-pixars-brave-pops-up-in-australian-ratings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australian-classification-board</category><category>brave</category><category>disney</category><category>disney-pixar</category><category>microsoft</category><category>pc</category><category>pixar</category><category>playstation</category><category>ps3</category><category>thq</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 19 Jan 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Kinect Rush: A Disney Pixar Adventure CES screens are new, recycled]]></title><link>http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/</guid><comments>http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kinectrushscreenshotratatouille3-1326650283.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<em><a href="http://www.joystiq.com/game/kinect-rush">Kinect Rush: A Disney Pixar Adventure</a></em> brings five modern-classic animated films into real, still-animated life this March. The following screens offer a glimpse of each movie -- Cars, Toy Story, The Incredibles, Up and Ratatouille -- and how they'll transfer to motion controls. We're not entirely sure which full-body gesture is required for "riding sewage like it's a boat," but it appears we'll get the chance to find out with <em>Kinect Rush</em>. Thanks, Pixar.<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure-0/">Kinect Rush: A Disney Pixar Adventure</a></strong></p><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure-0/#4753209"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kinectrushscreenshottoystory2tifjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure-0/#4753210"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kinectrushscreenshotincredibles2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure-0/#4753211"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kinectrushscreenshotup2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure-0/#4753212"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kinectrushscreenshotratatouille2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure-0/#4753213"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kinectrushscreenshotcars2_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/">Kinect Rush: A Disney Pixar Adventure CES screens are new, recycled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jan 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/15/kinect-rush-a-disney-pixar-adventure-ces-screens-are-new-recyc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cars</category><category>disney</category><category>kinect</category><category>kinect-rush</category><category>pixar</category><category>Ratatouille</category><category>rush</category><category>sewage</category><category>the-incredibles</category><category>toy-story</category><category>up</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 15 Jan 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Kinect Rush: A Disney Pixar Adventure combines Kinect and Pixar flicks next March]]></title><link>http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/</guid><comments>http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/#comments</comments><description><![CDATA[<div align="center">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/kinectrushpixar.jpg" style="display:none;" vspace="4" /><iframe frameborder="0" height="266" id="viddler-1bddb721" src="//www.viddler.com/embed/1bddb721/?f=1&amp;autoplay=0&amp;player=simple&amp;loop=0&amp;nologo=0&amp;hd=0" width="530"></iframe></div>
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	What's better than a Kinect game styled after a Disney Pixar movie? Try a Kinect game styled after <em>five</em> Disney Pixar movies! The overly branded <a href="http://joystiq.com/game/kinect-rush"><em>Kinect Rush: A Disney Pixar Adventure</em></a> is exactly that, offering up a series of Kinect-enabled minigames centered around five Disney Pixar movies: <em>Toy Story</em>, <em>The Incredibles</em>, <em>Up</em>, <em>Ratatouille</em>, and ... <em>Cars</em>. Well, four out of five ain't too bad.<br />
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	As you can see in the trailer above, it looks pretty fun if you happen to be a little kid who really likes waving your arms around. You can see another shot of Woody and Buzz waving said arms around in the gallery below. <em>Kinect Rush</em> will be available on March <strike>12</strike> 20, 2012 (for $49.99), and just a few weeks later, your kids will probably have some killer triceps.<br />
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	<strong>Update:</strong> This post originally had March 12, 2012 has the launch date, when in fact it is March 20, 2012. Sorry about that!<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure/">Kinect Rush: A Disney Pixar Adventure</a></strong></p><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure/#4666930"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/buzzwoody-screenshot_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure/#4666932"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/rushvidhorizfinal_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kinect-rush-a-disney-pixar-adventure/#4666931"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/rushlogovert_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/" rel="bookmark">Continue reading <em>Kinect Rush: A Disney Pixar Adventure combines Kinect and Pixar flicks next March</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/">Kinect Rush: A Disney Pixar Adventure combines Kinect and Pixar flicks next March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Dec 2011 23:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20124108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/08/kinect-rush-a-disney-pixar-adventure-combines-kinect-and-pixar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>kids</category><category>kinect</category><category>kinect-rush</category><category>microsoft</category><category>pixar</category><category>play</category><category>rush</category><category>waving arms</category><category>WavingArms</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 08 Dec 2011 23:55:00 EST</pubDate></item><item><title><![CDATA[Pizza Planet invades LittleBigPlanet 2 with Toy Story costumes and level kit DLC]]></title><link>http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/</guid><comments>http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/cropped.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
As if the Toy Story universe wasn't endearing and heartwarming enough, Pixar's plastic pals will be upping the adorable ante by donning sackboy skins and setting foot on <a href="http://www.joystiq.com/game/littlebigplanet-2"><em>LittleBigPlanet 2</em></a>. Come August 8, <a href="http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/buzz_lightyear_costume">Buzz Lightyear</a>, <a href="http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/slinky_dog_costume">Slinky Dog</a>, <a href="http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/rex_costume">Rex</a>, and <a href="http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/hamm_costume">Hamm</a> costumes will be available individually for $1.99, or as a <a href="http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/toy_story_costume_pack">toy-chest of memories</a> for $5.99.<br />
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Costumes aren't the only thing The Claw managed to grab however, as a <a href="http://www.littlebigplanet.com/en/game_guide/ps3/downloadable_content/toy_story_level_kit">Toy Story Level Kit</a> will also be available for $5.99, featuring 9 new levels and 2 new music tracks, as well as materials, decorations, stickers, and an Alien costume exclusive to the pack. To quote a great philosopher: "<em>OOOOOOOooooooo</em>."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/littlebigplanet-2-toy-story-dlc/">LittleBigPlanet 2 (Toy Story DLC)</a></strong></p><a href="http://www.joystiq.com/photos/littlebigplanet-2-toy-story-dlc/#4334502"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/toystoryalien1_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-2-toy-story-dlc/#4334503"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/toystoryalien2_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-2-toy-story-dlc/#4334504"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/toystory-buzz1-1312123789_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-2-toy-story-dlc/#4334505"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/toystory-buzz2-1312123792_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-2-toy-story-dlc/#4334506"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/toystory-buzz3-1312123796_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/">Pizza Planet invades LittleBigPlanet 2 with Toy Story costumes and level kit DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 31 Jul 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20005430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/31/pizza-planet-invades-littlebigplanet-2-with-toy-story-costumes-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DLC</category><category>LBP</category><category>LBP2</category><category>little-big-planet-2</category><category>LittleBigPlanet-2</category><category>media-molecule</category><category>Pixar</category><category>playstation</category><category>ps3</category><category>Toy-Story</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 31 Jul 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Toy Story 3 Hybrid Premium Edition contains PS3 game and original movie]]></title><link>http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/</guid><comments>http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/gamtoystory3hybrid530.jpg" /></a></div>
If your concern for the well-being of mother nature has already led you to purchase a hybrid automobile, you might want to think of incorporating your environmentalist considerations into other aspects of your shopping habits. For instance, if you were thinking about picking up Avalanche's video game adaptation of <a href="http://www.joystiq.com/game/toy-story-3"><em>Toy Story 3</em></a>, perhaps you'd be interested in the title's "Hybrid Premium Edition," which includes the game and the original <em>Toy Story</em> film on a single Blu-ray disc for $64.99.<br />
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A recent <a href="http://blog.us.playstation.com/2010/08/15/the-drop-week-of-august-16-2010-new-releases/">PlayStation.Blog post</a> announced that the bundle will be released to retailers this week, so keep an eye out for it at your local brick and mortar in the coming days. In the meantime just <em>think</em> about all the endangered species you're preserving by placing the two products into one container.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/">Toy Story 3 Hybrid Premium Edition contains PS3 game and original movie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Aug 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19595129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/16/toy-story-3-hybrid-premium-edition-contains-ps3-game-and-origina/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Avalanche-Studios</category><category>blu-ray</category><category>disney-interactive-studios</category><category>pixar</category><category>playstation</category><category>ps3</category><category>toy-story</category><category>Toy-Story-3</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 16 Aug 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Toy Story 3: The Video Game (PS3)]]></title><link>http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/</guid><comments>http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/toystory3header.jpg" alt="" /></a></div>
<a href="http://joystiq.com/tag/disney-interactive-studios">Disney Interactive Studios</a> has been <a href="http://www.joystiq.com/2010/02/27/disney-wants-to-take-epic-mickey-to-nintendo-levels-on-the-wii/">making a lot of noise</a> about refining and improving its approach to licensed games, and while <a href="http://joystiq.com/tag/toy-story-3-the-video-game"><em>Toy Story 3: The Video Game</em></a> is still meant for the younger members of Pixar's vast following, it's the best evidence yet that Disney is serious about trying to use licenses right.<br />
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I got to play the game at a recent pre-E3 event, and it was a solid, kid-friendly experience, with bright and beautiful graphics surrounding intuitive racing and platforming mechanics. With innovative features like a very dynamic difficulty system and lots and lots of collectibles and game modes, Disney's <a href="http://joystiq.com/tag/avalanche-studios">Avalanche Studios</a> has created something here that you, as someone who enjoys fine game design, can actually be proud to have your kids play.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/">Toy Story 3: The Video Game (Pre-E3 2010)</a></strong></p><a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/#3001402"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/toystory320_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/#3001403"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/toystory319_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/#3001404"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/toystory318_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/#3001405"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/toystory317_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/toy-story-3-the-video-game-pre-e3-2010/#3001406"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/toystory316_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/" rel="bookmark">Continue reading <em>Hands-on: Toy Story 3: The Video Game (PS3)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/">Hands-on: Toy Story 3: The Video Game (PS3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 May 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19484578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/20/hands-on-toy-story-3-the-video-game-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avalanche-studios</category><category>customization</category><category>disney</category><category>disney-interactive</category><category>e3-2010</category><category>enchanted-glen</category><category>john-ratzenberger</category><category>kristen-schaal</category><category>licensed</category><category>Microsoft</category><category>movie</category><category>Nintendo</category><category>pixar</category><category>porkshop</category><category>pre-e3</category><category>rainbow</category><category>sacred-cow</category><category>tim-allen</category><category>tom-hanks</category><category>toy-story-3</category><category>toy-story-3-the-video-game</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 20 May 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[The Incredibles powering their way into LittleBigPlanet]]></title><link>http://www.joystiq.com/2010/03/30/the-incredibles-powering-their-way-into-littlebigplanet/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/30/the-incredibles-powering-their-way-into-littlebigplanet/</guid><comments>http://www.joystiq.com/2010/03/30/the-incredibles-powering-their-way-into-littlebigplanet/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2010/03/29/littlebigplanet-this-week-in-dlc-6/"><img width="580" vspace="0" hspace="0" height="341" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/4473528651_6deb2b1f41_o.jpg" /></a></div>
How <em>adorable</em> is this? Just when you thought you might be done Sackboying around, they find a way to suck you right back in. This time it's a Disney/Pixar inspired <span style="font-style: italic;">Incredibles</span> costume and level packs coming on April 8th. According to <a href="http://blog.us.playstation.com/2010/03/29/littlebigplanet-this-week-in-dlc-6/">the PlayStation blog</a>, "This huge pack features NINE costumes: all of The Incredibles family (including a "Retro" Mr. Incredible sporting his classic blue costume), their allies Frozone and Edna Mode, and their arch nemesis, Syndrome."<br />
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You'll be able to purchase individual costumes as well, and download the <span style="font-style: italic;">Incredibles</span> Level Kit that includes locations from the movie, and all the materials used to make it. Pixar may not have given us a sequel to <span style="font-style: italic;">The Incredibles</span> yet, but now you can make your own. We can't wait to see what Syndrome looks like. Is Disney going to move their entire universe into LBP some day? <a href="http://www.joystiq.com/2009/12/10/pirates-of-the-caribbean-arrr-coming-to-littlebigplanet/"><em>Pirates of the Caribbean</em></a> vs. <em>The Incredibles</em>, here we come. Dibs on Dash.<br />
<br />
[Thanks, Conor]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/30/the-incredibles-powering-their-way-into-littlebigplanet/">The Incredibles powering their way into LittleBigPlanet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Mar 2010 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/03/29/littlebigplanet-this-week-in-dlc-6/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/30/the-incredibles-powering-their-way-into-littlebigplanet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19419314/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/30/the-incredibles-powering-their-way-into-littlebigplanet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Disney</category><category>DLC</category><category>LBP</category><category>Littlebigplanet</category><category>littlebigplanet-dlc</category><category>Media-Molecule</category><category>Pixar</category><category>Platformer</category><category>SCEA</category><category>Sony</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 30 Mar 2010 02:30:00 EST</pubDate></item><item><title><![CDATA[Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup]]></title><link>http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/</guid><comments>http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://us.playstation.com/ps3/playstation-move/index.htm"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/brunswickprobowling.jpg" /></a></div>
Sony has <a href="http://us.playstation.com/ps3/playstation-move/index.htm">added two titles</a> to the <a href="http://www.joystiq.com/tag/playstation-move">PlayStation Move</a>'s launch lineup that we haven't seen before. Not only will you be able to get your Move on in <a href="http://www.joystiq.com/tag/slider"><em>Slider</em></a>, <a href="http://joystiq.com/tag/sports-champions"><em>Sports Champions</em></a> and all of the other announced launch titles, but we can now add Disney-Pixar's <a href="http://www.joystiq.com/tag/toy-story-3"><em>Toy Story 3</em></a> and <a href="http://www.joystiq.com/tag/brunswick-pro-bowling"><em>Brunswick Pro Bowling</em></a> into the mix as well. <em>Toy Story 3</em> is of course a tie-in to the movie, and <em>Brunswick</em> is in there because you can't have a motion controller in 2010 without a bowling game attached.<br />
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No seriously, you can't. Which is weird, because <a href="http://www.joystiq.com/2010/03/17/kevin-butler-shows-that-playstation-move-only-does-time-travel/">the future of gaming</a> sure does look a lot like <a href="http://www.amazon.com/Brunswick-Pro-Bowling-Nintendo-Wii/dp/B000QJLQBM">the 2007 of gaming</a>. Only with better graphics.<br />
<br />
[Via <a href="http://playstationlifestyle.net/2010/03/11/toy-story-3-moves-with-playstation/">PSLS</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/">Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Mar 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://us.playstation.com/ps3/playstation-move/index.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brunswick-pro-bowling</category><category>controller</category><category>disney</category><category>launch</category><category>motion-controller</category><category>move</category><category>pixar</category><category>playstation-move</category><category>pro-bowling</category><category>slider</category><category>sports-champions</category><category>toy-story-3</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 17 Mar 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Yes, there's a Toy Story 3: The Game for that console]]></title><link>http://www.joystiq.com/2010/02/16/yes-theres-a-toy-story-3-the-game-for-that-console/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/16/yes-theres-a-toy-story-3-the-game-for-that-console/</guid><comments>http://www.joystiq.com/2010/02/16/yes-theres-a-toy-story-3-the-game-for-that-console/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100216005371&amp;newsLang=en"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/toystorypic.jpg" alt="" /></a></div>
Did you expect any less? Did you expect that there would be a movie called <a href="http://www.joystiq.com/tag/toy-story-3"><em>Toy Story 3</em></a> and that there wouldn't be an <a href="http://www.joystiq.com/tag/avalanche-software">Avalanche Software</a>-developed tie-in game available on Wii, PlayStation 3, Xbox 360, PC, DS and PSP? Oh, yeah, there's an iPhone/iPod Touch app too that should arrive with the others on June 15.<br />
<br />
For all our macho posturing, we're actually intrigued by a touted "Toy Box" mode which is supposed to be an "open-world, sandbox style of play." What does Disney mean by that? Well, according <a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100216005371&amp;newsLang=en">to the release</a>, it's "designed to replicate the universal experience of playing with toys as a kid" and "brings cowboys, space rangers, dinosaurs, and little green aliens together to create adventures only possible in a child's imagination. Kids, families and fans will dive into Andy's toy box with creativity driving their own stories and adventures."<br />
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... Guys, if you haven't designed that part yet, just say so. It's OK, you've got plenty of time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/16/yes-theres-a-toy-story-3-the-game-for-that-console/">Yes, there's a Toy Story 3: The Game for that console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Feb 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100216005371&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/16/yes-theres-a-toy-story-3-the-game-for-that-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19359976/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/16/yes-theres-a-toy-story-3-the-game-for-that-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>disney</category><category>DS</category><category>iPod</category><category>Microsoft</category><category>Nintendo</category><category>pixar</category><category>toy-story-3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 16 Feb 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Game and film artists come together for 'beautifulgrim' charity auction]]></title><link>http://www.joystiq.com/2009/12/14/game-and-film-artists-come-together-for-beautifulgrim-charity/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/14/game-and-film-artists-come-together-for-beautifulgrim-charity/</guid><comments>http://www.joystiq.com/2009/12/14/game-and-film-artists-come-together-for-beautifulgrim-charity/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://beautifulgrim.org/info.html"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/headertrybeautifulgrimnumber2.jpg" /></a></div>
Mythic Entertainment's Mike "Daarken" Lim and Dreamworks' Leif Jeffers aren't the type of gentlemen to sit around idly while a friend is in need. When Lim's girlfriend (Cat) was diagnosed with breast cancer earlier this year at the age of 25, the two quickly hatched a plan to help her wade through the sea of medical bills that a bilateral mastectomy and 16 weeks of chemotherapy can quickly accrue. That plan quickly turned into an art auction named "<a href="http://beautifulgrim.org/info.html">beautifulgrim</a>."<br />
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Artists from all over the game and film industries have contributed to the project -- from Blizzard and Rockstar on the gaming side to Pixar and Disney on the film side, to name only a few. Lim is hoping to hold the auction "sometime next Spring" in either San Francisco or New York City, though plans are still a bit up in the air. " We are still in the process of looking for a venue, so the date and location of the opening reception is still unknown," Lim told us. He also encouraged people to check out some of the already submitted works on the project's <a href="http://www.facebook.com/group.php?v=photos&amp;ref=ts&amp;gid=176562320417">Facebook page</a>. Any money earned in the auction beyond what Cat requires will be given to "a breast cancer related charity to be determined by the artists in the coming weeks."<br />
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Though you only have one day left to tell Lim if you'd like to contribute, final art for the show isn't due until February 1. We wish them the best of luck.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beautifulgrim-art-submissions/">'beautifulgrim' Art Submissions</a></strong></p><a href="http://www.joystiq.com/photos/beautifulgrim-art-submissions/#2534024"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/andrewjones_02_thumbnail.jpg" alt="Portrait by Andrew Jones" title="Portrait by Andrew Jones" /></a><a href="http://www.joystiq.com/photos/beautifulgrim-art-submissions/#2534025"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/coro_02_thumbnail.jpg" alt="Untitled by Justin "Coro" Kaufman" title="Untitled by Justin "Coro" Kaufman" /></a><a href="http://www.joystiq.com/photos/beautifulgrim-art-submissions/#2534026"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/necrosiscalamus_thumbnail.jpg" alt="Necrosis Calamus by Mike Corriero" title="Necrosis Calamus by Mike Corriero" /></a><a href="http://www.joystiq.com/photos/beautifulgrim-art-submissions/#2534027"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/neworleans_web_thumbnail.jpg" alt="Untitled by Eric Favela" title="Untitled by Eric Favela" /></a><a href="http://www.joystiq.com/photos/beautifulgrim-art-submissions/#2534028"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/tombagshaw_03_thumbnail.jpg" alt="Portrait by Tom Bagshaw" title="Portrait by Tom Bagshaw" /></a></div><br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/14/game-and-film-artists-come-together-for-beautifulgrim-charity/">Game and film artists come together for 'beautifulgrim' charity auction</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Dec 2009 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://beautifulgrim.org/info.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/14/game-and-film-artists-come-together-for-beautifulgrim-charity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19280736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/14/game-and-film-artists-come-together-for-beautifulgrim-charity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>art-auction</category><category>auction</category><category>beautifulgrim</category><category>blizzard</category><category>breast-cancer</category><category>charity</category><category>charity-auction</category><category>disney</category><category>dreamworks</category><category>leif-jeffers</category><category>mike-lem</category><category>mythic-entertainment</category><category>pixar</category><category>rockstar</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 14 Dec 2009 23:59:00 EST</pubDate></item><item><title><![CDATA[UFC 2009 and Red Faction: Guerrilla bolster THQ profits]]></title><link>http://www.joystiq.com/2009/07/28/ufc-2009-and-red-faction-guerrilla-bolster-thq-profits/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/28/ufc-2009-and-red-faction-guerrilla-bolster-thq-profits/</guid><comments>http://www.joystiq.com/2009/07/28/ufc-2009-and-red-faction-guerrilla-bolster-thq-profits/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" height="326" border="0" width="580" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/ufcundisputedsweat070809.jpg" alt="" /><br /> </div>
Dropping knowledge about its <a href="http://www.joystiq.com/2009/07/28/thq-earnings-show-profits-up-thanks-ufc-and-red-faction-guerr/">Q2 earnings for this year</a>, THQ has revealed that <a href="http://www.joystiq.com/tag/ufc-2009-undisputed/"><em>UFC 2009 Undisputed</em></a> and <a href="http://www.joystiq.com/tag/red-faction-guerrilla/"><em>Red Faction: Guerrilla</em></a> have both become multi-million dollar franchises for the publisher. With these two, along with a game based on the recent Pixar film <em><a href="http://www.joystiq.com/tag/Up/">Up</a></em>, THQ enjoyed three of the top ten best-sellers for the month of June. <br /><br /><em>UFC 2009 Undisputed </em>wrestled the competition to the ground throughout <a href="http://www.joystiq.com/2009/06/11/may-npd-ufc-on-top-while-ds-ps2-take-a-beating/">May and June</a>, shipping a combined 2.9 million units worldwide. <em>Red Faction: Guerrilla</em> also fared well, shipping a combined one million units across the Xbox 360 and PlayStation 3 platforms. Not only did <a href="http://www.joystiq.com/tag/THQ/">THQ</a> dominate the US in June, but the publisher enjoyed the top spot in the UK June charts with everyone's favorite <a href="http://www.penny-arcade.com/comic/2009/7/15/">testicle-punching simulator</a>, <em>UFC 2009</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/28/ufc-2009-and-red-faction-guerrilla-bolster-thq-profits/">UFC 2009 and Red Faction: Guerrilla bolster THQ profits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jul 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/28/ufc-2009-and-red-faction-guerrilla-bolster-thq-profits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19112403/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/28/ufc-2009-and-red-faction-guerrilla-bolster-thq-profits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>Microsoft</category><category>pixar</category><category>red-faction-guerrilla</category><category>sales</category><category>thq</category><category>ufc</category><category>ufc-2009-undisputed</category><category>up</category><category>Xbox-360</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 28 Jul 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Trophies: Disney Pixar's UP]]></title><link>http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/</guid><comments>http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/updemo.jpg" alt="" /><br /></div>
Disney/Pixar's latest animated film is now a Trophy-filled PS3 game. Have a kid play it for you ... or be daring and play it yourself. Check out the Trophies after the break.<br /><br />
<div style="text-align: center;"><span style="font-weight: bold;"><a href="http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/">View Trophy List</a> | <a href="http://www.joystiq.com/trophies/">Visit Trophy Portal</a></span></div><p><a href="http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/" rel="bookmark">Continue reading <em>Trophies: Disney Pixar's UP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/">Trophies: Disney Pixar's UP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 May 2009 11:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19049117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/27/trophies-disney-pixars-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>pixar</category><category>trophies</category><category>trophy</category><category>up</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 27 May 2009 11:13:00 EST</pubDate></item><item><title><![CDATA[Demos: Sonic's Ultimate Genesis Collection, Up]]></title><link>http://www.joystiq.com/2009/05/01/demos-sonics-ultimate-genesis-collection-up/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/01/demos-sonics-ultimate-genesis-collection-up/</guid><comments>http://www.joystiq.com/2009/05/01/demos-sonics-ultimate-genesis-collection-up/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="4" hspace="0" height="268" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/updemo.jpg" /><br /></div>
Demos for <em>Sonic's Ultimate Genesis Collection </em>and <em>Up</em> are <a href="http://majornelson.com/archive/2009/05/01/demo-sonic-s-ultimate-genesis-collection.aspx">now</a> <a href="http://majornelson.com/archive/2009/05/01/demo-up-the-video-game.aspx">available</a> on the marketplace. Coincidentally, the <em>Sonic</em> demo downloads ultra fast. However, the <em>Up</em> demo, which is over a gigglebyte, downloads about as slow as its protaganist can walk with that tennis ball cane. Actually, the <em>Up</em> demo is quite enjoyable -- in a <em><a href="http://joystiq.com/tag/lego-star-wars">Lego Star Wars</a></em> kind of way.<br /><br />The <em>Sonic</em> demo includes trials of <em>Sonic the Hedgehog 3, Streets of Rage 3 </em>and<em> Space Harrier</em>. Playing the demos reminds us that nostalgia isn't all it's cracked up to be.<br /><br /><strong>Update</strong>: In case it was missed, <a href="http://www.joystiq.com/2009/04/30/wolverine-demo-available-now-on-xbox-360/"><em>Wolverine</em> went live last night</a>. Thanks for the backup, B1ggrandall.<br /><br />[<a href="http://marketplace.xbox.com/games/offers/0DDF0001-0000-4000-8000-000053458829?cid=MajorNelson&amp;partner=MajorNelson" target="_blank">Add the <em>Sonic's Ultimate Genesis Collection</em> demo to your download queue</a>]<br />[<a target="_blank" href="http://marketplace.xbox.com/games/offers/0DDF0001-0000-4000-8000-00005451884A?cid=MajorNelson&amp;partner=MajorNelson">Add the UP Demo to your download queue</a> ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/01/demos-sonics-ultimate-genesis-collection-up/">Demos: Sonic's Ultimate Genesis Collection, Up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 May 2009 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/05/01/demos-sonics-ultimate-genesis-collection-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1533926/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/demos-sonics-ultimate-genesis-collection-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demos</category><category>disney</category><category>pixar</category><category>sega</category><category>sonics-ultimate-genesis-collection</category><category>ultimate-genesis-collection</category><category>up</category><category>xblm</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 01 May 2009 10:45:00 EST</pubDate></item><item><title><![CDATA[THQ adapting Pixar's 'Up' for every gaming platform ever]]></title><link>http://www.joystiq.com/2009/03/10/thq-adapting-pixars-up-for-every-gaming-platform-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/10/thq-adapting-pixars-up-for-every-gaming-platform-ever/</guid><comments>http://www.joystiq.com/2009/03/10/thq-adapting-pixars-up-for-every-gaming-platform-ever/#comments</comments><description><![CDATA[<div align="center"><a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1264500&amp;highlight="><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/gam_disneypixarup_580.jpg" /></a><br /></div>
THQ, the unparalleled master of licensed gaming adaptations, is adding another notch to the ol' development belt. In <a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1264500&amp;highlight=">a recent press release</a>, the company announced its Heavy Iron Studios branch will be bringing <a href="http://www.youtube.com/watch?v=9MSVaOfZcnU">Disney Pixar's upcoming animated film, <em>Up</em></a>, to a gaming console near you. That is, assuming you live near an Xbox 360, PS3, Wii, DS, PSP, PC or Mac.<br /><br />It will likely be in the same vein gameplay and quality-wise as Heavy Iron's other Pixar projects, <a href="http://playstation.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/"><em>Ratatouille</em></a> and <a href="http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/"><em>Wall-E</em></a>. According to the press release, the game will follow septugenarian Carl Fredricksen and his young accomplice, Russell, as they fall into all manner of wacky hijinx in the undiscovered jungles of South America. So basically, it's like <em>Uncharted</em>, but with less mercenary murdering. Or maybe more! We don't know. <em>We haven't seen the movie yet</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/10/thq-adapting-pixars-up-for-every-gaming-platform-ever/">THQ adapting Pixar's 'Up' for every gaming platform ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Mar 2009 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-newsArticle&amp;ID=1264500&amp;highlight=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/10/thq-adapting-pixars-up-for-every-gaming-platform-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1483967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/10/thq-adapting-pixars-up-for-every-gaming-platform-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>heavy-iron-studios</category><category>pixar</category><category>thq</category><category>up</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 10 Mar 2009 15:15:00 EST</pubDate></item><item><title><![CDATA[Rumor: Deus Ex's Spector working on 'epic' Mickey Mouse project]]></title><link>http://www.joystiq.com/2008/12/22/rumor-deus-exs-spector-working-on-epic-mickey-mouse-project/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/22/rumor-deus-exs-spector-working-on-epic-mickey-mouse-project/</guid><comments>http://www.joystiq.com/2008/12/22/rumor-deus-exs-spector-working-on-epic-mickey-mouse-project/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=21537"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/spector-mickey-490.jpg" /></a><br />
<div align="left">When it comes to designing games, <a href="http://en.wikipedia.org/wiki/Warren_Spector">Warren Spector</a> isn't known for doing a Mickey Mouse job. But the iconic Disney character may very well be the star of his Junction Point Studios' current project, <a href="http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/">confirmed in July</a> as a "collaboration with folks from Disney Feature Animation and Pixar."<br /><br />According to a post on <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21537">Gamasutra</a>, "concept art and information" the site has gotten its eyes on reveal a title codenamed <em>Epic Mickey</em>, which is described as having "a distinctly shadowed, steampunk vibe." The game is likely the same project Spector and company have been working on since at least June 2007, and which the <em><a href="http://www.joystiq.com/tag/deus-ex">Deus Ex</a> </em>designer <a href="http://www.joystiq.com/2007/12/19/warren-spector-talks-retirement-deus-ex-3-selling-out/">has said</a> would elicit claims by hardcore gamers that he'd "sold out." In backing up its report, the site references an <a href="http://www.1up.com/do/newsStory?cId=3167052">EGM rumor from March</a> that suggests Junction Point's project will allow Disney to go up against "a certain pesky plumber" with "the mouse himself."<br /><br />If true, Spector wouldn't be the first legendary designer to work with Walt Disney's most famous creation; <a href="http://www.joystiq.com/tag/god-of-war"><em>God of War </em></a>creator <a href="http://www.joystiq.com/tag/david-jaffe">David Jaffe</a> co-designed <em>1994's <a href="http://en.wikipedia.org/wiki/Mickey_Mania">Mickey Mania</a> </em>for Sony Imagesoft.<br /> </div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/22/rumor-deus-exs-spector-working-on-epic-mickey-mouse-project/">Rumor: Deus Ex's Spector working on 'epic' Mickey Mouse project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Dec 2008 18:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=21537>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/rumor-deus-exs-spector-working-on-epic-mickey-mouse-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1409259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/rumor-deus-exs-spector-working-on-epic-mickey-mouse-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex</category><category>disney-animation-studios</category><category>disney-interactive</category><category>DS</category><category>Epic-Mickey</category><category>junction-point-studios</category><category>mickey-mouse</category><category>pixar</category><category>PS3</category><category>warren-spector</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 22 Dec 2008 18:51:00 EST</pubDate></item><item><title><![CDATA[Spector's Junction Point working on Disney / Pixar collaboration]]></title><link>http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/</guid><comments>http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://junctionpoint.wordpress.com/2008/07/13/im-ba-ack/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/spector-mickey-490.jpg"  alt="" /></a><br /></div>
Almost exactly one year after announcing that <a href="http://www.joystiq.com/2007/07/12/disney-acquires-warren-spectors-junction-point-studios/">Disney Interactive Studios acquired his Junction Point Studios</a> at last year's E3, Warren Spector - the famed game designer with his hands on everything from <em>System Shock</em> to <em>Thief</em> to <em>Deus Ex</em> - announced via his blog that his studio's first project will in fact be a "collaboration with folks from Disney Feature Animation and Pixar." He's not ready to say anymore (though he did say that he would "say nothing" just before telling us about the Disney / Pixar info) but we're holding out for some sort of announcement at E3 this week. Movie tie-in? New video game IP developed by Pixar and Disney? He's not telling!<br /><br />[Via <a href="http://nukoda.com/news/warren-spector-working-with-disney-feature-animation-pixar/">Nukoda</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/">Spector's Junction Point working on Disney / Pixar collaboration</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 Jul 2008 13:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://junctionpoint.wordpress.com/2008/07/13/im-ba-ack/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1254070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/13/spectors-junction-point-working-on-disney-pixar-collaboration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BreakingNews</category><category>Disney</category><category>Junction-Point</category><category>Pixar</category><category>Warren-Spector</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Sun, 13 Jul 2008 13:59:00 EST</pubDate></item><item><title><![CDATA[We're falling for Wall-E, the GameCube mod]]></title><link>http://www.joystiq.com/2008/02/21/were-falling-for-wall-e-the-gamecube-mod/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/21/were-falling-for-wall-e-the-gamecube-mod/</guid><comments>http://www.joystiq.com/2008/02/21/were-falling-for-wall-e-the-gamecube-mod/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mods/" rel="tag">Mods</a></p><div align="center"><a href="http://forums.bit-tech.net/showthread.php?t=147197"><img vspace="4" hspace="0" border="0" alt="wall-e"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/walle1blog_cs_0221.jpg" /></a><br /></div>
Have you ever seen a GameCube as cute as this? Before you say "yes" and provide a million and ten links of cuter mods, just look into Wall-E's eyes. You'll make him cry! And we all know what happens when water gets on a GameCube -- it goes to console heaven. So, for Wall-E's sake, just let it be.<br /><br />Based on the character in the <a href="http://en.wikipedia.org/wiki/WALL-E">upcoming Disney Pixar film</a>, this adorable mod was made with children's toys, Plexiglas, tubes, rods, plastic, metal, and acrylic paint. Oh, and let's not forget the GameCube. We're not sure if it can actually move (we suspect not), but even so, we're extremely impressed. <br /><br />Consider our hearts melted.<br /><br /><br /><br />[Via <a href="http://www.techeblog.com/index.php/tech-gadget/pictures-wall-e-gamecube-mod-is-robotic">Techeblog</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/21/were-falling-for-wall-e-the-gamecube-mod/">We're falling for Wall-E, the GameCube mod</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Feb 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.bit-tech.net/showthread.php?t=147197>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/21/were-falling-for-wall-e-the-gamecube-mod/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1121351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/21/were-falling-for-wall-e-the-gamecube-mod/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>disney-pixar</category><category>gamecube</category><category>mod</category><category>pixar</category><category>wall-e</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Thu, 21 Feb 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[THQ handling game duties for upcoming Pixar film]]></title><link>http://www.joystiq.com/2008/01/03/thq-handling-game-duties-for-upcoming-pixar-film/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/03/thq-handling-game-duties-for-upcoming-pixar-film/</guid><comments>http://www.joystiq.com/2008/01/03/thq-handling-game-duties-for-upcoming-pixar-film/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.macworld.com/article/131371/2008/01/walle.html?t=109"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/thq_pixar_wall_e_lg.jpg" alt="" /></a><br /></div>
With THQ handling duties on previous Pixar films' game adaptation <em>Ratatouille</em>, it comes as little surprise that they're taking care of business regarding the upcoming game based on the soon-to-release film <em>WALLo.E</em> (short for Waste Allocation Load Lifter Earth-Class). The story follows a small robot (<em>WALLo.E</em>, natch) on a journey of self-discovery. <br /><br />The movie is currently scheduled for a release this summer.<br /><br />[Via <a href="http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/03/thq-handling-game-duties-for-upcoming-pixar-film/">THQ handling game duties for upcoming Pixar film</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Jan 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.macworld.com/article/131371/2008/01/walle.html?t=109>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/03/thq-handling-game-duties-for-upcoming-pixar-film/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1076292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/03/thq-handling-game-duties-for-upcoming-pixar-film/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adaptation</category><category>movie-to-game</category><category>pixar</category><category>robot</category><category>wall-e</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 03 Jan 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[THQ plans games based on Pixar's WALL?E, nobody surprised]]></title><link>http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/</guid><comments>http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><p align="center"><a href="http://www.macworld.com/article/131371/2008/01/walle.html?t=109"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/walle.jpg" vspace="4" border="1" /></a></p>
<p>With THQ still riding the wave of financial fortitude created by its adaptations of Disney Pixar's <em>Cars</em> and <em>Ratatouille</em> animated features, the company has unsurprisingly confirmed plans to give the film studio's next feature, <em>WALLo.E</em>, similar treatment. Versions of the movie-made-game, which centers on a story of a robot named <em>WALLo.E</em> (short for Waste Allocation Load Lifter Earth-Class) and his journey of self discovery, should begin to populate store shelves for every platform under the sun in time for the film's summer release. <br /><br />This game is the second title, following last year's <em>Ratatouille</em>, to stem from a new four game deal between THQ and Pixar, meaning that we expect these two will remain in bed together over the next couple of years at the very least. THQ hasn't shed many details on how the<em> WALLo.E</em> games will play out, though given previous releases, we expect a handful of levels lifted from the film, partnered with mind numbing icon collecting and actors delivering lines with all of the enthusiasm of a cheese sandwich. Excited yet?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/">THQ plans games based on Pixar's WALL?E, nobody surprised</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Jan 2008 08:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.macworld.com/article/131371/2008/01/walle.html?t=109>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1076175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/03/thq-plans-games-based-on-pixars-wall-e-nobody-surprised/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cars</category><category>disney</category><category>DS</category><category>license</category><category>Mobile</category><category>PC</category><category>pixar</category><category>PS2</category><category>PS3</category><category>PSP</category><category>Ratatouille</category><category>thq</category><category>wall e</category><category>wall-e</category><category>walle</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Thu, 03 Jan 2008 08:57:00 EST</pubDate></item><item><title><![CDATA[Blu-ray movie releases for the week of November 4]]></title><link>http://www.joystiq.com/2007/11/04/blu-ray-movie-releases-for-the-week-of-nov-6/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/04/blu-ray-movie-releases-for-the-week-of-nov-6/</guid><comments>http://www.joystiq.com/2007/11/04/blu-ray-movie-releases-for-the-week-of-nov-6/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/blu-ray/" rel="tag">Blu-ray</a>, <a href="http://www.joystiq.com/category/new-releases/" rel="tag">New Releases</a></p><a href="http://www.blu-ray.com/"><img width="225" vspace="4" hspace="4" height="284" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/ratatouille.jpg" /></a>While <a href="http://www.joystiq.com/2007/10/28/blu-ray-movie-releases-for-the-week-of-oct-30/">last week's Blu-ray releases</a> underwhelmed the majority of us, everyone should be pleased this week as we get several great Pixar titles, two new editions of Best of Blu-ray and even a few Blu-ray 4-packs.<br />
<ul>
    <li><em><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FRatatouille-Blu-ray-Patton-Oswalt%2Fdp%2FB000VBJEFK%2F&amp;tag=prey0f&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Ratatouille </a></em></li>
    <li><em><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FCars-Blu-ray-Mario-Andretti%2Fdp%2FB000V1Y43W%2F&amp;tag=prey0f&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Cars </a></em></li>
    <li><em><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FPixar-Short-Films-Collection-Blu-ray%2Fdp%2FB000V1Y446%2F&amp;tag=prey0f&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Pixar Short Films Collection, Vol. 1</a></em></li>
    <li><em><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fredirect.html%3Fie%3DUTF8%26location%3Dhttp%253A%252F%252Fwww.amazon.com%252FPixar-Short-Films-Collection-Blu-ray%252Fdp%252FB000V1Y446%252F%26tag%3Dprey0f%26linkCode%3Dur2%26camp%3D1789%26creative%3D9325&amp;tag=prey0f&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">The Aviator</a></em></li>
    <li><em><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fredirect.html%3Fie%3DUTF8%26location%3Dhttp%253A%252F%252Fwww.amazon.com%252Fgp%252Fredirect.html%253Fie%253DUTF8%2526location%253Dhttp%25253A%25252F%25252Fwww.amazon.com%25252FPixar-Short-Films-Collection-Blu-ray%25252Fdp%25252FB000V1Y446%25252F%2526tag%253Dprey0f%2526linkCode%253Dur2%2526camp%253D1789%2526creative%253D9325%26tag%3Dprey0f%26linkCode%3Dur2%26camp%3D1789%26creative%3D9325&amp;tag=prey0f&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Oldboy</a></em></li>
    <li><em><a href="http://www.amazon.com/Beowulf-Grendel-Blu-ray-Sarah-Polley/dp/B000UYX4OK/ref=pd_bbs_sr_2/102-3862112-9100168?ie=UTF8&amp;s=dvd&amp;qid=1194145159&amp;sr=1-2">Beowulf &amp; Grendel</a></em></li>
    <li><em><a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FBest-Blu-ray-Directors-Alexander-Revisited%2Fdp%2FB000VWYJ72%2F&amp;tag=prey0f&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325">Best of Blu-ray: Action</a></em></li>
    <li><em><a href="http://www.amazon.com/Blu-ray-4-Pack-Pirates-Caribbean-Invincible/dp/B000VZZS1A/ref=sr_1_2/102-3862112-9100168?ie=UTF8&amp;s=dvd&amp;qid=1194145260&amp;sr=1-2">Best of Blu-ray: Family</a></em></li>
    <li><em><a href="http://www.amazon.com/Blu-ray-4-Pack-Chicken-Dinosaur-Terabithia/dp/B000VZT5DW/ref=sr_1_1/102-3862112-9100168?ie=UTF8&amp;s=dvd&amp;qid=1194145260&amp;sr=1-1">Blu-ray 4-Pack: Disney Movies</a></em></li>
    <li><em><a href="http://www.amazon.com/Blu-ray-4-Pack-Action-Seconds-Guardian/dp/B000W005D0/ref=sr_1_1/102-3862112-9100168?ie=UTF8&amp;s=dvd&amp;qid=1194145345&amp;sr=1-1">Blu-ray 4-Pack: Action Movies</a></em></li>
    <li><em><a href="http://www.amazon.com/Blu-ray-4-Pack-Pirates-Caribbean-Invincible/dp/B000VZZS1A/ref=sr_1_2/102-3862112-9100168?ie=UTF8&amp;s=dvd&amp;qid=1194145260&amp;sr=1-2">Blu-ray 4-Pack: Family Movies</a></em></li>
</ul>
The <em>Best of Blu-ray: Action</em> is probably the best of the bundles despite the inclusion of the hilariously awful <em>Alexander Revisited: The Final Cut</em>, but with the newer, gorier <em>Troy Director's Cut, Wyatt Earp</em> and <em>Blood Diamond</em>, you're getting some really great movies at a really great price of only $59.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/04/blu-ray-movie-releases-for-the-week-of-nov-6/">Blu-ray movie releases for the week of November 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Nov 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.blu-ray.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/04/blu-ray-movie-releases-for-the-week-of-nov-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1029353/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/04/blu-ray-movie-releases-for-the-week-of-nov-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blu-ray</category><category>cars</category><category>new-releases</category><category>pixar</category><category>ratatouille</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Sun, 04 Nov 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Eek! It's a Ratatouille demo on the XBLM!]]></title><link>http://www.joystiq.com/2007/08/20/eek-its-a-ratatouille-demo-on-the-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/20/eek-its-a-ratatouille-demo-on-the-xblm/</guid><comments>http://www.joystiq.com/2007/08/20/eek-its-a-ratatouille-demo-on-the-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2007/08/19/marketplace-roundup-weekend-edition-8-19-07.aspx"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/ratatouillesocuteno.jpg" align="right" vspace="4" border="0" /></a>If you've wiped your hands clean and are over the <em><a href="http://www.joystiq.com/2007/08/12/bioshock-demo-available-for-download-now/">BioShock</a></em>, <em><a href="http://www.joystiq.com/2007/08/14/katamari-demo-rolls-up-get-it-marketplace/">Beautiful Katamari</a></em> or <em><a href="http://www.joystiq.com/2007/08/08/stranglehold-demo-available-on-the-xblm/">Stranglehold</a></em> demos that were recently released to the XBLM, then we've got some Disney <strike>not so</strike> fun for you. Available now on the XBLM is a new <a href="http://www.majornelson.com/archive/2007/08/19/marketplace-roundup-weekend-edition-8-19-07.aspx"><em>Ratatouille</em> demo</a> for you to <strike><a href="http://www.metacritic.com/games/platforms/xbox360/ratatouille?q=Ratatouille">suffer</a> through</strike> enjoy. The demo clocks in at a middle-weight size of 708MB and is ready for download by anyone (except Japan), so <strike>please don't</strike> go give it a whirl and see what comic mischief awaits. Okay, okay, we'll quit* with the childish evil we're projecting towards <em>Ratatouille</em>'s general direction. It <strike>simply can't</strike> could be a good game (though highly doubtful), so go ahead and give the demo a try and garner <strike>a reason for hating the game</strike> an opinion for yourself. And don't forget to have fun!<br /><br /><font size="1">*Childish evil be damned, we just can't quit!</font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/20/eek-its-a-ratatouille-demo-on-the-xblm/">Eek! It's a Ratatouille demo on the XBLM!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/08/19/marketplace-roundup-weekend-edition-8-19-07.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/eek-its-a-ratatouille-demo-on-the-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/969127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/eek-its-a-ratatouille-demo-on-the-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>pixar</category><category>ratatouille</category><category>thq</category><category>xblm</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 20 Aug 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[THQ profits show power of licensing]]></title><link>http://www.joystiq.com/2007/07/03/thq-profits-show-power-of-licensing/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/thq-profits-show-power-of-licensing/</guid><comments>http://www.joystiq.com/2007/07/03/thq-profits-show-power-of-licensing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-reportsAnnual"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/thq-licensed.jpg" alt="" /></a></div>
Publisher <a href="http://www.joystiq.com/tag/THQ/">THQ</a> has posted net sales of more than $1 billion in their 2007 fiscal year, reportedly their 12th consecutive year of revenue growth. According to their annual financial report (<a href="http://media.corporate-ir.net/media_files/irol/96/96376/reports/THQ_07AR.pdf">PDF file</a>), the company also managed to ship eight titles that exceeded one million units in sales. Their secret to success? Licensed titles.<br /><br />The annual report revealed that THQ's focus was 80% licensed intellectual property and 20% owned IP -- a 4-to-1 ratio. Key achievements include shipping 8 million units of Disney/Pixar's <em>Cars</em>, 4 million units of <em>WWE Smackdown vs. Raw 2007</em> and 4 million units combined of Nickelodeon franchises.<br /><br />THQ did establish two franchises this fiscal year, <em><a href="http://www.joystiq.com/tag/saintsrow">Saint's Row</a> </em>and <em><a href="http://www.joystiq.com/tag/CompanyofHeroes/">Company of Heroes</a></em>, and this upcoming fiscal year, THQ intends to increase its focus on owned IPs to a 33% share on the pie graph -- that's now only a 2-to-1 ratio of licensed-to-owned IP.<br /><br />Sure, licensed games may not be the most anticipated titles (or even the ones to receive the most coverage from the gaming press), but they do wonders to a publisher's bottom line.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/thq-profits-show-power-of-licensing/">THQ profits show power of licensing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&amp;p=irol-reportsAnnual>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/thq-profits-show-power-of-licensing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/932297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/thq-profits-show-power-of-licensing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>disney</category><category>license</category><category>nickelodeon</category><category>pixar</category><category>thq</category><category>ufc</category><category>wrestling</category><category>wwe</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 03 Jul 2007 14:15:00 EST</pubDate></item><item><title><![CDATA[Ratatoille (rat?a?too?ee) Gameplay Footage]]></title><link>http://www.joystiq.com/2007/03/05/ratatoille-rat-a-too-ee-gameplay-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/05/ratatoille-rat-a-too-ee-gameplay-footage/</guid><comments>http://www.joystiq.com/2007/03/05/ratatoille-rat-a-too-ee-gameplay-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
<param value="sameDomain" name="allowScriptAccess" />
<param value="http://www.gametrailers.com/remote_wrap.php?mid=17409" name="movie" />
<param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=17409"></embed> </object><br /> The first gameplay video of the <a href="http://en.wikipedia.org/wiki/Ratatouille_%28movie%29">film</a> to game adaption of <em>Ratatouille</em> is <a href="http://www.gametrailers.com/player.php?id=17409&amp;type=mov&amp;pl=game">available</a> over at GameTrailers. Unfortunately, the aspect ratio is a little wonky on the embedded video above, but the SD and HD versions at GameTrailers are correct. Still, we can get a good look at how the game feels and some of the misadventures you'll partake in as R&eacute;my. Fortunately, the game seems to retain the atmosphere that Pixar puts forth in the film. So, after having played <em>Cars</em> on Xbox 360, how do you think this game will fare as a kids game. More importantly (to some), do you think the achievement difficulty will fall somewhere between <a href="http://www.xbox360achievements.org/home/showachievements.php?type=Retail&amp;gameID=120"><em>Cars</em></a> and <a href="http://www.xbox360achievements.org/home/showachievements.php?type=Retail&amp;gameID=90"><em>Open Season</em></a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/05/ratatoille-rat-a-too-ee-gameplay-footage/">Ratatoille (rat?a?too?ee) Gameplay Footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Mar 2007 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player.php?id=17409&amp;type=mov&amp;pl=game>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/05/ratatoille-rat-a-too-ee-gameplay-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844640/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/05/ratatoille-rat-a-too-ee-gameplay-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Disney</category><category>Game Trailers</category><category>GameTrailers</category><category>Pixar</category><category>Rat</category><category>Ratatouille</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Mon, 05 Mar 2007 13:15:00 EST</pubDate></item><item><title><![CDATA[THQ cooking up Ratatouille game]]></title><link>http://www.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/</guid><comments>http://www.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><p><a href="http://www.gamespot.com/psp/action/ratatouille/index.html"><img  hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/ratatouille.jpg" vspace="4" border="1" alt="" /></a></p>
<p>Not a lot of info is out yet on Pixar's summer release <em>Ratatouille</em>, but THQ has let out word that before the movie hits theaters in June, you'll be able to play the game adaptation on your PSP. There aren't much details about any version of the game besides the next-gen one, but if the PSP version is similar, it'll be an action platformer. Will the collective <em>Ratatouille</em> games be the best selling game of this year like <em>Cars</em> was last year? Either way, I'm looking forward to the movie and hoping the game is a worthwhile experience as well. </p>
<p>[Via <a href="http://www.gamespot.com/psp/action/ratatouille/media.html">Gamespot </a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/">THQ cooking up Ratatouille game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Mar 2007 07:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/psp/action/ratatouille/media.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/04/thq-cooking-up-ratatouille-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cars</category><category>disney</category><category>gamespot</category><category>pixar</category><category>ratatouille</category><category>thq</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Sun, 04 Mar 2007 07:31:00 EST</pubDate></item><item><title><![CDATA[Disney opens dev studio for Nintendo consoles]]></title><link>http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/</guid><comments>http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us"><img vspace="4" hspace="4" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/disney_logo_sm.jpg" /></a>Disney has opened a studio with one exclusive purpose. The studio, which is called Fall Line and is based out of Salt Lake City, Utah, has an exclusive purpose in creating games for nothing but Nintendo consoles. The studio is to be run by Scott Novis, who is responsible for the recent game adaptation of the film <em>Cars</em>. <br /><br />The move to create their own development studio occurred when Disney saw that it was spending a lot more than it wished when it was licensing out characters and content to third-party developers. Disney has spent over $200 million in the past two year acquiring or starting up game development studios, a sum that the company is expecting to double over the next two years.<br /><br />So why go exclusively with Nintendo? Nintendo, apparently, is a natural partner since its users tend to be a bit on the younger side. Combine that with Nintendo's approach of easing <em>everyone</em> into gaming with their console the Wii and Disney and Nintendo appear to be quite the match made in heaven.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/">Disney opens dev studio for Nintendo consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Nov 2006 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/697583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>nintendo</category><category>pixar</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 07 Nov 2006 11:25:00 EST</pubDate></item><item><title><![CDATA[Disney opens dev studio for Nintendo consoles]]></title><link>http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/</guid><comments>http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/disney_logo_sm.jpg" id="vimage_1" alt="" /></a>Disney has opened a studio with one exclusive purpose. The studio, which is called Fall Line and is based out of Salt Lake City, Utah, has an exclusive purpose in creating games for nothing but Nintendo consoles. The studio is to be run by Scott Novis, who is responsible for the recent game adaptation of the film <em>Cars</em>. <br /> <br /> The move to create their own development studio occurred when Disney saw that it was spending a lot more than it wished when it was licensing out characters and content to third-party developers. Disney has spent over $200 million in the past two year acquiring or starting up game development studios, a sum that the company is expecting to double over the next two years.<br /> <br /> So why go exclusively with Nintendo? Nintendo, apparently, is a natural partner since its users tend to be a bit on the younger side. Combine that with Nintendo's approach of easing <em>everyone</em> into gaming with their console the Wii and Disney and Nintendo appear to be quite the match made in heaven.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/">Disney opens dev studio for Nintendo consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Nov 2006 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/697581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/disney-opens-dev-studio-for-nintendo-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disney</category><category>nintendo</category><category>pixar</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 07 Nov 2006 11:25:00 EST</pubDate></item><item><title><![CDATA[Disney forms Nintendo games studio]]></title><link>http://www.joystiq.com/2006/11/07/disney-forms-nintendo-games-studio/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/07/disney-forms-nintendo-games-studio/</guid><comments>http://www.joystiq.com/2006/11/07/disney-forms-nintendo-games-studio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><a href="http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/mickeygame.jpg" /></a>Disney is <a href="http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us">forming</a> a new studio based in Salt Lake City called Fall Line (???) to make games exclusively for Nintendo featuring Disney characters. The new studio marks the fourth that Disney has <a href="http://www.joystiq.com/2006/09/29/buena-vista-games-races-to-climax-in-europe/">bought</a> or started up on their own in the past two years at a tune of more than $200 million dollars.<br /><br />While Nintendo puts the emphasis on fun in their games instead of next-gen processing power, Disney could be a great fit with them. Both Nintendo and Disney skew heavily towards younger audiences, and those aren't the kind of gamers who'll be concerned with how many polygons it takes to render Goofy's hat into a photorealistic prop. They have sequels in the immediate future: another <em>Chicken Little</em> game comes out around Wii-launch, and you can probably expect another <em>Cars</em> video game.<br /><br />It'll be interesting to see what Fall Line can produce on their own. Maybe they'll port <em>Kingdom Hearts</em> to the Wii. That would be worth a wait.<br /><br />[Thanks, Bored]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/07/disney-forms-nintendo-games-studio/">Disney forms Nintendo games studio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Nov 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bloomberg.com/apps/news?pid=20601103&amp;sid=aZYiQeR40dlI&amp;refer=us>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/disney-forms-nintendo-games-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/697483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/07/disney-forms-nintendo-games-studio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Avalanche</category><category>Buena Vista Games</category><category>Cars</category><category>Climax</category><category>Disney</category><category>DS</category><category>Game Boy</category><category>GameCube</category><category>Mickey Mouse</category><category>Nintendo</category><category>Pixar</category><category>THQ</category><category>video games</category><category>Wii</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Tue, 07 Nov 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[First impression: Cars from THQ]]></title><link>http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/</guid><comments>http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/ces/" rel="tag">CES</a></p><img vspace="4" hspace="4" border="1" alt="" src="http://www.joystiq.com/media/2006/05/cars3.jpg" /><br />Here's quick multiplatform glance at THQ's movie adaptation of Pixar's <em>Cars</em>. It's a cartoony racer that isn't a bad entry level game for people who aren't as hardcore into other facets (ie: <em>Gran Turismo</em>).<p><a href="http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/" rel="bookmark">Continue reading <em>First impression: Cars from THQ</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/">First impression: Cars from THQ</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 May 2006 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/617193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/11/first-impression-cars-from-thq/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CARS</category><category>CES</category><category>E3</category><category>E32006</category><category>PIXAR</category><dc:creator><![CDATA[Adams Briscoe]]></dc:creator><pubDate>Thu, 11 May 2006 08:45:00 EST</pubDate></item><item><title><![CDATA["Cars" on the PSP? Gimme a Y-A-W-N!]]></title><link>http://www.joystiq.com/2006/02/09/cars-on-the-psp-gimme-a-y-a-w-n/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/09/cars-on-the-psp-gimme-a-y-a-w-n/</guid><comments>http://www.joystiq.com/2006/02/09/cars-on-the-psp-gimme-a-y-a-w-n/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/cars/" rel="tag">Cars</a></p><a href="http://www.sony-psp-review.com/news/497"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2006/02/pixar_cars_psp.jpg" alt="" /></a>I, like many other jaded members of thegaming population, no longer anticipate the release of movie-based games. The litany of offenses is long and altogetherstinky: <em>Enter the Matrix</em> sucked big time, <em>Bad Boys: Miami Takedown</em> was so atrocious it probably madeMartin Lawrence wish his career died sooner, and don't even get me started on <em>E.T.</em> And while I can't deny thesuccessful turns titles like <em>The Chronicles of Riddick</em> and <em>King Kong</em> had, I just wasn't very excitedwhen I heard that Pixar's upcoming animated film "Cars" would be sending off a little bundle of joy to thePSP.<br /><br />Chances are it'll be a kiddie game which, with the exception of <em>Lego Star Wars</em>, alreadyguarantees that no one above the mental age of four will touch it. So unless I happen to befall some tragic fate whereI revert back to infancy, you won't find me drooling spit over a copy of this game when it launches, which will quitepossibly be around the time the movie hits theatres, as history (and earnings figures) suggest.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/02/09/cars-on-the-psp-gimme-a-y-a-w-n/">"Cars" on the PSP? Gimme a Y-A-W-N!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Feb 2006 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sony-psp-review.com/news/497>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/09/cars-on-the-psp-gimme-a-y-a-w-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/589647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/09/cars-on-the-psp-gimme-a-y-a-w-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cars</category><category>Pixar</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Thu, 09 Feb 2006 18:30:00 EST</pubDate></item></channel></rss>