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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Spiritual successor to Planescape: Torment in 'very early' stages]]></title><link>http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/</guid><comments>http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/planetorm.jpg" /></a></div>While many have anxiously awaited a sequel to <em>Planescape: Torment</em>, it's not the pipe dream it once was. Brian Fargo - the InXile Entertainment founder who <a href="http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/">has the Torment rights</a> and once ran the original game's developer, Interplay - has said a successor is in the works, though there are a few caveats fans should consider.<br /><br />For one, the sequel will ditch the <em>Planescape</em> setting for the Numenera role-playing system, the <a href="http://www.kickstarter.com/projects/1433901524/numenera-a-new-roleplaying-game-from-monte-cook">Kickstarter-funded</a> brainchild of Monte Cook blending together sci-fi and fantasy elements to emphasize "story and ideas over mechanics." Cook should be a memorable name to those who played the <em>Planescape</em> pen-and-paper campaign setting, having helped design and write that series and numerous other games for Wizards of the Coast back in the day. "The more we explored the Numenera setting, the clearer it became that it's a natural fit for a Torment game," Fargo told <a href="http://www.rockpapershotgun.com/2013/01/09/planescape-torment-sequel/">Rock Paper Shotgun</a>.<br /><br />And with the new setting, Fargo suggests that this sequel will be less so in the literal sense and more so in the ideas <em>Planescape: Torment</em> presented to players. "Rather than overt links, we are trying to recapture the feeling that players experienced through PST -both while playing it and after having completed a playthrough. We will remain true to the essence of PST, but we'll also be looking for ways to improve the areas in which PST could have been even better."<br /><br />The new Torment game is still a ways off, "very early" in the pre-production phases, Fargo says. "We have a basic story outline, design sketches of the major characters, and thematic concepts defined," Fargo said, adding that with <a href="http://www.joystiq.com/game/wasteland-2"><em>Wasteland 2</em></a> in full production, InXile can't focus too great of resources to working on this new Torment game.<br /><br />However, with writers and concept artists finished their early stages work on <em>Wasteland 2</em>, they're freed up. "There will be some other surprise talent that I'll announce later on but I thought it important to stress the heritage of the great team we have." As for funding this sequel, Fargo is unsurprisingly considering Kickstarter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/">Spiritual successor to Planescape: Torment in 'very early' stages</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jan 2013 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20424444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/09/spiritual-successor-to-planescape-torment-in-very-early-stage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-fargo</category><category>interplay</category><category>inxile-entertainment</category><category>monte-cook</category><category>numenera</category><category>pc</category><category>planescape-torment</category><category>rpg</category><category>torment</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 09 Jan 2013 22:30:00 EST</pubDate></item><item><title><![CDATA[Planescape: Torment writer ponders sequel, Fargo owns Torment IP]]></title><link>http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/</guid><comments>http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/"><img alt="Planescape Torment designer ponders sequel, Fargo owns Torment IP" data-src-height="359" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/planescape.png" /></a></div><em><a href="http://www.joystiq.com/tag/Planescape-Torment/">Planescape: Torment</a></em> designer and writer Colin McComb recently had his hands full with <a href="http://www.joystiq.com/game/wasteland-2"><em>Wasteland 2</em></a>, but now that his job there is done, he's looking to make a new game in the <em>Torment </em>vein.<br /><br />McComb outlines his initial thoughts on creating a new <em>Torment </em>iteration in a lengthy <a href="http://colinmccomb.com/?p=157">blog post</a> that poses the game's grand question, "What does one life matter? ...and does it matter at all?" This is a departure from <em>Torment</em>'s question of "What can change the nature of a man?" (McComb has a degree in philosophy, if you were wondering.)<br /><br />McComb's new game wouldn't necessarily reside in the Planescape universe, but he says he has an "in" with the <em>Torment</em> IP - which is <a href="http://tsdr.uspto.gov/#caseNumber=85617632&amp;caseType=SERIAL_NO&amp;searchType=statusSearch">owned by Brian Fargo</a>, founder of Interplay, <a href="http://www.rpgcodex.net/forums/index.php?threads/codex-scoop-brian-fargo-has-acquired-the-rights-to-torment-but-not-planescape.78474/">RPG Codex</a> finds. Interplay published <em>Planescape: Torment</em> in 1999, from developer <a href="http://www.joystiq.com/tag/black-isle-studios/">Black Isle Studios</a>.<br /><br />"I have a lot of ideas about what to put into a new <em>Torment </em>game, but my primary goal would be to help the player tell a story that was evocative of the original <em>Torment </em>without aping it," McComb writes. "To be faithful to the odyssey of the Nameless One, and to recognize that it has ended, and that stories of <em>Torment </em>are ongoing."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/">Planescape: Torment writer ponders sequel, Fargo owns Torment IP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Dec 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20394006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/04/planescape-torment-writer-ponders-sequel-fargo-owns-torment-ip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brian-Fargo</category><category>colin-mccomb</category><category>pc</category><category>planescape</category><category>planescape-torment</category><category>torment</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 04 Dec 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Dungeons &amp; Dragons games on sale through GOG]]></title><link>http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/</guid><comments>http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/" target="_self"><img alt="Dungeons and Dragons games on crazy sale through GOG" data-src-height="322" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/dndsale.png" /></a></div>Look, playing actual <em>Dungeons &amp; Dragons</em> takes a lot of time and effort. First you have to find a group of people you don't hate to play with, and then you have to spend days constructing a campaign for them to adventure through. And then, when you finally get down to playing, that <em>one</em> guy decides to be a maverick a pull some crazy stunt that breaks the encounter.<br /><br />Thankfully, there <em>are</em> alternatives for people who want the lore without actually having to play <em>Dungeons &amp; Dragons</em>, and said alternatives just happen to be on sale at GOG for the next six days. <em>Baldur's Gate: The Original Saga</em>, <em>Baldur's Gate 2 Complete</em>, <em>Neverwinter Nights Diamond Edition</em>, <em>Icewind Dale Complete</em>, <em>Icewind Dale 2 Complete</em>, <em>Dungeons &amp; Dragons: Dragonshard</em>, <em>The Temple of Elemental Evil</em>, <em>Forgotten Realms: Demon Stone</em> and <em>Planescape: Torment</em> are all available for <a href="http://www.gog.com/en/promo/hasbro_stacking_promo?utm_source=newsletter&amp;utm_medium=email&amp;utm_content=game_subject&amp;utm_campaign=hasbro_stacking_promo">less than five bucks</a>, or in one big bundle for $30.01.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/">Dungeons &amp; Dragons games on sale through GOG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Sep 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20323810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/14/dungeons-and-dragons-games-on-sale-through-gog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baldurs-gate</category><category>baldurs-gate-2</category><category>Baldurs-Gate-2-Complete</category><category>Baldurs-Gate-The-Original-Saga</category><category>BioWare</category><category>black-isle-studios</category><category>dungeons-and-dragons</category><category>Dungeons-and-Dragons-Dragonshard</category><category>Forgotten-Realms-Demon-Stone</category><category>gog</category><category>hasbro</category><category>Icewind-Dale-2-Complete</category><category>Icewind-Dale-Complete</category><category>Liquid-Entertainment</category><category>Neverwinter-Nights</category><category>Neverwinter-Nights-Diamond-Edition</category><category>pc</category><category>Planescape-Torment</category><category>stormfront-studios</category><category>The-Temple-of-Elemental-Evil</category><category>troika-games</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 14 Sep 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Planescape: Torment has arrived on GoG]]></title><link>http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/</guid><comments>http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/planetorm.jpg" /></a><br />
<em><big>OR HAS IT?</big></em></div><p><a href="http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/" rel="bookmark">Continue reading <em>Planescape: Torment has arrived on GoG</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/">Planescape: Torment has arrived on GoG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Sep 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19651750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/28/planescape-torment-has-arrived-on-gog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-isle-studios</category><category>gog</category><category>pc</category><category>planescape-torment</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 28 Sep 2010 11:30:00 EST</pubDate></item></channel></rss>