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Posts tagged prope

Let's catch some new footage and screens from Let's Catch

Before we even start this post, let's try to explain the elaborate premise of Yuji Naka's WiiWare title, Let's Catch. Okay, so, in Let's Catch, the object of the game is to both throw and catch things. In essence, it is a virtual game of catch. Wait, that's not elaborate at all. Never mind then....

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Let's Tap very carefully around these Silent Blocks

The latest weekly installment of Sega's Let's Tap trailer series, visible after the break, highlights the "Silent Blocks" mode, which basically forces us to unlearn one of the most basic tenets of Jenga: stop hitting the table, you jerk. Normally, jostling the play surface would bring about a quick...

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Let's watch the Let's Tap 'Rhythm Tap' mode

We're getting dangerously close to the mid-June release of Let's Tap and ... wait, did we say "dangerously?" We obviously meant "thankfully," because how can a game that only requires minor movement of the hands be dangerous? Now that we think about it, there is the possibility of receiving an...

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Let's Tap to the finish line

With this trailer, Sega has managed to pull our attention away from the "Rhythm Tap" mode in Let's Tap just long enough to notice one of the other games. The "Tap Runner" mode here is unusual, and not just because you play it by slapping a flat surface. There really aren't that many side-scrolling...

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Let's Tap along to a new trailer

We're quite excited that Let's Tap, Prope's "future tapping game," is in our immediate future (the next couple of months). Sega released a new trailer for the box-bopping game that presents Let's Tap as a family party game, much like a previous Japanese trailer did. This one adds visual "tap"...

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Sega to give away beautiful Let's Tap artwork from Yuji Naka

Today, both Sega of America and Sega of Europe posted amazing Let's Tap artwork they received from Prope's Yuji Naka. Each branch received five pictures of the Tap Runner avatars, apparently hand-drawn by Naka. He even drew the logo on each one! The US office also got copies of the Let's Tap...

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ESRB rating hints at North American release of Let's Catch

While North America is still waiting for its first chance to lay fingers upon Yuji Naka's idiosyncratic brainchild, Let's Tap, a recent ESRB rating is hinting at the American release of Prope's second "Let's" project -- a WiiWare title by the name of Let's Catch. We'll give you one guess as to...

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North Americans will drum along to original Let's Tap soundtrack

While the concept was intriguing, what really drew our continued attention to Prope's Let's Tap was the promise of a free cardboard box the music. The super-bouncy, catchy soundtrack, most notably the theme song, makes us extremely happy that Prope decided to include a Taiko no Tatsujin-like music...

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SEGA reveals another Project Ringo teaser, not much else

You may have noticed -- but probably not -- that Sega's Project Ringo teaser site was updated earlier this week, coinciding with the February 24 date revealed earlier this month. What do we get for nearly two weeks of waiting in breath-filled non-anticipation? Not much. All we get is another...

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OFLC catches Prope's WiiWare game

After the miraculous announcement of Sega's plan to localize Let's Tap (a game so weird we kind of didn't expect it to make it to stores at all, much less worldwide), we're not too surprised to see Prope's other Wii project, the much more conventional, lower-risk Let's Catch for WiiWare, on its way...

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