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Posts tagged randy-pitchford

Duke Nukem Forever becomes a big Mac game in August

"With sales data, it seems like *customers* love Duke. I guess sometimes we want greasy hamburgers instead of caviar..." - Gearbox CEO Randy Pitchford If Pitchford is right, the upcoming Mac version of Duke Nukem Forever, being readied for August by Aspyr Media, may require a marketing strateg...

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The many hats of Demiurge Studios

Shoot Many Robots is Boston-based Demiurge Studios' first original game, and my hands-on with it at GDC was the first time that anyone at the developer ever gave a press demo. Studio head Albert Reed was, unsurprisingly, excited to delve into the studio's origins. "We got our start doing mods for...

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Duke Nukem Forever being completed as 3D Realms envisioned

Standing in the back room of a Las Vegas strip club -- which sounds far more seedy and sexy than it actually was -- Gearbox president Randy Pitchford detailed for us the once and future Duke Nukem Forever and how the studio's primary goal for the game is fulfilling the vision set forth by defunct d...

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Get some Duke Nukem Forever on May 3, 2011 [update]

It will have taken over a decade to get here, but we can finally, definitively tell you that Duke Nukem Forever may really, actually launch on May 3 in North America, followed by its worldwide release on May 6. Game Informer exclusively revealed the launch date alongside cheeky remarks from Gearb...

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Duke Nukem Forever interview: An end in sight

Duke Nukem Forever might actually be completed and released -- but like most everyone, I won't be convinced until the final product is in my hands. During a recent press event, I played through the same demo we saw at PAX and spoke with 2K Games senior producer Melissa Miller, who did her best to r...

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Pitchford: Duke Nukem Forever demo an 'important thing to do'

So you weren't at PAX last weekend, and didn't play Duke Nukem Forever? Well, then you probably agree with Gearbox's Randy Pitchford when he says that a playable demo for the mythical title is probably "an important thing to do." That's not a confirmation but, now that the cat's out of the bag, the...

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Gearbox discusses Aliens: Colonial Marines, Brothers in Arms, secret Pitchford-directed title, and more

During today's Gearbox Software panel, the developer took the opportunity to assuage concerns that new franchises like Borderlands and Duke Nukem are siphoning away time from its previous projects, like the Brothers in Arms series or the announced-in-2009-and-still-invisible Aliens: Colonial Marine...

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'We bought Duke Nukem.' Franchise rights transferred from 3D Realms to Gearbox

Just two days after revealing its stewardship of the Duke Nukem Forever title at PAX, Gearbox Software just revealed that it has actually purchased the Duke Nukem brand. Gearbox president Randy Pitchford told an audience at PAX this afternoon that they're not just making sure Duke Nukem Forever mak...

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Free Borderlands update will raise level cap, rebalance main game

We've got bad news and good news. First, the bad news: The new Borderlands DLC pack – that's Claptrap's New Robot Revolution – won't include the two most requested features. Those would be a new level cap and a rebalancing of the main game to accomodate the new level cap. And neither of...

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Pitchford explains the Duke shirt that predates Duke Nukem Forever

Come get some background on Randy Pitchford's back-in-fashion Duke Nukem shirt, seen above: "I moved to Texas and became a professional game maker to join Allen Blum, he created Duke Nukem 3D," the Gearbox co-founder told an audience at PAX. "He and Todd Replogle in Southern California, freaking...

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