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Posts tagged research

Scientists use Wiimote to measure water evaporation rates

A recently published report in the Water Resources Research academic journal describes an experiment undertaken by a team tasked with measuring evaporation rates by monitoring water levels. How is this related to our favorite hobby? Well, rather than use a hypersensitive monitor or a high tech ball...

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Study: Action games could help you make faster decisions

Years of action gaming have instilled deep within us an irrational phobia of standing anywhere near red barrels; a syndrome we're sure many of you can sympathize with. But a study from the University of Rochester says those same games might also be helping us make even non-barrel-centric decisions ...

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Study: TV and games linked to attention problems in school

[Image credit: dospaz] A new study conducted by researchers at Iowa State University recently found that viewing television and playing video games were both associated with greater attention problems among young children. The study, which appeared in Pedatrics recently, followed the television and...

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EEDAR/SMU study: review scores affect perceived quality, purchase intent

A study conducted by EEDAR and SMU's Guildhall found trusted media outlets do affect consumers' perception of video games and their willingness to purchase. Joystiq received an advanced copy of the study (releasing publicly next week), that involved 165 qualified participants split into three group...

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Study links violent games to violent thoughts and behavior

If you're a subscriber to the APA's Psychological Bulletin (and why wouldn't you be?), you'll find something especially relevant to your interests in the March issue. Psychologist Craig Anderson analyzed existing studies of 130,000 people from the U.S., Europe and Japan, and found that exposure to ...

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PSN survey hints at upcoming subscription-based features

Sony's European team has sent out a survey to some of its UK PSN members asking them yet again about possible subscription models for the service. The survey is run by a market research company called Ipsos, and appears to offer up a list of possible member benefits for a few different plan tiers, ...

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Nintendo might be considering hybrid HD/SD console

In a voluminous response to an investor question about moving to support high-definition output, Nintendo executives laid out their current thoughts on how and when to make such a move in their consoles. Of course, these thoughts shouldn't be taken as a definite indicator of Nintendo's plans, but th...

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NPD study finds 40% of recent game purchases were impulse-driven

An NPD Group study, using our Canadian brothers and sisters as guinea pigs, has apparently determined that 40 percent of game buyers purchased on impulse (no, not Stardock's Impulse) in the last six months. GI.biz reports that the study found the driving factor for these losses in willpower were p...

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Sega receives poorly timed online gambling license

Here's a fun little slice of coincidence to brighten up your life: A pair of Australian researchers recently published a study that tracks the correlation between heavy video game use in teens and pathological gambling tendencies. Not 24 hours before this study -- which concluded that there was som...

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Iowa State study links gaming to -- over there, check it out!

If we can stay focused on this post for just a minute, we'll tell you all about a recent Iowa State University study that concluded -- hey, how 'bout all that commotion over Demon's Souls ... crazy, right? So anyway, this study claims there's a correlation between spending a lot of time gaming and ...

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