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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Broken Sword: The Smoking Mirror remastered for Android just in time]]></title><link>http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/</guid><comments>http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/xuZSV-3J1gk?wmode=opaque" width="530"></iframe><a class="hidden" href="http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/"><img alt="Broken Sword The Smoking Mirror  Remastered now available on Android" class="hidden" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/broken.jpg" /></a></div><br />Revoultion Software's 1997 adventure game <a href="http://www.joystiq.com/game/broken-sword-the-smoking-mirror-remastered"><em>Broken Sword: The Smoking Mirror</em></a> is available now - in remastered form - on Google Play for Android devices, just in time for the greatest Mayan plot of all: the end of the world. That's in 10 days, at least according to the fabled, ancient Mayan prophecy. So, you know. Make plans now or something.<br /><br /><em>The Smoking Mirror</em> follows the original <em><a href="http://www.joystiq.com/tag/broken-sword-the-directors-cut">Broken Sword: The Director's Cut</a>.</em> Protagonists Nicole Collard and George Stobbart uncover a mysterious stone relic and become entangled in a Mayan conspiracy that ties right into the (fast-approaching) apocalypse.<br /><br />"When the original game was released in 1997, December 21, 2012, seemed a long, long time away," says Revolution co-founder Charles Cecil, ahead of the game's Android release. "I'm delighted that Android owners are now able to play the game, but I would urge them to hurry."<br /><br />Revolution saw modern success with its <a href="http://www.joystiq.com/2012/09/24/broken-sword-kickstarter-didnt-hit-beneath-a-steel-sky-2-goal/">Kickstarter</a> for a new Broken Sword game, dubbed <a href="http://www.joystiq.com/game/"><em>The Serpent's Curse</em></a>, which raised $800,000 of a requested $400,000 in September.<p><a href="http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/" rel="bookmark">Continue reading <em>Broken Sword: The Smoking Mirror remastered for Android just in time</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/">Broken Sword: The Smoking Mirror remastered for Android just in time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Dec 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20400394/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/11/broken-sword-the-smoking-mirror-remastered-for-android-just-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>broken-sword-the-smoking-mirror-remastered</category><category>mobile</category><category>remastered</category><category>revamp</category><category>revolution</category><category>revolution-software</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 11 Dec 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Binding of Isaac in production for consoles, PC as a new game]]></title><link>http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/</guid><comments>http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/"><img alt="Binding of Isaac being remade for consoles and PC" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/isaac1-1310824223.jpg" style="margin: 4px; " /></a></div>A revamped version of <a href="http://www.joystiq.com/game/the-binding-of-isaac/"><em>The Binding of Isaac</em></a> is crawling to consoles and PC via a mystery publisher and a new team, Edmund McMillen reveals on his Formspring account. This is more than an update to the existing <em>Binding of Isaac</em> available on Steam - it's a brand new game.<br /><br />"The remake will be more than just an expansion, it will be a new game with all new graphics, music, etc. It will also feature an expansion-sized pack of all new content, bosses, characters enemies, items etc.," McMillen writes. "And yes, in about a year if/when it comes out, the Flash version of the game will appear obsolete for sure. But a year is a long time and I'll do what I can to make sure the guys who remake it make it substantial enough for you to play through all over again."<br /><br />The new <em>Isaac </em>will have local co-op and is aiming to launch on all platforms; McMillen even gives the 3DS a 50 percent chance. McMillen is "avoiding all the business BS," but the team has been talking to Microsoft for a while, and "they seem to also want Isaac a lot, but only time will tell if anything gets signed."<br /><br />McMillen says he'll ask the investors about selling the new game at a discount for current <em>Binding of Isaac</em> and <em>Wrath of the Lamb</em> owners, but since he's not the one fronting the money he doesn't call the shots.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/">The Binding of Isaac in production for consoles, PC as a new game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Aug 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20312354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/29/the-binding-of-isaac-in-production-for-consoles-pc-as-a-new-gam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>edmund-mcmillen</category><category>microsoft</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>remake</category><category>revamp</category><category>the-binding-of-isaac</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 29 Aug 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Jace Hall is out for Blood, asks fans what they want in a remake]]></title><link>http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/</guid><comments>http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe allowfullscreen="" frameborder="0" height="350" src="http://www.youtube.com/embed/CBzJeJD7DPg?wmode=opaque" width="530"></iframe><br /> <a href="http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/"><img alt="Jace Hall is out for Blood, asks fans what they want in a remake" data-src-height="318" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/blood.png" style="display:none; margin: 4px; " /></a></div><br />Jace Hall, founder and former CEO of Monolith Productions, is looking to bring back 1997's original gore-fest of a game, <em>Blood</em>. Hall brings the idea up on <a href="http://www.the-postmortem.com/forum/viewtopic.php?f=2&amp;t=1889">The Postmortem</a>, a Blood fan forum, gauging interest and asking for wish lists in a potential <em>Blood </em>remake.<br /><br />"To be clear, I am thinking of bringing the ORIGINAL <em>Blood </em>game back as it was, with functionality alterations/enhancements that are similar but superior to ZDAEMON's," Hall writes. "I would also make it work on all platforms, and not just PC."<br /><br />Hall has all of the legal rights and issues "handled" and will get support from anyone with a legal investment in <em>Blood</em>, he says. Hall will be the one footing the bill the new game as well: "One thing to also know is that if I go ahead and attempt to bring <em>Blood </em>back, I will be the one actually paying the bill. It is certainly going to cost money to do this, and I will not likely be getting my money back. It will be all for the fun of it. Just something to know."<br /><br />Hall has reservations about releasing the source code for <em>Blood</em>, writing, "Part of what I'm hoping to achieve with this potential project is a game that really allows people to build measurable value in their cummulative game accomplishments." The conversation is on-going at <a href="http://www.the-postmortem.com/forum/viewtopic.php?f=2&amp;t=1889">The Postmortem</a> if you'd like to share your blood-soaked dream list with Hall himself.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/">Jace Hall is out for Blood, asks fans what they want in a remake</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 05 Aug 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20293729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/05/jace-hall-is-out-for-blood-asks-fans-what-they-want-in-a-remake/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood</category><category>jace-hall</category><category>Monolith</category><category>pc</category><category>remake</category><category>revamp</category><category>WBIE</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 05 Aug 2012 23:59:00 EST</pubDate></item></channel></rss>