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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sony expected to announce new Gran Turismo title next week]]></title><link>http://www.joystiq.com/2013/05/08/sony-expected-to-announce-new-gran-turismo-title-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/08/sony-expected-to-announce-new-gran-turismo-title-next-week/</guid><comments>http://www.joystiq.com/2013/05/08/sony-expected-to-announce-new-gran-turismo-title-next-week/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Sony expected to announce next Gran Turismo title next week" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/130508granturismo.jpg" /></div>
Sony Computer Entertainment Europe is expected to announce the next entry in Polyphony Digital's Gran Turismo series next week during an <a href="http://www.gran-turismo.com/us/news/00_5806733.html">anniversary event</a> held at Silverstone Circuit in the UK.<br />
<br />
While specifics regarding the next Gran Turismo title are not yet known, Sony notes that designer Kazunori Yamauchi will be present at the event on May 15 to discuss the future of the series, and promises that "something big" will be revealed. Today, May 8, marks the 15th anniversary of the European release of the original PlayStation <i>Gran Turismo</i> title.<br />
<br />
Given the timing of the event -- and considering <i>Gran Turismo 5</i>'s extended development period -- it's likely that the next entry in Polyphony Digital's driving simulation series will be announced for the PlayStation 4, though no details have been confirmed.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/08/sony-expected-to-announce-new-gran-turismo-title-next-week/">Sony expected to announce new Gran Turismo title next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/08/sony-expected-to-announce-new-gran-turismo-title-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20562476/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/08/sony-expected-to-announce-new-gran-turismo-title-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gran-turismo</category><category>playstation</category><category>polyphony-digital</category><category>ps3</category><category>scee</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 08 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Gran Turismo 6 'on PS3 this year,' Sony exec says]]></title><link>http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/</guid><comments>http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/"><img alt="Gran Turismo 6 namedropped as PS3 game by Sony exec" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/5-1362076914.jpg" /></a></div>We knew Polyphony has been working on <em>Gran Turismo 6 </em><a href="http://www.joystiq.com/2011/11/11/polyphony-working-on-gran-turismo-6/">since 2011 at least</a>, meaning we had our hearts set on playing it shortly after the launch of the PS5. Turns out we may get the game a little earlier, as in this year on the PS3.<br /><br />This is according to Sony Computer Entertainment Europe Senior Vice President Michael Denny, speaking with <a href="http://www.siliconrepublic.com/digital-life/item/31603-scee-worldwide-studios-svp/">Silicon Republic</a> (audio <a href="http://www.gtplanet.net/audio-released-of-sony-executives-gt6-on-ps3-comments/">here</a>): "Look at the games coming out on PlayStation 3 this year, like <em>The Last of Us, </em>like <em>Beyond, GT6</em>...."<br /><br />Sony confirms that <em>GT6 </em>is in development and has been since 2010, but offers no additional comment about a release this year.<br /><div style="text-align: right;"> <font size="0">[Pictured: GT5]</font></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/">Gran Turismo 6 'on PS3 this year,' Sony exec says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Feb 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20483199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/28/gran-turismo-6-on-ps3-this-year-sony-exec-says/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gran-turismo-6</category><category>Michael-Denny</category><category>playstation</category><category>ps3</category><category>SCEE</category><category>SONY</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 28 Feb 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Soul Sacrifice being given up to NA April 30, EU May 1]]></title><link>http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/</guid><comments>http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/"><img alt="Soul Sacrifice given up to NA April 30, EU May 1" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/84257452460da9683b3fz.jpg" /></a></div>Keiji Inafune's Comcept is relinquishing Vita action-RPG <a href="http://www.joystiq.com/game/soul-sacrifice"><em>Soul Sacrifice</em></a> to North America on April 30, and to Europe the day after on May 1. It'll be in both stores and on PSN on its day of release. The game <a href="http://www.joystiq.com/2012/12/03/soul-sacrifice-releases-in-japan-mar-7-2013-offered-in-vita-b/">received</a> its Japanese release date of March 7 last month.<br /><br />Both regions get the same pre-order bonuses, such as the two character costumes and three magical aids for battle. Those aids are the Spirits' Flamepike, which spears a fiery five-hit combo attack, the Spirits' Blightstone, which stirs up a poisonous explosion, and Spirits' Fulgurwood, which can both track enemies and cast a thunder spell.<br /><br />The most curious bonus is that of Japanese voice-overs. It's always great to have the option, but tying it to pre-orders is certainly unusual. If you're not gonna sacrifice your dosh for the pre-order, take note that the voice-over pack will be sold separately. <span><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/soul-sacrifice-0/">Soul Sacrifice</a></strong></p><a href="http://www.joystiq.com/photos/soul-sacrifice-0/#5603103"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/soul-sacrifice-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soul-sacrifice-0/#5603104"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/soul-sacrifice-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soul-sacrifice-0/#5603105"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/soul-sacrifice-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soul-sacrifice-0/#5603106"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/soul-sacrifice-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soul-sacrifice-0/#5603107"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/soul-sacrifice-05_thumbnail.jpg" alt="" title="" /></a></div></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/">Soul Sacrifice being given up to NA April 30, EU May 1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jan 2013 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20442163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/29/soul-sacrifice-being-given-up-to-na-april-30-eu-may-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comcept</category><category>keiji-inafune</category><category>playstation</category><category>playstation-vita</category><category>release-date</category><category>SCEA</category><category>SCEE</category><category>Sony-Computer-Entertainment-America</category><category>Sony-Computer-Entertainment-Europe</category><category>soul-sacrifice</category><category>vita</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 29 Jan 2013 12:30:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet 2: Extras Edition coming to Europe in February]]></title><link>http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/</guid><comments>http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/" target="_self"><img alt="LittleBigPlanet 2 Extras Edition coming to Europe in February" data-src-height="386" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/lbp2extraseditionboxart-530.jpg" /></a></div><a href="http://www.joystiq.com/game/littlebigplanet-2"><em>LittleBigPlanet 2: Extras Edition</em></a> was recently announced for Europe, and is due to release in February. <em>Extras Edition</em> will include the original game along with three bonus level packs and a number of costumes for Sackboy to wear.<br /><br />Of the packed-in level kits, the previously-released <a href="http://www.joystiq.com/2012/12/12/littlebigplanet-2-gets-vita-cross-control-dlc-next-week/">Cross-Controller Pack</a> is included, which has players using their Vita systems to control Sackboy in the game. The other level packs bundled on the disc are the Move Pack: Rise of the Cakeling, which features PlayStation Move controls, and The Muppets Premium Level Kit. Click past the break to check out the full box art of the <em>Extras Edition</em>.<p><a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/" rel="bookmark">Continue reading <em>LittleBigPlanet 2: Extras Edition coming to Europe in February</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/">LittleBigPlanet 2: Extras Edition coming to Europe in February</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Jan 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20427224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>DLC</category><category>LBP 2</category><category>Lbp2</category><category>LittleBigPlanet-2</category><category>media-molecule</category><category>move</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>SCEE</category><category>vita</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 12 Jan 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Former Relentless devs open Wish Studios, prototyping new Sony IP]]></title><link>http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/</guid><comments>http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/"><img alt="Former Relentless devs open Wish Studios, prototyping new Sony IP" data-src-height="138" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/wishstudioslogo.jpg" /></a></div><div> A group of developers from the UK's <a href="http://www.relentless.co.uk/games/blue-toad-murder-files/">Relentless Software</a> (makers of the <em>Buzz!</em> franchise and the <a href="http://joystiq.com/game/blue-toad-murder-files"><em>Blue Toad Murder Files</em></a>) has splintered off to form <a href="http://wishstudios.co.uk/news/">a new company called Wish Studios</a>. The developers are already hard at work on a new IP for Sony Computer Entertainment Europe. Relentless veterans Caspar Field, Paul Brooke, and Tom Bennett joined together to become Wish's  respective CEO, CTO and CCO back in July, and are steadily working on the prototype for Sony.<br /> <br /> The team hasn't announced anything about what the prototype is just yet, except to say that it's "playing beautifully and has enormous potential." Field, Brooke, and Bennett have plenty of experience with downloadable titles and games for Sony's EyeToy peripheral, so perhaps that's a clue. Whenever they want to tell us what the project is, we'll be listening.</div><p><a href="http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/" rel="bookmark">Continue reading <em>Former Relentless devs open Wish Studios, prototyping new Sony IP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/">Former Relentless devs open Wish Studios, prototyping new Sony IP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Oct 2012 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20358710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/23/former-relentless-devs-open-wish-studios-prototyping-new-sony-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>caspar-field</category><category>ip</category><category>kinect-nat-geo-tv</category><category>mobile</category><category>paul-brooke</category><category>playstation</category><category>ps3</category><category>scee</category><category>sony-computer-entertainment-europe</category><category>tom-bennett</category><category>wish</category><category>wish-studios</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 23 Oct 2012 22:15:00 EST</pubDate></item><item><title><![CDATA[Killzone 1 goes HD in PS3 'Killzone Trilogy,' packing all three games together this Oct.]]></title><link>http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/</guid><comments>http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe frameborder="0" height="318" id="viddler-621c302d" mozallowfullscreen="true" src="http://www.viddler.com/embed/621c302d/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=72956533&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe><img alt="Killzone's 1  3 repackaged for PlayStation 3, arriving this October" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonehdheaderimg530.jpg" /></div><br />Everyone's favorite yellow-eyed flunkies are returning to the PlayStation 3, albeit this time in a re-release of their greatest hits. Yes, <em>Killzone</em>'s 1-3 - which aren't places, but games - are getting boxed and bundled for the PlayStation 3 as "Killzone Trilogy," arriving this October. The first of the three games is even getting an HD makeover for its re-release, and all the multiplayer content for the latter two games is included in the package.<br /><br />The whole shebang will run $39.99/&euro;49.99/&pound;40.84 when it arrives on October 23 in the US and October 24 in Europe. Head past the break for all the specifics on those bonus maps.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/killzone-trilogy/">Killzone Trilogy</a></strong></p><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263776"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263777"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263778"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263779"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/killzone-trilogy/#5263780"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/killzonetrilogy-05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/" rel="bookmark">Continue reading <em>Killzone 1 goes HD in PS3 'Killzone Trilogy,' packing all three games together this Oct.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/">Killzone 1 goes HD in PS3 'Killzone Trilogy,' packing all three games together this Oct.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Sep 2012 09:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20317557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/06/killzone-1-goes-hd-in-ps3-killzone-trilogy-packing-all-three/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guerrilla</category><category>guerrilla-games</category><category>killzone</category><category>killzone-2</category><category>killzone-3</category><category>killzone-trilo</category><category>killzone-trilogy</category><category>playstation</category><category>playstation-collection</category><category>ps3</category><category>q4-2012</category><category>re-release</category><category>release-date</category><category>scea</category><category>scee</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 06 Sep 2012 09:46:00 EST</pubDate></item><item><title><![CDATA[PlayStation Vita sales topped 2.2 million worldwide as of June 30]]></title><link>http://www.joystiq.com/2012/08/20/vita-sales-august-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/20/vita-sales-august-2012/</guid><comments>http://www.joystiq.com/2012/08/20/vita-sales-august-2012/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/vitaheaderimg530px151251.jpg" style="width: 530px; height: 261px; " /></a></div>Sony says that its latest console, the PlayStation Vita, topped 2.2 million units sold this summer. "The latest figures we've released for Vita (as of June 30th) are 2.2. million sales worldwide," an SCEE rep told us. We reached out following a report from <a href="http://playfront.de/sony-22-millionen-verkaufte-ps-vita-fehler-beim-marketing/">PlayFront.de</a>, where German PlayStation head Uwe Bassendowski mentioned the number in the context of the Vita's marketing.<br /><br />The last update we had on Vita sales was <a href="http://www.joystiq.com/2012/05/10/1-8-million-vitas-getting-covered-in-fingerprints-worldwide/">back in May</a>, when Sony CEO Kaz Hirai said the system sold 1.8 million units worldwide - meaning the console moved around 200K units each month in May and June. For some context, before the Nintendo 3DS received its <a href="http://www.joystiq.com/2011/07/28/3ds-price-drops-to-170-on-august-12/">price cut to $170</a> - and just days after its US launch - the then $250 handheld had sold <a href="http://www.joystiq.com/2011/04/25/nintendo-profits-fall-66-in-fiscal-year-3ds-sells-3-61-million/">1.41 million units more</a> than the Vita's current lifetime sales. As of <a href="http://www.nintendo.co.jp/ir/pdf/2011/111027e.pdf">September 2011</a> (one month after the price drop), the 3DS was at 6.68 million units sold worldwide - or more than triple where the Vita's selling at right now. "Yikes" is the word we'd use to describe that situation.<br /><br />A strong showing of <a href="http://www.joystiq.com/2012/08/14/live-from-sonys-gamescom-2012-event/">Vita games at Gamescom 2012</a> and the subsequent launch of said games will hopefully bolster the Vita's sales numbers. We sure aren't gonna see a price cut <a href="http://www.joystiq.com/2012/08/16/yoshida-2012-is-too-early-for-vita-price-drop/">anytime soon</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/">PlayStation Vita sales topped 2.2 million worldwide as of June 30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2012 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20304654/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/20/vita-sales-august-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>playstation-germany</category><category>playstation-vita</category><category>sales</category><category>sce</category><category>scee</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>uwe-bassendowski</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 20 Aug 2012 11:35:00 EST</pubDate></item><item><title><![CDATA[Red, white and silver limited edition PS3s now out in the UK]]></title><link>http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/</guid><comments>http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/redps3.jpg" style="width: 530px; height: 350px; " /></a></div>Back in April, <a href="http://www.joystiq.com/2012/05/03/red-ps3-lands-on-australian-shores-at-the-end-of-may/">retailer listings</a> for a Scarlet Red PS3 surfaced on Amazon and Play. Today, the console launches in the UK, and is joined by two other console colors previously exclusive to Japan: Classic White and Satin Silver. Each console comes sporting a DualShock 3 controller, a 320 GB hard drive and about six years of games to catch up on.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/">Red, white and silver limited edition PS3s now out in the UK</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Jul 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20284402/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/23/red-white-and-silver-limited-edition-ps3s-now-out-in-the-uk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic-white</category><category>playstation</category><category>ps3</category><category>satin-silver</category><category>scarlet-red</category><category>scee</category><category>Sony-Computer-Entertainment</category><category>Sony-Computer-Entertainment-Europe</category><category>uk</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 23 Jul 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Sony: Retail still important in wake of Gaikai purchase]]></title><link>http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/</guid><comments>http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/gaikai.logo.on.black.072110-530px.png" style="width: 530px; height: 250px; " /></a></div>While Sony has made a substantial investment in the Gaikai game streaming service - to the tune of <a href="http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est/">$380 million</a> - the company is still committed to retail, Sony UK's Fergal Gara told <a href="http://www.mcvuk.com/news/read/sony-we-need-retail-for-next-generation/099146">MCV</a>. Fergal noted that UK retail is undergoing "a bit of a readjustment," referring to the trouble that <a href="http://www.joystiq.com/2012/04/01/investment-company-buys-game-halting-closures-firings-bankrup/">retailers like GAME</a> have suffered recently.<br /><br />Still, despite the issues being faced at retail, Sony plans to continue leveraging brick-and-mortar - the company will use retail to demonstrate <a href="http://www.joystiq.com/game/wonderbook">Wonderbook</a>, for example. He added that he hopes retailers, and not just specialist retailers, will stay committed to stocking games as well, especially considering that the next generation of gaming hardware is right around the corner.<br /><br />Of course, Sony <em>is</em> intent on creating a new cloud service, so it will be interesting to see how the company's next offering will fit into the retail structure. One example to follow might be that of GameStop, which makes a <a href="http://www.joystiq.com/2012/02/10/gamestop-sees-majority-of-digital-sales-from-cash-wont-pursue/">substantial chunk of change</a> selling redemption tokens for digital goods at its many retail stores.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/">Sony: Retail still important in wake of Gaikai purchase</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2012 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20272878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/06/sony-retail-still-important-in-wake-of-gaikai-purchase/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fergal-gara</category><category>move</category><category>playstation</category><category>ps3</category><category>sce-uk</category><category>SCEE</category><category>uk</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 06 Jul 2012 16:40:00 EST</pubDate></item><item><title><![CDATA[Sony: 'No definitive plans' for Resistance series, no games currently in the works]]></title><link>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/</guid><comments>http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/r3nyccapelli_530x330.jpg" style="width: 530px; height: 330px; " /></a></div>The folks who created the Resistance series, Insomniac Games, are no longer working on it. <a href="http://www.joystiq.com/2012/01/26/insomniac-done-with-resistance/">This much we know</a>. But what of Sony? The Japanese publishing giant owns the intellectual property rights to the Resistance series - as evidenced by the recent release of <a href="http://www.joystiq.com/game/resistance-burning-skies"><em>Resistance: Burning Skies</em></a> on Vita, developed by Nihilistic - but is it planning on any more series entries? "We have no definitive plans," Sony Computer Entertainment Europe producer Daniel Brooke said <a href="http://www.officialplaystationmagazine.co.uk/2012/06/25/resistance-sony-has-no-definitive-plans-for-the-future/">in a recent interview</a>.<br /><br />That isn't to say the series is done, of course. Brooke's full answer was, "The Resistance franchise has been exciting to work on, but as for the future we have no definitive plans," which sounds an awful lot more couched to us than straight up saying the series is done with. Considering Sony's five games deep on the franchise and the latest entry was billed as a sell-point for the Vita, we're not counting out Resistance just yet. After all, those Chimera are awfully dexterous.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/">Sony: 'No definitive plans' for Resistance series, no games currently in the works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20266415/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/26/sony-no-definitive-plans-for-resistance-series-no-games-curr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daniel-brooke</category><category>insomniac</category><category>insomniac-games</category><category>nihilistic</category><category>nihilistic-software</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>resistance-burning-skies</category><category>scee</category><category>sony</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 26 Jun 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet 2 Vita Cross Control adds incredible griefing possibilities]]></title><link>http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/</guid><comments>http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="LittleBigPlanet 2 Vita Cross Control adds incredible griefing possibilities" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/lbpvita.jpg" style="display: none; margin: 4px; width: 640px; height: 360px; " /><iframe frameborder="0" height="318" id="viddler-ad46dc34" mozallowfullscreen="true" src="http://www.viddler.com/embed/ad46dc34/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=74726495&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />You can do a lot with <a href="http://joystiq.com/game/littlebigplanet-2"><em>LittleBitPlanet 2</em></a>'s upcoming Vita Cross Control patch. In a game already filled to bursting with creative opportunities, the additional Vita features are honestly a little staggering. Sure, you <em>could</em> make intricate levels, leveraging every touch and tilt gimmick, every unique cooperative possibility.<br /><br />You <em>could</em> do that, but why bother when the Vita opens up a whole new world of ways to screw with your friends? Check out our demo with Media Molecule's David Dino above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/">LittleBigPlanet 2 Vita Cross Control adds incredible griefing possibilities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jun 2012 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20252236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/07/littlebigplanet-2-vita-cross-control-adds-incredible-griefing-po/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-dino</category><category>e3-2012</category><category>LittleBigPlanet-2</category><category>media-molecule</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>scee</category><category>sony-computer-entertainment-europe</category><category>vita</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 07 Jun 2012 13:45:00 EST</pubDate></item><item><title><![CDATA[Quantic Dream's Infraworld may not be canned after all, was possibly just frozen]]></title><link>http://www.joystiq.com/2012/05/30/quantic-dreams-infraworld-may-not-be-canned-after-all-was-poss/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/30/quantic-dreams-infraworld-may-not-be-canned-after-all-was-poss/</guid><comments>http://www.joystiq.com/2012/05/30/quantic-dreams-infraworld-may-not-be-canned-after-all-was-poss/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/30/infraworld-may-not-be-canned-after-all-was-possibly-just-frozen/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/gaminfraworldeasteregg530.jpg" style="margin: 4px; width: 530px; height: 307px; " /></a></div>Quantic Dream has been flirting with the title <em><a href="http://www.joystiq.com/2011/08/04/canned-quantic-dream-project-infraworld-trademarked-by-scee/">Infraworld</a>, </em>since 2006, when it was first reported as a canceled game, to 2010 when it made an appearance in <em>Heavy Rain</em>, to last year's US trademark filing from Sony Computer Entertainment Europe.<br /><br />This year, a Quantic Dream title due out in 2013 has made an appearance in the biography of French actress <a href="http://www.priscillaliaud.com/biographie/">Priscilla Liaud</a>, and a studio concept artist has listed <em>Infraworld </em>and another oft-rumored title, <em>Fiv5</em>, in his <a href="http://www.linkedin.com/pub/florian-salomez/24/b0b/a93">LinkedIn profile</a> (since removed).<br /><br />With E3 next week, Quantic Dream may be in the perfect position to take its <em>Infraworld </em>flirtation to the next level: eye contact and straightforward sentences. Our hearts are all a-flutter just thinking about it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/30/quantic-dreams-infraworld-may-not-be-canned-after-all-was-poss/">Quantic Dream's Infraworld may not be canned after all, was possibly just frozen</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/30/quantic-dreams-infraworld-may-not-be-canned-after-all-was-poss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20248024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/30/quantic-dreams-infraworld-may-not-be-canned-after-all-was-poss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fiv5</category><category>infraworld</category><category>playstation</category><category>ps3</category><category>quantic-dream</category><category>SCEE</category><category>SONY</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 30 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet Karting arriving in 2012 from ModNation Racers devs]]></title><link>http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/</guid><comments>http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/sackboykarting530pxheaderimg1351.jpg" style="width: 530px; height: 298px; display:none" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-59c0939b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/59c0939b/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=86305594&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-59c0939b"><video id="viddlerVideo-59c0939b" src="//www.viddler.com/file/59c0939b/html5mobile?openURL=86305594" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/59c0939b/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/59c0939b/" height="318" id="viddlerOuter-59c0939b" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/59c0939b/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=86305594&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-59c0939b"><video controls="controls" height="298" id="viddlerVideo-59c0939b" poster="//www.viddler.com/thumbnail/59c0939b/" src="//www.viddler.com/file/59c0939b/html5mobile?openURL=86305594" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />After briefly hearing about <a href="http://www.joystiq.com/game/littlebigplanet-karting"><em>LittleBigPlanet Karting</em></a> in early February, Sony decided to share some new details this morning on the upcoming adorable kart racer. <a href="http://www.joystiq.com/tag/united-front-games">United Front Games</a> is handling production duties - which makes sense given the developer's track record with <em>ModNation Racers</em> - and the team promises the same level of dedication and attention to detail that Media Molecule lavishes on its main franchise <em>LBP</em> titles.<br /><br />Like those main titles, <em>LBP Karting</em> will support a full creation system, which allows players to craft new levels, racers, and even "to modify the rules of the game itself to create completely new modes and challenges," according to UFG senior producer James Grieve. He also says that some form of "community experience" will be included, though he stops short of saying whether LBP.me will play some part in that experience.<br /><br />When we first heard about <em>LBP Karting</em>, the game was said to feature PlayStation Move functionality as well, a la <em>Mario Kart</em> for Wii. However, neither Sony nor United Front Games mentions as much in this announcement. What we do know for sure is this: <em>LittleBigPlanet Karting</em> will launch at some point in 2012 on the PlayStation 3.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/littlebigplanet-karting/">LittleBigPlanet Karting</a></strong></p><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912187"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912188"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912189"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912190"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/littlebigplanet-karting/#4912186"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/lbpkarting1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/">LittleBigPlanet Karting arriving in 2012 from ModNation Racers devs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Mar 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20198763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/22/littlebigplanet-karting-arriving-in-2012-from-modnation-racers-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>james-grieve</category><category>kart-racing</category><category>littlebigplanet-karting</category><category>media-molecule</category><category>playstation</category><category>ps3</category><category>release-date</category><category>scee</category><category>sony-computer-entertainment</category><category>sony-computer-entertainment-europe</category><category>united-front-games</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 22 Mar 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Trine 2 hits PSN in Europe after delay]]></title><link>http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/</guid><comments>http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/trine2screen02-530.jpg" style="width: 530px; height: 298px; " /></a></div>You can finally download Frozenbyte's well-received sequel, <em><a href="http://www.joystiq.com/game/trine-2">Trine 2</a>, </em>from the European PlayStation Store. Since SCEE took longer than expected to get the <a href="http://www.joystiq.com/2012/01/04/scee-qa-holds-up-trine-2-launch-in-europe/">game through QA</a>, it will initially be offered at a 30 percent discount for &euro;7.99. After two weeks, <em>Trine 2</em>'s price will be set at &euro;11.25.<br /><br />European PS Plus members can download <em>Trine 2</em> for free right now. Here on the other side of the Atlantic we're getting <a href="http://www.joystiq.com/2012/03/05/playstation-plus-in-march-early-journey-free-sly-cooper-more/">some free <em>Sly Cooper</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/">Trine 2 hits PSN in Europe after delay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20188332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/07/trine-2-hits-psn-in-europe-after-delay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>frozenbyte</category><category>playstation</category><category>playstation-plus</category><category>ps-plus</category><category>ps3</category><category>scee</category><category>trine-2</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 07 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal hits Europe on March 7]]></title><link>http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/</guid><comments>http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 259px; " /></a></div>After the European launch of <em>Twisted Metal</em> was <a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/">stalled last week</a>, a new date has been announced by creator David Jaffe. The European release has been pushed back to March 7, according to <a href="https://twitter.com/#!/davidscottjaffe/status/166605330413924352">Jaffe's Twitter account</a>, thanks to localization issues and cuts that had to be made in cutscenes.<br /><br />Last week, Jaffe assured players that <em>Twisted Metal</em>'s story -- surely its most integral component -- would remain intact despite the alterations.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/">Twisted Metal hits Europe on March 7</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20165655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>delays</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>release-date</category><category>scee</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 06 Feb 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal launch stalled in Europe, pushed back to March]]></title><link>http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/</guid><comments>http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmsweettoothmotorcycleheaderimg530px.jpg" style="width: 530px; height: 298px;" /></a></div>Localization issues are holding up the launch of <a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> in Europe, David Jaffe confirmed in a <a href="http://www.neogaf.com/forum/showpost.php?p=34776044&amp;postcount=1210">NeoGAF</a> post today. Though he couldn't say exactly when the title would launch in March, it seems the whole month is in play -- it could pull into retail as early as March 1 or at the end of the month. <em>Twisted Metal</em> is still on board for a Valentine's Day launch on February 14 in North America.<br /><br />In addition to the delay, the European version will be modified. Jaffe says SCEE censored certain portions of cutscenes and minor gameplay elements have been tweaked. "99 percent of the cuts were in the movies and the movies are still intact and I sat with the editor -- who was the same editor of the American movies -- and we went thru and addressed the notes from Europe and made sure the stories still worked," Jaffe wrote in his post. As for the gameplay edits, Jaffe only spoke of one minor change: the guy laying on the gurney from Meat Wagon is now a cadaver rather than a live, screaming corpse. Yep, we're <em>furious</em> too.<br /><br />Oh well, at least <a href="http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/">you've got that demo</a> to keep you company in the meanwhile.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/">Twisted Metal launch stalled in Europe, pushed back to March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Feb 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>delays</category><category>eat-sleep-play</category><category>europe</category><category>playstation</category><category>ps3</category><category>scee</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 03 Feb 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Wipeout 2048's intro cinematic takes us through our future past]]></title><link>http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/</guid><comments>http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/21/mini-wipeout-2048s-intro-cinematic/" target="_self"><img  src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/wipeoutintrosnapshot.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none;" /></a><!--[if IE]><object width="599" height="357" id="viddlerOuter-5743b998" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/5743b998/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-5743b998"><video id="viddlerVideo-5743b998" src="//www.viddler.com/file/5743b998/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/5743b998/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/5743b998/" height="357" id="viddlerOuter-5743b998" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/5743b998/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-5743b998"><video controls="controls" height="337" id="viddlerVideo-5743b998" poster="//www.viddler.com/thumbnail/5743b998/" src="//www.viddler.com/file/5743b998/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />According to this intro cinematic for <a href="http://www.joystiq.com/game/wipeout-2048"><em>Wipeout 2048</em></a>, which chronicles the evolution of the game's racing world and its technology, we've only got 36 years to get from out current Formula 1 racers to flying angular death rockets. <em>Challenge accepted</em>. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/">Wipeout 2048's intro cinematic takes us through our future past</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Jan 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20153734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/21/wipeout-2048s-intro-cinematic-takes-us-through-our-future-past/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cinematic</category><category>playstation</category><category>playstation-vita</category><category>SCEE</category><category>Sony-Computer-Entertainment-Europe</category><category>vita</category><category>wipeout</category><category>wipeout-2048</category><category>wipeout-ngp</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 21 Jan 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Sony UK: no evidence of 'widespread glitches' among Japanese Vitas]]></title><link>http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/</guid><comments>http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/vita1013.jpg" vspace="0" /></a></center>
Sony UK is downplaying the scope of reported freezing issues with the PlayStation Vita. Speaking to <a href="http://www.guardian.co.uk/technology/gamesblog/2011/dec/21/sony-ps-vita-glitch-reports">The Guardian</a>, SCE UK head of public relations David Wilson said, "We're annoyed with these stories, because we can't find any evidence of widespread glitches."<br />
<br />
He went on to clarify that there has been no apology issued from Sony on the subject of glitches. "The stories even said that Sony has issued an apology for PS Vita glitches, which simply isn't true - there's an <a href="http://www.jp.playstation.com/info/support/sp_20111219_psvita.html">apology</a> on our Japanese website for people who are having trouble getting through to our technical help line, but that's it." The page with the apology also links directly to a list of <a href="http://jp-playstation.custhelp.com/app/answers/detail/a_id/12187">troubleshooting measures</a> in case of a freeze.<br />
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But don't take the overwhelmed tech support, and addressing "freezes" in a shortlist of frequently asked questions, as evidence that freezing is a common issue.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/">Sony UK: no evidence of 'widespread glitches' among Japanese Vitas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Dec 2011 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20132854/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/21/sony-uk-no-evidence-of-widespread-glitches-among-japanese-vit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bug</category><category>david-wilson</category><category>freeze</category><category>glitch</category><category>playstation</category><category>playstation-vita</category><category>scee</category><category>vita</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 21 Dec 2011 11:50:00 EST</pubDate></item><item><title><![CDATA[PSA: PSN undergoing maintenance in Europe this Thursday]]></title><link>http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/</guid><comments>http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/gampsndown4.jpg" vspace="0" /></a></center>
SCEE sent out some advance notice of a <a href="http://joystiq.com/tag/psn">PSN</a> outage in Europe via the PlayStation forum. Maintenance is scheduled on the network Thursday, December 15 from 4pm GMT (11am EST) to 2am GMT (9pm EST).<br />
<br />
No such announcement has been made for North America, but we can safely assume that the EU outage will coincide with network interruption here. Besides, the only "preparation" you have to do for such an event is <em>not</em> make ironclad plans to play online games or buy things from the PlayStation Store right then. If it turns out that the network doesn't go offline, just sign in and play extemporaneously.<br />
<br />
It's not going to adversely affect your life <em>too much</em> if this outage turns out to be EU-only, is what we're saying.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/">PSA: PSN undergoing maintenance in Europe this Thursday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Dec 2011 09:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20125853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/12/psa-psn-undergoing-maintenance-in-europe-this-thursday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>europe</category><category>maintenance</category><category>playstation</category><category>ps3</category><category>psn</category><category>psp</category><category>scee</category><category>sony</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 12 Dec 2011 09:33:00 EST</pubDate></item><item><title><![CDATA[Sony bringing 12 first party Vita launch titles to Europe, including Uncharted and Wipeout]]></title><link>http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/</guid><comments>http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/uncharted1011.jpg" /></div>
Sony kinda has a thing for Europe, as evidenced by today's PlayStation Vita event in London. SCEE worldwide studios SVP Michael Denny took to the stage to reveal the February 22, 2012 first party launch lineup for the PlayStation Vita, which includes titles like <a href="http://www.joystiq.com/game/uncharted-golden-abyss"><em>Uncharted: Golden Abyss</em></a> and <a href="http://www.joystiq.com/game/wipeout-2048"><em>Wipeout 2048</em></a>.<br />
<br />
The list of 12 games adds to the two from Namco we <a href="http://www.joystiq.com/2011/10/20/ridge-racer-shinobido-and-touch-my-katamari-launching-al/">already expected by February 22</a> -- namely <em>Ridge Racer</em> and <em>Touch My Katamari</em> -- and reveals a cadre of "in development" titles, even outing a couple we'd yet to hear about. Presumably the EU's first party launch lineup isn't far off from North America's, but we'll assuredly find out more definitively in the near future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/">Sony bringing 12 first party Vita launch titles to Europe, including Uncharted and Wipeout</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Nov 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20112645/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/22/sony-first-party-vita-launch-eu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>michael-denny</category><category>playstation</category><category>playstation-vita</category><category>q1-2012</category><category>release-date</category><category>scee</category><category>sony-computer-entertainment-europe</category><category>uncharted-golden-abyss</category><category>uncharted-ngp</category><category>vita</category><category>wipeout-2048</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 22 Nov 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Sony signs Vodafone as main Vita 3G carrier in majority of EU, Australia, and New Zealand]]></title><link>http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/</guid><comments>http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/vodafonejerseymen530pxheaderimg.jpg" vspace="4" /></a></div>
We don't really have a working knowledge of cell phone carriers in Europe. Whenever a company announces it's working with AT&amp;T, we can say "oh man, AT&amp;T, right?" and groan together. But with this morning's announcement of Vodafone acting as the PlayStation Vita's primary 3G carrier in Europe, the best we can offer is, "Wait, isn't that a soccer team?" (Apparently those logos on the jerseys are just <em>sponsors</em> -- who knew?)<br />
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But yes, joining the ranks of <a href="http://www.joystiq.com/2011/09/14/sonys-tgs-2011-press-conference-live-from-tokyo/2">NTT Docomo in Japan</a> and <a href="http://www.joystiq.com/2011/06/06/atandt-named-official-wireless-carrier-for-playstation-vita/">AT&amp;T in the US</a>, Vodafone will provide folks in "the UK, Ireland, Italy, Germany, Spain, Portugal, Australia, New Zealand and The Netherlands, and with Vodafone's Partner in France (SFR)" with 3G on the Vita. To help incentivize the 3G model, Vodafone's even throwing in a voucher for <a href="http://www.joystiq.com/game/wipeout-2048"><em>Wipeout 2048</em></a> - hot dog!<br />
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Apparently 3G models of the Vita in said territories will come packed with a Vodafone SIM card. No pricing has been announced just yet, but we expect to hear more soon, as the Vita launches just four months from now in <a href="http://www.joystiq.com/2011/10/18/playstation-vita-to-launch-in-north-america-on-february-22/">February 2012</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/">Sony signs Vodafone as main Vita 3G carrier in majority of EU, Australia, and New Zealand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Nov 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20111255/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/21/sony-signs-vodafone-as-main-vita-3g-carrier-in-majority-of-eu-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3g</category><category>europe</category><category>playstation</category><category>playstation-vita</category><category>scee</category><category>vita</category><category>vodafone</category><category>wipeout-2048</category><category>wipeout-ngp</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 21 Nov 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet Vita dev signs exclusivity deal with Sony]]></title><link>http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/</guid><comments>http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/letmetrythisagaindouble11headerimg-1266362172.jpg" vspace="0" width="530" /></a></center>
Sony has added another <em>LittleBigPlanet</em> developer to its collection. Franchise originator Media Molecule became a Sony-exclusive first party in <a href="http://www.joystiq.com/2010/03/02/media-molecule-becomes-a-wholly-owned-sony-first-party-studio/">2010</a>, and now <a href="http://www.joystiq.com/2011/06/07/littlebigplanet-ps-vita-preview-touched-by-a-sackboy/">PlayStation Vita <em>LBP</em></a> developer <a href="http://www.joystiq.com/2010/02/16/interview-rockstar-vets-lee-hutchinson-and-matt-shepcar-on-thei/">Double Eleven</a> is joining them in the <em>exclusive</em> club, though through a contract and not outright ownership.<br />
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Double Eleven has signed a deal with Sony in which the developer, formed by ex-Rockstar Leeds lead engineers, will create games exclusively for SCEE. That includes <em>LittleBigPlanet</em>, along with "new titles for Sony platforms" -- mostly the Vita, we assume, given the studio's predilection for handheld gaming.<p><a href="http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/" rel="bookmark">Continue reading <em>LittleBigPlanet Vita dev signs exclusivity deal with Sony</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/">LittleBigPlanet Vita dev signs exclusivity deal with Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jul 2011 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19995045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/19/littlebigplanet-vita-dev-signs-exclusivity-deal-with-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-eleven</category><category>littlebigplanet-vita</category><category>playstation</category><category>playstation-vita</category><category>scee</category><category>sony</category><category>Sony-Computer-Entertainment-Europe</category><category>vita</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 19 Jul 2011 18:50:00 EST</pubDate></item><item><title><![CDATA[Sony introducing one-time-use online codes with Resistance 3]]></title><link>http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/</guid><comments>http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/#comments</comments><description><![CDATA[<center>
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When an <a href="http://www.konsolentreff.net/showthread.php?tid=14349">image</a> of a European <a href="http://joystiq.com/game/resistance-3"><em>Resistance 3</em></a> hardware bundle surfaced yesterday, the mention of something called "PSN Pass" suggested that some kind of new online program was on the way. SCEE confirmed the program, revealing it as Sony's take on the "Online Pass" or "<a href="http://www.joystiq.com/tag/project-ten-dollar">Project Ten Dollar</a>" initiatives enacted by third parties -- a one-time-use code that enables online play, bundled with new copies of games and sold separately otherwise.<br />
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"This program will be game-specific," a Sony rep said. "Games that are a part of this program will include a single-use registration code that grants the account holder redeeming the code full online access for that title." The initiative is intended to "accelerate our commitment to enhancing premium online services across our first party game portfolio."<br />
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Sony has clarified to Joystiq that the statement was "a joint SCEE/SCEA statement" and thus covers North America as well. Find the whole statement after the break.<p><a href="http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/" rel="bookmark">Continue reading <em>Sony introducing one-time-use online codes with Resistance 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/">Sony introducing one-time-use online codes with Resistance 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Jul 2011 14:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19984735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/06/sony-introducing-one-time-use-online-codes-with-resistance-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>network-pass</category><category>online-pass</category><category>playstation</category><category>ps3</category><category>psn-pass</category><category>Resistance-3</category><category>scee</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 06 Jul 2011 14:07:00 EST</pubDate></item><item><title><![CDATA[Invizimals developer Novarama working exclusively with Sony]]></title><link>http://www.joystiq.com/2011/06/29/invizimals-developer-novarama-working-exclusively-with-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/29/invizimals-developer-novarama-working-exclusively-with-sony/</guid><comments>http://www.joystiq.com/2011/06/29/invizimals-developer-novarama-working-exclusively-with-sony/#comments</comments><description><![CDATA[<center>
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<em>Invizimals</em> developer <a href="http://www.novarama.com/">Novarama</a> didn't just announce <a href="http://www.joystiq.com/2011/06/29/invizimals-the-lost-tribes-appearing-across-europe-this-novemb/">a new game</a> in its PSP augmented reality series today: it announced a new deal with Sony that will ensure more of the Spanish company's games will appear on Sony systems.<br />
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The AR-focused developer has entered into an exclusivity agreement with SCEE. That means that the PlayStation Vita fighter <a href="http://joystiq.com/game/reality-fighters"><em>Reality Fighters</em></a> will remain a Vita-only experience, and Novarama will also begin working on new games for Sony.<br />
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"For a studio geared towards innovation like Novarama, having a partner of the size and experience of Sony is the perfect blend," said Novarama CEO Dani S&aacute;nchez-Crespo. "By extending our partnership, we will continue making kids believe in invisible creatures and turning gamers into video game characters." Put that way, it sounds a lot more like the work of some evil mastermind. "Soon, all the children will believe in invisible creatures! And then, the world is ours!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/29/invizimals-developer-novarama-working-exclusively-with-sony/">Invizimals developer Novarama working exclusively with Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jun 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/29/invizimals-developer-novarama-working-exclusively-with-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19979609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/29/invizimals-developer-novarama-working-exclusively-with-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>exclusivity</category><category>novarama</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psp</category><category>reality-fighters</category><category>scee</category><category>sony</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 29 Jun 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Hirai promoted to Chairman of SCEI, House becomes CEO]]></title><link>http://www.joystiq.com/2011/06/29/hirai-promoted-to-chairman-of-scei-house-becomes-ceo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/29/hirai-promoted-to-chairman-of-scei-house-becomes-ceo/</guid><comments>http://www.joystiq.com/2011/06/29/hirai-promoted-to-chairman-of-scei-house-becomes-ceo/#comments</comments><description><![CDATA[<center>
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Just one day after announcing a <a href="http://www.sony.net/SonyInfo/News/Press/201106/11-074E/index.html">new board member</a>, Sony revealed a bit more corporate shuffling, this time at Sony Computer Entertainment Inc. <a href="http://joystiq.com/tag/kaz-hirai">Kazuo Hirai</a>, formerly President and Group CEO (and chief apologizer), has been promoted to Chairman, effective September 1. SCEE president <a href="http://joystiq.com/tag/andrew-house">Andrew House</a> will take over as Group CEO of SCEI, with SCEE Executive Vice President Jim Ryan taking over his old job at SCEE.<br />
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While this may seem like an <a href="http://joystiq.com/tag/psn-outage-2011">inopportune</a> <a href="http://www.joystiq.com/2011/06/28/report-sony-ceo-stringer-asked-to-step-down-by-shareholder/">time</a> to reward executives with promotions, the shifts were prompted by the retirement of current Chairman Akira Sato effective August 31. Also retiring: Ken Kutaragi, who left his role as Honorary Chairman of SCEI yesterday, presumably finding the honorary demands of the position too honorarily strenuous. He will remain at Sony Corporation as "senior technology advisor."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/29/hirai-promoted-to-chairman-of-scei-house-becomes-ceo/">Hirai promoted to Chairman of SCEI, House becomes CEO</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Jun 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/29/hirai-promoted-to-chairman-of-scei-house-becomes-ceo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19979299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/29/hirai-promoted-to-chairman-of-scei-house-becomes-ceo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andrew-house</category><category>jim-ryan</category><category>kaz-hirai</category><category>ken-kutaragi</category><category>playstation</category><category>ps3</category><category>psp</category><category>scee</category><category>scei</category><category>sony</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 29 Jun 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Uncharted, Resistance, and Ratchet &amp; Clank bundles out in Europe July 22]]></title><link>http://www.joystiq.com/2011/06/23/uncharted-resistance-and-ratchet-and-clank-bundles-out-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/23/uncharted-resistance-and-ratchet-and-clank-bundles-out-in-europe/</guid><comments>http://www.joystiq.com/2011/06/23/uncharted-resistance-and-ratchet-and-clank-bundles-out-in-europe/#comments</comments><description><![CDATA[<center>
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SCEE has confirmed an <em>Uncharted</em> collection, for those European PS3 owners looking for a fast-track method of catching up with the <em>Uncharted</em> series. The publisher told CVG that on July 22, it will release a collection containing <a href="http://joystiq.com/game/uncharted-drakes-fortune"><em>Uncharted: Drake's Fortune</em></a> and <a href="http://joystiq.com/game/uncharted-2-among-thieves"><em>Uncharted 2: Among Thieves</em></a>, along with a dynamic theme and an avatar.<br />
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The same day will see a European release of the <em>Resistance</em> bundle (coming to North America <a href="http://www.joystiq.com/2011/05/27/resistance-dual-pack-coming-july-5-bonus-content-revealed/">July 5</a>), which packs the first two games in that series and a <em>Resistance 3</em> skin. Also out on July 22 in Europe: a <em>Ratchet &amp; Clank</em> bundle containing <em>Tools of Destruction </em>and <em>A Crack in Time</em>, with bonus avatars and a <a href="http://www.joystiq.com/game/ratchet-and-clank-all-4-one"><em>Ratchet &amp; Clank: All 4 One</em></a> dynamic theme.<br />
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No announcements were made about the Uncharted or Ratchet bundles in North America, but CVG's line of inquiry <em>did</em> begin with the <a href="http://www.computerandvideogames.com/308726/news/uncharted-collection-set-for-ps3/">discovery</a> of the <em>Uncharted</em> collection on Best Buy's US <a href="http://www.bestbuy.com/site/UNCHARTED+COLLECTION+-+PlayStation+3/2846034.p?id=1218359085794&amp;skuId=2846034&amp;AID=10474050&amp;PID=3640301&amp;SID=skim92X376X623da7f01faf5a4924fbfd093283dc2c&amp;URL=http%3A%2F%2Fwww.bestbuy.com%2Fsite%2FUNCHARTED%2BCOLLECTION%2B-%2BPlayStation%2B3%2F2846034.p%3Fid%3D1218359085794%26skuId%3D2846034&amp;ref=39&amp;CJPID=3640301&amp;loc=01">website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/23/uncharted-resistance-and-ratchet-and-clank-bundles-out-in-europe/">Uncharted, Resistance, and Ratchet &amp; Clank bundles out in Europe July 22</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Jun 2011 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/23/uncharted-resistance-and-ratchet-and-clank-bundles-out-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19974802/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/23/uncharted-resistance-and-ratchet-and-clank-bundles-out-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-buy</category><category>europe</category><category>playstation</category><category>ps3</category><category>q3-2011</category><category>ratchet-and-clank</category><category>release-date</category><category>resistance-dual-pack</category><category>scee</category><category>Uncharted</category><category>Uncharted-1</category><category>uncharted-2-among-thieves</category><category>Uncharted-Drakes-Fortune</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 23 Jun 2011 16:15:00 EST</pubDate></item><item><title><![CDATA[Euro PSN gets massive update, PS Plus members get more freebies]]></title><link>http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/</guid><comments>http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/#comments</comments><description><![CDATA[<div style="text-align: center; ">
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Just hours after the PlayStation Network Store <a href="http://www.joystiq.com/2011/06/02/psn-will-be-fully-restored-today/">went back online</a>, Sony took to its European PlayStation blog to detail both what's coming in the first major update, as well as what European PS Plus subscribers will be receiving in the coming weeks. Beyond the already detailed <a href="http://www.joystiq.com/2011/05/16/sony-reveals-choice-of-free-game-downloads-in-psn-welcome-back-p/">"Welcome Back" content</a>, SCEE says an extra 10 days will be added to the 60 already included in the Plus "Welcome Back" package, "due to the Store coming back a little later that we hoped."<br />
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Additionally, <a href="http://blog.eu.playstation.com/2011/03/02/new-playstation-plus-content-for-march-april-2011/">April's Plus content</a> and deals are being extended for two extra weeks, meaning that if you missed a chance to download <em>Premiere Manager</em> at 50 percent off, there's still time! June's offers have yet to be revealed, but the post does promise Plus users a free copy of <a href="http://www.joystiq.com/game/burnout-paradise"><em>Burnout Paradise</em></a> as part of the month's content offerings.<br />
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The "<a href="http://blog.eu.playstation.com/2011/04/12/heads-up-game-store-update-scee-spring-offers-2011/">Spring Offers</a>" deal for all PSN users has also been extended to June 8, a sale which was unavailable during the majority of its duration as a result of the <a href="http://www.joystiq.com/tag/psn-outage-2011">month-long PSN outage</a>. All PSN users can also snag a free copy of <em>FIFA 11 Ultimate Team</em>, a soccer management game from EA, for the time being.<br />
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And finally, the EU PlayStation Store has also received a massive update, the likes of which we've never seen before. <em>Final Fantasy VI</em> is totally on there, as is a mess of new <em>Hyperdimension Neptunia</em> content and ... well, you know what? We're going to simply <a href="http://blog.eu.playstation.com/2011/06/02/heads-up-game-store-mega-update-2nd-june-2011/">point you to it</a> rather than try to wade the flood.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/">Euro PSN gets massive update, PS Plus members get more freebies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Jun 2011 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19956491/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/02/euro-psn-gets-massive-update-ps-plus-members-get-more-freebies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Burnout-Paradise</category><category>eu</category><category>europe</category><category>european-union</category><category>fifa-11-ultimate-team</category><category>playstation</category><category>playstation-network</category><category>playstation-network-store</category><category>playstation-plus</category><category>playstation-store</category><category>ps3</category><category>psn</category><category>psp</category><category>scee</category><category>sony</category><category>sony-computer-entertainment-europe</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 02 Jun 2011 15:40:00 EST</pubDate></item><item><title><![CDATA[Wipeout NGP gameplay video flies into view]]></title><link>http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/</guid><comments>http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/wipeoutngpheaderimgplaybtn530px24124.jpg" /></a></div>
Okay, the video of <em>Wipeout</em> running on Sony's NGP didn't <em>literally</em> fly into view, but it <em>does</em> contain a variety of flying liveries. It also contains several game journos -- including our own Chris Grant! -- staring intently at prototype NGPs. We much prefer the <em>racing</em> parts. Sorry, Chris!<p><a href="http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/" rel="bookmark">Continue reading <em>Wipeout NGP gameplay video flies into view</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/">Wipeout NGP gameplay video flies into view</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Jun 2011 14:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19956798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/02/wipeout-ngp-gameplay-video-flies-into-view/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gameplay</category><category>ngp</category><category>playstation</category><category>playstation-vita</category><category>scee</category><category>sony-computer-entertainment-europe</category><category>vita</category><category>wipeout-ngp</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 02 Jun 2011 14:13:00 EST</pubDate></item><item><title><![CDATA[Sony: response to PSN outage was dependent on 'forensic analysis']]></title><link>http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/</guid><comments>http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/zfwfw.jpeg" /></a></div>
What happened after Sony pulled the plug on PlayStation Network, and before it finally alerted customers that their information had been compromised during an unlawful intrusion? According to SCEE head of communications Nick Caplin, writing in a post on the <a href="http://blog.eu.playstation.com/2011/04/27/clarifying-a-few-psn-points/">European PlayStation blog</a> this morning, Sony's lackluster communication efforts were impeded because the company didn't immediately assume the worst. "There's a difference in timing between when we identified there was an intrusion and when we learned of consumers' data being compromised," Caplin says.<br />
<br />
He goes on to explain that Sony learned of the "illegal intrusion" on April 19 and "subsequently shut the services down," though the <a href="http://faq.en.playstation.com/cgi-bin/scee_gb.cfg/php/enduser/std_adp.php?locale=en_GB&amp;p_faqid=5593">official FAQ</a> he links to in his post claims that Sony found the breach "between April 17 and 19." Furthermore, Caplin says that after shutting down PSN and Qriocity, "It was necessary to conduct several days of forensic analysis, and it took our experts until yesterday to understand the scope of the breach." There's your disparity.<br />
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The FAQ further notes that services will remain down until Sony can "verify smooth operation" of its network, though the company is "working hard to resume the services as soon as we can be reasonably assured security concerns are addressed." It also notes that folks looking for refunds may be out of luck for the moment, as Sony "will assess the correct course of action" regarding such requests when "full services are restored."<br />
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Beyond one US Senator <a href="http://www.joystiq.com/2011/04/26/sonys-failure-to-report-data-breach-incurs-ct-senator-blumentha/">politicizing</a> Sony's info breach, the UK's Information Commissioner's Office also announced today that it would be questioning the company on the issue. "We are contacting Sony and will be making further enquiries to establish the precise nature of the incident before deciding what action, if any, needs to be taken by this office," the ICO said of its plans in a statement to <a href="http://www.eurogamer.net/articles/2011-04-27-ico-confirms-it-will-quiz-sony-over-psn">Eurogamer</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/">Sony: response to PSN outage was dependent on 'forensic analysis'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Apr 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19925138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/27/sony-response-to-psn-outage-was-dependent-on-forensic-analysis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nick-caplin</category><category>outage</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>psn-outage-2011</category><category>psp</category><category>qriocity</category><category>scee</category><category>sony</category><category>sony-computer-entertainment-europe</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 27 Apr 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[MotorStorm Apocalypse review: Crash test dummy]]></title><link>http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/</guid><comments>http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/motorstorm.apocalypse.review.042111-530px.jpg" vspace="4" /></a></div>
As far as awesome spectacles in gaming go, <em>MotorStorm Apocalypse</em> is up there with the best. I don't know if I've ever seen a game, let alone a racer, with this amount of action happening at any given moment. I can't help but marvel at the degree and detail of the destruction it renders on a city-wide scale -- which is a problem, since I'm supposed to be focused on racing.<br />
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Everything comes at you so fast, furious, loud and bright that opponents trying to ram you off the "track" (little in this game resembles an actual race course) are the least of your worries. No, the greatest risk is running into the scenery ... over and over and over again.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/motorstorm-apocalypse-4-20-11/">MotorStorm Apocalypse (4/20/11)</a></strong></p><a href="http://www.joystiq.com/photos/motorstorm-apocalypse-4-20-11/#4074875"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/2010-12-13interstate004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/motorstorm-apocalypse-4-20-11/#4074876"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/2011-01-10boardwalk003big_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/motorstorm-apocalypse-4-20-11/#4074877"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/boardwalk001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/motorstorm-apocalypse-4-20-11/#4074878"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/boardwalk007_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/motorstorm-apocalypse-4-20-11/#4074879"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/docklands005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/" rel="bookmark">Continue reading <em>MotorStorm Apocalypse review: Crash test dummy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/">MotorStorm Apocalypse review: Crash test dummy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Apr 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19919135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/22/motorstorm-apocalypse-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>evolution-studios</category><category>motorstorm</category><category>motorstorm-apocalypse</category><category>playstation</category><category>ps3</category><category>racing</category><category>scea</category><category>scee</category><category>sony</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 22 Apr 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Sony UK boss Ray Maguire departs]]></title><link>http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/</guid><comments>http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/sacboysad2530.jpg" style="border-width: 0px; border-style: solid; margin: 0px; width: 530px; height: 350px;" /></a></div>
Ray Maguire, Sony Computer Entertainment's UK managing director, has decided to leave the company. Maguire helped establish the PlayStation brand in Europe, with a career in the division that <a href="http://www.joystiq.com/tag/ray-maguire">spans 17 years</a>. He made the choice to leave after "a lot of soul searching" and described his future personal growth as "essential."<br />
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Sony Europe president Andrew House wished Maguire luck on his future endeavors. No word yet on where Maguire is going next or where Sony will look for a replacement.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/">Sony UK boss Ray Maguire departs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Apr 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19903209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/05/sony-uk-boss-ray-maguire-departs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>England</category><category>Europe</category><category>playstation</category><category>ps3</category><category>psp</category><category>Ray-Maguire</category><category>SCEE</category><category>sony</category><category>uk</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 05 Apr 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Killzone live-action short overacts the Helghan war's origins]]></title><link>http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/</guid><comments>http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/killzoneliveactionshort530pxheaderimgplaybtn.jpg" /></a></div>
Not since <a href="http://en.wikipedia.org/wiki/Kane_(Command_%26_Conquer)"><em>Command &amp; Conquer'</em>s Kane</a> have we seen overacting of such brilliance as that exhibited in the new <a href="http://www.joystiq.com/game/killzone-3"><em>Killzone</em></a> origin story clip. Two friends, one ISA and one Helghan, have their friendship torn asunder ... <em>in the name of war</em>. Check it out after the break.<p><a href="http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/" rel="bookmark">Continue reading <em>Killzone live-action short overacts the Helghan war's origins</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/">Killzone live-action short overacts the Helghan war's origins</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Mar 2011 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19894277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/28/killzone-live-action-short-overacts-the-helghan-wars-origins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guerrilla-games</category><category>Killzone-3</category><category>live-action</category><category>playstation</category><category>ps3</category><category>scee</category><category>sony-computer-entertainment-europe</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 28 Mar 2011 16:20:00 EST</pubDate></item><item><title><![CDATA['Fiv5' could be the title of Quantic Dreams' next game]]></title><link>http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/</guid><comments>http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/five.032111-530px.jpg" vspace="4" /></a></div>
David Cage, director of the soggy serial killer interactive drama <a href="http://www.joystiq.com/game/heavy-rain"><em>Heavy Rain</em></a>, has already said there won't be a sequel to that game, <a href="http://blog.us.playstation.com/2011/03/18/david-cage-reflects-on-heavy-rains-bafta-success-and-discusses-quantic-dreams-next-project/">telling the PlayStation Blog</a>, "We're going to be exploring a different direction, which will still be very dark and still for adults, but completely different to <em>Heavy Rain</em>" for Quantic Dreams' next project. That game's specifics may be a secret, but it may have a title: "<em>Fiv5</em>" ... yes, in the style of David Fincher's film <a href="http://www.imdb.com/title/tt0114369/"><em>Se7en</em></a>.<br />
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Gaming trademark sleuth superannuation has turned up several clues supporting this theory, including <a href="http://oami.europa.eu/bulletin/ctm/2010/2010_097/009053653.htm">a trademark filing</a> with Europe's Office of Harmonization for the International Market. There's also <a href="http://whois.domaintools.com/fiv5.fr">a domain name registration</a> by Quantic Dream, and a new hire at the developer has listed themselves as "Concept Artist: Video Game "FIVE" &amp; "INFRAWORLD" <a href="http://webcache.googleusercontent.com/search?q=cache:GzPy1ovHOHUJ:al.linkedin.com/company/quantic-dream">on LinkedIn</a>. <em>Infraworld</em>? Where'd we put our <a href="http://www.youtube.com/watch?v=IwSEqOie4zw">deerstalker hat</a> and magnifying glass?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/">'Fiv5' could be the title of Quantic Dreams' next game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Mar 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19886846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/21/fiv5-could-be-the-title-of-quantic-dreams-next-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-cage</category><category>fiv5</category><category>Heavy-Rain</category><category>playstation</category><category>ps3</category><category>quantic-dream</category><category>scee</category><category>sony</category><category>trademark</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 21 Mar 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet 2 teacher pack coming to UK PSN in May]]></title><link>http://www.joystiq.com/2011/03/17/littlebigplanet-2-teacher-pack-coming-to-uk-psn-in-may/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/17/littlebigplanet-2-teacher-pack-coming-to-uk-psn-in-may/</guid><comments>http://www.joystiq.com/2011/03/17/littlebigplanet-2-teacher-pack-coming-to-uk-psn-in-may/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/sackboywithagradcap530pxheaderimg3421.jpg" vspace="4" /></div>
Sackboy is grabbing his trusty Trapper Keeper and heading to Avalon Elementary next semester. The <em><a href="http://www.joystiq.com/game/littlebigplanet-2">LittleBigPlanet 2</a></em> "Teacher Pack" is currently being developed by Media Molecule and it's said to be packed with "demonstrations of National Curriculum, based in game levels that other teachers have made." The pack will feature PlayStation Move functionality, SCEE senior VP Ray Maguire told <a href="http://www.mcvuk.com/news/43510/Sony-gives-schools-homework">MCV</a>.<br />
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"The pack will be a really useful way of starting to track and develop interest and involvement in games-based learning," Maguire noted. He also added that SCEE is aiming for a release "by the start of the summer term in May." In other news, schools in the UK have a summer term starting in May. We're <em>so, so sorry</em>, you guys.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/17/littlebigplanet-2-teacher-pack-coming-to-uk-psn-in-may/">LittleBigPlanet 2 teacher pack coming to UK PSN in May</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Mar 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/17/littlebigplanet-2-teacher-pack-coming-to-uk-psn-in-may/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19881468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/17/littlebigplanet-2-teacher-pack-coming-to-uk-psn-in-may/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>downloadable-content</category><category>education</category><category>LittleBigPlanet-2</category><category>media-molecule</category><category>national-curriculum</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>ray-maguire</category><category>scee</category><category>sony-computer-entertainment-europe</category><category>teacher-pack</category><category>uk</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 17 Mar 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Motorstorm: Apocalypse launch postponed in UK]]></title><link>http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/</guid><comments>http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/moroapocalypvis.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
Despite the fact that <em>MotorStorm: Apocalypse</em> has already begun shipping to brick-and-mortar stores in the UK, Sony says it will "postpone the launch" for the time being, missing the March 18 launch date. SCE issued a statement (via <a href="http://www.computerandvideogames.com/293550/news/motorstorm-apocalypse-delayed-in-uk/?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>) that specifically cites "the impact of the earthquake and tsunami in Japan" and "the parallels between these events and the underlying theme in <em>MotorStorm</em>" as reasons for the delayed launch. The game's March 17 Japanese launch has also been <a href="http://www.joystiq.com/2011/03/14/yakuza-of-the-end-motorstorm-apocalypse-delayed-in-japan-dis/">delayed to a "TBA" date</a>, alongside several other titles.<br />
<br />
"Although the game itself is already in distribution, we are ceasing any further shipments and removing as much of the marketing materials as possible," SCE's statement continues. "Our thoughts are with all those affected, including our colleagues within the Sony family, living and working throughout Japan." SCEA confirmed with Joystiq that <em>MotorStorm: Apocalypse</em> will still ship in the US on April 12 -- perhaps signaling when the game will be made available across the Atlantic as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/">Motorstorm: Apocalypse launch postponed in UK</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Mar 2011 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19880059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/15/motorstorm-apocalypse-launch-postponed-in-uk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delays</category><category>earthquake</category><category>evolution-studios</category><category>motorstorm-apocalypse</category><category>playstation</category><category>ps3</category><category>sce</category><category>scee</category><category>sony-computer-entertainment</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 15 Mar 2011 11:20:00 EST</pubDate></item><item><title><![CDATA[Sony Europe cancels games across several UK studios]]></title><link>http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/</guid><comments>http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/gamscelondonstudiologo530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
Sony Computer Entertainment Europe has informed staff at London Studio, Studio Liverpool, and Evolution Studios that several of their projects will be "streamlined or closed" to focus development on higher-priority first party offerings. In a statement to GamesIndustry, the publisher explained, "with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resources should be reallocated to enhance those projects closer to completion."<br />
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Sony did not reveal the identities of these projects, or whether their cancellation would result in layoffs -- the statement only mentioned, "This decision will have no impact on the role that our first party studios will play in the future of all PlayStation platforms." We've contacted Sony to try and find out if any positions had been cut thanks to the reallocation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/">Sony Europe cancels games across several UK studios</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Mar 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19874316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/09/sony-europe-cancels-games-across-several-uk-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cancel</category><category>cancellation</category><category>europe</category><category>playstation</category><category>ps3</category><category>psp</category><category>scee</category><category>sony</category><category>worldwide-studios</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 09 Mar 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Killzone 3 beta delayed (very slightly) to tomorrow]]></title><link>http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/</guid><comments>http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/killzone-3-helghast-edition-europe.jpg" alt="" /></a></div>
So that <em><a href="http://www.joystiq.com/game/killzone-3">Killzone 3</a></em> multiplayer beta that was <a href="http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/">supposed to open today</a>? That ain't happenin' -- not <em>just</em> yet. The beta has been pushed back to the far flung future of <em>tomorrow</em> (beginning at 1PM ET), according to <a href="http://blog.us.playstation.com/2011/02/01/kz3sweepstakes/">PlayStation Blog</a>. The humanity! <br />
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In the hopes of subduing your rage over this <em>slight</em> delay, Sony is giving away 60 "Limited Helghast Edition" copies of the game. Any player who accesses the beta this weekend will be automatically entered for a chance to win. The LE, you know, is <a href="http://www.joystiq.com/2010/10/28/killzone-3-helghast-edition-includes-tiny-helmet/">the one </a>with the crazy replica Helghast helmet that isn't sold in stores. Yeah, <em>that one</em>. Looks like our weekend just got booked!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/">Killzone 3 beta delayed (very slightly) to tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 Feb 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19825512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/02/killzone-3-beta-delayed-very-slightly-to-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>delays</category><category>demo</category><category>guerrilla-games</category><category>Killzone-3</category><category>multiplayer</category><category>playstation</category><category>ps3</category><category>sce</category><category>scea</category><category>scee</category><category>sony-computer-entertainment</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 02 Feb 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Sony 'studied the possibility' of 3D in NGP, decided against it]]></title><link>http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/</guid><comments>http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/3dngp530pxheaderimg232.jpg" /></a></div>
We've covered an awful lot of <a href="http://www.joystiq.com/tag/@playstation">Sony news</a> over the last 15 or so hours -- 23 posts thus far and counting, including this one -- and not once did the company bring up its 3D efforts. The entire <a href="http://www.joystiq.com/tag/ngp">NGP</a> announcement has remained mysteriously devoid of one of Sony's biggest talking points of 2010, and Sony Europe head Andrew House has an explanation for why that is. "We view 3D as having the greatest potential, in the near term, in what I would call a dedicated entertainment environment," he told <a href="http://www.eurogamer.net/articles/2011-01-27-sony-3d-not-right-for-portable-devices">Eurogamer</a>.<br />
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House continued, "That's in the home, around the television, and where it's a shared experience. I think that's really important." A statement from Sony clarified that, "In the development process, we had studied the possibility of introducing stereoscopic 3D feature to NGP, but decided not to install it." <br />
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House added to that, needling <a href="http://www.joystiq.com/tag/3ds">Sony's handheld gaming competition</a> a bit in the process. "We struggle a little bit to see how that 3D, shared experience translates to portable devices as they currently stand." Perhaps he was holding the 3DS at a weird angle? We can't be sure.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/">Sony 'studied the possibility' of 3D in NGP, decided against it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Jan 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19818273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/27/sony-studied-the-possibility-of-3d-in-ngp-decided-against-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3ds</category><category>andrew-house</category><category>ngp</category><category>playstation</category><category>playstation-vita</category><category>psp</category><category>scee</category><category>sony</category><category>sony-computer-entertainment-europe</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 27 Jan 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Killzone 3 open beta starts February 2nd or 3rd (depending on what zone of killing you're in)]]></title><link>http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/</guid><comments>http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/#continued"><img border="1" hspace="4" vspace="4" width="530" height="298" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/killzone-3-multiplayer.jpg" /></a></div>
<a href="http://www.joystiq.com/game/Killzone-3/"><em>Killzone 3</em></a> is bringing its particular brand of first-person shooting (the "killing in a zone" brand, we presume?) to retailers in North America and Europe on February 22 and 23, respectively. Unfortunately for those of you who reside in the zone of killing known as <em>Europe</em>, the upcoming "beta" gives North American players the same one-day lead, according to the regional arms of the PlayStation Blog family. <br />
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For 12 days beginning February 2 in North America, all PlayStation 3 owners will be able to download the "open beta" (read: demo) and treat themselves to stereoscopic 3D, Move support, and access to just one map, titled "Frozen Dam." Inside that one map, you'll at least be able to try out all three online multiplayer modes - 16-player "Guerrilla Warfare," 24-player "Warzone," and 16-player "Operations" - in addition to the bot-based, offline mode cleverly titled "Botzone." Because it's <em>Killzone</em> ... with bots.<br />
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But look on the bright, less-killy side, Europe: When North America's open beta access cuts off on February 14, you'll still have one more full day of jetpack-enabled fun. While you wait, take a look at the latest multiplayer video after the break, showing off killstreaks in the game.<p><a href="http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/" rel="bookmark">Continue reading <em>Killzone 3 open beta starts February 2nd or 3rd (depending on what zone of killing you're in)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/">Killzone 3 open beta starts February 2nd or 3rd (depending on what zone of killing you're in)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Jan 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19810648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/21/killzone-3-open-beta-starts-february-2nd-or-3rd-depending-on-wh/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Guerrilla-Games</category><category>Killzone-3</category><category>playstation</category><category>ps3</category><category>SCEE</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 21 Jan 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Sony Europe aware of PlayTV crashing issue, working on fix]]></title><link>http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/</guid><comments>http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/"><img width="530" vspace="0" hspace="0" height="350" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/playtv530.jpg" /></a></div>
A Sony Europe representative has informed Joystiq that the company is aware of a current issue with PlayTV, the HDTV DVR add-on for PS3 available in the region. Users have <a href="http://community.eu.playstation.com/t5/PlayStation-3-Media/PlayTV-update-bug/td-p/11898562">reported</a> encountering a system-crashing bug after applying the most recent premium update to the device.<br />
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"We are aware that since the latest PlayTV update, certain issues have arisen," a company representative told Joystiq. "We are working to fix these and hope to have a solution very shortly." A Joystiq tipster suggests the issue can be fixed by reinstalling PlayTV, though doing so will erase all data, including the paid update.<br />
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[Thanks, Antony D.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/">Sony Europe aware of PlayTV crashing issue, working on fix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Jan 2011 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19798551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/12/sony-europe-aware-of-playtv-crashing-issue-working-on-fix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>play-tv</category><category>playstation</category><category>PlayTV</category><category>ps3</category><category>scee</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 12 Jan 2011 16:20:00 EST</pubDate></item></channel></rss>