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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The glory of Quest For Glory]]></title><link>http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/</guid><comments>http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><font color="#808080"><small>This is a <a href="http://joystiq.com/tag/rowan-kaiser">weekly column</a> from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.</small></font><hr /><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamqfgretro530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 305px; " /></a></div>Last week, when <a href="http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/">GOG.com announced</a> that <em><a href="http://www.joystiq.com/tag/Quest-For-Glory/">Quest For Glory</a></em> was the newest addition to its collection, I was delighted. In fact, I'm not sure that there's a game series that could have induced as much joy. I think some others, like <em>Wizardry</em> or a collection of old SSI games, might have been better and more important, sure. But I have more love for <em>Quest For Glory</em> than those other games. I'm not the only one, either: The <em>Quest For Glory</em> games are great games, yes, but they're also special games.<br /><br /><em>Quest For Glory</em> is a five-title series of adventure/role-playing hybrids, with the first release in 1989, and the last in 1998. They were published by Sierra - a company whose fate was recently detailed to Joystiq by <a href="http://www.joystiq.com/2012/05/10/leisure-suit-larry-creator-talks-dirty-about-the-past-and-future/"><em>Leisure Suit Larry</em> creator Al Lowe</a> - and used similar interfaces and graphics as other adventures, such as <em>King's Quest</em> or <em>Gabriel Knight</em>, combined with combat systems that varied from game to game.<br /><br />Being a genre hybrid is one of the surest ways to become a beloved game. <em>Panzer General</em>, <em>Deus Ex</em>, and <em><a href="http://www.joystiq.com/tag/Mass-Effect-3">Mass Effect</a></em> are all crossover hits, thanks in part to combining role-playing with other genres. Quality hybrids manage to feel both fresh conceptually and comfortable to actually play, a winning combination.<p><a href="http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/" rel="bookmark">Continue reading <em>The glory of Quest For Glory</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/">The glory of Quest For Glory</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2012 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239941/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/17/the-glory-of-quest-for-glory/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>Quest-For-Glory</category><category>Sierra</category><category>western-rpgs</category><dc:creator><![CDATA[Rowan Kaiser]]></dc:creator><pubDate>Thu, 17 May 2012 17:40:00 EST</pubDate></item><item><title><![CDATA[Entire Quest for Glory series now available on GOG]]></title><link>http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/</guid><comments>http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/quest490.jpg" style="display: none; " /><iframe allowfullscreen="" frameborder="0" height="389" src="http://www.youtube.com/embed/sbJjDnhTnCs" width="530"></iframe></div><br />If you have an affection for adventure games, you may want to sit down. Since you're on the internet, you may be doing that already, so feel free to stand up and subsequently sit down again. Ready? Good. It's been a <a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/">long</a>, <a href="http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/">long</a> road, but Sierra's classic Quest for Glory series is finally <a href="http://www.gog.com/en/gamecard/quest_for_glory">available on Good Old Games</a>.<br /><br />You can snag all five Quest for Glory games in a single package for just ten bucks. Best of all, the pack seems to be based on the CD-ROM collection, meaning you'll get both the original and VGA enhanced versions of <em>Quest for Glory 1, </em>and the sweet, velvety voice of John Rhys-Davies all up in your <em>Quest for Glory 4</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/">Entire Quest for Glory series now available on GOG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20235763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/10/entire-quest-for-glory-series-now-available-on-gog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>frickin-finally</category><category>gog</category><category>pc</category><category>quest-for-glory</category><category>sierra</category><category>so-you-want-to-be-a-hero</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 10 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Space Quest and other Sierra collections on sale at GOG]]></title><link>http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/</guid><comments>http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/"><img border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/spacequest415.jpg" vspace="0" /></a></center>
Your weekend itinerary has just been officially cleared by Good Old Games. Your new task? Buy and complete all six of Sierra's delightful <em>Space Quest</em> games. Each pack of three is on sale for $6.99, 30% off the usual price.<br />
<br />
You can also get<em> King's Quest</em> or <em>Police Quest</em> collections for the same price, but we suggest going through those only after you've experienced the epic space opera of interstellar janitor Roger Wilco, full of thrilling action, spacefaring adventure, time travel, cowardly hiding, and floor waxing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/">Space Quest and other Sierra collections on sale at GOG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Apr 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19914248/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/15/space-quest-and-other-sierra-collections-on-sale-at-gog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>adventure</category><category>gog</category><category>gog.com</category><category>kings-quest</category><category>pc</category><category>police-quest</category><category>sierra</category><category>space-quest</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 15 Apr 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Police Quest: Swat 1 and 2 added to GOG, pie-slicing imminent]]></title><link>http://www.joystiq.com/2011/02/10/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/10/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/</guid><comments>http://www.joystiq.com/2011/02/10/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/11/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gampolicequestswat530.jpg" /></a></div>
We bet that your household in the mid-'90s resembled our household in the mid-'90s -- filled with concerned adults, watching their children periodically and meticulously sweeping through rooms, communicating through stern hand gestures and occasional orders to "slice the pie." Then again, maybe <em>Police Quest: SWAT</em> and its sequel didn't penetrate the walls and minds of your family as potently as it did ours, which would be a sad, sad fate indeed.<br />
<br />
You can rectify your oversight (or relive those precious childhood memories) by grabbing <em>Police Quest SWAT 1</em> and <em>2</em> on <a href="http://www.gog.com/en/gamecard/police_quest_swat_1_2">GOG</a>, available now for $9.99. The latter half of the pair is actually a pretty deep tactical strategy title -- but the original, a pseudo-FMV adventure game, is the one you'd be incredibly foolhardy to miss. (Here's a protip: You're not supposed to shoot, like, <em>anyone</em>. Why do you carry around a substantial amount of guns and ammo? <em>It is a mystery</em>.)<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/10/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/">Police Quest: Swat 1 and 2 added to GOG, pie-slicing imminent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Feb 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/10/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19838392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/10/police-quest-swat-1-and-2-added-to-gog-pie-slicing-imminent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>adventure</category><category>gog</category><category>pc</category><category>police-quest</category><category>police-quest-swat</category><category>police-quest-swat-2</category><category>sierra</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 10 Feb 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Adventure game portal Sarien back with Activision's approval]]></title><link>http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/</guid><comments>http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamspacequestsarien530.jpg" /></a></div>
In <a href="http://www.martinkool.com/2011/01/sariennet-full-story.html">a lengthy post on the</a> personal blog of Martin Kool, proprietor of the recently <a href="http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/">cease-and-desisted</a> Sierra adventure game portal <a href="http://sarien.net/">Sarien.net</a>, the lengthy history of the site's development was recounted. We assumed said history would end with the site's closure earlier this week -- but luckily, it looks like a new chapter is set to unfold, as Activision has given Sarien approval to continue running, albeit in a limited fashion.<br />
<br />
Kool explained, "Activision proposed to officially authorize Sarien.net to publish the first game of any series in its multiplayer HTML5 form." The portal will include a link from each of these free-to-play first chapters to the series' full collections on Steam. The publisher also demanded that the iPad versions of the titles be removed, on the off chance that they ever decide to drop their own adventure game Apps. Seems like a pretty reasonable response from Activision -- especially when compared to most publishers' policy of "Hey, that's ours, cut that out right away, young man."<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/">Adventure game portal Sarien back with Activision's approval</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 29 Jan 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19820667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/29/adventure-game-portal-sarien-back-with-activisions-approval/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>adventure-games</category><category>martin-kool</category><category>pc</category><category>police-quest</category><category>sarien</category><category>sierra</category><category>space-quest</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 29 Jan 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Unauthorized Sierra adventure games portal Sarien.net ceases upon Activision order]]></title><link>http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/</guid><comments>http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/space-quest-mobygames-crop.jpg" alt="" /></a></div>
Sarien.net, "the portal that once stood for reliving classic Sierra On-Line adventure games" (for free), has been shut down following a cease-and-desist order issued by IP owner Activision. The site's creator, Mr. Kool (real name!), has posted the letter from Activision's legal counsel on the Sarien <a href="http://sarien.net/">homepage</a>. <br />
<br />
"While we appreciate your dedication to the Sierra classic library and understand that you are a fan of these games, Activision has not authorized the development or distribution of these games via your Website," the order reads. "Accordingly, we must demand that you immediately cease any further distribution or exploitation of the Sierra Games on your Website."<br />
<br />
Kool <a href="http://www.martinkool.com/2009/12/sariennet-is-live.html">launched</a> Sarien <a href="http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/"><em>way back</em></a> in April 2009, but it seemingly took this month's implementation of iPhone and <a href="http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/">iPad browser support</a> (for all of the site's <a href="http://en.wikipedia.org/wiki/Adventure_Game_Interpreter">AGI-powered</a> games) for Activision to take notice. "Wait till you see my new <em>World of Warcraft</em> in javascript," Kool quipped in a <a href="http://twitter.com/mrtnkl/status/30152237816750080">tweet</a>. "Oh wait, that's Activision too..."<br />
<br />
[Thanks, Ryan; image source: <a href="http://www.mobygames.com/game/amiga/space-quest-chapter-i-the-sarien-encounter/screenshots/gameShotId,331757/">MobyGames</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/">Unauthorized Sierra adventure games portal Sarien.net ceases upon Activision order</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Jan 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19817270/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/27/unauthorized-sierra-adventure-games-portal-sarien-net-ceases-upo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>adventure-games</category><category>agi</category><category>browser-based</category><category>cease-and-desist</category><category>legal</category><category>mac</category><category>martin-kool</category><category>pc</category><category>portal</category><category>r.i.p.</category><category>sarien</category><category>shutdown</category><category>sierra</category><category>sierra-entertainment</category><category>sierra-online</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 27 Jan 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[King's Quest 3 fan remake announced, The Silver Lining episode 3 delayed]]></title><link>http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/</guid><comments>http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/redux126.jpg" /></a></center>Two separate, but oddly parallel, developments in the world of <em>King's Quest </em>fan games were announced this week, in what must be the biggest week for <em>King's Quest</em> news in years.<br />
<br />
First, Phoenix Online <a href="http://www.tsl-game.com/news.php#article-1">announced</a> a delay for the third episode of the officially Activision-blessed fan series, <em><a href="http://joystiq.com/game/the-silver-lining">The Silver Lining</a>, </em> from January 29 to early February. In the announcement, the developer claimed that the episode, which is "more than twice the size of Episode 2," and which necessitated the hiring of 20 additional animators, needed extra polish.<br />
<br />
In other "third King's Quest game" news, AGD Interactive announced a <a href="http://www.agdinteractive.com/games/kq3/">fan remake</a> of <em>King's Quest 3: To Heir is Human</em>, which it says it has been "covertly developing" over eight years. The planned release date? February!<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/kings-quest-iii-redux-to-heir-is-human/">King's Quest III Redux: To Heir is Human</a></strong></p><a href="http://www.joystiq.com/photos/kings-quest-iii-redux-to-heir-is-human/#3821389"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/rdxscreen1_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kings-quest-iii-redux-to-heir-is-human/#3821390"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/rdxscreen2_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kings-quest-iii-redux-to-heir-is-human/#3821391"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/rdxscreen3_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kings-quest-iii-redux-to-heir-is-human/#3821392"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/rdxscreen4_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kings-quest-iii-redux-to-heir-is-human/#3821393"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/rdxscreen5_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/">King's Quest 3 fan remake announced, The Silver Lining episode 3 delayed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Jan 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19816655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/26/kings-quest-3-fan-remake-announced-the-silver-lining-episode-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agd-interactive</category><category>kings-quest</category><category>kings-quest-iii-redux</category><category>pc</category><category>phoenix-online-studios</category><category>q1-2011</category><category>release-date</category><category>sierra</category><category>the-silver-lining</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 26 Jan 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[So, you want to read a Quest for Glory retrospective interview]]></title><link>http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/</guid><comments>http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamqfgretro530.jpg" /></a></div>
As lovers of RPGs, adventure games and terrible, terrible puns, it should come as no surprise that your average Joystiq writer is wildly in love with the Quest for Glory series. That's why we were positively thrilled to read <a href="http://hamsquestforglory.blogspot.com/2011/01/interview-with-corey-cole.html">a retrospective interview</a> with the franchise's co-creator, Corey Cole, in which long-hidden secrets about the games' development were aired out. You know, things like inspirations for the series, explanations for some of the games' weirder inside jokes, and justification for <em>Quest for Glory 4</em>'s many, many, <em>so many</em> bugs.<br />
<br />
Cole also comments on where he'd like to see the franchise go from here, saying he'd love to see a <em>Glory</em> remake on modern consoles, adding "I think there is a vast untapped market out there of people who want more intelligent games and less death and destruction." A thousand times, yes. Check out the rest of the interview while we anxiously await any chance we can get to give this franchise more of our money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/">So, you want to read a Quest for Glory retrospective interview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jan 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19805135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/18/so-you-want-to-read-a-quest-for-glory-retrospective-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>corey-cole</category><category>pc</category><category>quest-for-glory</category><category>quest-for-glory-2</category><category>rpg</category><category>Sierra</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 18 Jan 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[GOG brings Police Quest series in for questioning]]></title><link>http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/</guid><comments>http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/policeque3.jpg" /></a></div>
Rookie, you don't know how easy you've got it.<br />
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These days, it's all polygons and Dolby 13.1 surround explosions, but in <em>my day</em> we had to rely on <em>real</em> police work. We'd comb the streets looking for clues just a few pixels wide and clicking on so many dead ends that the blisters on our index fingers had blisters. We'd question the locals and have to <em>read</em> their answers. That's right, rook: <em>Read</em>. And if we got stuck in a case, there were no GameFAQs to fall back on. Hell, we didn't know what a GameFAQ was -- we called a 900 number. And <span style="font-style: italic;">w</span><em>e were grateful</em> <em>to have it</em>.<br />
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You know what? Forget about the Schloienger case. No, you've got some homework tonight. I hear <a href="http://www.joystiq.com/tag/gog">Good Old Games</a> just added <a href="http://www.gog.com/en/gamecard/police_quest_1_2_3_4"><em>Police Quest 1-4</em> to its service</a> for $10. Go home, play them all, and see if you don't come back tomorrow with just a bit more respect for your elders. <br />
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And rook ... when you tell me what you think of them, could you do it in a speech bubble? You know, for old time's sake.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/">GOG brings Police Quest series in for questioning</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jan 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19804906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/18/gog-brings-police-quest-series-in-for-questioning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-distribution</category><category>gog</category><category>pc</category><category>police-quest</category><category>sierra</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 18 Jan 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Sierra On-Line games playable on iPad via web app (for now)]]></title><link>http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/</guid><comments>http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/#comments</comments><description><![CDATA[<div style="text-align:center">
	<a href="http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamleisuresuitipad530-1295108590.jpg" /></a></div>
It's almost certainly a matter of time before the subject of this post is struck down with an Activision-branded cease and desist, so listen up: Using a bit of sorcery, Sarien.net has made its catalog of Sierra On-Line adventure games (including hits like Space Quest, King's Quest and Leisure Suit Larry) playable on the iPad. To access the games, just <a href="http://sarien.net/">visit Sarien's website</a>, pick your game and bookmark it. It's alarmingly easy.<br />
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Again, we can't imagine Activision smiles upon any of its IPs being distributed so freely and simply, so the games probably won't be available for long. We suggest you get to perp-busting/galaxy-saving/womanizing at your earliest convenience.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/">Sierra On-Line games playable on iPad via web app (for now)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Jan 2011 11:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19802544/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/15/sierra-on-line-games-playable-on-ipad-via-web-app-for-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ipad</category><category>kings-quest</category><category>leisure-suit-larry</category><category>mobile</category><category>police-quest</category><category>sarien</category><category>Sierra</category><category>Sierra-Online</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 15 Jan 2011 11:32:00 EST</pubDate></item><item><title><![CDATA[New Silver Lining chapter out in September, old King's Quest games on GoG now]]></title><link>http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/</guid><comments>http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/silverlining824.jpg" /></a></center>Phoenix Online Studios announced that the second chapter of its Activision-approved(ish) free <em>King's Quest</em> game, <em><a href="http://joystiq.com/game/the-silver-lining">The Silver Lining</a>, </em>will be released next month. In a <a href="http://www.tsl-game.com/news.php?paged=2">post</a> on the game's site, Phoenix's Cesar Bittar notes some of the improvements that have been made based on feedback from those who played the first game. <br />
<br />
Thanks to you, <em>Episode 2: Two Households</em> will have better pathfinding, the option to switch between "extended" and "short" narration, new walking animation (with a walk/run toggle), more subtitle options, and widescreen support. In terms of gameplay, there are 17 new locations, a roughly 4-hour-long quest, and "puzzles a-plenty to keep you entertained."<br />
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If you want to catch up on this King's Quest business so you can understand why fans would go to the trouble of making a tribute game, GoG.com just added a <a href="http://www.gog.com/en/gamecard/kings_quest_1_2_3"><em>King's Quest 1-3</em> bundle</a> to its shop, for $9.99. You can get a pack with <a href="http://www.gog.com/en/gamecard/king%E2%80%99s_quest_4_5_6"><em>4, 5, and 6</em></a> for the same price. We'll warn you now: these games look and sound quite <em>vintage</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/">New Silver Lining chapter out in September, old King's Quest games on GoG now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Aug 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19605921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/24/new-silver-lining-chapter-out-in-september-old-kings-quest-gam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Adventure</category><category>Episodic</category><category>GoG.com</category><category>Kings-Quest</category><category>pc</category><category>Phoenix-Online-Studios</category><category>Q3-2010</category><category>Release-Date</category><category>retro</category><category>Sierra</category><category>the-silver-lining</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 24 Aug 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Daryl Gates, ex-police chief and Police Quest: SWAT designer, dies at 83]]></title><link>http://www.joystiq.com/2010/04/19/daryl-gates-ex-police-chief-and-police-quest-swat-designer-di/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/19/daryl-gates-ex-police-chief-and-police-quest-swat-designer-di/</guid><comments>http://www.joystiq.com/2010/04/19/daryl-gates-ex-police-chief-and-police-quest-swat-designer-di/#comments</comments><description><![CDATA[<a href="http://www.reuters.com/article/idUSTRE63F4TF20100416"><img vspace="4" hspace="4" border="0" align="right" style="padding-left: 5px;" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/itsdaryl.jpg" /></a>According to <a href="http://www.reuters.com/article/idUSTRE63F4TF20100416">Reuters</a>, former Los Angeles chief of police Daryl Gates passed away at his home on Friday. Though Gates is probably best known for being forced out of his job as chief due to his handling of the Rodney King beating and ensuing riots in 1992, we at Joystiq remember him as the designer of <a href="http://www.youtube.com/watch?v=9azQkA1Sydc"><em>Police Quest: SWAT</em></a>, the fifth game in the Sierra series. (Gates also contributed to the previous game, <em>Police Quest: Open Season</em>).<br />
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Okay, okay, so the FMV relic isn't particularly beloved, but Gates was also responsible for establishing the very first SWAT team -- a concept the video game industry has gotten so much mileage out of, we figured Gates was at least owed a moment of recognition. He was 83 years old.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/19/daryl-gates-ex-police-chief-and-police-quest-swat-designer-di/">Daryl Gates, ex-police chief and Police Quest: SWAT designer, dies at 83</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Apr 2010 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/idUSTRE63F4TF20100416>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/19/daryl-gates-ex-police-chief-and-police-quest-swat-designer-di/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19445133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/19/daryl-gates-ex-police-chief-and-police-quest-swat-designer-di/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daryl-gates</category><category>fmv</category><category>obituary</category><category>police-quest</category><category>police-quest-swat</category><category>sierra</category><category>swat</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 19 Apr 2010 10:15:00 EST</pubDate></item><item><title><![CDATA[Al Lowe reveals the 'real' Leisure Suit Larry 8 plot]]></title><link>http://www.joystiq.com/2010/03/11/al-lowe-reveals-the-real-leisure-suit-larry-8-plot/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/al-lowe-reveals-the-real-leisure-suit-larry-8-plot/</guid><comments>http://www.joystiq.com/2010/03/11/al-lowe-reveals-the-real-leisure-suit-larry-8-plot/#comments</comments><description><![CDATA[<center><a href="http://www.allowe.com/Larry/8plot.htm"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/lsl310.jpg" /></a></center>
<div style="text-align: right;"><small>[<a href="http://www.hardcoregaming101.net/lsl/lsl4.htm">Hardcore Gaming 101</a>]</small></div>
You may not remember this, but in the days before <a href="http://www.joystiq.com/2005/03/01/leisure-suit-larry-magna-cum-laude-demo-english-style/"><em>Magna Cum Laude</em></a>, <em>Leisure Suit Larry</em> games were adventure games. And funny. Series creator Al Lowe has revealed what would have been the plot for <em>Leisure Suit Larry 8: Lust in Space</em>, had upheaval at Sierra not prevented it from ever happening.<br />
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Essentially, Larry is captured by "amazonian warrior women" from a distant planet. They brainwash the perennially behind-the-times loser into believing he's in a disco paradise. Then, they plan to use Larry to father a race of alien-human hybrids to take over the earth. "When he finally woke up, he realized: he had to figure out what was going on, find a way to stop the invasion and literally save the planet!"<br />
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So why didn't this happen? Sierra tried to hire Lowe to design the game with only a promise that a contract would come later. Considering that the last thing we heard about Al Lowe was that his <em><a href="http://www.joystiq.com/2010/03/03/apogee-and-icarus-studios-resurrect-sam-suede/">Sam Suede</a></em> was being worked on again (without him), and without his knowledge, we believe he was right to be suspicious.<br />
<br />
[Via <a href="http://news.bigdownload.com/2010/03/10/what-might-have-been-al-lowes-plans-for-next-leisure-suit-larr/">Big Download</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/al-lowe-reveals-the-real-leisure-suit-larry-8-plot/">Al Lowe reveals the 'real' Leisure Suit Larry 8 plot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.allowe.com/Larry/8plot.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/al-lowe-reveals-the-real-leisure-suit-larry-8-plot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/al-lowe-reveals-the-real-leisure-suit-larry-8-plot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>al-lowe</category><category>leisure-suit-larry</category><category>leisure-suit-larry-8</category><category>lust-in-space</category><category>sierra</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Mar 2010 04:00:00 EST</pubDate></item><item><title><![CDATA[Solve a Puzzle of Flesh on Good Old Games]]></title><link>http://www.joystiq.com/2010/03/03/solve-a-puzzle-of-flesh-on-good-old-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/03/solve-a-puzzle-of-flesh-on-good-old-games/</guid><comments>http://www.joystiq.com/2010/03/03/solve-a-puzzle-of-flesh-on-good-old-games/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gog.com/en/gamecard/phantasmagoria_2"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamphant2580.jpg"  alt="" /></a></div>
If you like your adventure games to be rife with mature content, gore and <em>unimaginably </em>insane plot twists, you might just want to check out GOG.com's latest downloadable offering: <a href="http://www.gog.com/en/gamecard/phantasmagoria_2"><em>Phantasmagoria: A Puzzle of Flesh</em></a>. This sequel to Roberta Williams' adventure-thriller (which is also <a href="http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/">available on GOG</a>) will only cost you $5.99. And for just six bucks, you'll be getting a <em>whole bunch</em> of crazy.<br />
<br />
The game follows the exploits of pharmaceutical engineer Curtis Craig, a former psychopath who begins to suffer vivid hallucinations while seemingly being framed for murder. During these hardships, Craig also begins to explore his own sexual preferences, leading to a multitude of on-screen sadomasochistic encounters. Also, <em>zombies</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/03/solve-a-puzzle-of-flesh-on-good-old-games/">Solve a Puzzle of Flesh on Good Old Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Mar 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/gamecard/phantasmagoria_2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/solve-a-puzzle-of-flesh-on-good-old-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19379494/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/03/solve-a-puzzle-of-flesh-on-good-old-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>gog</category><category>good-old-games</category><category>mystery</category><category>phantasmagoria</category><category>phantasmagoria-2</category><category>sale</category><category>sierra</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 03 Mar 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[Gabriel Knight 2 now within GoG, King's Quest 4-6 following soon]]></title><link>http://www.joystiq.com/2010/02/24/gabriel-knight-2-now-within-gog-kings-quest-4-6-following-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/24/gabriel-knight-2-now-within-gog-kings-quest-4-6-following-soon/</guid><comments>http://www.joystiq.com/2010/02/24/gabriel-knight-2-now-within-gog-kings-quest-4-6-following-soon/#comments</comments><description><![CDATA[<center><a href="http://www.gog.com/en/gamecard/gabriel_knight_2_the_beast_within"><img vspace="0" hspace="0" border="1" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gabriel223.jpg" /></a></center>Since the addition of <a href="http://www.joystiq.com/2010/01/28/gog-com-gains-activision-games/">Activision</a> (by which we mean Sierra) titles to its catalogue of classic PC games, Good Old Games has become one of the most worthwhile game retailers online. This week, another Sierra adventure game makes its way into the shop, with an announcement of more -- two wildly different styles of point-and-click adventure game.<br />
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Today, you can get <em><a href="http://www.gog.com/en/gamecard/gabriel_knight_2_the_beast_within">Gabriel Knight 2: The Beast Within</a> </em>for six bucks (warning: it is an FMV game). In the same <a href="http://www.gog.com/en/forum/general/New_release_Gabriel_Knight_2_The_Beast_Within/59">announcement</a>, GoG noted that a pack containing <a href="http://www.gog.com/en/gamecard/king%E2%80%99s_quest_4_5_6"><em>King's Quest IV, V, </em>and <em>VI</em></a> is <a href="http://www.gog.com/en/search/sort/availability/coming_soon">coming soon</a>, as is the strategy game <a href="http://www.gog.com/en/gamecard/call_to_power_2"><em>Call to Power 2</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/24/gabriel-knight-2-now-within-gog-kings-quest-4-6-following-soon/">Gabriel Knight 2 now within GoG, King's Quest 4-6 following soon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Feb 2010 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/gamecard/gabriel_knight_2_the_beast_within>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/24/gabriel-knight-2-now-within-gog-kings-quest-4-6-following-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19370418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/24/gabriel-knight-2-now-within-gog-kings-quest-4-6-following-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>adventure</category><category>call-to-power-2</category><category>gabriel-knight</category><category>gabriel-knight-2</category><category>gog</category><category>gog.com</category><category>kings-quest</category><category>kings-quest-4</category><category>kings-quest-5</category><category>kings-quest-6</category><category>sierra</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 24 Feb 2010 04:00:00 EST</pubDate></item><item><title><![CDATA[Caesar 3 added to GoG, Interstate '76 on Thursday]]></title><link>http://www.joystiq.com/2010/02/17/caesar-3-added-to-gog-interstate-76-on-thursday/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/17/caesar-3-added-to-gog-interstate-76-on-thursday/</guid><comments>http://www.joystiq.com/2010/02/17/caesar-3-added-to-gog-interstate-76-on-thursday/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/interstate7602162010.jpg" alt="" /></div>
DRM-free download site <a href="http://www.joystiq.com/tag/gog">GoG</a> is offering up two classics this week: Sierra's city-building sim, <em>Caesar 3</em>, and Activision's classic car combat game, <em>Interstate '76</em> -- both for $5.99. You'll find that the former is already available to <a href="http://www.gog.com/en/gamecard/caesar_3">download</a>, but you'll have to wait until Thursday to <a href="http://www.gog.com/en/gamecard/interstate_%E2%80%9976_arsenal">get behind the wheel</a> of <em>I76</em> and play <a href="http://www.youtube.com/watch?v=0ZLYEbkykCI">Sly Stallone</a> make believe. Watch out for traffic -- it's<em> murder</em>.<br />
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<a href="http://www.gog.com/en/gamecard/caesar_3">Source</a> - Caesar 3 on GoG<br />
<a href="http://www.gog.com/en/gamecard/interstate_%E2%80%9976_arsenal">Source</a> - Interstate '76 on GoG<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/17/caesar-3-added-to-gog-interstate-76-on-thursday/">Caesar 3 added to GoG, Interstate '76 on Thursday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Feb 2010 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/17/caesar-3-added-to-gog-interstate-76-on-thursday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19360091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/caesar-3-added-to-gog-interstate-76-on-thursday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>caesar-3</category><category>car-combat</category><category>city-building</category><category>gog</category><category>interstate-76</category><category>sierra</category><category>sim</category><category>vehicular-combat</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 17 Feb 2010 01:30:00 EST</pubDate></item><item><title><![CDATA[Phantasmagoria, Space Quest games now on GoG]]></title><link>http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/</guid><comments>http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/#comments</comments><description><![CDATA[<center><a href="http://www.gog.com/en/page/month_of_activision"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/sq5211.jpg" /></a></center>
<div style="text-align: right;"><small>[<a href="http://www.spacequest.net/sq5/screenshots/">SpaceQuest.net</a>]</small></div>
Have you had a <em>Time Ripping</em> adventure lately? Or an interactive nightmare? If you're eager to experience either (and you <em>are</em>), GoG's latest Month of Activision offerings are for you. The online classic games store is offering some of Sierra's best adventure game classics, and also <em>Phantasmagoria</em>. <br />
<br />
For just $9.99, you could be playing <a href="http://www.gog.com/en/gamecard/space_quest_4_5_6"><em>Space Quest IV, V, </em>and <em>VI</em></a>, sci-fi adventure games starring everyone's favorite space janitor, Roger Wilco. Or, if your tastes run <em>spookier</em>, you can put your ten dollars toward <a href="http://www.gog.com/en/gamecard/phantasmagoria"><em>Phantasmagoria</em></a>, the horror game written by <em>King's Quest</em> creator Roberta Williams, starring some video clips.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/">Phantasmagoria, Space Quest games now on GoG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Feb 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/page/month_of_activision>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19353895/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/11/phantasmagoria-space-quest-games-now-on-gog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>adventure</category><category>gog</category><category>gog.com</category><category>phantasmagoria</category><category>retro</category><category>sierra</category><category>space-quest</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 11 Feb 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Brutal Legend postmortem: Scrum, content explosion and lawsuit drama]]></title><link>http://www.joystiq.com/2009/12/11/brutal-legend-postmortem-scrum-content-explosion-and-lawsuit-d/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/11/brutal-legend-postmortem-scrum-content-explosion-and-lawsuit-d/</guid><comments>http://www.joystiq.com/2009/12/11/brutal-legend-postmortem-scrum-content-explosion-and-lawsuit-d/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/news/25799/Postmortem_Behind_The_Scenes_Of_Brutal_Legend.php"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/brutallegendeddie_121109.jpg" /></a></div>
It's been a bumpy road to release for <a href="http://www.joystiq.com/tag/brutal-legend"><em>Br&uuml;tal Legend</em></a>. Tim Schafer's had to <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">change</a> <a href="http://www.joystiq.com/2008/12/12/ea-looks-likely-for-brutal-legend-publisher/">publishers</a>, deal with <a href="http://www.joystiq.com/2009/08/06/activision-and-double-fine-settle-brutal-legend-lawsuit/">a pesky lawsuit</a>, soldier through <a href="http://www.joystiq.com/2009/10/07/dont-watch-this-brutal-legend-video/">PR missteps</a> and even handle some post-release <a href="http://www.joystiq.com/tag/brutal-legend,dlc">DLC</a>. This is all common knowledge, but in a lengthy postmortem at <a href="http://www.gamasutra.com/view/news/25799/Postmortem_Behind_The_Scenes_Of_Brutal_Legend.php">Gamasutra</a>, Caroline Esmurdoc, executive producer at Double Fine, goes in depth on the development strategy for the title and talks about what went right and what went wrong in the creation of this rock gaming opus. <br />
<br />
Double Fine adopted the <a href="http://en.wikipedia.org/wiki/Scrum_%28development%29">Scrum</a> method of agile software development for <em>Br&uuml;tal Legend</em>, which allowed the company to create a renderer, terrain and a playable Eddie Riggs for Tim in a mere month. Content creation was fairly steady, Esmurdoc admitted, but around January of this year, the game's content jumped from the 2.5GB generated over three years to a massive 9GB, thanks to multiple teams unloading assets for the game simultaneously.<br />
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Esmurdoc also touched on the lawsuit, though she couldn't go into specifics beyond mentioning that the transition between publishers caused "internal unrest and morale dips among the team", and that Double Fine learned Activision would not be publishing <em>Brutal Legend</em> when the game was suspiciously absent from a list of the publisher's upcoming games. Double Fine then pursued a new publishing partner.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/11/brutal-legend-postmortem-scrum-content-explosion-and-lawsuit-d/">Brutal Legend postmortem: Scrum, content explosion and lawsuit drama</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Dec 2009 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/25799/Postmortem_Behind_The_Scenes_Of_Brutal_Legend.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/11/brutal-legend-postmortem-scrum-content-explosion-and-lawsuit-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19274990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/11/brutal-legend-postmortem-scrum-content-explosion-and-lawsuit-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>brutal-legend</category><category>caroline-esmurdoc</category><category>dlc</category><category>double-fine</category><category>ea</category><category>eddie-riggs</category><category>Electronic-Arts</category><category>jack-black</category><category>Microsoft</category><category>postmortem</category><category>scrum</category><category>sierra</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 11 Dec 2009 14:15:00 EST</pubDate></item><item><title><![CDATA[Space Quest and King's Quest Collections join Steam, with other Sierra titles]]></title><link>http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/</guid><comments>http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="393" border="0" width="580" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/sierra-classics-on-steam.jpg" alt="" /></div>
<strong><small> &gt; CHECK CALENDAR</small></strong><small><br /> <br /> Your Hot Men of Activision calendar reveals that it's July ... 2009, of course. And wow, that Bobby Kotick must work out.<br /> <br /> <strong> &gt; PINCH CHEEK</strong><br /> <br /> You pinch your cheek so hard, you bruise it. Hey, that almost looks like facial hair, Mr. Manly Man!<br /> <br /> <strong> &gt; DOWNLOAD CLASSIC SIERRA GAMES OFF OF STEAM</strong><br /> <br /> What do you think this is? The 90s? Go shoot some space marines like <em>a real man.</em> <br /> </small> <br /> <br /> At least, that's how this scene would've played out only yesterday. While adventure games are seemingly in the middle of a resurgence in popularity - thanks in large part to <a href="http://www.joystiq.com/2009/07/06/breaking-lucasarts-classics-coming-to-steam-this-wednesday/">LucasArts classics making their way to places like Steam and Xbox Live Arcade</a> - the availability of Sierra's classic adventure games has been a slightly more complicated affair. Of course, they became the property of Activision Blizzard following <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">last year's mega-merger</a> wherein Activision had its sights set squarely on profit, not nostalgia.<br /> <br /> In fact, when asked explicitly about the Sierra classics, an Activision rep <a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/">told us</a>: "We are retaining only those franchises that are a strong fit with our long-term strategy ... We will not publish any other titles that previously were part of the Vivendi Games portfolio and we are currently reviewing our options regarding those titles." Well, that review is apparently over and, after what we can only imagine was a great amount of deliberation - "can we make a rhythm game out of it?" - the "King's Quest Collection" and "Space Quest Collection" both find themselves on Steam for the more-than-fair price of $20 for each set ($15 if you buy before July 30). We could tell you about <em>Aces of the Galaxy</em>, <em>TimeShift</em>, and <em>3D Ultra Minigolf Adventures</em> - other Sierra back-catalog titles that are hitting the service today - but we really want to save our last paragraph for one very special message: <br /> <br /> GIVE US <em>THE QUEST FOR GLORY</em> GAMES. That is all. <br /> <br /> [Thanks, Jason]<br /> <br /> <a href="http://store.steampowered.com/news/2679/">Source</a> - Activision Expands Catalog with Space Quest, King's Quest and More<br /> <a href="http://store.steampowered.com/app/10100/">Source</a> - King's Quest Collection<br /> <a href="http://store.steampowered.com/app/10110/">Source</a> - Space Quest Collection<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/">Space Quest and King's Quest Collections join Steam, with other Sierra titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Jul 2009 16:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19107797/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/23/space-quest-and-kings-quest-collections-join-steam-with-other/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>Kings-Quest</category><category>retro</category><category>Sierra</category><category>Space-Quest</category><category>Steam</category><category>undefined</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 23 Jul 2009 16:19:00 EST</pubDate></item><item><title><![CDATA[Original Quest for Glory devs unaware of any planned remakes]]></title><link>http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/</guid><comments>http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.destructoid.com/quest-for-glory-developers-only-approached-once-for-a-remake-135372.phtml"><img hspace="0" height="328" width="580" vspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/questforglory1580.jpg" /></a><br /></div>
Don't hold out hope for any upgraded remakes of <em>Quest for Glory</em>, at least none made with the knowledge of original designers Lori and Corey Cole. The husband and wife team told <a href="http://www.destructoid.com/quest-for-glory-developers-only-approached-once-for-a-remake-135372.phtml">Destructoid</a> that only once since the game was released in 1989 were they ever approached about a remake. Originally created by Sierra, the rights for all the <em>Quest</em> titles are under the control of Activision Blizzard, which stated late last year that it was "<a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/">reviewing</a>" its options about the Sierra adventure titles from the days of yore.<br /><br />The Coles are interested in making more <em>Quest for Glory</em> games, but admit to not fully playing an adventure title since <em>Monkey Island</em> or the <em>Indiana Jones</em> series (they're into <a href="http://wow.com"><em>World of Warcraft</em></a>). Although they'll be able to get an upgrade of <em><a href="http://www.joystiq.com/tag/monkey-island">Monkey Island</a></em> soonish, it's worth mentioning that <a href="http://www.joystiq.com/tag/telltale-games">Telltale</a> has been doing a good job of iterating the genre for a new generation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/">Original Quest for Glory devs unaware of any planned remakes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Jun 2009 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.destructoid.com/quest-for-glory-developers-only-approached-once-for-a-remake-135372.phtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19063751/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/11/original-quest-for-glory-devs-unaware-of-any-planned-remakes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>cole</category><category>corey-cole</category><category>destructoid</category><category>lori-cole</category><category>quest-for-glory</category><category>sierra</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 11 Jun 2009 11:15:00 EST</pubDate></item><item><title><![CDATA[Valve sues Activision over 2002 royalty dispute]]></title><link>http://www.joystiq.com/2009/05/01/valve-sues-activision-over-2002-royalty-dispute/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/01/valve-sues-activision-over-2002-royalty-dispute/</guid><comments>http://www.joystiq.com/2009/05/01/valve-sues-activision-over-2002-royalty-dispute/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamepolitics.com/2009/04/30/it039s-ugly-valve-sues-activision-activision-threatens-sue-valve"><img width="580" vspace="0" hspace="0" height="253" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/valve-vs-acti.jpg" /></a><br /></div>
<a href="http://www.gamepolitics.com/2009/04/30/it039s-ugly-valve-sues-activision-activision-threatens-sue-valve">GamePolitics</a> reports that a 2002 lawsuit between <a href="http://www.joystiq.com/tag/Valve/">Valve</a> and Sierra regarding royalties is getting ugly. <a href="http://www.joystiq.com/tag/Activision/">Activision</a> -- which inherited the suit when it absorbed Sierra in 2008 -- was to pay Valve $2,391,932, as determined by an arbitration agreed to by both parties. Activison later challenged the award, saying that Valve was overpaid by $424,136.<br /><br />Valve claims that the complaint was not officially submitted to the "contractually agreed audit and dispute process" and states that the auditor thus refused to consider it. So, what did Activision do? It paid $1,967,796. Yup, that's <em>exactly</em> $424,136 less than the awarded amount. Furthermore, Activision stated it would sue Valve if the company attempted to have the court confirm the total payment due.<br /><br />Undaunted, Valve is now asking that the court award it the deficient payment and officially close the arbitration process, thus barring Activision from attempting to re-open it. More legal fireworks, it would seem, are about to ensue.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/01/valve-sues-activision-over-2002-royalty-dispute/">Valve sues Activision over 2002 royalty dispute</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 May 2009 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepolitics.com/2009/04/30/it039s-ugly-valve-sues-activision-activision-threatens-sue-valve>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/valve-sues-activision-over-2002-royalty-dispute/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1533505/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/valve-sues-activision-over-2002-royalty-dispute/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>lawsuit</category><category>sierra</category><category>valve</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 01 May 2009 06:00:00 EST</pubDate></item><item><title><![CDATA[Lost Cities disappearance explained]]></title><link>http://www.joystiq.com/2009/04/28/lost-cities-disappearance-explained/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/28/lost-cities-disappearance-explained/</guid><comments>http://www.joystiq.com/2009/04/28/lost-cities-disappearance-explained/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamerbytes.com/2009/04/lost_cities_marketplace_disapp.php"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/lostcities580.jpg" /></a><br /></div>
We reported earlier this month that <em>Lost Cities</em> had mysteriously <a href="http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/">disappeared</a> from Xbox Live Arcade as recently as early March. We surmised at the time that the rights to the game could have been transferred to Activision during the merger with Vivendi (then parent of developer Sierra). As it turns out, according to <em>Official Xbox Magazine</em> (via <a href="http://www.gamerbytes.com/2009/04/lost_cities_marketplace_disapp.php">GamerBytes</a>), the <em>Lost Cities </em>license reverted back to the original licensor after the merger. Without the license to the <em>Lost Cities</em> brand, Activision can no longer sell it. So, that's it.<br /><br />Incidentally, if you downloaded the trial version of <em>Lost Cities</em> before, you can still re-download it via your download history. The full version is inaccessible though, so you'll have to find someone who already has it if you want to play. Or you could always just pick up the card game and play it <em>face-to-face</em> if you think you can handle that kind of intensity.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/28/lost-cities-disappearance-explained/">Lost Cities disappearance explained</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Apr 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamerbytes.com/2009/04/lost_cities_marketplace_disapp.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/28/lost-cities-disappearance-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1530443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/28/lost-cities-disappearance-explained/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>lost-cities</category><category>sierra</category><category>xbla</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 28 Apr 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[Play classic Sierra adventures for free -- with multiplayer]]></title><link>http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/</guid><comments>http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/#comments</comments><description><![CDATA[<center><a href="http://sarien.net/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/spacequest042209.jpg" alt="" /></a></center>Hopefully this gets to you before the inevitable cease-and-desist: right now, a site called <a href="http://sarien.net/">Sarien</a> (named after the antagonists in the original <em>Space Quest</em>) is offering a selection of vintage Sierra adventure games, playable right in your browser. If you've never known <em>Leisure Suit Larry</em> to be anything but a <a href="http://www.joystiq.com/2009/04/10/leisure-suit-larry-creator-wasnt-consulted-on-latest-game-poin/">terrible minigame collection</a>, you can check out the <em>real</em> game here, along with <em>Police Quest, The Black Cauldron, </em>and the first two wonderful <em>Space Quest</em> games.<br /><br />As if a free, simple interface for enjoying these games weren't enough, Sarien adds a bizarre twist: (optional) multiplayer. When you go into a game, you'll be surrounded by identical avatars, all playing their own adventures. You can watch them explore and type commands (that's right, <em>typing</em>), or you can provide tips to your fellow players. It can be pretty disorienting to adventure game fans (and <a href="http://twitter.com/mrtnkl/status/1559843805">creators</a>) but once you get used to the crowd, it's an interesting variation on these old games.<br /><br />[Via <a href="http://www.whattheyplay.com/blog/2009/04/21/website-archives-functional-sierra-computer-game-c/">What They Play</a>, <a href="http://www.offworld.com/2009/04/sarien-sierra-adventure-browser.html">Offworld</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/">Play classic Sierra adventures for free -- with multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Apr 2009 11:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://sarien.net/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1524692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/22/play-classic-sierra-adventures-for-free-with-multiplayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>browser</category><category>leisure-suit-larry</category><category>police-quest</category><category>sarien</category><category>sierra</category><category>space-quest</category><category>the-black-cauldron</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 22 Apr 2009 11:48:00 EST</pubDate></item><item><title><![CDATA[Lost Cities no longer found on XBLA]]></title><link>http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/</guid><comments>http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="4" hspace="0" height="326" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/lostcities580.jpg" /><br /></div>
We've confirmed with <a href="http://joystiq.com/tag/major-nelson">Major Nelson</a> that the now-aptly named <em><a href="http://joystiq.com/tag/lost-cities">Lost Cities</a></em> has disappeared from Xbox Live Arcade. Apparently, not too many folks were actually looking for the game, as our inbox holds an overlooked tip about its <em>missingness</em> dating back to March 4th.<br /><br />The game was published by <a href="http://joystiq.com/tag/sierra">Sierra</a> last summer, but we presume that those rights transferred over to <a href="http://joystiq.com/tag/activision-blizzard">Activision Blizzard</a> in "<a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">The Merger</a>." Microsoft currently has no further details on why the game was pulled, though Major Nelson remarks that it's only the second game to be pulled from the service (the first being <em><a href="http://joystiq.com/tag/yaris">Yaris</a>)</em>. In case you were wondering, this has nothing to do with poorly performing XBLA titles being <a href="http://www.joystiq.com/2008/06/03/all-of-xbox-live-arcades-potential-delisters-revisited/">delisted</a> from XBLA, that <a href="http://www.joystiq.com/2008/07/16/microsofts-scott-austin-talks-xbox-delisting-and-delays/">program</a> hasn't yet been implemented -- and <a href="http://www.joystiq.com/2008/10/09/tgs-08-john-schappert-on-nxe-halo-3-recon-and-xbox-in-japan/">likely never will</a>.<br /><br />[Thanks Josh and Jeremy]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/">Lost Cities no longer found on XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Apr 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1519145/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/16/lost-cities-no-longer-found-on-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>lost-cities</category><category>Microsoft</category><category>sierra</category><category>xbla</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 16 Apr 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[See screens, video from canceled 3D Space Quest *platformer* ]]></title><link>http://www.joystiq.com/2009/04/05/see-screens-video-from-canceled-3d-space-quest-platformer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/05/see-screens-video-from-canceled-3d-space-quest-platformer/</guid><comments>http://www.joystiq.com/2009/04/05/see-screens-video-from-canceled-3d-space-quest-platformer/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.brett3d.com/ld_adventure.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/space_quest_top_new_jd.jpg" /></a><br /></div>
He's defeated Sariens, foiled Sludge Vohaul and even uncovered a sinister plot by ScumSoft. Still, after all of that, little has been heard from mop-wielding hero Roger Wilco, star of Sierra's venerable <em>Space Quest</em> series, in well over a decade. And judging by images and <a href="http://www.brett3d.com/media/spacequest.wmv">a video</a> posted by game designer Brett Johnson of a canceled seventh game in the franchise, it's a good thing.<br /><br />The long-rumored sequel looked to sweep its PC roots under the rug, trading pointing and clicking for running and jumping as a 3D platformer for the PlayStation 2 and original Xbox. In fact, the game, which was being helmed by developer Escape Factory, <a href="http://www.brett3d.com/ld_adventure_thumbs.html">bore little resemblance</a> at all to the <em>Space Quest </em>that series fans had grown to love. Still, it's somewhat interesting to look at the <em>Space Quest </em>game that might have been, but like the Labion Terror Beast, it's best appreciated from a distance.<br /><br />[Via <a href="http://supererogatory.tumblr.com/post/92668621">superannuation</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/05/see-screens-video-from-canceled-3d-space-quest-platformer/">See screens, video from canceled 3D Space Quest *platformer* </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 05 Apr 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.brett3d.com/ld_adventure.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/05/see-screens-video-from-canceled-3d-space-quest-platformer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1508514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/05/see-screens-video-from-canceled-3d-space-quest-platformer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>adventure-games</category><category>cancelled</category><category>Microsoft</category><category>roger-wilco</category><category>sierra</category><category>space-quest</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Sun, 05 Apr 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Red Baron Arcade gets un-canceled, releases today]]></title><link>http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/</guid><comments>http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/#comments</comments><description><![CDATA[<div align="center"><a href="http://blog.us.playstation.com/2009/03/12/the-red-baron-returns-on-psn-today/"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/redbaronarcade580.jpg" alt="" /></a><br /></div>
<em>Red Baron Arcade</em>, originally scheduled for a September release last year, mysteriously <a href="http://www.joystiq.com/2008/11/13/the-fate-of-red-baron-arcade-is-unclear/">disappeared</a> once Activision Blizzard acquired Sierra Games. Six months later, the downloadable flight game makes a surprise return appearance.<br /><br />Our <a href="http://www.joystiq.com/2008/09/08/hands-on-red-baron-arcade/">impressions</a> of the game from 2008 were rather lackluster, but the game may have improved quite a bit over the last few months. <strong>Update: </strong>The <a href="http://blog.us.playstation.com/2009/03/12/the-red-baron-returns-on-psn-today/">PlayStation.Blog</a>'s Jeff Rubenstein confirms the game will cost $9.99, and players will be able to experience a taste of the game in a playable demo.<br /><br />See the game's original trailer after the break.<br /><p><a href="http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/" rel="bookmark">Continue reading <em>Red Baron Arcade gets un-canceled, releases today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/">Red Baron Arcade gets un-canceled, releases today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Mar 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1486170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/12/red-baron-arcade-gets-un-canceled-releases-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>red-baron</category><category>red-baron-arcade</category><category>sierra</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 12 Mar 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[Economy Wars: Galaxies]]></title><link>http://www.joystiq.com/2009/01/21/economy-wars-galaxies/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/21/economy-wars-galaxies/</guid><comments>http://www.joystiq.com/2009/01/21/economy-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><img hspace="4" border="1" vspace="4" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/real-geo-war-0-dsf.jpg" alt="" />We fear that this deal will sell out in the time it takes for us to get the post up, but it's a risk we're going to have to take! <a href="http://www.joystiq.com/2007/12/07/ds-fanboy-review-geometry-wars-galaxies/"><em>Geometry Wars: Galaxies</em></a> is Amazon's Deal of the Day, dropping for today only to <em>ten damn dollars.</em> In these harsh times, we understand that some of us can't drop even ten dollars on unexpected impulse purchases. If you are safely in possession of enough disposable income to bring some awesome shooty action home -- and if you've got plenty saved up -- you could do a lot worse than to throw a little bit of money towards some awesome portable shooty action!<br />
<br />
Our post image is an encore from a <a href="http://www.joystiq.com/2008/05/09/geometry-wars-galaxies-prices-volume-decreases-by-a-third/">previous <em>Geo Wars</em> sale post</a>. Eric's image was just <em>so perfect</em> that we wanted to highlight it once again!<br />
<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/21/economy-wars-galaxies/">Economy Wars: Galaxies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jan 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/gp/feature.html/ref=amb_link_6716412_1?ie=UTF8&amp;docId=1000208101&amp;pf_rd_m=ATVPDKIKX0DER&amp;pf_rd_s=right-1&amp;pf_rd_r=11TF7P2PT1K487R1T9EC&amp;pf_rd_t=101&amp;pf_rd_p=457286001&amp;pf_rd_i=468642>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/economy-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1435846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/economy-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre-Creations</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>Kuju</category><category>Kuju-Entertainment</category><category>Shmup</category><category>Sierra</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 21 Jan 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[No coin-cidence: 50 Cent, 50 Cent game to appear on Spike VGAs]]></title><link>http://www.joystiq.com/2008/12/10/no-coin-cidence-50-cent-50-cent-game-to-appear-on-spike-vgas/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/10/no-coin-cidence-50-cent-50-cent-game-to-appear-on-spike-vgas/</guid><comments>http://www.joystiq.com/2008/12/10/no-coin-cidence-50-cent-50-cent-game-to-appear-on-spike-vgas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/12-10-2008/0004940047&amp;EDATE="><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/swordfishbuy.jpg" /></a><br />
<div align="left">Just dying to see new footage of <a href="http://www.joystiq.com/tag/50-cent-blood-on-the-sand"><em>50 Cent: Blood on the Sand</em></a>?<em> </em>(No, really, are you dying? We'll call for help.) Well, you'll get to peep it in the background as the rapper performs - live and in person - at Spike TV's 2008 Video Game Awards on Sunday, December 14. Those are the VGAs to those <em>in the know</em>.<br />
<br />
Mr. Cent will be joined (not all at once, mind you) by Weezer, All American Rejects and LL Cool J. "Video games and music are an explosive creative combination," according to Spike TV vice president,
<person>Casey Patterson. </person>
Sony Picture Studios, the event venue, could not be reached to confirm that it holds adequate creative explosion insurance.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/10/no-coin-cidence-50-cent-50-cent-game-to-appear-on-spike-vgas/">No coin-cidence: 50 Cent, 50 Cent game to appear on Spike VGAs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Dec 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/12-10-2008/0004940047&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/no-coin-cidence-50-cent-50-cent-game-to-appear-on-spike-vgas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1397685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/no-coin-cidence-50-cent-50-cent-game-to-appear-on-spike-vgas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-cent</category><category>50-cent-blood-on-the-sand</category><category>50-Cent-BotS</category><category>Microsoft</category><category>Sierra</category><category>spike-vga-2008</category><category>Swordfish-Studios</category><category>THQ</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 10 Dec 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Activision's Prototype site breaks, spills some assets on web]]></title><link>http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/</guid><comments>http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="318" id="viddler_b628d19a"><param name="movie" value="http://www.viddler.com/player/b628d19a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/b628d19a/" width="490" height="318" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b628d19a" ></embed></object><a href="http://www.joystiq.com/2007/08/10/sierra-unveils-prototype-not-the-first-sandbox-adventure/"><em>Prototype</em></a>, better known as <em>Crackdown + The Matrix + Superman</em> seems to have a busted <a href="http://www.prototypegame.com/splash/">website</a> that confronts you with an age gate, and then gives up all of its secrets like the wimpy kid during recess. It appears that these are images and videos they are assembling for a presentation at CES in January, but Happy Holidaze! You get it a few weeks early.<br /><br />Check out the new images from the game in the gallery below, and there are four new videos waiting for you after the break. Just hurry and do it now before someone comes to their senses and flips the switch. Either this is a brilliant marketing ploy, or someone's asleep at the keyboard.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/protoype-12-09-08/">Prototype: 12/09/08</a></strong></p><a href="http://www.joystiq.com/photos/protoype-12-09-08/#1213591"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/prototype03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/protoype-12-09-08/#1213590"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/prototype02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/protoype-12-09-08/#1213589"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/prototype05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/protoype-12-09-08/#1213588"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/prototype04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/protoype-12-09-08/#1213587"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/prototype01_thumbnail.jpg" alt="" title="" /></a></div><br /><br />[Thanks Johnny Nobody]<p><a href="http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/" rel="bookmark">Continue reading <em>Activision's Prototype site breaks, spills some assets on web</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/">Activision's Prototype site breaks, spills some assets on web</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Dec 2008 00:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1396507/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/activisions-protoype-site-breaks-spills-some-assets-on-web/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>breakingnews</category><category>js-twitter</category><category>PC</category><category>Prototype</category><category>PS3</category><category>Radical</category><category>Radical-Entertainment</category><category>Sandbox</category><category>Sierra</category><category>Xbox-360</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 10 Dec 2008 00:15:00 EST</pubDate></item><item><title><![CDATA[Born for Wii: Metal Arms]]></title><link>http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/</guid><comments>http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/born-for-wii/" rel="tag">Born for Wii</a></p><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/bfw-metalarms-cover.jpg" />In an industry perpetuated by sequels, we see plenty of gamers rabidly demanding new installments in their favorite series, whether it be the predictable <em>Madden: Year Edition</em>, <em>Medal of Honor: Kill Some More Nazis</em>, or <em>Metal</em> <em>Gear Solid: Even Longer Cutscenes</em>. Of course, there's also a vocal community crying out against the terrible process of franchise-milking, demanding fresh characters and fresher concepts. Every year there are a few surprisingly original titles from the big studios. This year EA has been surpringly generous with new IPs, publishing heavy-hitters like <em>Mirror's Edge</em> and <em>Dead Space</em>. In the past, we've gotten gems like <a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/"><em>Beyond Good &amp; Evil</em></a> and<em> <a href="http://www.joystiq.com/tag/zack-and-wiki/">Zack &amp; Wiki</a></em>. Unfortunately, as we all know, new franchises mean new risks, and they don't always sell as well as they deserve.<br /><br />Last generation, few games exemplified this tragic situation more than <em>Metal Arms: Glitch in the System</em>. Created by Swingin' Ape Studios, this wonderfully charming and surprisingly deep third-person shooter would be the developer's only project -- though they started work on the infamous <em>Starcraft Ghost</em>, they were eventually absorbed by Blizzard, and the game eventually disappeared. For whatever reason -- poor advertising, unappealing box art, or bad timing -- <em>Metal Arms</em> was overlooked by many a gamer. Those who gave it a chance discovered a lengthy quest chock full of hilarious characters, a genuinely original world, and a veritable ton of weapons, and that's why <em>Glitch in the System</em> is this week's game that's <a href="http://nintendowiifanboy.com/category/born-for-wii/">Born for Wii</a>.<br /><br /> <style type="text/css"> #ninbutton { 	border-style: solid; 	border-color: #000; 	border-width: 2px; 	background-color: #BBB; 	color: #000; 	text-decoration: none; 	width: 100px; 	text-align: center; 	padding: 2px 2px 2px 2px; 	margin: 2px 2px 2px 2px; } .buttontext { 	color: #000; 	text-decoration: none; 	font: bold 14pt Helvetica; } #ninbutton:hover { 	text-decoration: none; 	color: #BBB; 	background-color: #000; } </style> <center>
<div class="buttontext"> <a id="ninbutton" href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms-page-2/"> NEXT &gt;&gt; </a> </div>
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<div align="left"><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/">Born for Wii: Metal Arms</a></strong></p><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211112"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211113"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211114"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211115"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-metal-arms/#1211116"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/12/bfw-metalarms-screen005_thumbnail.jpg" alt="" title="" /></a></div><br /> </div>
<div align="left" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/category/born-for-wii/"><img border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/bfw-metalarms-screen006_thumbnail.jpg" alt="" /></a>Every week, <a href="http://www.joystiq.com/category/born-for-wii">Born for Wii</a> digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, <a href="http://www.joystiq.com/2008/12/02/born-for-wii-warios-woods/">Wario's Woods</a>, and for more great titles that deserve your attention, take a look at <a href="http://www.joystiq.com/category/virtually-overlooked/">Virtually Overlooked</a>.</em></div>
</center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/">Born for Wii: Metal Arms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1394127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/09/born-for-wii-metal-arms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>born-for-wii</category><category>joystiqfeatures</category><category>metal-arms</category><category>metal-arms-glitch-in-the-system</category><category>port</category><category>shooter</category><category>sierra</category><category>swingin-ape</category><category>third-person-shooter</category><category>vivendi</category><dc:creator><![CDATA[Wesley Fenlon]]></dc:creator><pubDate>Tue, 09 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Ghostbusters spooking you out in June 2009]]></title><link>http://www.joystiq.com/2008/12/02/ghostbusters-spooking-you-out-in-june-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/02/ghostbusters-spooking-you-out-in-june-2009/</guid><comments>http://www.joystiq.com/2008/12/02/ghostbusters-spooking-you-out-in-june-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.mcvuk.com/news/32552/Atari-Ghostbusters-gets-release-date"><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/gb-hohkgjkg.jpg" alt="" /></a>Atari recently <a href="http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/">caught</a> the <em>Ghostbusters</em> game in its <a href="http://www.gbjoliet.com/trap_big.jpg">ghost trap</a>, and has now revealed a release date for the title -- the <a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters/">once-shaky</a> project will escape its Ecto-Containment Unit in June 2009! There's no word yet on which region that date is for, though Atari's press gathering is taking place in the UK, for what that's worth.<br /><br />Who's excited, then? We noticed a few <a href="http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/#comments">naysayers</a> in the comments of our last <a href="http://www.joystiq.com/tag/ghostbusters/"><em>Ghostbusters</em></a> post, but the involvement of (<a href="http://www.joystiq.com/tag/mushroom-men"><em>Mushroom Men</em></a> creator) Red Fly gives us confidence!<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/02/ghostbusters-spooking-you-out-in-june-2009/">Ghostbusters spooking you out in June 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Dec 2008 14:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/32552/Atari-Ghostbusters-gets-release-date>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/02/ghostbusters-spooking-you-out-in-june-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1388779/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/02/ghostbusters-spooking-you-out-in-june-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>atari</category><category>ghostbusters</category><category>ghosts</category><category>red-fly</category><category>sierra</category><category>vivendi-games</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 02 Dec 2008 14:39:00 EST</pubDate></item><item><title><![CDATA[Atari rescues Ghostbusters]]></title><link>http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/</guid><comments>http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.joystiq.com/photos/ghostbusters-1/921563/"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/gb-cg-nov7th-main99.jpg" alt="" /></a></div>
<br />When your game's alone<br />With no publisher<br />Who you gonna call?<br /><strike>Ghostbusters!</strike> Atari!<br /><br />For a while, the <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">merging</a> of Activision and Blizzard looked like it might <a href="http://www.joystiq.com/2008/07/29/we-aint-afraid-of-no-ghosts-just-cancellation/">spell a grisly end</a> for the <a href="http://www.joystiq.com/tag/ghostbusters"><em>Ghostbusters</em></a> game, but now HERO OF THE PEOPLE Atari has stepped in to save the day, confirming previous assurances from <a href="http://www.joystiq.com/2008/10/15/dan-aykroyd-atari-picked-up-ghostbusters/">Dan Akroyd</a> and <a href="http://www.joystiq.com/2008/10/30/variety-also-says-atari-picked-up-the-ghostbusters-game/"><em>Variety</em></a>. Once caught in development limbo, <em>Ghostbusters</em> is now due to release in 2009, and will feature the film's original main cast and a storyline penned by Dan Aykroyd and Harold Ramis. We never imagined ourselves saying this, but let's all raise a glass to Phil Harrison.<br /><br /><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/">Atari rescues Ghostbusters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Nov 2008 15:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1365506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/07/atari-rescues-ghostbusters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>atari</category><category>ghostbusters</category><category>ghosts</category><category>red-fly</category><category>sierra</category><category>vivendi-games</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 07 Nov 2008 15:23:00 EST</pubDate></item><item><title><![CDATA[Atari sets the trap, will publish Ghostbusters in '09]]></title><link>http://www.joystiq.com/2008/11/07/atari-sets-the-trap-will-publish-ghostbusters-in-09/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/07/atari-sets-the-trap-will-publish-ghostbusters-in-09/</guid><comments>http://www.joystiq.com/2008/11/07/atari-sets-the-trap-will-publish-ghostbusters-in-09/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.edge-online.com/news/atari-publish-next-ghostbusters"><img width="415" vspace="4" hspace="4" height="324" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/staypuft-philman-415.jpg" /></a><br /></div>
Gozer: "You must choose ... choose and <em>publish</em>.<br /><br />Sierra: "Oh, oh I get it. <a href="http://www.joystiq.com/2008/07/29/sierra-ghostbusters-absolutely-not-cancelled/">Clear your heads</a>, don't think of anything!"<br /><br />Gozer: "The choice is made. The Publisher has come!"<br /><br />Sierra: "Whoa, whoa whoa! We didn't choose anything. Did you choose anything?" <br /><br />Activision: "<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/">My mind is totally blank.</a>"<br /><br />(They all look at Atari.)<br /><br />Atari: "I couldn't help it. It just popped in there."<br /><br />Sierra: "What? What just 'popped' in there?"<br /><br />(Distant stomping sounds.)<br /><br />Atari: "I tried to think ...<br /><br />Activision: "Look!"<br /><br />Sierra: "What did you do Atari?"<br /><br />Atari: "No, it can't be! It can't be!"<br /><br />(They look to the horizon.)<br /><br />Atari: "<a href="http://www.edge-online.com/news/atari-publish-next-ghostbusters">It's Phil Harrison.</a>"<br /><br /><br /><em><font size="1">Incidentally, Atari will publish </font></em><font size="1">Ghostbusters<em> in 2009.<br /><br /></em></font><br />[Via <a href="http://www.joystiq.com/2008/11/07/ghostbusters-officially-going-to-atari/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/07/atari-sets-the-trap-will-publish-ghostbusters-in-09/">Atari sets the trap, will publish Ghostbusters in '09</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Nov 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/atari-publish-next-ghostbusters>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/07/atari-sets-the-trap-will-publish-ghostbusters-in-09/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1365366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/07/atari-sets-the-trap-will-publish-ghostbusters-in-09/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>atari</category><category>ghostbusters</category><category>sierra</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 07 Nov 2008 11:45:00 EST</pubDate></item><item><title><![CDATA[38 Studios hires World of Warcraft UI, King's Quest music vets]]></title><link>http://www.joystiq.com/2008/11/04/38-studios-hires-world-of-warcraft-ui-kings-quest-music-vets/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/04/38-studios-hires-world-of-warcraft-ui-kings-quest-music-vets/</guid><comments>http://www.joystiq.com/2008/11/04/38-studios-hires-world-of-warcraft-ui-kings-quest-music-vets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.mpogd.com/news/?ID=4057"><img border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/kq_perils_top.png" /></a></div>
When filling the ranks at his game development brainchild, <a href="http://www.joystiq.com/tag/38-studios/">38 Studios</a>, it makes sense that <a href="http://www.joystiq.com/2006/03/16/curt-schilling-looses-the-mitt-for-the-ole-mouse-and-keyboard/">MMO-fan</a> Curt Schilling would look to his pastime of choice. The company announced that it has hired former Blizzard UI maestro, Irena Pereira, as 38 Studios' senior UI designer, bringing her interface grinding expertise not only with <em><a href="http://www.joystiq.com/tag/wow">World of Warcraft</a></em>, but <em>The Burning Crusade</em> and <em>Wrath of the Lich King</em> to the fledgling company as well. <br />
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Additionally, when setting the mood in its secretive MMO project codenamed <em><a href="http://www.joystiq.com/tag/Copernicus/">Copernicus</a></em>, the dev will look to the musical styling of newly hired composer and sound designer, Aubrey Hodges, whose familiar tunes can be heard in such adventure game greats as <em>King's Quest, Space Quest, Quest for Glory</em> and <em>Conquests of the Longbow</em>. Hodges is credited as one of the chief pioneers of in-game MIDI music, and also helped make us jump with his ambient tracks heard in both <em>Doom</em> and <em>Quake</em>. <br />
<br />
Both Pereira and Hodges are just the latest seasoned vets to join 38 Studios, following the hiring of former <a href="http://www.joystiq.com/2008/04/22/everquest-designer-joins-38-studios-for-copernicus-mmo/"><em>Everquest</em> designer Travis McGeathy</a> and <a href="http://www.joystiq.com/2008/06/27/38-studios-bags-former-thq-ea-art-guy/">THQ artist Thom Ang</a>, making us all the more curious just what the company is working on behind that curtain.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/04/38-studios-hires-world-of-warcraft-ui-kings-quest-music-vets/">38 Studios hires World of Warcraft UI, King's Quest music vets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Nov 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mpogd.com/news/?ID=4057>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/04/38-studios-hires-world-of-warcraft-ui-kings-quest-music-vets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1361827/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/04/38-studios-hires-world-of-warcraft-ui-kings-quest-music-vets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>copernicus</category><category>curt-schilling</category><category>curtschilling</category><category>kings-quest</category><category>sierra</category><category>worldofwarcraft</category><category>wow</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 04 Nov 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Servers for 21 Sierra games shutting down]]></title><link>http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/</guid><comments>http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://forums.vgames.com/ann.jspa?annID=332"><img width="490" vspace="4" hspace="0" height="391" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/homeworldmain1.jpg" alt="" /></a><br /></div>
What's left of Sierra after the great <a href="http://www.joystiq.com/2007/12/02/activision-and-vivendi-merge-in-18-billion-deal/">Activision/Vivendi</a> merger recently <a href="http://forums.vgames.com/ann.jspa?annID=332">announced</a> that it will shut down 21 game servers on Nov. 1. <br /><br />The list is populated by titles that are from a few years back, but there are some goodies on there. No reason was given for the closure, but obviously <a href="http://joystiq.com/tag/activision-blizzard">Activision-Blizzard</a> didn't want to pay the electric bill for them anymore. The full list of titles scheduled for online closure can be found after the break.<br /><br />[Via <a href="http://www.eurogamer.net/article.php?article_id=255203">Eurogamer</a>]<p><a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/" rel="bookmark">Continue reading <em>Servers for 21 Sierra games shutting down</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/">Servers for 21 Sierra games shutting down</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Oct 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.vgames.com/ann.jspa?annID=332>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/servers-for-21-sierra-games-shutting-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>PC</category><category>sierra</category><category>sierra-online</category><category>vivendi</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 08 Oct 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Swordfish Studio 'sources' deny 50 Cent game canceled]]></title><link>http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/</guid><comments>http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/50centblood.jpg" alt="" /></div>
Swordfish Studio "sources" tell <a href="http://www.gamesindustry.biz/articles/50-cent-sequel-not-cancelled-despite-reports">GI.biz</a> that the <a href="http://kotaku.com/5052007/50-cent-blood-on-the-sand-is-dead-dead-dead">rumor</a> of <a href="http://www.joystiq.com/tag/50-cent"><em>50 Cent: Blood on the Sand</em></a>'s cancellation is not true. The site reports "sources close" to the studio say the game is currently having its bugs fixed, and that it is still expected to release this holiday.<br />
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GI.biz goes on to note that the "studio is confident of a secure future in the industry." We'll have to wait and see if that future lies with <a href="http://joystiq.com/tag/activision-blizzard">Activision-Blizzard</a>, though, as the publisher is <a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/">still reviewing the status</a> of several Sierra/Vivendi properties.<br />
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<a href="http://kotaku.com/5052007/50-cent-blood-on-the-sand-is-dead-dead-dead">Source</a> - 50 Cent Blood on the Sand is Dead, Dead, Dead (Kotaku)<br />
<a href="http://www.gamesindustry.biz/articles/50-cent-sequel-not-cancelled-despite-reports">Source</a> - 50 Cent not canceled, despite rumors (GI.biz)<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/">50 Cent: Blood on the Sand</a></strong></p><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775622"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775618"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen5_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775619"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775620"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/50-cent-blood-on-the-sand/#775621"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/50-cent-screen2_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/">Swordfish Studio 'sources' deny 50 Cent game canceled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Sep 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1319144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/19/swordfish-studio-sources-deny-50-cent-game-canceled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-cent</category><category>50-cent-blood-on-the-sand</category><category>50-Cent-BotS</category><category>activision</category><category>activision-blizzard</category><category>Microsoft</category><category>PS3</category><category>sierra</category><category>Swordfish-Studios</category><category>THQ</category><category>vivendi</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 19 Sep 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[Name change: 'F.E.A.R. 2: Project Origin']]></title><link>http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/</guid><comments>http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://pc.ign.com/articles/908/908390p1.html"><img vspace="4" hspace="0" border="0" alt="f.e.a.r. 2" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/fear-2-project-origin-490w.jpg" /></a></div>
Monolith and Warner Bros. sure appreciate all the hard work you put in to <a href="http://www.joystiq.com/2007/08/07/vote-on-f-e-a-r-sequel-finalists-no-acronyms-this-time/">deciding</a> <a href="http://www.joystiq.com/2007/09/06/f-e-a-r-2-officially-dubbed-project-origin/">the name</a> of the "spiritual successor" to <em>F.E.A.R.</em>, but let's face it, <em>Project Origin</em> doesn't quite ring like ... <em>F.E.A.R. 2</em>. But, as the backstory goes, Sierra owned the franchise name and, up until the Activision-Blizzard <a href="http://www.joystiq.com/2008/07/08/behold-activision-blizzard-is-born/">merger</a>, the company was supposedly working on its own <em>F.E.A.R.</em> sequel.<br />
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But then, well, Sierra hit <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">a snag</a>. Sensing that all was not well, Warner Bros. sent over a gift basket full of money, and back came the rights to the franchise name. So, here Warner Bros. and Monolith are with the original name and <a href="http://www.joystiq.com/tag/project-origin">the name</a> that's been used in all the marketing to date. Solution? Combine the two. And the final answer is ... <em>F.E.A.R. 2: Project Origin</em>! In stores February 10th, 2009.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/">Name change: 'F.E.A.R. 2: Project Origin'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Sep 2008 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/908/908390p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1308011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/name-change-f-e-a-r-2-project-origin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FEAR</category><category>FEAR-2</category><category>FEAR-2-Project-Origin</category><category>FPS</category><category>Microsoft</category><category>Monolith</category><category>Monolith-Productions</category><category>PC</category><category>PS3</category><category>sierra</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 08 Sep 2008 16:50:00 EST</pubDate></item><item><title><![CDATA[Gaming to Go: Geometry Wars: Galaxies]]></title><link>http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/</guid><comments>http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/gaming-to-go/" rel="tag">Gaming to Go</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/gwg_g2g_mad_3.jpg" alt="" /></div>
<br />
Who knew Bizarre Creations had a hit on its hands when it created the original <span style="font-style: italic;">Geometry Wars</span> so many moons ago? I certainly didn't, though that might be due in part to my complete lack of one of those <a href="http://xbox.joystiq.com/"><em>other</em></a> consoles. Since its original inception on Microsoft soil, the <span style="font-style: italic;">Geometry Wars</span> series has seen a number of different incarnations, a particularly enjoyable one of which is available for everyone's favorite handheld.<br />
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<a href="http://www.joystiq.com/2007/12/07/ds-fanboy-review-geometry-wars-galaxies/"><em>Geometry Wars: Galaxies</em></a> also saw a release on Nintendo's <a href="http://www.joystiq.com/">white waggle box</a>, though the infinitely more portable version is what I'll be covering in this week's edition of <a href="http://www.joystiq.com/category/gaming-to-go/">Gaming to Go</a>. Haven't experienced the geometrical madness yet? Come along and see why playing with shapes on a two-dimensional grid is <em>far</em> more entertaining than it sounds.<br />
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<p><a href="http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/" rel="bookmark">Continue reading <em>Gaming to Go: Geometry Wars: Galaxies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/">Gaming to Go: Geometry Wars: Galaxies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Sep 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1306910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/08/gaming-to-go-geometry-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre-Creations</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>Kuju</category><category>Kuju-Entertainment</category><category>Shmup</category><category>Sierra</category><dc:creator><![CDATA[Matthew Madeiro]]></dc:creator><pubDate>Mon, 08 Sep 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Red Baron flies again on PSN Sept 18]]></title><link>http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/</guid><comments>http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p><div style="text-align: center;"><a href="http://www.shacknews.com/onearticle.x/54412"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/red-baron-arcade-490.jpg" /></a></div>
Look, up in the sky! It's <a href="http://www.joystiq.com/2005/12/12/namco-develops-snoopy-vs-the-red-baron/ ">Snoopy</a>! It's a pizza! No, it's the original Red Baron! (<a href="http://instantrimshot.com/">har</a>) Sierra Online has announced that Stainless Studios' remake of the 1990 PC flight simulator is coming to the PlayStation Network on September 18 (via <a href="http://www.shacknews.com/onearticle.x/54412 ">Shacknews</a>). The update has 36 missions, 20 airplanes and eight-player online multiplayer. Check out the trailer after the break.<br /><br />[Via <a href="http://www.ps3fanboy.com/2008/08/26/red-baron-arcade-brings-air-combat-to-psn-in-september/ ">PS3 Fanboy</a>]<p><a href="http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/" rel="bookmark">Continue reading <em>Red Baron flies again on PSN Sept 18</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/">Red Baron flies again on PSN Sept 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Aug 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/54412>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/red-baron-flies-again-on-psn-sept-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-network</category><category>PS3</category><category>psn</category><category>red-baron</category><category>sierra</category><category>stainless-studios</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 27 Aug 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[Quest for Glory II VGA remake released]]></title><link>http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/</guid><comments>http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.agdinteractive.com/homepage/homepage.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/qfgtbf.jpg"  alt="" /></a><br /></div>
If you're still downtrodden at hearing that Activision <a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/">won't be publishing</a> the classic Sierra adventures of yesteryear, we have great, great news: The saints at AGD Interactive have just released the (free) VGA remake of <em>Quest for Glory II: Trial By Fire</em>, a labor of love in development off and on for nearly seven years.<br /><br />Finally you'll get to meet Rakeesh, Uhura and Ad Avis in their 256-color glory, as well as get the chance to navigate a <em>much</em> simplified alleyway system. If that last bit didn't make you breathe a sigh of relief, you should <a href="http://www.agdinteractive.com/homepage/homepage.html">click here </a>immediately and get educated. If it did ... well, we assume we've already lost you to the "Source" link.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/">Quest for Glory II VGA remake released</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Aug 2008 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.agdinteractive.com/homepage/homepage.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1293993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agdi</category><category>PC</category><category>quest-for-glory</category><category>sierra</category><category>trial-by-fire</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 25 Aug 2008 08:30:00 EST</pubDate></item></channel></rss>
