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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Skullgirls XBLA patch in limbo due to file size]]></title><link>http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/</guid><comments>http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/skullgirls426.jpg" /></a></div>Despite landing on the PlayStation 3 back in late November, <a href="http://www.joystiq.com/game/skullgirls"><em>Skullgirls</em></a>' <a href="http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/">Slightly Different Edition</a> update has yet to make its way to Microsoft's console. The delay is due to the file size of the update itself, according to XBLA Fan's <a href="http://www.xblafans.com/microsoft-holding-up-skullgirls-xbla-patch-due-to-size-restrictions-61789.html">translation</a> of a <a href="https://twitter.com/SkullgirlsJP/statuses/287398860337332224">tweet</a> from the official Japanese <em>Skullgirls</em> account.<br /><br />While Microsoft limits XBLA updates to just four megs, the fighter's Slightly Different Edition patch weighs in at 590 megabytes. Being granted an exception to the rule is apparently possible, though subsequently time consuming. No announcements have been made regarding an expected completion date for the whole deal.<br /><br />Though dubbed <em>Slightly Different</em>, the patch changes an <a href="http://shoryuken.com/forum/index.php?threads/11-20-psn-sg-slightly-different-edition-patch-notes.163719/">impressive number</a> of details for each character in <em>Skullgirls</em>, in addition to adding further modes and UI improvements. It's also supposed to decrease load times, though the patch itself seems to be suffering from quite a long one.<br /><br /><strong>Update:</strong> We were contacted by Lab Zero Games' Peter Bartholow, who clarified the situation a bit further. "We've been working with MS developer support and have managed to reduce the size of the update significantly," Bartholow said. He went on to inform us that the size of the update itself is "still in flux," but that Lab Zero is "hopeful that the size reduction will help speed up the submission process."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/">Skullgirls XBLA patch in limbo due to file size</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jan 2013 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20423956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/09/skullgirls-xbla-patch-in-limbo-due-to-file-size/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>autumn-games</category><category>konami</category><category>lab-zero-games</category><category>microsoft</category><category>patch</category><category>reverge-labs</category><category>skullgirls</category><category>skullgirls-slightly-different-edition</category><category>slightly-different-edition</category><category>update</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 09 Jan 2013 23:59:00 EST</pubDate></item><item><title><![CDATA[Skullgirls 'Slightly Different Edition' patch hits PS3 version Nov. 20]]></title><link>http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/</guid><comments>http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/skullgirlse3frame2198_530x298.jpg" /></a></div>The PlayStation network version of indie fighting game <a href="http://www.joystiq.com/game/skullgirls"><em>Skullgirls</em></a> will be receiving a rather sizable update next Tuesday, November 20. Dubbed "<em>Skullgirls: Slightly Different Edition</em>," the patch makes a multitude of balance and gameplay changes to all characters, in addition to correcting bugs and adding new features/modes.<br /><br />Amongst those new features are the addition of in-game move lists for each character, a new Tournament Mode that streamlines the user interface and menu hierarchy for tournament settings, cross-compatibility between North American and European/Australian matchmaking regions in online play, individual character tutorials and a <em>lot</em> more.<br /><br />No date has been given for when the patch will be applied to the XBLA version of the game, though the patch notes do promise to greatly improve load times whenever that happens. The full list of changes, including character/balance adjustments and other various mechanical fiddling, can be found <a href="http://shoryuken.com/forum/index.php?threads/11-20-psn-sg-slightly-different-edition-patch-notes.163719/">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/">Skullgirls 'Slightly Different Edition' patch hits PS3 version Nov. 20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Nov 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20382757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/17/skullgirls-slightly-different-edition-patch-hits-ps3-version-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>microsoft</category><category>patch</category><category>playstation</category><category>ps3</category><category>PSN</category><category>release-date</category><category>reverge-labs</category><category>skullgirls</category><category>skullgirls-slightly-different-edition</category><category>update</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 17 Nov 2012 21:00:00 EST</pubDate></item></channel></rss>