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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Snapshot: Sorcery]]></title><link>http://www.joystiq.com/2012/05/23/snapshot-sorcery/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/23/snapshot-sorcery/</guid><comments>http://www.joystiq.com/2012/05/23/snapshot-sorcery/#comments</comments><description><![CDATA[<div align="left"> <font color="#808080"><small>There are so many games out there we couldn't possibly review them all. Welcome to <a href="http://joystiq.com/tag/snapshot">Snapshot</a>, where we highlight games that might fall outside our usual coverage but are still something we think you should know about. Today: <i>Sorcery</i> for PS3.</small></font></div><hr /><center> <img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sorcery523.jpg" style="margin: 4px; " width="530" /></center>Having been announced along with the PlayStation Move in 2010, <em>Sorcery</em> bears the burden of high expectations. This was supposed to be the game that showed what the Move could add to a non-party, non-minigame, and full-sized adventure in which your Move wand enabled you to fire magic bolts in any direction.<br /><br />It is, of course, unfair to judge the game by the expectations around its announcement. Such lofty circumstances make an enjoyable, if lightweight, game seem more disappointing.<br /><br />However, I will say that if <em>Sorcery</em> is to act as a Move ambassador, it is not up to the task. While there were certainly times I didn't mind using the motion controller, there were precious few times I was <em>glad</em> to; my experience aiming the in-game magic wand was, in equal parts, hitting the target accurately, flailing uselessly, and recalibrating.<p><a href="http://www.joystiq.com/2012/05/23/snapshot-sorcery/" rel="bookmark">Continue reading <em>Snapshot: Sorcery</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/23/snapshot-sorcery/">Snapshot: Sorcery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/23/snapshot-sorcery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20242973/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/23/snapshot-sorcery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>ps3</category><category>snapshot</category><category>sorcery</category><category>the-workshop</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[PSN Tuesday: Sorcery, Doctor Who]]></title><link>http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/</guid><comments>http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/"><img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sorcery522.jpg" style="margin:4px" width="530" /></a></center><em><a href="http://joystiq.com/game/sorcery">Sorcery</a></em> arrives on PSN today, allowing players to turn their PlayStation Moves into magic wands that only work within their televisions. It's joined by <a href="http://joystiq.com/game/doctor-who-the-eternity-clock"><em>Doctor Who: The Eternity Clock</em></a>, about a man who wields a sonic screwdriver, which is basically a magic wand powered by pseudoscience, and <em>Super Street Fighter IV Arcade Edition</em>, about people who can toss magic projectiles <em>sans wand</em>.<br /><br />Both PSOne Classics (Alone in the Dark New Nightmare) and PS2 classics (Need for Speed: Most Wanted, Syphon Filter: The Omega Strain) are available on PS3 today, along with a mess of old Sega games.<br /><br />Meanwhile, on Vita, <em>Table Top Tanks</em> provides AR tank battles.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/">PSN Tuesday: Sorcery, Doctor Who</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2012 17:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20243045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/22/psn-tuesday-sorcery-doctor-who/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>doctor-who-the-eternity-clock</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>psn</category><category>psn-tuesday</category><category>psp</category><category>sony</category><category>sorcery</category><category>table-top-tanks</category><category>vita</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 22 May 2012 17:57:00 EST</pubDate></item><item><title><![CDATA[Sorcery kicks off new pre-purchase functionality on PSN]]></title><link>http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/</guid><comments>http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/soceryfirenado530pxheaderimg1.jpg" /></a></div>Who has time to accumulate cash then wait for a game to launch before actually paying for it? In this work-a-day world, we need to prepare for such things; we need lead time. And if you're of a similar mind, it may please you to know that <em><a href="http://www.joystiq.com/game/sorcery">Sorcery</a></em> will be the first game to kick off a new pre-purchase feature on PSN.<br /><br />Right now, you can log onto PSN and pay for <em>Sorcery</em>, triggering a download granted you have auto-download enabled. Once you have the game pre-loaded, you can play as soon as <em>Sorcery</em> launches next week on May 22.<br /><br /><em>Sorcery</em> is the only game you can pre-purchase through PSN right now. We've inquired with Sony about future games. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/">Sorcery kicks off new pre-purchase functionality on PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 May 2012 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20240373/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/18/sorcery-kicks-off-new-pre-purchase-functionality-on-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>playstation-vita</category><category>pre-load</category><category>pre-order</category><category>pre-purchase</category><category>ps3</category><category>psn</category><category>psp</category><category>sony</category><category>sorcery</category><category>vita</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 18 May 2012 00:00:00 EST</pubDate></item><item><title><![CDATA[Sorcery's first dev diary gets a Move on]]></title><link>http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/</guid><comments>http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/sorcerydevdiary1.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; display:none;" /></a><!--[if IE]><object width="599" height="357" id="viddlerOuter-5c1baf80" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/5c1baf80/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=57451787&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-5c1baf80"><video id="viddlerVideo-5c1baf80" src="//www.viddler.com/file/5c1baf80/html5mobile?openURL=57451787" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/5c1baf80/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/5c1baf80/" height="357" id="viddlerOuter-5c1baf80" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/5c1baf80/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=57451787&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-5c1baf80"><video controls="controls" height="337" id="viddlerVideo-5c1baf80" poster="//www.viddler.com/thumbnail/5c1baf80/" src="//www.viddler.com/file/5c1baf80/html5mobile?openURL=57451787" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />All right, <em>fine</em> - we're sorry for the pun in the headline. This inaugural developer diary from <a href="http://www.joystiq.com/game/sorcery"><em>Sorcery</em></a> conjurers The Workshop and SCEA covers the game's extensive Move integration, the design processess involved and the satisfying feeling that comes with creating a tornado made of fire.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/">Sorcery's first dev diary gets a Move on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 May 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20232087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/06/sorcerys-first-dev-diary-gets-a-move-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>ps3</category><category>SCEA</category><category>sorcery</category><category>the-workshop</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 06 May 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[New Sorcery trailer uncovers a plot]]></title><link>http://www.joystiq.com/2012/04/17/new-sorcery-trailer-uncovers-a-plot/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/17/new-sorcery-trailer-uncovers-a-plot/</guid><comments>http://www.joystiq.com/2012/04/17/new-sorcery-trailer-uncovers-a-plot/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sorceryps320228ff76_530x298.jpg" style="display: none; width: 530px; height: 298px; " /><!--[if IE]><object width="530" height="318" id="viddlerOuter-171ccac1" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/171ccac1/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=86830639&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-171ccac1"><video id="viddlerVideo-171ccac1" src="//www.viddler.com/file/171ccac1/html5mobile?openURL=86830639" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/171ccac1/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="530" height="318" id="viddlerOuter-171ccac1" type="application/x-shockwave-flash" data="//www.viddler.com/simple/171ccac1/"> <param name="movie" value="//www.viddler.com/simple/171ccac1/"> <param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=86830639&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-171ccac1"> <video id="viddlerVideo-171ccac1" src="//www.viddler.com/file/171ccac1/html5mobile?openURL=86830639" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/171ccac1/" controls="controls" x-webkit-airplay="allow"></video> </object></object> <!--<![endif]--></div><br />For our next trick, we will make the next two and a half minutes of your day <em>disappear</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/17/new-sorcery-trailer-uncovers-a-plot/">New Sorcery trailer uncovers a plot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/17/new-sorcery-trailer-uncovers-a-plot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/17/new-sorcery-trailer-uncovers-a-plot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>ps3</category><category>scea</category><category>sorcery</category><category>The-Workshop</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 17 Apr 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Cast your eyes on new Sorcery screens]]></title><link>http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/</guid><comments>http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/"><img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sorcery5301-1.jpg" style="margin:4px" width="530" /></a></div><em>Screenshotiamus</em>! PlayStation Move's <a href="http://www.joystiq.com/game/sorcery"><em>Sorcery</em></a> enters stores on <a href="http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/">May 22</a>, which leaves you plenty of time to look through the latest gallery of in-game screens.<p><a href="http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/" rel="bookmark">Continue reading <em>Cast your eyes on new Sorcery screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/">Cast your eyes on new Sorcery screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Apr 2012 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20214286/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/13/cast-your-eyes-on-new-sorcery-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>ps3</category><category>SCEA</category><category>sorcery</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 13 Apr 2012 04:30:00 EST</pubDate></item><item><title><![CDATA[Sorcery lighting up PlayStation Move on May 22]]></title><link>http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/</guid><comments>http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/sorcery530pxheaderimg151.jpg" vspace="4" /></div>Your PlayStation Move, it's so ... lonely. <em>Just the loneliest</em>. It could really use a new, original game every now and then. Sony's about to provide one with the May 22 launch of <a href="http://www.joystiq.com/game/sorcery"><em>Sorcery</em></a>. We weren't in love with the game when we last <a href="http://www.joystiq.com/2011/12/15/sorcery-preview/">checked it out</a>, but we hope some more magic has been injected since then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/">Sorcery lighting up PlayStation Move on May 22</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20188178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/07/sorcery-lighting-up-playstation-move-on-may-22/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>ps3</category><category>q2-2012</category><category>release-date</category><category>scea</category><category>sony-computer-entertainment-america</category><category>sorcery</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 07 Mar 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[SCE VP: Move should have done better in Europe (but it didn't)]]></title><link>http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/</guid><comments>http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/sorceryendless-water.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Sony Computer Entertainment UK VP Fergal Gara said the Move could have, should have done better in Europe, noting that the system's software lineup is crucial to its success. Gara named only one title, <em>Sports Champions</em>, that sold the best "by far" with a few hundred thousand units. We assume he expressed SCE's disappointment with the Move's success in the tone of, "I <em>should </em>have lost 20 pounds by now, even though I never work out and I eat bacon with every meal."<br />
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Gara is focusing on future titles to support Move, and by "titles" he means <em><a href="http://www.joystiq.com/game/sorcery">Sorcery</a> </em>(a game announced at E3 2010), and "other things that we know are bubbling under." SCE is stepping up its marketing and internal development for Move, Gara said, hoping to revitalize Move in 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/">SCE VP: Move should have done better in Europe (but it didn't)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jan 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20147541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/12/sce-vp-move-should-have-done-better-in-europe-but-it-didnt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>europe</category><category>move</category><category>playstation</category><category>ps3</category><category>sce</category><category>sorcery</category><category>sports-champions</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 12 Jan 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The third-person witchcraft of Sorcery]]></title><link>http://www.joystiq.com/2011/12/15/sorcery-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/15/sorcery-preview/</guid><comments>http://www.joystiq.com/2011/12/15/sorcery-preview/#comments</comments><description><![CDATA[<div style="text-align: center;">
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I didn't feel like a magician, sorcerer, witcher, or warlock after playing through a combat demo of Sony's PlayStation Move-exclusive game, <em>Sorcery</em>, at a recent NYC press event. I wasn't sure how I felt, actually. The game didn't leave a huge impact on me, and perhaps that's telling as <em>Sorcery</em> doesn't seem to be remarkably deep or impressive, as much as it is <em>fine</em>.<br />
<br />
When working on this preview, I was asked if <em>Sorcery</em>'s Move mechanic "felt like a tech demo," as so many games for the PlayStation Move have (<a href="http://www.joystiq.com/game/the-shoot"><em>The Shoot</em></a> , <a href="http://www.joystiq.com/game/the-fight"><em>The Fight: Lights Out</em></a>, and <a href="http://www.joystiq.com/game/sports-champions"><em>Sports Champions</em></a> come to mind). "It feels deeper than that," I responded. "But not by much." As it turns out, that phrase is pretty representative of my whole experience with <em>Sorcery</em>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sorcery-ps3/">Sorcery (PS3)</a></strong></p><a href="http://www.joystiq.com/photos/sorcery-ps3/#4679337"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/sorcerybanshee-fortress_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sorcery-ps3/#4679338"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/sorcerybogies-fire-tornado_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sorcery-ps3/#4679339"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/sorcerybogies-fire-wall_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sorcery-ps3/#4679340"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/sorcerybogies-freeze_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sorcery-ps3/#4679341"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/sorcerybogies1_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/12/15/sorcery-preview/" rel="bookmark">Continue reading <em>The third-person witchcraft of Sorcery</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/15/sorcery-preview/">The third-person witchcraft of Sorcery</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/15/sorcery-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/15/sorcery-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-upton</category><category>move</category><category>new-york-city</category><category>nyc</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>sorcery</category><category>the-workshop</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 15 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Sorcery bewitching PlayStation 3 owners in spring 2012]]></title><link>http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/</guid><comments>http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamsorceryimg-1276630411.jpg" style="width: 530px; height: 307px; " /></a></div>
<a href="http://www.joystiq.com/game/sorcery"><em>Sorcery</em></a>, a PlayStation Move game <a href="http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/">announced way back at E3 2010</a> and kept in relative silence since then, is set to launch this coming spring. SCEA hasn't offered a finer launch date beyond that.<br />
<br />
For those of you who might have forgotten about the title, <em>Sorcery</em> is a third-person, Move-centric title for the PS3 developed by California-based dev The Workshop. Players cast spells to take out enemies and solve puzzles via the PS3's motion peripheral, all the while controlling a player character on screen via Nav controller or DualShock 3.<br />
<br />
Still not clear? It's often referred to as, "That Move game that looked neat and then disappeared." Yeahhhhh, that one. <em>Exactly</em>.<p><a href="http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/" rel="bookmark">Continue reading <em>Sorcery bewitching PlayStation 3 owners in spring 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/">Sorcery bewitching PlayStation 3 owners in spring 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 11:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/sorcery-bewitching-playstation-3-owners-in-spring-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>move</category><category>playstation</category><category>ps3</category><category>q2-2012</category><category>release-date</category><category>scea</category><category>sony-computer-entertainment-america</category><category>sorcery</category><category>the-workshop</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 14 Dec 2011 11:44:00 EST</pubDate></item><item><title><![CDATA[Sorcery trailer casts a spell on our dignity]]></title><link>http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/</guid><comments>http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/#continued"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/magic-530.jpg" vspace="4" /></a></div>
We're skeptical when it comes to motion controls, but don't tell us this trailer for PlayStation Move's <em>Sorcery</em> doesn't trigger a deep response in your inner child's even more inner child. Judge us for flailing about like morons all you like, we'll still be the ones <em>putting out fire with tornadoes</em>.<p><a href="http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/" rel="bookmark">Continue reading <em>Sorcery trailer casts a spell on our dignity</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/">Sorcery trailer casts a spell on our dignity</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Aug 2010 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19598352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/19/sorcery-trailer-casts-a-spell-on-our-dignity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamescom-2010</category><category>playstation</category><category>playstation-move</category><category>ps3</category><category>sony</category><category>sorcery</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 19 Aug 2010 02:30:00 EST</pubDate></item><item><title><![CDATA[Sony announces Move-enabled 'Sorcery']]></title><link>http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/</guid><comments>http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamsorceryimg-1276630411.jpg"  alt="" /></div>
Players looking for a <em>Harry Potter</em>-esque game for PlayStation Move which <em>isn't Harry Potter</em> will be pleased to hear of The Workshop's latest game announced for the peripheral: <em>Sorcery</em>. Players will have access to a variety of magic spells (each of which change the color of the Move's spherical tip), which they use to fight through a world of violent goblins, fairies and other mythical creatures. Players choose their spells, then, using the Move, fling them at enemies. Players will also have access to environment-changing spells, such as one that mends broken objects.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/">Sony announces Move-enabled 'Sorcery'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jun 2010 15:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19517602/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/15/sony-announces-move-enabled-sorcery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>Move</category><category>playstation</category><category>ps3</category><category>Sorcery</category><category>The-Workshop</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 15 Jun 2010 15:33:00 EST</pubDate></item></channel></rss>