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Posts tagged spyparty

E3 reader meetup: SpyParty

Perhaps you've been hiding in the bathroom, terrified that a sniper will spot you? We can't think of any other reason you wouldn't have heard of Chris Hecker's SpyParty otherwise. But in the off chance that you don't know what it's about, SpyParty is a two-player game where one player controls a ...

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Come hang out with Joystiq (and play a bunch of great games!) at our E3 2011 reader meetup

We love you, Los Angeles, you know that. Sure, it's been awhile since we last hung out, but we wanna make that up to you. And not just any boring old dinner-and-a-movie kinda thing either, a full blown party! Next Friday, June 10, Joystiq will take over the La Cita bar in downtown LA between 5:30...

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Go see Hecker, Neuse and Blow speak at UC Santa Cruz next week

Between Jonathan Blow, Chris Hecker and Alex Neuse, the University of California Santa Cruz panel being held next week should be chock full of interesting, honest discussion from the trio of all-star indie developers. The group is being gathered to speak for UCSC's "Foundations of Interactive Gam...

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SpyParty 'Early-Access Beta' sign-ups begin, costs $15 when beta opens

Like Minecraft before it, SpyParty is being made by just one man, and it will cost a nominal amount to access the game's public beta. Creator Chris Hecker announced as much on the SpyParty blog today, detailing the game's $15 beta access -- which will eventually roll over into a full game license...

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New SpyParty video walkthrough sneaks around The Balcony, onto The Veranda

In case you didn't already know, SpyParty is being made by one dude -- ex-EA developer turned one-man indie studio, Chris Hecker. As we've been covering his game leading up to GDC, we asked if Hecker would perhaps give us a taste of the two new levels he'll be debuting at next week's show in vide...

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'The Incompetent Perfectionist': Inside SpyParty dev Chris Hecker's process

"When you're trying to do that perfect jewel, there's a kind of bar you have to hit. People argue that Jon [Blow, developer of Braid] could've shipped with the programmer art -- I mean, it won the IGF design competition. And I don't think so. I think the game design was the most important part, b...

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SpyParty playable at PAX East, two new levels viewable right now

Ready to get your psychological, one-on-one sleuthery on? Well, good, because Chris Hecker's bringing just that with him to PAX East this March, where his reverse Turing Test game SpyParty will be playable by attendees. Hecker revealed as much to us this afternoon when he shot over screens of two...

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Two new (super difficult) Spy Party maps in the works

Chris Hecker has updated the blog of his innovative Turing Test-turned-espionage thriller, Spy Party, with a look at two new maps he's been designing. Unlike the plain, rectangular "Ballroom" we've seen before, the new levels don't offer balanced gameplay. For instance, the "Balcony" map is a ...

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SpyParty dev details his Blizzard-inspired 'depth first' approach

Speaking to a packed room at New York University's Game Center last week, developer Chris Hecker -- a man perhaps best known for giving ... impassioned rants -- detailed his "depth first, accessibility later" approach to development of his latest project, SpyParty. The game is a twist on the Turi...

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NYC: Come play SpyParty with Chris Hecker at NYU

Back at PAX, game developer Chris Hecker had his innovative project, SpyParty, on hand for showgoers to try out. Justin loved it, and now those of us in the Northeast who couldn't make it to Seattle earlier this year will be able to get our hands on it, as Hecker is holding an open play session tod...

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