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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[SoulCalibur 5's story mode is one-fourth its originally planned size]]></title><link>http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/</guid><comments>http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/sc5rapheader.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><a href="http://www.joystiq.com/game/soulcalibur-5"><em>SoulCalibur 5</em></a>'s lackluster single-player offerings majorly stuck in my craw when I reviewed it last January, and while the game's combat is primarily excellent, I couldn't overlook the fact that its story mode is, <a href="http://www.joystiq.com/2012/01/31/soulcalibur-5-review/#review">as I said in my review</a>, "a 3-hour hodgepodge of indecipherable, confusing storyboard panels punctuated by random (although admittedly gorgeous) cinematics."<br /><br />As it turns out, I wasn't the only one who wanted more from the game's story mode: "Our first plan on the storyboard was that we had every characters' story, and actually we do have it in the studio, but time-wise, man power-wise we weren't able to do it and only one fourth of what we planned to do is in the game," said <em>SC5</em> director Daishi Odashima during an interview with <a href="http://train2game-news.co.uk/2012/03/26/train2game-news-soulcalibur-v-story-mode-one-fourth-of-planned-size-each-character-was-to-have-own-story/">Train2Game</a>.<br /><br />In its current form, <em>SC5</em>'s story mode follows the adventures of Sophitia's children Pyrrha and Patrokolos. Similar story modes would have existed for <em>every</em> character, but developmental restrictions prevented that from happening. Voice overs for some characters' canned stories exist in a finished, usable state, but Namco Bandai currently has no plans for how (or if) they'll ever be used.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/">SoulCalibur 5's story mode is one-fourth its originally planned size</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Mar 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20205821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/31/soulcalibur-5s-story-mode-is-one-fourth-of-planned-size/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Daishi-Odashima</category><category>microsoft</category><category>namco-bandai</category><category>playstation</category><category>ps3</category><category>SC5</category><category>soulcalibur-5</category><category>soulcalibur-v</category><category>story-mode</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 31 Mar 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[The Theater of History: SoulCalibur 5 story mode trailer]]></title><link>http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/</guid><comments>http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/soulcalibur5stormmodeheader.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none; " /></a><!--[if IE]><object width="599" height="357" id="viddlerOuter-dd16ac47" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/dd16ac47/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-dd16ac47"><video id="viddlerVideo-dd16ac47" src="//www.viddler.com/file/dd16ac47/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/dd16ac47/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/dd16ac47/" height="357" id="viddlerOuter-dd16ac47" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/dd16ac47/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-dd16ac47"><video controls="controls" height="337" id="viddlerVideo-dd16ac47" poster="//www.viddler.com/thumbnail/dd16ac47/" src="//www.viddler.com/file/dd16ac47/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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Namco Bandai is really ramping up its trailer output ahead of <a href="http://www.joystiq.com/game/soulcalibur-5"><em>SoulCalibur 5</em></a>'s January 31 arrival in North America. This time, we get a look at the cinematics contained within the game's story mode, and from what we can tell the whole experience can be summed up in three words: <em>Glowing bloom filters</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/">The Theater of History: SoulCalibur 5 story mode trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 15 Jan 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/15/the-theater-of-history-soulcalibur-5-story-mode-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>namco-bandai</category><category>playstation</category><category>ps3</category><category>SC5</category><category>soulcalibur-5</category><category>soulcalibur-v</category><category>story-mode</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 15 Jan 2012 10:30:00 EST</pubDate></item></channel></rss>