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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Super Meat Boy gets Steam-sponsored bundle, new content and Mac version coming this weekend]]></title><link>http://www.joystiq.com/2011/11/17/super-meat-boy-gets-steam-sponsored-bundle-new-content-and-mac/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/17/super-meat-boy-gets-steam-sponsored-bundle-new-content-and-mac/</guid><comments>http://www.joystiq.com/2011/11/17/super-meat-boy-gets-steam-sponsored-bundle-new-content-and-mac/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/supermeatboymac.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></div>
As if you didn't <a href="http://www.joystiq.com/2011/11/17/torchlight-2-officially-delayed-runic-prez-suggests-other-games/">already have enough to play</a> this holiday season, Steam is offering up a special anniversary bundle to celebrate <em>Super Meat Boy</em>'s first birthday. By laying down $24.99 anytime from now until November 21, you get <a href="http://store.steampowered.com/sub/12315">a bundle with some of the best Steam games</a> of the last few years, everything from <em>Half-Life 2</em> to the <em>Bit.Trip</em> titles, <em>Braid</em>, <em>Machinarium, World of Goo, Gish, VVVVVV</em>, and <em>Super Meat Boy</em> itself. There are also soundtracks included in the bundle for <em>Super Meat Boy, Braid, Machinarium, Bit.Trip Beat</em>, and <em>Bit.Trip Runner.</em> <a href="http://store.steampowered.com/app/40800/?snr=1_6_4__421"><em>Super Meat Boy</em></a> by its lonesome is 50% off as well.<br />
<br />
And even if you already own all of those games (and let's be honest -- after all of these Steam sales, we probably all do), this coming Saturday Team Meat will <a href="http://supermeatboy.com/112/Happy_Birthday___MAC_ATTACK___/#b">finally unlock "Super Meat World" for all players</a> who have ever owned the game, bringing in tons and tons of user-created levels to play. The Mac version of the game is getting released as well, which means anyone who's ever bought the game on Steam will have access to that port too.<br />
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In other words, if you've ever wanted to play <em>Super Meat Boy</em> on a computer, now's your chance, and if you already own it you're getting a whole lot of new content. <em>Thanks a lot</em>, Team Meat. We'll never get all of these games finished now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/17/super-meat-boy-gets-steam-sponsored-bundle-new-content-and-mac/">Super Meat Boy gets Steam-sponsored bundle, new content and Mac version coming this weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Nov 2011 22:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/17/super-meat-boy-gets-steam-sponsored-bundle-new-content-and-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20109460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/17/super-meat-boy-gets-steam-sponsored-bundle-new-content-and-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>content</category><category>mac</category><category>pc</category><category>steam</category><category>super-meat-boy</category><category>super-meat-world</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 17 Nov 2011 22:45:00 EST</pubDate></item><item><title><![CDATA[Super Meat Boy Steam update adds the Unknown]]></title><link>http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/</guid><comments>http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/super-meat-world-screenshot-530w.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 306px; " /></a></div>
There's nothing random about <a href="http://www.joystiq.com/game/super-meat-boy"><em>Super Meat Boy</em></a>'s highly regimented gauntlet of intricate murder machines and carefully measured series of gaps. However, the challenging platformer's <a href="http://supermeatboy.com/99/Big_Steam_Update_/#b">latest Steam update</a> has thrown a bit of chance into the mix: Players can now "Enter the Unknown" via the game's main menu, which creates a full 20-level chapter for them to play through using a random selection of levels picked from the <a href="http://www.joystiq.com/tag/super-meat-world">Super Meat World</a> portal.<br />
<br />
The update also adds a chapter recommendation feature, as well as a new navigation option that lets you rank levels based on their fun or difficulty -- two metrics which players can vote on after playing through a chapter. We think these two features will dovetail quite nicely considering our auspicious lack of skill at <em>Super Meat Boy</em>, as we've always wanted recommendations for the title's <em>least soul-crushing</em> levels.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/">Super Meat Boy Steam update adds the Unknown</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 May 2011 13:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19954253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/31/super-meat-boy-steam-update-adds-the-unknown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>steam</category><category>super-meat-boy</category><category>super-meat-world</category><category>team-meat</category><category>update</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 31 May 2011 13:33:00 EST</pubDate></item><item><title><![CDATA[Super Meat Boy level editor released, 'FINALLY']]></title><link>http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/</guid><comments>http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/smb-level-editor-530w.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
"We always wanted to release a basic level editor" for <em><a href="http://www.joystiq.com/game/super-meat-boy">Super Meat Boy</a>,</em> Team Meat's Edmund McMillen writes in an emailed announcement, "but the idea started to balloon when we decided to buy servers and program a fully automated level portal (<a href="http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/"><span class="il">Super</span> <span class="il">Meat</span> World</a>) to support these levels as a bonus chapter for the PC version." Needless to say, it's taken a<em> while</em> for the two-man team to complete the free add-on. <em>But</em> ...<br />
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The level editor is "FINALLY out on Steam!" McMillen rejoiced.<br />
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Technically, the editor is in beta release -- "and probably will be for a very long time," McMillen notes in a <a href="http://supermeatboy.com/94/Beta_Level_editor_is_officially_out_on_Steam_/">blog post</a> -- so users may encounter "minor issues." Still, with the exception of boss battles and warp zones, the editor can be used to create "anything you see in game," and even package such torturous levels into a complete chapter of pain.<br />
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"So think of this as a thank you to all the awesome fans who sent us cool shit, nice emails and created amazing levels with devmode," the ever-irreverent McMillen concludes in his post, "if you bitched us out because the free level editor was delayed, you should probably not update your game and burn in hell."<br />
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McMillen added in his email that Super Meat World would be updated next week to add a few "missing" features and fix some bugs with the editor. "After that we will be closing the book on the PC version, porting <em>SMB</em> to Mac and swiftly moving on to <a href="http://www.joystiq.com/2011/01/03/team-meats-next-game-to-be-smaller-possibly-on-handhelds/">game #2</a>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/">Super Meat Boy level editor released, 'FINALLY'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 May 2011 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19932712/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/05/super-meat-boy-level-editor-released-finally/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>edmund-mcmillen</category><category>level-editor</category><category>pc</category><category>steam</category><category>super-meat-boy</category><category>super-meat-world</category><category>team-meat</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 05 May 2011 16:40:00 EST</pubDate></item><item><title><![CDATA[Super Meat World now orbiting Steam]]></title><link>http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/</guid><comments>http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/super-meat-world-screenshot-530w.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 306px; " /></a></div>
If you own the Steam version of <a href="http://joystiq.com/game/super-meat-boy"><em>Super Meat Boy</em></a>, you're about to be in a user-generated world of pain. According to <a href="http://www.joystiq.com/2011/03/01/super-meat-boy-postmortem/">die-hard</a> developer Team Meat, the free "<a href="http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/">Super Meat World</a>" level portal is open and serving eight custom-made chapters (comprising about 140 levels) from various players and developers. The entrance will be to the left of Chapter 1 on the menu and will open once you've collected at least 20 bandages.<br />
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The next step -- due "in a few days" -- will be a wide release of the <em>Super Meat Boy</em> level editor, initially in the form of a public beta. "The editor will allow people to basically create anything they have seen in game and upload it to Super Meat World with the click of a button," said Edmund McMillen via email. "Users will also eventually gain the ability to create full chapters that can be uploaded and rated by other users."<br />
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Here's the best part: Once the editor is deemed "stable," Team Meat will enable "The Unknown," a free feature that automatically stitches user-created levels into an unpredictable, sadistic gauntlet of meat-mincing grinders. Do try to curb that public display of excitement (your Stockholm syndrome is showing).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/">Super Meat World now orbiting Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Apr 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19900982/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/02/super-meat-world-now-orbiting-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pc</category><category>steam</category><category>super-meat-boy</category><category>super-meat-world</category><category>team-meat</category><category>user-generated-content</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Sat, 02 Apr 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Super Meat Boy's PC level hub is 'days away,' Mac port to follow]]></title><link>http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/</link><guid isPermaLink="true">http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/</guid><comments>http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/teammeatsupermeatworld530pxwithplanetmeat.jpg" /></a></div>
In addition to the game's forthcoming level editor, <a href="http://www.joystiq.com/game/super-meat-boy"><em>Super Meat Boy</em></a> devs Team Meat are planning a hub for user-created content: Super Meat World. The hub's launch is set for "very soon, days away even," according to <a href="http://twitter.com/SuperMeatBoy#">tweets</a> from Team Meat. Aside from allowing Steam players to share and download individual levels, Super Meat World will support sharing of full chapters -- at least those that Team Meat chooses to feature.<br />
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And once Super Meat World is complete, the team says it'll get to work on the Mac iteration of <em>Super Meat Boy</em>, with a Linux version following that (<em>seriously</em>). As previously noted, Steam users who already purchased <em>SMB</em> won't have to repurchase to play on OS X, as the game features SteamPlay functionality.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/">Super Meat Boy's PC level hub is 'days away,' Mac port to follow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Mar 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19897104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/03/30/super-meat-boys-pc-level-hub-is-days-away-mac-port-to-follow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mac</category><category>pc</category><category>steam</category><category>steamplay</category><category>super-meat-boy</category><category>super-meat-world</category><category>team-meat</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 30 Mar 2011 11:30:00 EST</pubDate></item></channel></rss>